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Computers

Hardware
Computers are described by several factors, including Connectivity,
Access Points, RAM, Storage, Quality, and Size. A basic computer,
without any of the below add-on features, costs 100 Credits.
Connectivity can be one of three states: Connected,
Networked, or Unconnected. Unconnected computers can not be
accessed except by local input; in other words, a user can not remotely
access data from an Unconnected computer, nor can the computer be
hacked. A computer that is Networked is connected to all other computers
within the same local zone, determined by either the range of the wifi or the
extent of physical cables. Networked computers are not directly connected
to the Cybernet, although if a Connected computer is connected to a
network, that entire network is effectively accessible from the Cybernet, and
has access to the Cybernet. All Cybernet traffic is routed through the
Connected computer, however. Connected computers can be accessed
from and can access the cybernet directly. Computers may freely switch
between any of these three states at no cost.
A computer can have a number of Access Points. These are the
number of terminals or points from which the computer is able to send and
receive data. In the case of an Unconnected computer, this refers to the

number of physical ports or terminals that have direct access to the


computer. For Networked and Connected computers, this refers to the
amount of traffic the computers can handle. An excess of traffic can cause
an intentional or unintentional DOS (Denial of Service) attack.
Access
Points
1
4
16
64
256
1024

Cost
5 Credits
10 Credits
20 Credits
40 Credits
80 Credits
160 Credits

RAM refers to the amount of program points the computer can run
simultaneously; computers with vast storage may be limited to runing only
one or two programs at a time. Computers may run more programs than
their RAM allows for, but computer doing so must make a check against
their computers Quality to ensure that their computer does not break
down.
RAM

Cost

1
2
4
8
16
32

5 Credits
10 Credits
20 Credits
40 Credits
80 Credits
160 Credits

Storage refers to the amount of program points the computer can


have installed and accessible. It takes an Action to switch, open, or close

programs, unless one of the programs involved has the Rapid keyword, in
which case it only takes a Minor Action to do so.

Storage

Cost

1
4
16
64
256
1024

5 Credits
10 Credits
20 Credits
40 Credits
80 Credits
160 Credits

Quality refers to the physical quality of the components forming the


computer. All checks made involving the physical durability of the computer
are made against its quality rating.
Quality

Cost

10+
9+
8+
7+
6+
5+

10
20
30
50
70
90

Credits
Credits
Credits
Credits
Credits
Credits

Size simply refers to the physical size of the computer and its
components; a Size 1 computer is roughly the size of a large coin; a Size 2
computer is about the size of a modern smartphone; Size 3 indicates an
item about the size of a modern tablet; Size 4 is roughly equivilant to a
laptop, Size 5, a desktop, and Size 6 is anything larger, such as a
supercomputer.

Size

Cost

6
5
4
3
2
1

10 Credits
30 Credits
60 Credits
80 Credits
100 Credits
150 Credits

Software
Computers without software installed are only husks; the functionality
of a computer comes from the software installed within it. Each piece of
software has several fields; a Program Class, a Label, and a number of
Program Points.
The Program Class is an explination of what that specific program
actually does. Some programs function as storage for memories or files,
some provide security, some allow the user to access the Cybernet in various
fashions, while still others allow the user to create and manipulate files or
even control physical objects like doors or missiles. Some may even be
boobytraps.
The Label is a user-assigned field, describing the file name. This
serves a simple purpose; if someone is attempting to hack the system, the
owner has the opportunity to misdirect the hacker into opening a boobytrap
or avoiding a specific file.
The number of Program Points refers to the size of the program and
the amount of memory it consumes.

Progra
m
Points
1
2
4
8

3
2
2
2
1
1
6

Program Class

Storage: Allows the computer to store any single


file or document
Storage: Allows the computer to store up to 500
books, 2 hours of video, or 8 hours of audio worth
of information.
Storage: Allows the computer to store up to 1000
books, 4 hours of video, or 16 hours of audio worth
of information.
Storage: Allows the user to store up to 2000 books,
8 hours of video, or 32 hours of audio worth of
information.
Security:
Browser:
Controller:
Translator:
Boobytrap:
Intelligent Interface:
Artificial Intelligence:

Cost

5C
15 C
40 C
100 C

10 C
20 C
20 C
30 C
30 C
600 C

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