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620_17524_001_PHBRev3a.

qxk

4/21/03

10:42 AM

Page 318

Alexander K.
Thayne Lexor
_____________________________________________
______________________________________________
character name
name
player
character
player
G Fac/Wbl 4
4
CG
Human
_____________________________________________
________________
______________
______________
class and level
race
alignment
deity
class
race
alignment
deity

25
__________
age
size

Male
__________
gender
age

180cm
70
Blue
____________
__________
___________
height
weight
eyes
gender
height
weight

ABILITY NAME

ABILITY
SCORE

STR
strength

16

HP
hit points

53

dexterity

DEX

15

armor class

AC

15

constitution

CON

16

INT

18

intelligence

ABILITY TEMPORARY TEMPORARY


MODIFIER
SCORE
MODIFIER

wisdom

WIS

12

CHA

18

charisma

TOTAL

TOUCH

10+

MAGIC
MODIFIER

NONLETHAL
DAMAGE

ARMOR
BONUS

13

armor class

MISC.
TEMPORARY
MODIFIER MODIFIER

SAVING THROWS

TOTAL

FORTITUDE
(constitution)

REFLEX
(dexterity)

10

WILL
(wisdom)

SHIELD
BONUS

FLAT-FOOTED

12

TOTAL
ABILITY
MODIFIER

MISC
MODIFIER

conditional modifiers

GRAPPLE
modifier

7
TOTAL

SPELL
RESISTANCE

BASE ATTACK
BONUS

3
STRENGTH
MODIFIER

0
SIZE
MODIFIER

0
MISC
MODIFIER

ATTACK
Masterwork Guisarme
RANGE

TYPE

10ft

Reach

ATTACK BONUS

DAMAGE

CRITICAL

2d4+4

20/x3

NOTES

Masterwork Longsword
RANGE

AMMUNITION ___________________________

ATTACK

ATTACK BONUS

DAMAGE

CRITICAL

1d8+3

19-20/x2

TYPE

NOTES

Melee

AMMUNITION ___________________________

ATTACK

ATTACK BONUS

DAMAGE

CRITICAL

RANGE

TYPE

NOTES

AMMUNITION ___________________________

ATTACK

ATTACK BONUS

DAMAGE

CRITICAL

RANGE

TYPE

NOTES

AMMUNITION ___________________________

ATTACK

ATTACK BONUS

DAMAGE

CRITICAL

RANGE

TYPE

SPEED

0
SIZE
MODIFIER

NATURAL
ARMOR

SKILLS
SKILL NAME

KEY
ABILITY

Appraise
Balance
Bluff
Climb
Concentration
woodworking
Craft ( _______________)
Craft ( _______________)
Craft ( _______________)
Decipher Script
Diplomacy
Disable Device
Disguise
Escape Artist
Forgery
Gather Information
Handle Animal
Heal
Hide
Intimidate
Jump
arcana
Knowledge ( ___________)
religion
Knowledge ( ___________)
Knowledge ( ___________)
Knowledge ( ___________)
Knowledge ( ___________)
Listen
Move Silently
Open Lock
Perform (______________)
Perform (______________)
Perform (______________)
Profession ( ___________)
Profession ( ___________)
Ride
Search
Sense Motive
Sleight of Hand
Spellcraft
Spot
Survival
Swim
Tumble
Use Magic Device
Use Rope
Autohypnosis
______________________
Iaijutsu Focus
______________________
Martial Lore
______________________

int
dex*
cha
str*
con
int
int
int
int
cha
int
cha
dex*
int
cha
cha
wis
dex*
cha
str*
int
int
int
int
int
wis
dex*
dex
cha
cha
cha
wis
wis
dex
int
wis
dex*
int
wis
wis
str*
dex*
cha
dex
WIS
____
CHA
____
INT
____

DAMAGE REDUCTION

MISC
MODIFIER

DEFLECTION
MODIFIER

DEX
MODIFIER

2
DEX
MODIFIER

BASE ATTACK BONUS

CHARACTER RECORD SHEET

30

INITIATIVE
modifier
BASE
SAVE

White
___________
skin
hair

WOUNDS/CURRENT HP

TOTAL

armor class

Black
___________
hair
eyes

CLASS SKILL?

M
__________
size
level

MAX RANKS
(CLASS/CROSS-CLASS)

SKILL
MODIFIER

ABILITY
MODIFIER

Denotes a skill that can be used untrained.


Mark this box with an X if the skill is a class skill for the character.
* Armor check penalty, if any, applies. (Double penalty for Swim.)
2003 Wizards of the Coast, Inc. Permission granted to photocopy for personal use only.

MISC
MODIFIER

4
4.0 = ______+______+______
______
2
2.0 = ______+______+______
______
4
5.0
9.0 = ______+______+______
______
3
3.0
______ = ______+______+______
3
3.0 = ______+______+______
______
4
2.0
6.0 = ______+______+______
______
4
4.0 = ______+______+______
______
4
4.0 = ______+______+______
______
4
0.0 = ______+______+______
______
4
4.0
8.0 = ______+______+______
______
4
4.0
8.0 = ______+______+______
______
4
4.0 = ______+______+______
______
2
2.0 = ______+______+______
______
4
4.0 = ______+______+______
______
4
4.0
8.0
______ = ______+______+______
4
0.0 = ______+______+______
______
1
1.0 = ______+______+______
______
2
2.0 = ______+______+______
______
4
7.0
11.0 = ______+______+______
______
3
3.0 = ______+______+______
______
4
4.0
8.0 = ______+______+______
______
4
4.0
8.0 = ______+______+______
______
4
0.0 = ______+______+______
______
4
0.0 = ______+______+______
______
4
0.0 = ______+______+______
______
1
3.0
4.0 = ______+______+______
______
2
3.0
5.0 = ______+______+______
______
2
0.0 = ______+______+______
______
4
0.0 = ______+______+______
______
4
0.0 = ______+______+______
______
4
0.0 = ______+______+______
______
1
0.0 = ______+______+______
______
1
0.0 = ______+______+______
______
2
2.0 = ______+______+______
______
4
3.0
7.0
______ = ______+______+______
1
5.0
6.0 = ______+______+______
______
2
3.0
5.0 = ______+______+______
______
4
2.0
6.0 = ______+______+______
______
1
2.0
3.0 = ______+______+______
______
1
4.0
5.0 = ______+______+______
______
3
3.0 = ______+______+______
______
2
2.0
4.0 = ______+______+______
______
4
5.0
9.0 = ______+______+______
______
2
2.0
______ = ______+______+______
1
7.0
8.0 = ______+______+______
______
4
7.0
11.0
______ = ______+______+______
4
2.0
11.0 = ______+______+______
______

NOTES

AMMUNITION ___________________________

RANKS

7.0 / 3.5

620_17524_001_PHBRev3a.qxk

4/21/03

10:42 AM

Page 319

SPELLS

FEATS
campaign

Jack of All Trades

PG.

Font of Inspiration

Quick Draw

experience points

GEAR
ARMOR/PROTECTIVE ITEM

TYPE

MW Studded Leather Armor


CHECK PENALTY SPELL FAILURE

SPEED

WEIGHT

AC BONUS

MAX DEX

+3

+5

SPECIAL PROPERTIES

15%
SHIELD/PROTECTIVE ITEM

AC BONUS

WEIGHT

CHECK PENALTY

SPECIAL PROPERTIES

SPELL FAILURE

PROTECTIVE ITEM

SPECIAL ABILITIES
AC BONUS WEIGHT

SPECIAL PROPERTIES

PG.

Inspiration (3pts) +1 Font


Cunning Insight

PROTECTIVE ITEM

AC BONUS WEIGHT

SPECIAL PROPERTIES

Cunning Knowledge

Trapfinding

OTHER POSSESSIONS
PG.

ITEM

Arcane Dilettante (2, max lvl1)

ITEM

WT.

PG.

WT.

Leather Trenchcoat

Brains over Brawn

Cunning Defense

Bag of provisions

DOMAINS/SPECIALTY SCHOOL:
__________________________________________________

Cunning Strike
Battle Clarity (ref)
Weapon Aptitude

Uncanny Dodge
Battle Ardor (crit confirm)

Punishing Stance
0: ________________________________________________
Hunter's Sense
__________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
1st: ______________________________________________
Steel Wind
__________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
2nd:______________________________________________
Battle Leader's Charge
__________________________________________________
Mountain Hammer
__________________________________________________
Rabid Wolf Strike
__________________________________________________
Disarming Strike
__________________________________________________
__________________________________________________
__________________________________________________
3rd: ______________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
4th: ______________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
5th: ______________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
6th: ______________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
7th: ______________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
8th: ______________________________________________
__________________________________________________
__________________________________________________
9th: ______________________________________________
__________________________________________________

SPELL SAVE
DC MOD

ARCANE SPELL FAILURE

conditional modifiers

SPELLS
KNOWN

SPELL
SAVE DC

LEVEL
0

TOTAL WEIGHT CARRIED

0.0

1ST
2ND

LIGHT
LOAD

MEDIUM
LOAD

HEAVY
LOAD

LIFT OVER
HEAD

LIFT OFF
GROUND

PUSH OR
DRAG

EQUALS
MAX LOAD

2~
MAX LOAD

5~
MAX LOAD

LANGUAGES

3RD

Initial languages = Common + racial


languages + one per point of Int bonus

4TH
5TH

MONEY
cp

6TH

sp

7TH

gp

3400

8TH

pp

9TH
2003 Wizards of the Coast, Inc. Permission granted to photocopy for personal use only.

SPELLS
PER DAY

BONUS
SPELLS