Professional Documents
Culture Documents
Have you increased empathy? Baseline measure empathy and another post measure
You need a control conditionNeed control coditions about the writing and all the other componenets not just empathy
have them write about something else
Baby eintstein- no evidence that it doesnt do anything
Identify the critical parts and then for control condition for the critical parts
Intra person growth, across two groups of kids.
Empathy makes changes even at an adult age
bullying is bound to happen if you have two different groups i supposed if there is less
that.
Advantage of doing it that we know experience of and that it is mroe fun than the family
life for example and do something imaginary
Task is language
Empathy and language people with autism and struggle from the lack of doing that.
Specifically the autistic population might pose a challenge. Less verbal heavy kind of
way. Creating a task that doesnt require that for this kind of population
They might benefit the most through from this task.
Research: self vs. other in kids we had one
Reconsider the notes section becuase how much are they taking their stand and not just
regugirating what was said
Seperate emapthy and perspective taking task
Baseline task and then interventiona dn second empathy task
Could helping be a task for example sorting task.
Meeting 11/1
Portfolio!
Final presentation evaluating effectiveness
CAF within the presentation
Next Steps slide at end of final presentation
Plan for physical prototype for user testing 11/3 (internally?) and 11/10 (target pop/as
close as we can get?)n -SHELBY/CELINA
Decisions:
6th grade (alignment with SOL and loss of empathy in middle school research)
And transition to new school format
Notes still available but as a restriction for later levels
What levels?
Jury style scoring
Teacher Guidebook
Your Role
You are the head of a detective group that is training new recruits.
You must facilitate and scaffold the gameplay to ensure the game progresses smoothly
and achieves its goal of building empathy and writing skills in your students
We recommend you say to your students anything written in red. Black font is used for
everything else
Everything is up to your discretion. This document should be treated as a general
guideline for how to conduct a successful game of Undercover Detectives.
right of the Undercover Work paper. Read your mission card: this is the
information you want to get from your partner.
Give the students time to read the mission card.
Now, look where it says restrictions on your mission card. These are things you
cannot do while you are asking your partner questions. Tell your partner what
your restrictions are. Partners: write down their restrictions on your mission card
so that you know what they are not allowed to do. If the interviewer does one of
these things, they will have to be silent for 10 seconds during their interview,
meaning they wont have as much time to ask you questions.
Allow students time to read, communicate, and write down the restrictions.
Interviewers: you will now have four minutes to ask your partner questions in
order to accomplish your mission. You may take notes on the Notes section of
the Undercover Work piece of paper. You must follow all of your restrictions.
Remember, the goal is not just to know what your partners answers are, but also
to understand why they feel the way they do. Try to see the world as if you were
walking in their shoes.
Put four minutes onto a timer at the front of the room that is visible to all students.
Tell them to begin and then start the timer. Once its over:
Now, switch who is the interviewer. New interviewers: Write your partners name
at the top right of the Undercover Work paper. Read your mission card, tell your
partner your restrictions, and make sure they write down your restrictions to
make sure you do not break any.
Give them some time for this.
Remember: if you break a restriction, you must be silent for 10 seconds. New
interviewers, remember to try to see the world from your partners perspective
based on their answers to your questions. You have four minutes.
Put another four minutes on the timer, tell them to begin, and then start the timer.
Written Responses
Now its time to go undercover as your partner! Everybody: answer the questions
on the sheet of paper with the title Undercover Detectives as if you were your
partner. Use the information you got from your interview and think about how
your partner would answer. You should answer in the first person and write in
complete sentences.
Ask students if they have any questions, because its important they understand
this part.
You have six minutes to answer the questions from your partners perspective.
Begin!
Set the timer for four minutes and begin. Once times up:
Times up! Now: flip your paper over. It should read My Profile at the top. Give
this to your partner.
Allow students time to do this, and answer any questions they might have.
Now, answer the questions at the top as yourself. Write in the first person and
answer the questions based on how you feel. You have six minutes again.
As the game progresses, adherence to this guidebook will be less and less necessary,
as the students will begin knowing and remembering what to do.
Each round should follow the same arc as described above, with a few additions:
As students level up, they will receive personal detective objects. Ranks depend
upon the scores recorded in your master scorecard. As youre passing out the
Detective Kits for another round of the game, make sure to include the
appropriate detective object for students who have recently leveled up.
Since topics will change weekly, you will have to switch the mission cards in each
of the Detective Kits for each round of gameplay. We provide a bank of topics
with cards for each level, separated by week. Find the appropriate week and then
distribute the topics to the students Detective Kits based on their level (which
can be determined by referencing your scorecard.
Although there are only 4 ranks, the winner of the game will be the player with the
highest score at the end of the 9 weeks of gameplay.
Insert description of monthly reflection activity here (or refer the teacher to another
document that outlines it in more detail).