Professional Documents
Culture Documents
TO DRAW
Vol. 7 Amazing Effects
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2
What's
wrong,
Gajiro?
Mantaro!
Hey,
big bro!
I showed
everyone
this
drawing.
You're
kidding!
Let 's
have a
look.
They all
said it
was
lame.
Oh, I see.
So,
what's
wrong
with it?
Appeal!?
L..l...lacking
appeal?
\
/
Ole. Let
me ask
you a
question.
what exactly
do you mean
by "lacking
appeal"?
What were
you
t hinking
when you
drew this
robot?
Um,
that's
not
what I
I was
thinking
that I'd
really like
a telephone card
with Ryoko Hiroeue'e
picwre on it. Plue,
that I wanted eome
kateudon (fried pork
cutlet.
Gulp!
What I meant
was how did
you conceive
this drawing?
b
So, that's
what you
meant.
Nuthin'
really.
Ooooh !
Don't go and
turn every
~ingle panel
into a big, key
~cene .
Ok.
Scratch
Check it
out!
Scratch
How about
this?
Mantaro's
Manga
get it to
look so
totally
awesome!
Workshop
Here, we
see a
building.
Now, when
would this
building
appear large?
II
Wait a
~eel
f~~~~~That'~ it!
Well, I
look up ...
So then, from
what angle
do you view.
the l?uild1ng?
The clo~er
the building
i~ to the
viewer, the
larger it
seem~.
Looks
like you
In other
words, I'm
about
here.
got it!
Exactlylln
manga, how
you portr~y
an object~~ ...
So, 1~hould
draw the
building
from the
angle I
would be
viewing it.
Right?
...vital to
how the
reader
view~ it.
Avoid relying
on dialogue
alone to
portray an
object.
Gloomy
If the object is
not portrayed
through
pictures, then
it isn't manga.
me some
technique~
I got my pen.
Manga
requires
technical
skill.
in portr<iiy<iil.
However, an
It really isn't
that simple.
\\
artist lacking
abilities in
portrayal that
exploit his or
her technical
skills will fail
as a manga
artist.
I guess I'll
give you a
few tips in
portrayal.
Jerk!
Creep!
Well,
since you
pu,;it
like that.
Eeeek!
Wow!
She looks
He's
totally
clueless!!
gigantic
and
awesome!
11
Contents
Introduction ............ . .................................. ... 4
Contents .. . ... .. . ... .. . . ...... ... ..... . . ... ................ 12
Purpose . .. ............... .. .. . .. ... . .. . .... . . .. .... .. 14
12
3. Balancing Speech Balloons with Dialogue ...... . ..... ... ..... . .102
Dialogue Length . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .102
Forbidden Speech Balloons . . . . . . . . . . . . . . . . . . . . . . . . ... . . . . . . . . . 103
Chapter IV: The Basics in Panel Design .. ..... . ...... ... . .. 115
1. Maintain a Balance in Spreads .. .. ..... ... . .... . . . . . . . . . ... 118
2 . The Panel's Shape Affects Movement .. . . . . . .. . .. . . . .. . . ..... 120
3. Use the Bleed to Add to the Composition . . . . . . ....... . ...... . .122
4. Use Panels to Suggest th e Passage of Time .. . . . . . .. .. .... . .. .124
SuggestirJg the Passage of Time . . . . . . . . . . . . . . . . . . . . . . . . . . . .125
5. Use Open Doors to Reveal a Key Panel . . . . .. ...... . ....... . .126
The Psychology behind Opening a Door . . . . . . . . . . . . . . . . . . . . . . .. . 126
. . . . . .
131
Purpose
I would like to dedicate this book to those readers who are committed
fans of manga and who hope to improve their manga skills.
So, you now know how to design your individual characters and have
grown pretty comfortable with drawing backgrounds. You have been
tossing around ideas for stories for some time now. However, it is still
important for you to learn how to layout the manga panels and how to
portray the scenes of the story within those panels.
With respect to portrayal, like in film the portrayal of a character, the
visual composition, the panel layout, the sounds and voices, etc. are
all components of the synergistic arts of manga.
Sprinkled throughout w ith advice and informative nuggets needed to
complete a work of story manga, this edition offers the definitive word
on improving manga skills.
If you are planning on buying a book like this, do it now and make your
artwork a cut above your friends'.
14
Chapter I
The Basics in Composition
.
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"High
level"
am I?
Picture
Plane
Space
16
L-~~-jb~~~--J8[5E~~~hJ
panel.
.17
For exe~mple,
let's take a
look e~t this
character.
A5sume
that ~he is
reacting in
surprise to
50mething
1).
Figure 1
Th is panel is not
particula rly
d ispleasing
compositionally, but a
slight shifting would
illustrate the
character's surprise
more keenly. Let's try
shifting the structural
lines we d rew in Fig. 2
off center.
Figure 2
Setting up the
character as in
Fig. 3 reveals a
potential effect.
IR
Figure 3
Figure 4
Unbalancing
the character
with respect
to the panel
in this manner
suggests
the
magnitude
of her shock
has caused
her to lose
footing on
scene.
Gotcha,
toots!
P. .. p...please,
let me pass.
Eeekk!
20
Gotcha,
toots!
Eeekk!
21
It '!;.,
Composition
Relying solely on
frontl'!l l'!nd side
composit ions will
prevent the
viewer from
understanding
the setting.
Whl'!t's more, it
wi ll constrict
your chl'! rl'!cters'
movement.
22
Boy, does
this manga
have depth!
__
...
Cramped Composition
in a composition?
Well now,
let'6 talk a
little about
perspective.
~
~
~~~l
Picture Plane
Th is final point
where lines
converge is called
the "vanishing
point." When
drawing, it becomes
the origins of these
lines. The vanishing
point is usually set
somewhere along
the horizon line.
24
In this perspective,
those objects
close to the
viewer appear
larger and in
greater deta il.
As the distance
Vanishing Point grows between
the object and the
v iewer, the object
appears smaller.
In other words,
distant points
converge in the
picture plane.
Horizon Line
constitutes the
reference line for
the viewer and for
1Point
Perspective
Use l point
perspective when
the front of the
subject is parallel
to the picture
plane. This is
often used in
general
compositions
depicting skylines
or townscapes.
lpolnt
puepectlve le
excellent for
making T-he linee
of a room
interior or
25
2-Point Perspective
2 vanishing points are
used in drawings when
a side as well as the
front of the subject are
to be shown at the
same time. Unlike 1
point perspective, which
u~ to draw
individual
l>ufld,nes and
cars.
'-
....
'""-
often encompasses th e
entire composit ion, 2point perspective is
used for single
~ /
o bjects, such as
~-.
a house or a building.
...
.....,
------------~
---
---
~--------------~V~a~n~is~hi~n~g~P~o~in~t~O~)~~----J\'-'--------------------------------------,
,t,..,,
~ \;;.......
26
3-Point Perspective
3 vanishing points are used when
a high or low angle is to be added
to a 2-point perspective, showing
the front and side of the subject
3-point perspective allows the
artist to draw from a high or low
angle or from a bird's eye view.
Maeeive!
immen&ene55,
or for giving
&Omet.hing an
impo&ing
pre&enc:e.
\
I
(I)
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'.
\ (!)
Vanishing Point
<0 ..
\
......
Pict1.1re Plane
27
Next, we'll
discuss the
effect.s
produced by
different angles.
The work's
appeal will be
lost if it is
rendered
entirely from
the
ch,;r.act;ere;'
point of view.
28
Too lame.
These panels
are totally
redundant.
A
subjective
view?
An
objective
view?
29
Low Angles
This angl e represents
a clearly subjective
perspective, drawing
on the idea that the
viewer is looking up
and emphasizing size
or giving the object
an imposing
presence.
A low angle is
useful for
conveying to
30
Wow!
That's
tot ally
huge!
High angles
A high angle allows
you to show a large
area and offers
consequently an
objective view,
effective for
explaining the setting
or situation.
From this
angle, the
reader is
given a full
view of the
scene,
allowing you to
offer a visual
explanation to
the reader of
the situation
or background.
You can't
get out
of this
one!
Wow!
Using a high angle to offer a visual
expla nation of physica l positions or the
surrounding situation also clarifies how
the characters are moving.
.~ ./
Hey!
Somet hing's
goofy!
Just as foreshortening is
required to draw
backgrounds and mechanical
objects in perspective, there
are times when you will have
to use foreshortenin13 with
characters.
CJ
QCO
Joints
Limbs
My legs
make up
only 1/3
of my full
height.
First. we'll
mark the
halfway
point of
the 17ody
to make it
easier to
draw.
Next, let's
look at a
figure in
pen;pect ive.
This point
lies
around
the groin
area.
High Angle
Draw a vertica l
bisecting line. This
w ill establish the
body's center point
and allow you to
mai ntain
balance in the
..'
'
''
.
.' .'..
figure .
When you
become
accustomed
to the
process, you
will no lon~er
need a base
plane to draw
a figure.
Finished!
1
3 ...
35
5o,tho5(:
are the
5(:Crets to
Effective use
of
"composition"
is importelnt.
the subj~ct
-_, or anythmg.
But, doesn't.
this "space"
seem a little
ped?
creatin~
"space.
Sweet!
It elllows you
to produce
more
drelmatic
images with
a sense of
presence.
Per5pective on!
It sure
does. All
righty then,
let's expand
II
II
our space.
Chapter II
May I help
you?
Here
you go.
Um...
Could you
show me
your
membership
card?
Um ...
my brother
asked me
to pick
that up for
_.....___, him.
Wow! What
a down-to
earth chick!
Whst the
heck did
you "ring
home71
This video is
pornogrsphic!
You 1/etter
be the one
taking it
back.
What do
we need
with this?
Um,
Mantaro.
Huh?!
Ami
appealing?
What?!
The appeal of
a manga
work resides
in above all
else, its
characters!
me
Thi5 i5
how I'm
drawn
in a 1:4,
drawn
headto-body
ratio.
normally.
Gulp!
The artistic style or genre of the work determines the head-tobody ratio of the character. Make sure you are fam iliar with the
correct proportions and maintain balance when exaggerating
features to create appealing characters.
1:3
1:5
1:7
1:8
1:9
4.1
How
insult ing!
She looks
freaky! Like
something
from outer
space!
Head-to-Body Ratios
Hey!
Hey! What
gives?!
Reality
bites!
The more proporti ons are distorted, the rounder the figure becomes.
This is a key
point in
abbreviating
characters as
well. As the
figure becomes
more and more
distorted, the
character
appears
increasingly
babyish.
I looked
pretty
sprightly
Be gone,
monf;ter!
too,
didn't I
sonny?
~~,
,. '
'
Whammy
Zammy
1:3
1:4
1:5
1:7
1:8
The shorter you make your character, the more you should abstract and abbreviate his
or her features.
Cad! Don't
look at me
with your
lecherou6
eye6!
Wailing
There are no
particular limits to
Crying in Sadness
Th is is the most
common form of
crying used. Draw
the eyes cast
downwa rd: I he key
is to draw them as if
looki ng at
something.
emotions;
Crying in Joy
While the eyes
here are made to
appear happy, they , _....,...
are also drawn to
look soft.
46
Crying in Anger
For this, have the
eyes look up and
draw the lower
eyelid with a slight
upward curve.
eyelid an
upward cu.rve to
express joy.
to expreu
eyes to suggest
"'Ndness.
surpfiSt."'
curve downward
sJightty to express
-worry:
t Emotions can be expressed clearly simply by changing the shapes of the eyes
(including the eyebrows).
Tht:re are
countless
other forms
of emotion
the eyes can
express.
An Idea Strikes
This is akin to expressions of
shock. The eyes are wide open
and the gaze is fixed.
Star Struck
As with thinking; the gaze is
directed upward. However,
draw the eyes as if directed
toward the sky rather than
introspective. The key is to give
the eyes a twinkle.
Let's look
at a few
more
eX8mples.
Thinking
Although the gaze is physically
directed upward, they should be
drawn as if not looking at
anything in panicular, but rather
as if the character is visualizing
Flirtatious Gaze
This is basically a sidelong
glance. The key to drawing this
look is to lower the eyelids and
to cast the gaze to the side,
creating a very provocative
image. Quite a languid
expression. isn't it?
On Edge
Like the face suggesting when
an idea strikes," this too is
analogous to expressions of
"shock." The distinguishing
feature of th is expression is that
the multiple eye contours
suggest simultaneously shock
and anxiety.
Eyes Averted
People tend to avoid eye
contact when they lie or do not
feel confident. However, the
Distorted Face
While this cannot be used in
serious scenes, exaggerating
facial features strongly conveys
emotions. Please note that you
should be selective in the
character you use.
Spaced out
Suggest a dazed, woozy look by
not fixing the gaze on anything
in particular. The key here is to
widen the distance between the
irises slightly and to show full
white reflections in the irises.
The Glare
Wrinkles form between the
eyebrows, and the gaze is given
definite direction. More force
can be achieved by drawing the
eyes rolled slightly upward.
Keep the irises small for more
effect.
to express
different
emotions.
48
Study C.l'lrefully
what particular
aspects form the
"kernel" of these
emotional
alternative interpretation of
However,
occasionally the
mouth and eyes
express
contradicting
emotions. A
concrete
example is a
fake smile.
Using a different
mouth with the same
eyes can express an
entirely different
emotion.
l here ain't
nuthin fake
about her
radiant
smile!!
Glaring
Wailing
Contraat:in9 r-he
emoUons in the eyes
ana the mouth
wiaen& the varieT-y of
This applie& to
expre&sions
other than a
expt~:}~ion ~v.,il.t~l11c
fskc e.milc
to you.
well.
o~
Whoa!
The vowels a, e,
i, o, u, form the
base of most
speech .
Drawing faces
articulating the ~
various vowels
is an effective
means of
practicing
different facial
expressions.
52
Feeling Pain
Emotive
Different
charactere may
have vaetly
di&&lmilsr way5 of
expref!>!ling the
&ame emotion,
&uch a& pain.
Therefore. I
recommend that
you practice
drawing s variety
of character&
articulating an
s5eortment of
vowel &ounde.
53
Normally in
manga, the
character's gaze is
directed toward an
object or another
character. But
what happens
when the artist
makes a point of
directing the
character's gaze
toward the reader,
who is not
participating in the
story?
I love you!
I love you!
0
That's
intense.
17ig 17ro'!
what I mean7
For some
reason, the
character's
feelings are
conveyed
more keenly.
How do you
like my
sizzling
glance?
Um,
excuse
me.
Sir,
excuse
me.
Do you
need
help, sir?
55
It didn't
work! It
must be
more than
just a gaze!
How about
t his, babe?
I wonder if...
So, what
How come
we can't
connect
j ust through
my gaze?
went
wrong?
Hey, I think I
got my winning
hand now!
You
gotta be
kidding!
We'll come
back in just
a sec.
Thank
you and
come
again!
Um
Why'd you
go and
She was
mine,
man!
mess
things up?
You're just
a customer.
You're not
her friend.
But, I'm
always there
renting
videos!
girl
doesn't know
the f irst
thing about
you. And then
you go and
So what the
heck am I
~uppo~ed to
do?
stare .
at her!
Winning
hands!
I ~till have
something
to
teach you.
el~e
5. Winning Hands
Hands hold
objects, throw
punches, and
give the
character
freedom in
movement.
But, is it
acceptable to
use the hands
solely tor
actions?
Indians use
their hands
as eating
utensils.
.5 9
more convincing.
Make good
use of
hands to
communicat
e emotional
states!
Thinking
We often recognize people's
behavior or actions without
analyzing them logically. Resting
the chin on a hand is a standard
pose expressing "thinki ng."
,....----,.....-~-
Flirtatious Gaze
Having the fingers brush against
the lips portrays the character
provocatively, enhancing the
seductive nature of the image.
An Idea Strikes
The shift from elation in having
solved a d ifficult problem to
determ ination in seeing it
through is expressed by the one
hand striking the other.
60
Star Struck
The desire to beoome closer to
that love interest is expressed
through the clasped hands.
61
62
The expressive
capacity of the
hand is extremely
profound and can
be used even to
represent t he
character.
First, let's go
over the ways in
which various
character-types
hold a ball.
63
So you see, a
character can
be portrayed
through hand
gest-ures
alone.
So now you
have lea rned
that the
hands'
capacity for
portrayal is
indeed
profound.
6. Charming Idiosyncrasies
Once you have
delved deeply
into how to
make your
character
appealing, you
will need to
develop his or
her
"peculiarities in
concrete terms.
Do you
find me...
peculiar?
Assorted Habits
Depending on the particular habit,
there may be many others who
engage in the same act, or it may be
something easily overlooked. Yet,
drawing attention to these habits in
your panels can result in your
character projecting even more
appeal. This is because the motives
behind these habits are familiar and
understandable. These motives are
extremely useful for making the
character seem convincing. Try
observing the habits of your family
members and friends for reference.
Character design is loads of fun!
Nose Picking
li -
-"
...gives the
reader a clear
feel for the
character.
Good
morning,
sir.
66
Sleeping off
another
hangover,
eh?
What's up
with
Tama!
Goober?
Good
morning, sir.
Sleeping off
another
hangover,
eh?
67
Sweet!
611
character's
ha bits
reveal his
personality.
The Sroiffer
This habit clearl y reveals a nervous
charact er, who i s constantly on gua rd.
Rather, make
you r character
appealing using
a nat.ural,
unforced
portrayal.
69
TO<f"Y is
we <Jay.
6ri11<J
itonl
Hey,
Gajiro.
Check out
this manga
and tell me
what you
think.
I dunno.
Seems
boring.
To prevent you r
compositions from
becoming
monotonous, try
You
know...
Appealing
manga is not
composed f rom
a single
perspect ive.
(Gulp)
Absolutely!
Mmm.
A medium shot;.
And, ooh!
Now a
mediumclose
shot.
And a
close-up!
)
71
The Glare
This bnngs out the potency of the glare full force, allowing the artist
to portray the sense of tension in the scene effectively.
Ami
int;imidating?
On Edge
The close-up allows the artist openly to convey a sense of tension.
72
Surprise/ Shock
Here, the close-up enhances
the sense of shock, allowing
anticipation of the plot's
development.
.. .
...
r
............... .....
..
...... .
...
.~t. .... ,
~ ..
"
.
.r1
.....-. : . . . . . . .
. -- ..
The Smirk
A medium-close shot gives the
impression of a common leer,
The Gaze
expectations, depending on
the particular situation.
73
The Smirk
While the mouth is essentially smiling, the close-up suggests a
subtly different sense. offering a dart ponent of things to come.
74
Close-ups of the
Hands and Feet
Whil e we
demonstrated the
expressive capacity
of the hands earlier
in section [5), the
feet really are lacking
in expressiveness
and do not add much
to dramatic portrayal.
However, there are
occasions when the
feet can be
unexpectedly
expressive.
Heaving up
Scenes where a character about to fall from a cliff is being rescued by
another character make frequent appearances on TV dramas and other
shows. Closeups are extremely effective here as well, because the fate of
the two rest in these hands, causing the sense of tension to be
compounded. In manga, artistic license does not stop here, and the key
details are normally enla rged.
The
following
pagee ehow
eample
effect:e
applied t;o
manga.
Stalking
Feet are impassive. Exploiting their unreadable nature can be very
effective for suggesting danger ly ing in the likes o f a hidden enemy
or stalker.
75
76
Camera shots
used in TV
dramas and
movies also
make excellent
reference.
Manga by
other artists
is not the
only good
source for
sample closeups.
Oh gawd,
this is
scary!
77
"Practical
application,"
huh?
Sounds
complicat<:cl.
Last., we will
discuss the
practical
applications of
distorting an.:!
exaggerating
What does it
mean?
Well now...for
example...
Mantaro!
Help!
/;
I
Get away!
Ahrooooool
Ouch!
Don't play
innocent!
I know you
sicced that
dog on rne!
80
Are you
a ll
right?
Let's look
at me
running.
how artificial
these shapes
may seem, they
are permissible,
because we are .--_
taIking the
language of
manga. Such
distortion is not ~:::::::=:::::...perm itted in
!other media,
and it is
practically
unique to
mangaand
f;;:::::;::=::::_::-
Extreme
feature
distortion is
effective for
giving that
extra "Umph"
to a
character's
action or
--..:...... ' making a
scene grander.
See how
dynamic
I appear
now'?
Think of feature
distortion or
extreme
foreshortening
as l:oeing akin to
lookine throu~h
81
Punch
Exaggerating the size of the fist enhances the v isual force of the
composition, suggesting t he effect ive demolishment delivered .
Jump
The contrast between the upper and lower half of the f igure portrays visual dynamism,
giving the image a sense of reality not afforded by a more realistic rendering.
82
This is form of
expression
only found in
manga.
Totally
awesome!
And, it
results in
Distortion
requires the free
use of
imagination and
ingenuity in
expression.
113
Ouch!
You hate
me, don't
you'?
Chapter Ill
Heeeyah!
Whop!
Just
getting off
work, babe?
Please
accept
this token
of my
affection .
86
These
are for
you.
Just
what do
you think
you're
doing?
Eh hem!
Spying
on your
own
brother.
Th is love is
destined to
go unfulfilledl.U<>:.~
How sad
and
empty.
Hey,
Mariko!
I came
to pick
you up.
87
So, her
name is
Mariko.
What a
beautiful
name!
James!
Who's
this?!
munchkin,
I mean.
Who the
heck are
you?!
118
Take that,
beanstalk!
Who are
calling a
munch kin?
What?
89
Think you
can take?
Want
some
more?
Take that!
Take
that!
Grrr!
And thatl
Glance
Where'd
she go?
Stop it!
He'~ ju~t
a child!
Oh,
sorry...
Bu-t, a"t
least this
gave him
Well, now
I bet he'll
run home
and throw
a tantrum.
a taste
of reality.
I wish
I were
good a"t
f ighting .
Rats!
If I were
tough, she
would want
me.
Then again,
I could be
wrong.
93
Would you
teach me
how to
fight.
Hey,
Mantaro.
My worst
nightmare.
Ok. But
That is...
Sound
effects!
thi~ i~
your la~t
le~~onl
What
are
these?
I gue~~
there'~
no
way out of
it now.
Picture
95
1. Portraying Volume
If you are wondering to yourself why your
artwork just is not impressive, despite
your characters' facia l expressions being
successfully rendered and having written
witty dialogue or why a panel lacks
vitality, despite having a terrific
composition and being the key panel on
the page, then take one more look at the
original copy.
I love
you!
I dunno
I love you!
about this
one.
A volume knob
96
You filthy
scumbag!
A5 5hown in
example,
emotional
~his
expression is
contained
within the
s hape of the
speech badloon.
You f ilthy
scum bag!
Let's look
at a few
more
typical
examples.
By the speech ba lloon 's form containing emotional
expression, the character's feelings are communicated
more keenly, enhancing the scene's impact.
9/J
Whacha up to?
Negative Voice
The wavy circumference suggest s an
emotionally shaken voice. This form is
often used to express "crying,"
nervousness," "fear, and other
negative emotions.
Whe~t
the heck
e~re you doing?
Splash Balloon
The jagged shape of this balloon
suggests the barbed tone of a strong
emotion, portraying convincingly anger
and shouting.
Hmm .
Interesting.
Basic Form
What're up to?
Explanatory Voice
This form evokes a sense of calmness
and lack of emotion. It can also be used
with voices projected through electronic
transmission, such as through
microphones or speakers.
dude?
Positive Voice
99
100
Explosive Sounds
Great for car engines, showing vibrating
lines jutting out of the lettering projects
the sense of a roaring report.
Crash Sounds
As the name implies, this is used to
suggest crashes and bangs. The boldness
of the lettering conveys the sound's impact.
Whispering
People have the tendency to assume that
Jagged Sounds
Suggest the sharp sound of metal
through jagged lettering.
Hmmm.
~
I see.
Gooey Sounds
Giving a mushy texture to the sound
effect conveys the sense of a sticky
sound.
Whoa!
What
exactly do
you want?
Dialogue Length
The editor adjusts the size
of the font inside of the
balloon to some extent. The
common point size (typeset
size) used for font in shonen
and shoujo comics is 14
points, while 12 points is
popular for seinen and
ladies comics.
DODD
DODD
DODD
DODD
8888
DODD
00000
0000 0
0000 0
00000
[!)[!][!][!)[!]
00000
00000
00000
102
14 Points
This point size is primari ly
used for shonen and
shoujo comics.
Occasionally,
pronunciation guides are
added alongside the text in
Japanese comics, so the
characters are spaced at a
sufficient distance within
the balloon.
12 Points
The point size may change
depending on the
character's lines; however,
this is the point size
normally used for font in
selnen and ladles comics.
The key to
a 5UCGe55ful
5peech
balloon i5 to
d raw a well
balanced.
round
balloon.
Then, add
touche5 to
reflect the
e'l10tion felt.
What
should I do?
Soliloquy
Suzuri
Suminohana,
aged 20
Narration
104
Sick
puppy!
He's
totally
sucked
himself in.
Overuse
of
soliloquies
wi ll cause
the story
to lack
Ah,
Misato.
action,
making it
boring.
She's so
beautiful.
105
Ah, M isato.
She's so
beautiful.
Checkin'
out
Misato
again,
aren't ya'?
What're
you
e;pacing
out
about?
Knock it
off,
Yamashita!
Hey,
Misato!
C'mon you
spineless
jellyfish.
You gotta
t alk to her
sometime.
He likes
you, you
know.
Whatd'ya
think about
''-=-< this oaf?
Quit!
Back off
already,
will ya?
Maybe I
could just
die here.
Lemme go
to the video
rental shop!
As this
example
illustrates,
avoid relying
solely on
soliloquies.
Create
situations where
your characters
can act.
]()7
A spring
day at
High
School S
The school
grounds had
enjoyed a
peaceful, t r anquil
mood. But, now
that was all over.
Suspended for
violent behavior,
Gi nji A ikawa was
back.
108
If you
understand,
then quit
talking in
narration!
This
angered
Gajiro.
"Might as
well be a
picture
book!" said
he.
Speech
Narration
After all,
manga is
meant to
progress
through
dialogue.
Since you
are working
in manga,
any
commentary
should also
be done in a
manga-esque
manner.
Just as you
might expect,
manga has its
own, unique
ways of
providing
commentary.
109
Have you
heard?
Aikawa's
back!!
Aikawa
finished his
term of
suspension.
You
gotta be
kidding!
But that
kid is still
in the
hospital.
Looks like
we're
stuck in
this
nightmare
again.
llO
This
sucks!
I wonder who
the next
victim will be.
Hrr
Bunch of
losers
Convert as
That'5
totally
ea5yto
follow.
rn uc;h
narration as
possible to
d ialogue.
The
character5
have a 5trong
pre5ence too,
It is
don't you
important
that the
reader follow5
the 5tory
through your
portrayal.
think?
Look5
pretty
5harp,
too!
111
Let's
rock,
blondie.
I can
take
you!
Oh, no...
And,
whoever
wins
gets
the girl.
If you
won't hit
me, then
I'll hit
you!
What's
holding
you back,
blondie?
~~~
Jab
Jab
11 2
\\
fl
Hyper
punch
sound
effect
on!!!
What
gives?
Woosh !
Buffoon
11.3
II '"==::::::1 Sthat
i nee
day...
Gajiro never
showed his face
in the shop
again.
11 4
Chapter IV
liii~~~~;:==--~------------~~Mantar~
you sexy
guy.
lt.. .it's
Penko!
I heard
Gajiro
mysteriou
sly
vanished.
Wow!
Is it
true?
Ah ... um ...
Just
what
was it
you
wanted?
116
What a
little
creep!
I just
can't
stand
Gajiro.
I created
thi!?
manga
all by
my!?elf.
Will you
look at it
for me'?
s ... sure.
Um ...
~"'"'""~
Do you
know
anything
about
panel
dee;ign'?
So ...
Did you
like it'?
117
In what
order am I
supposed to
read this'?
In terms of overall composition, the first thing that you. the anist, should note is the panel layout. You
must design your panels to ensure that the reader is easily able to follow the story. A bad example
would be the above figure. where the panels are all aligned, and it is impossible to know in which order
they are meant !O be read.
118
In addition to
the panel
layout,
achieving
balance in the
panel design is
also important.
For example, in
the figure
above, panel A
(upper right) is
a key panel.
Consequently,
panel B (bottom
left) in the
opposite corner
must also be
designed as a key
panel.
Making certain
that the panels
are well balanced
ensures that the
page composition
looks pulled
together.
119
Panel
5hape5
affect the
overall
flow.
Despite having
planned an
interesting plot
development,
conservative panel
a lignment destroys
its high pace.
Let's take a
look at an
example.
Taku!
Here
I come!
Note here how
innovative
panel shape5
help change
this.
120
Innovative panel
shapes facilitate the
flow of the layout
and allow for highpaced scene
development. They
particularly allow for
action scenes with
monumental impact.
Here
I come!
Use the
compositiona
I techniques
you learnt in
Chapter I.
This will
allow your
visual
effects to
have more
impact.
121
Where is
the
bleed?
Look at this...
All of the panels are neatly
cut before the bleed, t hen
any potential effects at
the bleed will
be lost.
122
Varying the
panel
borders is
important.
This allows
you to
highlight
any key
scenes.
of Time.
Plots follow a sequence. On top
of that, time exists within a story.
There are many ways of
suggesting the passage of time.
Of these, the most common is
the establishing panel.
Establishing panels are all of the
panels lying between incidents in
the story. Establishing panels are
used to organize the story's pace.
in between
panel&.
Yawn!
124
e6tabli6hin
g panel6 we
picked up.
They are
background
panels used to
suggest the
passage of t ime
or esta blish the
setting .
panel,; are
I sure
did
sleep
well!
Below are a
number of
Nighty
night!
[jJ
Strange,
it 's past
10:00.
~anel's
.11
3 Speech: Time can be expressed through a ch aracter's lines. However, this technique
is less impressive than showing the passage of t ime visually.
4
Fade in/ Fade o ut : Using fading as a sequence effect allows you to suggest
the passage of time in a subjective context. This is particularly effective for showing
a cha racter "sleeping" or "fainting."
12.5
Key Panel.
Say, what is
the psychoiOfJY
behind the
behavior of
door opening?
It is crucial that
you use the
story's interest
to lure the
reader.
However...
Using panel design to
entice the reader's
psychology is another vital
aspect of manga.
127
Well, l... um
(gulp)!
Ok. Let's
talk about
good
layouts.
more urgent in
the second half.
~ \C)\
'
'
In other words.
the total panel
count divided
by the expected
number of
pages yields...
...the average
number of
parels per
paee.
23'
~ ~~
. \ ~
24 ' /1
Keep t his
number in mind
when deciding
the panel layout.
A large panel
I
'
' r
(/~
' fi.'/o.
I
,....
/C(:;)
14
"'\
-- -\. ''
'/13
I~ '
r-
'
J...
scenes
/y
/~
properly.
_,
is
\
"'~
Night Sky
C!J
/
I
-\~
16
( .)),'
.
\' .
I
- I
/ .10
Chapter V
The basics of
And now
the f inal
wrap up!
manga
portrayal.
I wonder
what
makes
it so.
Oh, this is
interesting.
In order to fill these requirements, the artist must shorten the distance
between the reader and the story. This means that the artist is faced with the
task of how to give the reader, who is an objective observer, a subjective
perspective, so that he or she may feel part of the story.
First and foremost, manga conveys a story centered on the protagonist(s).
Obstacles arise in the main character's path, action is taken, and then
conflicts are resolved.
During this process, the protagonist experiences many emotions and handles
the situations he or she is dealt. Anger, sadness, worry, and joy-the reader is
allowed to participate by fee ling an affinity with the main (or other
character)'s emotions or the story's theme.
So then, let's look at the example of "slipping on a banana peel" to illustrate
this definition, composing an objectively observed situation to a subjective
one.
1.12
Hahl What
a klutz!
Now let's
compose
this
sequence
from the
character's
perspective.
OJ
Walking
Falling
Slipping
down
Stepping
on a
banana
peel
The ground
approaching
[4]
The Character's Perspective (Subjective View )
133
Swoosh!
134.
Ouch!
That mu~t
have hurt!
Compo~ing the
~tory from the
character'~
viewpoint make~
Thu~.
intere~ting
It i~ al~o
important
to "feel."
manga i~ not
ju~t
~omething you
"read" or "look
at."
So now,
let's talk
about love!
Look at the
artwork .
Whatwa~
that?
meeting
i!> key.
136
Express the
cha racter(s)'
romantic feel ings
openly and
honc:stly. You
should l:>e al:>le to
gain ea~>ily then
the reader's
~>ympathy.
"The encounter" is
a key scene within
a love story.
Si~
Hey
eexy,
let's
Um ...
Ya
think?
I think this
courtship is
a little too
fast.
137
Just go
ahead and
compare
Which one
seems to have
the more
realistic
attitude'?
these two.
Which seems
Hey
babe, I
d ig
Y' know,
!...
you.
Let'~ get
t ogether.
The stronger the character's feelings are, the more difficult it should be to communicate
them. If the character i's able io express his or her feeli ngs g li bly, th is may conversely make
those feelings seem false, causing the reader no longer to believe in the story. Modes of
expression going beyond words make the story seem more real.
138
I'm late
again!
you
st arin'
.lit ?!
Thud!
Poi111t 1: How the two meet is the most important aspect of the
encou nter. The degree of impact of this meeting establishes
the future distance between the two.
PoiOit 2: The close-ups (see Chapter II, Section [7]) enhance how
stunned the cha racter appears and allow the reader to hold
expectations regard ing futu re plot developments.
139
Point 3: The large panel enhances the subjective view, allowing the
rea der to share t he boy's impression of the girl.
Point 4: Her gesture of brushing back the long hair alludes to her
femininity, giving her appeal, strengthening his feel ings
towa rd her.
1. ..
@]
I'm
sorry.
What!
Hey!
Af> you
can see,
in
manga,
explanations
are not given
using word'!>,
but rather
throug h
picture'!>.
141
Hey!
Sometimes love
needs passion
and an
enterprising
spirit.
Sometimes
love needs
more than
st
sure
that's
all there
is to it.
Um, look...
Swoop!
142
Rattle.
rattle,
rattle,
rattle,
rattle
I'm
frightened
Why don't
you open the
door and
act scared?
Yipes!
Hey, Penko.
This seems
like~ good
opportunity.
Do I
have to'?
143
I'll be right
behind you
if anything
happens.
In such
cases, a
We now
have an
absence of
sound
effects.
sense of fear
is generated
through t he
panels'
composition.
Hesftation
helps build
)
the sense of
tension even
further.
144
Don't open
it yet !
A close-up
is really
effective at
this point.
Rattle,
rattle
Ok, now!
'
Mantaro,
I give up
on girls.
I'm going
to devote
myself
more fully
to manga.
Penko!
Grope I
146
Gajiro!
Hey! Get
Oh joy!
Oh rapture!
away from
me creep!!
All's well
that e11ds
well.
147
this is no
more than
another
example of
Using a little
ingenuity and
inventiveness
interest.
Add more
and more
expression
and make
your manga
even more
appealing.
It's just an
expression
of my love!
Well,
goodbye and
good luck!
148