Professional Documents
Culture Documents
INF3720
Semesters 1 & 2
School of Computing
IMPORTANT INFORMATION:
This tutorial letter contains important information
about your module.
CONTENTS
Page
1
INTRODUCTION .......................................................................................................................... 3
1.1
2.1
Purpose ........................................................................................................................................ 4
2.2
Outcomes ..................................................................................................................................... 4
3.1
Lecturer(s) .................................................................................................................................... 4
3.2
Department ................................................................................................................................... 4
3.3
University ...................................................................................................................................... 4
4.1
4.2
4.3
ASSESSMENT ............................................................................................................................. 8
8.1
8.2
8.2.1
8.2.2
8.3
8.4
Assignments ............................................................................................................................... 10
10
EXAMINATION ........................................................................................................................... 16
11
INF3720/101
Please note / important note: INF3720 is a semester module. You need AT LEAST eight hours per
week for this module.
If you do not receive your study material immediately after registration, you have to download it from the
Internet so that you are able to start IMMEDIATELY with your studies. See this tutorial letter for details
about the downloading of study material.
To gain admission to the examination you have to submit Assignment 1 in time. The due date is
14 March if you are registered for the first semester and 6 September if you are registered for the
second semester.
The COSALL tutorial letter contains important general information that you will need during the year such
as the names and contact details of lecturers assigned to the different modules
Die studiemateriaal vir INF3720 is slegs in Engels beskikbaar. U is welkom om u dosente te nader indien
u enige probleme met die inhoud en/of terme sou ondervind
INTRODUCTION
Dear Student,
Welcome to the second module on human-computer interaction. This module differs from the first
module (INF1520) in the sense that it covers the topics in more depth and has an applied focus. It
focuses on the wider context of human-computer interaction, namely interaction design.
INF3720 can be described as a module at the intersection of the sub-disciplines of Information Systems
and Computer Science (combined with influences from a number of other disciplines). Being a third-level
module, we assume that its students have a certain level of background knowledge and skills such as
the first-year module on Human-Computer Interaction (INF1520) and at least one module on
programming.
1.1
Tutorial matter
Some of the tutorial matter may not be available when you register. Tutorial matter that is not available
when you register will be posted to you as soon as possible, but is also available on MyUnisa.
Tutorial matter provided by Unisa:
The Unisa Dispatch department should supply the following tutorial matter for this module:
1. Tutorial letters - the 100 series contains information from the lecturers.
2. Tutorial letters - the 200 series contains solutions to the assignments.
Note: Only the 101 tutorial letter (this one) is available when you register. The rest of the tutorial matter
will be posted to you during the course of the year.
Inventory letter: When you register, you will receive an inventory letter containing information about your
tutorial matter. See also the booklet entitled my Studies @ Unisa (which you received with your tutorial
matter)
2.1
Purpose
The purpose of this module is to provide you with a theoretical and practical foundation for interaction
design, and specifically for human-computer interaction as a design discipline.
2.2
Outcomes
After completing this module you should have theoretical and practical knowledge, and an understanding
of:
What is interaction design?
The role of conceptual models in understanding interaction.
How to design for social interaction and communication.
How user interfaces affect users.
What the process of interaction design involves.
How to identify user needs and how to establish requirements.
User-centered approaches to interaction design.
How to evaluate user interfaces and test systems.
3.1
Lecturer(s)
If you experience problems with this subject or have any other enquiry about it, please feel free to
contact the lecturers. The names and telephone numbers of your lecturers for this module, as well as the
module e-mail address you can use for any queries regarding this module, are supplied in a tutorial letter
COSALL.
Email: Email is a convenient and the most effective way of communicating with a lecturer. Include the
module code and your student number in the subject header of the message. Ask specific questions. It is
difficult to respond properly via email to a request such as 'I don't understand problem 5.1. Please
explain.' Always state exactly what it is that you do not understand.
3.2
Department
To contact the lecturers for this module, please refer to the relevant COSALL study letter for their contact
details and the module email address. Always have your student number on hand. Most of the
information you will need during the year is available on the my.unisa.ac.za web site. After registration
you will receive information on MyUnisa and how to use it. You will receive a booklet my Studies @
Unisa with more contact information.
3.3
University
Students will find general Unisa contact details in the my Studies @ Unisa brochure, and must use their
student number when contacting the university
INF3720/101
MODULE-RELATED RESOURCES
4.1
Prescribed book
4.2
Recommended books
4.3
Use your my Studies @ Unisa brochure for general time management and planning skills.
How to approach your studies:
Each of you may have developed a unique learning style and study method over the years. If you have
been successful, keep to your method. If you have problems in this regard, please contact the Bureau for
Student Counseling at Unisa for guidance (see the booklet on Unisa Services and Procedures for more
detail). This section serves as a general guideline on how to approach your studies in this module:
1. The first step is to draw up a study program. Take the assignment due dates of all the modules you
are enrolled for and draw up a study program for all your modules combined, using these dates as
guidelines. Make provision for studying the material as well as doing the assignments.
2. Each unit of this module has a number of objectives and a number of outcomes. Start by reading
them, and keep them in mind while working through the material. Make study notes as you go along.
3. When you reach the end of a unit, revisit the outcomes and check whether or not you have achieved
them. If not, revise the material.
4. Only after you have a good understanding of the material covered in each unit, should you attempt to
do the assignments. Many students look at the questions in the assignments and then scan the course
material for the correct answers. This might work in the short term for getting the answers to the
questions correct, but in the long run and when it comes to the examination, you will be on the losing
end.
5. Please note the assignments may take a considerable time to complete. Leave ample time for them in
your program.
6. Submit your assignments before the due dates.
7. After the due date of each assignment you will receive a set of model solutions giving broad guidelines
on how you should have approached each assignment. Please note that there is no single correct
answer to most of the questions in the assignments for this module.
8. The examination for this module will contain a mixture of theoretical and practical (or applied)
questions. Information regarding the format of the examination paper will be communicated to you later
this year
The syllabus for this module is covered in the chapters of the prescribed book as listed below. Not all
of this material will be covered in detail. The syllabus includes the following ten chapters:
Chapters 1, 2, 4, 5, 7, 9, 10, 12, 14, 15 (not Chapters 3, 6, 8, 11 and 13)
Module overall outcomes:
What is interaction design?
Understanding and conceptualising interaction.
Design for Communication and Social Interaction
Emotional Interaction
Data gathering.
The process of interaction design.
Identifying Needs and Establishing Requirements
Introducing Evaluation
Evaluation Studies
Evaluation: Inspections, Analytics and Models
A additional guide for this module can be found at the website for the prescribed book.
(1) Visit: http://www.id-book.com/
(2) Open the resources link for chapter objectives and additional web resources for each chapter listed
above i.e. Chapters 1, 2, 4, 5, 7, 9, 10, 12, 14, 15.
(3) Use the module objectives for each of the 10 chapters listed above to guide your learning. If possible
we may reproduce part of these web resources for each chapter as a document in the INF3720
additional resources section on MyUnisa. Remember to look at the additional web materials where these
are presented on the textbook website.
The study objectives for each chapter for this module are as listed below:
INF3720/101
Explain the relationship between the user experience and usability.
Describe what and who is involved in the process of interaction design.
Outline the different forms of guidance used in interaction design.
Enable you to evaluate an interactive product and explain what is good and bad about it in terms
of the goals and core principles of interaction design.
Ask and provide answers for some important questions about the interaction design process.
Consider how interaction design activities can be integrated into the wider product development
lifecycle.
There are no practicals for this module, but the assignments do have a large practical component.
ASSESSMENT
8.1
Assessment plan
Assignment assessment and year mark calculation: Your mark for this module is made up of a year
mark (10%) and an examination mark (90%). The final year mark is calculated based on your
performance in assignments throughout the year. Therefore, assignments not only give you the
INF3720/101
opportunity to evaluate your understanding of the materials covered in the module, but also contribute
towards your final mark.
For INF3720, the weights for the contribution of your year mark are as follows:
Assignment 1:
Assignment 2:
Assignment 3:
30%
70%
0% (Self assessment)
The following formula will be used to calculate your final year mark:
Year mark (out of 100) x 10% + Examination mark (out of 100) x 90%
8.2
Assignments are numbered consecutively starting from 01 using Arabic numerals. The assignments are
marked and a percentage is awarded according to your achievement. These assignments have a very
important learning function. Please attempt (not necessarily submit) all assignments, and compare them
to the solutions provided.
Weight
01
02
03
6 September (394027)
20 September (295366)
5 October - do not submit
30%
70%
0%
8.3
14 March (241583)
5 April (149185)
27 April - do not submit
Submission of assignments
Assignments may not be submitted by fax or e-mail. All assignments must be submitted in printed format
on computer paper or electronically via myUnisa, and must reach UNISA not later than the due date.
Assignments submitted via mail must be placed inside an assignment cover with all the particulars filled
in on the outside. Please staple your assignment together only on the place provided for it on the
assignment cover (top left). Assignments must include your correct student number, assignment number
and module number. Instructions for the completion of assignments appear in the brochure myStudies @
UNISA. Submit only ONE attempt at a specific assignment. It causes administrative problems when a
student submits multiple copies of the same assignment. If you submit more than one attempt, only the
first attempt will be marked. We may mark only selected questions in the assignments, and not the entire
assignment
8.4
Assignments
10
INF3720/101
ASSIGNMENT 2
Weight: 70%
Due date: 5 April Try to submit one week early
Unique number: 149185
Chapters covered: 4, 5, 7, 9, 10
Instructions:
1. Submit the answers for questions 1, 2 and 3.
2. Note that not all the questions may be marked in detail.
Question 1 (Chapter 5)
[20]
Consider your own mobile phone, paying particular attention to the emotional responses it generates
within you when you use it.
1.1 Define and explain the core threads of the Technology as Experience Framework Model.
1.2 Apply these concepts to using your mobile phone, giving examples.
Question 2 (Chapter 7)
[20]
You have to conduct a study to determine the usability problems that may occur when sending an SMS
from your mobile phone.
3.1 Read the section on Hierarchical Task Analysis in Chapter 10. Then draw an HTA diagram similar to
figure 10.14, for sending an text message (SMS) from your phone. Hint: It may be easier to first list
all the paths through which a person can send the SMS (for example by using a contact or typing in a
phone number) before you draw the HTA.
Question 3 (Chapter 7)
[30]
You have to conduct a study to determine how useful and usable students find the MyUnisa system.
3.1 (a) What kind of interview will you use to collect data from users? Motivate your choice.
(b) Formulate five suitable interview questions (refer to the guidelines on page 233).
3.2 Critically evaluate the MyUnisa system to establish if the designers adequately focused on the users
and the tasks. Use each of the five sub-principles on pages 327-328 of the prescribed book in your
evaluation. Your answer should include examples of how the principles have been violated or adhered
to.
3.3 Describe you would apply the four basic activities of interaction design from Chapter 9 page 330 to
the possible redesign of MyUnisa.
11
12
INF3720/101
ASSIGNMENT 2
Weight: 70%
Due date: 20 September Try to submit one week early
Unique number: 295366
Chapters covered: 4, 5, 7, 9
Instructions:
1. Only submit the answers for questions 1 and 2.
2. Do not submit the self-assessment question 3 at the end of this assignment.
3. Note that not all questions may be marked in detail.
Question 1
[40]
Your goal is to obtain information about what first year programming language will be used for any
specific first year programming course at the Information Systems/Informatics/Computer Science
Department (referred to below as the IS-COS Department), of any specific South African University.
While you were searching for this information you have noticed certain usability and/or accessibility
problems with the website, which you can use to answer the questions below.
1.1 Assume that the IS-COS Department you have chosen was to involve its end-users (students) in
contributing to the redesign and redevelopment of its internet home/information page(s). [20]
(a) Would this then qualify as a user-centered approach? Give the reasons for your answer.
(b) Suggest ways to improve user involvement in the redesign of the IS-CO webpage(s). Also suggest
which students, how many students, and what well-defined tasks they could be given.
(c) What aspects of the IS-COS webpage(s) could appropriately be addressed in such a venture?
(d) Were you successful in your goal? What navigation path did you have to use to arrive at your
answer? What programming language is used?
1.2 Apply the four basic activities of interaction design from Chapter 9 to the possible redesign of the ISCOS webpage, as mentioned above. [10]
1.3 Give and explain your opinion on how the IS-COS webpage(s) interface might frustrate users and
evoke negative emotions, mentioning specific examples of situations where this may happen and
taking the specific target audience into account. [10]
Question 2
[30]
In HCI we consider how interactive systems can be designed to provoke or avoid emotional responses
within users.
Choose the following three aspects of emotional interaction or affective computing as subheadings and
explain how interfaces and interaction experiences can engender emotions in the user. In each
subsection, use your mobile phone to give examples of specific techniques or objects that elicit various
kinds of emotional responses. The subheadings are: expressive interfaces, frustrating interfaces,
and persuasive technologies.
13
14
INF3720/101
Functional requirements.
Data requirements.
Environmental requirements (context of use).
User characteristics.
15
None.
10
EXAMINATION
A 2 hour examination will be scheduled for this module. Please refer to the my Studies @ Unisa
brochure for general examination guidelines and examination preparation guidelines
11
16
INF3720/101
May I send my assignment by email?
No. Assignments may be sent electronically through myUnisa so they can be registered. There are
people handling these assignments (and their related problems). If you submit your assignment
electronically, please use simple styles and diagrams. Ensure that you do not distribute viruses.
Have we received your assignment?
If you want to find out whether an assignment has been received by Unisa look at the status of your
assignment on myUnisa.
Unisa 2012
17