You are on page 1of 4

CHARACTER

Campaign

MALE

OD

EV
IL

L
FU

GO

W
LA

C
TI
AO
CH

Race

Size
Skill Ranks

CLASSES

XP

ABILITIES
Item
Bonus

Ability
Modier

Temp
Score

Temp
Modier

2
3

d
d

STR

STR

STR

DEX

DEX

DEX

CON

CON

CON

INT

INT

INT

Acrobatics

WIS

WIS

WIS

Appraise

CHA

CHA

CHA

Bluff

Ability Modier = (Total Ability Score - 10) 2 (Round down)

FEATS & SPECIAL ABILITIES

Favoured class
+1 per level

Untrained

Climb
Diplomacy
Disable Device
Escape Artist
Fly
Handle Animal
Heal
Intimidate
Linguistics
Perception
Ride
Sense Motive
Sleight of Hand
Spellcraft
Stealth
Survival
Swim
Use Magic Device
Knowledge (local)
Knowledge (nobility)

LANGUAGES

hp

rks

+ INT
per level

Level

Level
Adjustment

Effective
Character
Level

+ CON
per level

SKILLS

Disguise

Marcus Downing 2016

Hit Die

Class
Skills
+3

Skill
Bonus

DEX
INT
CHA
STR
CHA
DEX
CHA
DEX
DEX
CHA
WIS
CHA
INT
WIS
DEX
WIS
DEX
INT
DEX
WIS
STR
CHA
INT
INT

Ranks

Racial,
Feats

Armour
Check
Penalty

Misc

larger/
4 ifsmaller

Knowledge - INT
Profession - WIS

Ability
Score

Size
Modier

Craft - INT
Perform - CHA

Player

FEMALE

Name

http://charactersheets.minotaur.cc
This character sheet uses trademarks and/or copyrights owned by Paizo Publishing, LLC, which are used under Paizo's Community Use Policy. We are expressly prohibited from charging you to use or access this content.
This character sheet is not published, endorsed, or specifically approved by Paizo Publishing. For more information about Paizo's Community Use Policy, please visit paizo.com/communityuse. For more information about Paizo Publishing and Paizo products, please visit paizo.com.

INITIATIVE
Feats

INITIATIVE BONUS

ATTACKS
Training

INIT = DEX +

Misc

Range

SPEED
SPEED

ft

Speed with Armour

Temp Speed

ft

ft

sq

Swim Speed

ft

sq

Fly Speed

sq

ft

ft

sq

ft

Buffs

sq

Range

ft

ft

Attack Bonus

Critical

Damage

Critical

sq

Range

COMBAT MANOEUVRE
Base
BONUS
Attack Bonus

Misc

CMD = 10 + STR + DEX +


FLAT-FOOTED
CMD

Deflection
Modier

Base
Attack Bonus

+ BAB

Misc

+
Size
Modier

SAVES

Size
Modier

Special Ammo

+ BAB

Special Ammo

Base
Attack Bonus

Critical

Ammo

Deflection
Modier

Damage

sq

+
Dodge
Modier

Attack Bonus

Type

Ammo

Size
Modier

COMBAT MANOEUVRE
DEFENCE

+ CMD

Damage

COMBAT MANOEUVRES

+ CMB

Type

ft

Temp CMD

Attack Bonus

sq

Range

Power
Attack

Conditional Modiers

Temp CMB

Critical

Nerfs

CMD = 10 + STR

Damage

sq

Type

Power
Attack

Nerfs

Buffs

CMB = STR + BAB

Attack Bonus

Type

ft

Morale
Bonus

RANGED
ATTACK

Temp Damage
Bonus

Special Ammo

Climb Speed

MELEE
ATTACK

Morale
Bonus

Critical

sq

Range
Temp Attack
Bonus

Damage

sq

Ammo

BASE ATTACK
BASE
ATTACK BONUS

Attack Bonus

Type

FORTITUDE SAVE

FORT
Misc

= CON +

Base

Racial

Misc

Temp

REFLEX SAVE

REF

= DEX +

WILL SAVE

Conditional Modiers

WILL

= WIS +

Evasion

Improved
Evasion

Endurance

+
Trap
Sense

Conditional Modiers

HEALTH
Dying

HIT POINTS Wounds

Stable

Non-lethal

Unconscious

hp

hp

hp

EFFECTS

ARMOUR CLASS
Dodge
Modier

ARMOUR CLASS

AC

= 10 + DEX +

Deflection
Modier

Armour AC

Natural
Armour

Shield AC

Size
Modier

FLAT-FOOTED ARMOUR CLASS

AC

= 10

TOUCH ARMOUR CLASS

AC
Temp AC

= 10 + DEX +
Spell Resistance

Conditional Modiers

+ AC
Damage Reduction

/
Notes

Marcus Downing 2016

http://charactersheets.minotaur.cc
This character sheet uses trademarks and/or copyrights owned by Paizo Publishing, LLC, which are used under Paizo's Community Use Policy. We are expressly prohibited from charging you to use or access this content.
This character sheet is not published, endorsed, or specifically approved by Paizo Publishing. For more information about Paizo's Community Use Policy, please visit paizo.com/communityuse. For more information about Paizo Publishing and Paizo products, please visit paizo.com.

SWASHBUCKLER

DEEDS

Swashbuckler
Level

PANACHE
PANACHE
PER DAY

Level

Misc

pts

= CHA +

Cost

Derring-do

Add 1d6 to Acrobatics, Climb, Escape Artist, Fly, Ride or Swim.


If the roll is 6, add another (up to your DEX).

1 pt

Dodging panache

Move 5ft immediately when attacked, gaining a bonus to AC equal


to your CHA. This provokes attacks of opportunity.

1 pt

Opportune parry
and riposte

Spend use of attack of opportunity to parry a melee attack.


Make an attack roll (taking -2 per size category); if its higher than the
attackers, they miss. Must declare before the attack is rolled.
If successful, make an immediate melee attack.

1 pt

Kip-up

Stand as a move action without provoking attacks of opportunity.

Current panache cannot exceed daily allowance.

pts
Successful critical hit
(with a light or one-handed piercing melee weapon)

+1 panache

Killing blow
(with a light or one-handed piercing melee weapon)

+1 panache

Daring acts

GMs ruling

Level

Gain the Weapon Finesse feat, letting you use dexterity in place of
strength with selected weapons.
Use charisma in place of intelligence to qualify for combat feats.

Level

Add CHA to the a saving throw before it is rolled.


Swashbuckler
Level

USES
PER DAY

+2

) 2

Level

+ AC

On successful melee hit, Intimidate to demoralise as a swift action.

Precise strike

Add swashbuckler level to melee (or thrown melee weapon) damage.


Does not affect targets immune to sneak attack or critical hits.
Does not multiply on critical hits.

Gain +2 initiative bonus.


If you have the Quick Draw feat, draw melee weapon as part of initiative.

Swashbucklers
grace

Take no Acrobatics penalty when moving through threatened square


at full speed.

Superior feint

Purposefully miss melee attack to deny target their DEX bonus to AC.

Targeted strike

Make one attack as a full round action to cripple opponent.

+1

)4

Level

11

BONUS FEATS
Level
Level

Level

Level

12

15

Level

16

Level

20

SWASHBUCKLER WEAPON TRAINING

Level

-1

Takes no damage but drops carried item.

Legs

Knocked prone (does not affect four-legged creatures)

Torso

Staggered for 1 round.


1 pt

)4

With a light or one-handed piercing melee weapon.


Gain the Improved Critical feat with light or one-handed
piercing melee weapons.

2 pts

Evasion

Avoid half damage on a successful reflex save.

Uncanny dodge

Cannot be caught flat-footed or denied DEX bonus to


AC against an invisible attacker.

Improved
uncanny dodge

Cannot suffer sneak attack by being flanked,


unless by Rogue four levels higher.

Subtle blade

Immune to disarm, steal and sunder combat manoeuvres targeting


a light or one-handed piercing melee weapon.

Dizzying defence

Fight defensively as a swift action, gainint +4 AC for -2 attack.

Perfect thrust

As a full-round action, make a single attack against targets touch AC,


bypassing damage reduction.

Swashbucklers edge

Take 10 on Acrobatics, Climb, Escape Artist, Fly, Ride or Swim checks,


even while distracted or in immediate danger.

Cheat death

On falling to 0hp or lower, restore to 1hp.

Swashbuckler
Level

Confused for 1 round.

Arms

On a successful hit, deal bleed damage equal to your DEX.

Evasive

*
1 pt

Head

Or deal 1 point of Strength, Dexterity or Constitution damage.

While wearing only light armour. Anything that takes away


your DEX bonus to AC also takes this bonus.

ATTACK /
DAMAGE
BONUS

1 pt

Swashbuckler
initiative

Bleeding wound

Swashbuckler
Level

Menacing swordplay

Uses
today

NIMBLE
NIMBLE
Level DODGE BONUS

1 pt

Double the next precise strike bonus

SWASHBUCKLER FINESSE

CHARMED LIFE

Stand as a swift action instead.

Level

Deadly stab
19
Stunning stab
*

*
1 pt

all remaining points

On conrming a critical hit, target must make fortitude save or die.

1 pt

On a hit, target must make fortitude save or be stunned for 1 round.

2 pts

Deeds with no cost are only available while you have at least 1 panache point remaining

FORTITUDE
SAVE DC

= 10 +

Swashbuckler
Level

) + DEX

(Round down)

SWASHBUCKLER WEAPON MASTERY


Criticals are automatically conrmed with a light or
Level one-handed piercing melee weapon.

20 Critical damage modifer increased by one with light or


one-handed piercing melee weapons.

Marcus Downing 2016

http://charactersheets.minotaur.cc
This character sheet uses trademarks and/or copyrights owned by Paizo Publishing, LLC, which are used under Paizo's Community Use Policy. We are expressly prohibited from charging you to use or access this content.
This character sheet is not published, endorsed, or specifically approved by Paizo Publishing. For more information about Paizo's Community Use Policy, please visit paizo.com/communityuse. For more information about Paizo Publishing and Paizo products, please visit paizo.com.

ARMOUR

INVENTORY
Value

EQUIPMENT

Head / Hat / Mask

Weight
Properties

Properties
Max Speed

Type

ft
Check Penalty

Weight

sq

Spell Failure

lb

Max AC DEX
Armour AC

AC

Headband
Properties

SHIELD
Eyes

Properties
Check Penalty

Weight

Spell Failure

lb

Shield AC

Properties

AC
Neck / Throat
Properties

Shoulders
Properties

Chest
Properties

#
Belts

Properties

#
#

Hands

Clothes / Body

Properties

Properties

Carried Items

lb

lb

Weapons, Ammo

lb

Medium Load

Armour, Shield

lb

Ring

Arms / Wrists

Worn Items

lb

Properties

Properties

Ring

Feet

Properties

Properties

Light Load

lb
Heavy Load

lb

Scrolls, Potions,
Wands, Components

lb

Total Weight

lb

MONEY

Copper
Silver

Gold
,
,

Marcus Downing 2016

CHARGES

CHARGES

CHARGES

WANDS

gp

pp

,
,

sp

Platinum
Total

cp

SCROLLS

POTIONS

#
#
#
#

http://charactersheets.minotaur.cc
This character sheet uses trademarks and/or copyrights owned by Paizo Publishing, LLC, which are used under Paizo's Community Use Policy. We are expressly prohibited from charging you to use or access this content.
This character sheet is not published, endorsed, or specifically approved by Paizo Publishing. For more information about Paizo's Community Use Policy, please visit paizo.com/communityuse. For more information about Paizo Publishing and Paizo products, please visit paizo.com.

You might also like