Professional Documents
Culture Documents
CorelDRAW 7
Getting Started with CorelDraw GS31 Version 2 August 1999
Aligning Objects
Artistic Text
Bezier tool
Bitmaps, importing
Blending
Bulleted text
Clip Art
Cloning
Colour, applying
Context-sensitive tools
GETTING
STARTED
CorelDraw is the
most popular
PC-based commercial
artists package.
This document introduces
you to CorelDraws main
features, and to the concepts
youll need to understand to
use these effectively.
Some familiarity with
Windows or Windows 95 is
assumed.
Contents
Introduction................................................................................................................1
Basic Operations........................................................................................................2
The CorelDraw Toolbox Context-sensitive tools Property Bar Status bar Right mouse
button Setting up your file Page setup Setting drawing units Saving your Work Using
the Zoom tool Refreshing the Screen Display
Introduction
At SHU, CorelDraw is available only at Psalter Lane,
in the specialist computer graphics rooms (A201
and B216).
Jargon:
There are two main types of
computer graphic image:
Vector and Bitmap.
Bitmaps are formed by
storing an image as a set of
dots. The quality of a
bitmap is dictated by its
resolution the number of
dots per inch used and its
colour depth the number
of colours used. Highresolution bitmaps using
the full colour range
required for photo-realism
can create very large files.
Vector graphics are objectoriented. Anything you
create for instance a
shape, or a string of text
is an object, which is
defined by its attributes
for instance position, line
thickness, fill. Vector
objects can be modified
more easily, and take up
much less file space, than
bitmaps. Vector mode is
used by CorelDraw and is
standard for CAD
packages, whilst paint
packages and imagescanning processes work
with bitmaps.
You're best off working with
Corel Photo-Paint or Adobe
Photoshop if you want to
have all the bells and
whistles available for
transforming bitmaps. But
within CorelDraw itself,
many of the most popular
tools for handling bitmaps
are now available on the
spot. This is a great leap
forward in bridging the gap
between vector and bitmap
software.
Introduction
Basic Operations
CorelDraw can be set up to load simply by double-clicking its icon
on the Windows 95 desktop. Otherwise:
Click on the Start button, select Programs and find
CorelDraw. Once CorelDraw has loaded:
If you don't see a blank drawing area ready to work on, select
File from the menu, then New.
Look first at the Toolbox on the left of the screen: you do
most of your work from here.
Page 10
Basic operations
Context-sensitive tools
The upper row of icons at the top of the screen is the standard
toolbar. The icons on the left are found in most Windows software
save, print, cut and paste, and so on.
Property bar
The row of icons underneath the standard toolbar is known as the
property bar. This takes context-sensitivity to giddy heights
whats available depends upon what tool is currently selected from
the Toolbox (see page 2), and what kind of object is selected within
the drawing area. The top illustration shows what the property bar
looks like when a rectangle has been drawn and selected. In the
bottom illustration, the Text tool has been selected.
Move the cursor slowly over the tool icons. A yellow "tool
tips" box pops up to describe the function of the tool which
the cursor is currently resting on.
Jargon: Status bar:
In any Windows software,
keeping an eye on what
the status bar is telling
you can be especially
useful if and when you get
unexpected results from
whatever youre doing.
Status bar
Look at the bottom of the screen. The status bar always provides
information about your current action. For instance, it gives you
details of what object is currently selected; its outline and fill; and
tells you the typeface and size for a selected text object.
Basic operations
Mousemat.cdr
Basic operations
Basic operations
Copying objects
CorelDraw provides the usual Cut, Copy and Paste buttons on the
standard toolbar at the top of the screen. Theres also a useful mouse
shortcut for copying:
Click and drag as if you were moving the selected object or
objects, but once youve started dragging, hold down the
right mouse button as well as the left one.
Scaling and stretching objects
CorelDraw provides the means to do this interactively by clicking and
dragging; or accurately from the Property Bar.
Click on the Pick tool if not already selected.
Jargon: Rollup
Rollups are windows
which you can keep
open on screen while
you work, to give quick
access to the tools you
are most likely to need.
You can alter outline thickness and colour, and also apply
arrowheads to lines, from this rollup. Familiarise yourself
with how to do these things.
Note that your changes wont take effect on the
selected object, until you click the Apply button.
Remember that your changes wont take effect until you click
on the Apply button.
If you use a lot of full colour pattern, bitmap or
texture fills, your file may become very large and
slow to work with. If so, don't apply such fills until
you have done all your other work on the file.
Select an object.
Notice how the Property Bar changes. In general, you may find it
quicker to apply fills and outline attributes from here than from the
Rollup and colour palette. Do experiment with the click and drag
method of applying fountain fills!
10
Click on the freehand tool in the Toolbox. (If you held down
the mouse button and the flyout toolbox has appeared, make
sure you select the first left icon.)
Jargon: Pixel:
abbreviation of
Picture Element: the
dots which make up
the screen display. A
pixel isnt a fixed
size: it depends on
the resolution of the
monitor how many
pixels make up the
screen area.
Click on the Pick tool. (If the Line tool is left selected, you may
find yourself drawing lines unintentionally.)
11
Press the Space Bar twice if you want to start a new curve.
When you have finished using the Bezier pencil, select the
Pick tool so you dont find yourself accidentally drawing
unwanted lines or curves.
You can create closed objects with the Bezier tool, just as you can
with the standard freehand pencil.
To draw a straight line segment within a Bezier object:
Lift your finger from the mouse button, and click at the finish
point of the segment.
The Natural Pen tool
This tool can be specially useful where you want to draw curves with
a differently coloured outline and fill.
In the Freehand flyout, click the Natural Pen icon.
The Property Bar changes to provide pen controls.
Dimensioning tools
In the Freehand flyout, click the Dimension tool.
The Property Bar changes to give access to a range of dimension
tools look up dimension lines in the Help Topics index.
12
Activate the Shape tool, then click on a node to select it. The
outline node box will appear bolder. Press the Delete key. If
the first or last node was selected, the first or last segment will
be deleted. If any other node was selected, the line or curve
will be redrawn without that node.
Modifying line length and direction
Activate the Shape tool, then click and drag on the node at
either end of the line.
Manipulating Artistic Text
Create a word or two of artistic text (see following pages),
scale to a fairly large size, then click on the Shape tool. The
position of each letter is dictated by the node at its bottom left.
Click and drag on a node to move that letter.
13
No outline/fill icon.
14
Choose one of the many possible ways to switch off the text
outline. Right-click on the icon at the top of the colour
palette; or use the Property Bar, the Pen rollup, or the Outline
Pen fly-out.
Paragraph Text
From the Toolbox, select the Text icon.
Click and drag with the mouse on the page area to define a
frame within which you want the text to fit. You can easily
change the shape of this later, so just go for a rough and ready
approximation.
The cursor will now be blinking within the text area you have
defined, ready for you to start typing in text. Text will word wrap
to the frame borders as you type only press Enter at the end of
paragraphs.
If there isnt enough space in your frame for the text you want to type
in; or if you want to change the frames shape:
Click on the Pick tool, and select your text.
Drag on the frame handles to size and scale it.
Your text will automatically re-wrap to the new frame size.
Make sure all the text has all fitted into the frame. If it hasnt,
youll see a triangle icon in the tab at the bottom of the
paragraph frame, as illustrated. Resize the frame until this tab
is blank.
You can wrap paragraph text round the shape of
any object or bitmap image - see page 25.
Changing the Typeface: Artistic or Paragraph Text
When a Text object or the Text tool is selected, the Property Bar
allows you to choose typeface, size, style, and alignment for both
artistic and paragraph text by methods which should be familiar if
youve used any popular Windows word processing software.
Notice that you cant use the Property Bar if you want to change
multiple text objects at the same time. To do this:
Select the text objects you want to change either draw a
marquee round them, or Shift-Click. (Page 7)
From the Text menu, select Format Text.
The Format Text dialog box will open: settings chosen here will
apply to all selected text objects, whether Artistic or Paragraph text.
With artistic text, type size can be altered by
selecting the object, then clicking and dragging to
scale or stretch it. Paragraph text cant be scaled
and stretched in this way: when you click and drag
you resize the frame, not the text. Change
paragraph text type size using the Property Bar or
Format Text menu options.
15
16
Importing text
You can import documents into CorelDraw 7 direct from
WordPerfect and Word 6 formats. Whatever your word processor, a
file saved to plain text format (often known as ascii or .txt format)
should be importable into CorelDraw.
To import files from Word 97, you must first save
the file from Word in Rich Text Format.
Most formatting will be maintained in Rich Text Format, but some
complex layouts, for instance with text boxes, will be lost.
As a general rule, dont apply complex formatting
within your word processor if youre going to import
text leave the fancy touches to add in CorelDraw.
In CorelDraw:
From the File menu, select Import. The Import dialog box
will open. In the Files of Type list, select All Files. Set
drive and directory to display your file, select it, and OK.
Your text will be imported into CorelDraw as paragraph text,
running on to as many pages as it needs in linked frames see the
next page. Expect to have at least some reformatting to do, especially
if the typeface originally used isn't available on the computer where
you're working.
Copying and pasting text
When you copy and paste in the usual way, your text will be inserted
into CorelDraw as a document object it can then only be edited if
you double-click on the object to activate the software in which it was
created. If you want your text to look exactly as you created it
perhaps with a fancy border added in CorelDraw this is what you
want. But more often, it's likely to be an irritation that you can't edit or
format the text using CorelDraw's tools.
Simple copying and pasting of text from software
such as Word may give unwanted results. It's
usually more reliable to import a Rich Text file as
described above.
Using Paste Special from the Edit menu gives you
a wider range of paste options, depending on what
type of object you are pasting. However there is a
problem with CorelDraw 7 running under Windows
NT which means this is unlikely to work properly
on SHU's computers. Import text in preference.
Spellcheck and proofread your text before
importing or pasting it to CorelDraw, so the word
processed file remains a correct reference copy.
17
18
19
20
21
Always group
critically related objects
immediately. Its very
irritating if, for example,
you find youve
accidentally moved or
stretched one part of the
text shadow box, without
the rest.
Copy the group, then
ungroup to edit the text
in the copy, if you want
to create more objects
with similar formatting.
22
Grouping objects
The above is a good example of when you should use Group, so that
the three objects are treated as one from now on.
Select the three objects.
In the Property Bar, click on Group.
You must Ungroup to edit any object within the group.
Objects, including symbols, may be combined
rather than grouped. From the Arrange menu, select
Break Apart to edit.
Aligning Objects
Learn these features
now: the same concepts
of snapping to grids,
guidelines or objects are
used in all CAD packages.
23
24
Altering bitmaps
If you want to carry out sophisticated transformations to a bitmap
image, it's usually best do this before importing the image: use
software designed for the purpose, such as Adobe Photoshop or
Corel Photopaint. But CorelDraw does provide a "cut-down" set of
bitmap manipulation tools for you to use with bitmaps after
importing them.
Select your bitmap.
The Property Bar will change to display the tools
you're most likely to need.
Among other things you can rotate a bitmap, mirror it, and adjust
sharpness, brightness etc. from here.
From the menu, choose Bitmaps.
From here, the same commands can be accessed as from the Property
Bar, and more besides. Resample lets you change the size and
resolution of the bitmap; Convert to allows you to change its colour
mode for instance, from full colour to greyscale. These options can be
useful to keep your overall file size manageable for example, a
greyscale or 256-colour (8-bit) image will take only one-third the space
of a full-colour (24-bit) image.
Try out the different effects available (Blur, noise, etc.)
Wrapping text round a bitmap or other object
Paragraph text can be wrapped around any object, whether it's an
imported bitmap image, or a shape created in CorelDraw. The text
must be in paragraph mode, not artistic. (Page 14.) Text can be
converted from artistic to paragraph mode if necessary - select and
click the Convert Text icon to the right of the Property Bar.
Right-click on the object which you want to wrap text
around. If you object is already positioned in the text, you may
need to move it so you can select it independently of the text,
then move it back into position.
Select Wrap Paragraph Text from the popup menu.
To make sure that your text doesn't come too close to the object:
Right-click on the object and select Properties from the
popup. Click the General tab, then set Text Wrap Offset as
required.
If you want to wrap text around part, not all of a
bitmap image, it's often useful to draw an outline
shape around the part from which you want text to
be repelled, set the outline width to none, and
wrap text around this invisible shape.
25
Exporting to bitmaps
Jargon:
Resolution: The
number of dots used
to create an image measured in dots per
inch (dpi) or pixels
per inch (ppi).
You can export all or part of any CorelDraw file to bitmap format.
However, this is likely to result in significant loss of quality,
especially if text or fine lines are exported. Quality loss can be kept
to a minimum by specifying high resolution settings when you
export, but your bitmap file may then become very large and slow to
work with.
A variety of bitmap file formats are available. You must use a
compressed format GIF or JPEG if you want to include an image in
a Web page. Online help has good information about which of these to
use when. BMP is a reliable format for images you want to import into
Microsoft packages such as Word. Uncompressed TIFF is a good
choice for images you want to transfer between PCs and Macs, or if you
want to load into specialist bitmap or dtp software.
If you only want to export part of your CorelDraw image to a
bitmap file, select what you want included.
From the File Menu, select Export. The Export Dialog Box
will open. (Only the lower part of this is illustrated.)
Set Save as Type to the file format you
require.
Set the checkboxes for Export this Page
Only and Selected Only right of the
save as type list as you need.
Name your file, then click Export.
A second dialog box will open. This is where all the important
decisions need to be made. Experiment, especially with resolution.
Watch the Projected uncompressed file size reading at
the bottom of the box, and note how your choices affect it.
256 colours will often be fine for a computer-generated
image, and the file will be only one-third the size it would be
saved in "millions of colours" Dithering is usually best left off
to avoid a speckly effect.
Best quality is achieved by leaving size set at 1 to 1. Scale up
or down in CorelDraw before exporting.
High quality printing requires much higher resolution than
simply displaying on screen. But a bitmap saved at 300 dpi is
four times the byte size it would be at 150 dpi, which in turn is
four times the byte size of the same image at 75 dpi.
Anti-aliasing is used to minimise jagged effects on text and
fine lines when exported to bitmaps. Super-sampling does the
job better than normal anti-aliasing, but takes longer.
26
Duplicate copies and pastes in one go, putting the copy down
slightly offset from the original.
Select the object or objects you want to duplicate, then select
Duplicate from the Edit menu.
Notice that the duplicate copy, not the original, is now the selected
object. If you want further copies:
From the Edit menu, select Repeat.
Your second duplicate will be positioned in relation to the first
duplicate, not to the original.
You can exactly specify the relative position of a duplicate this is
useful if you want multiple copies of an object at fixed distances
from one another.
In the Property Bar, use the Duplicate Distance buttons.
Either type in the values you want, or use the arrow keys to
increase/decrease.
Original
Duplicate
The example is set up so that duplicates are placed two inches to the
right and one inch above the original. Duplicates can be placed to the
left of and/or below the original by specifying negative values.
Distance is measured from the centre of one object to the centre of
the next not the space between the two. Once you have set
preferences here, they will remain in force when you duplicate or
clone, until you change the values again.
27
Cloning
If you select Clone rather than Duplicate from the Edit menu, the
copies will remain linked to the original. In the Status Line, the
original will be described as the control object. Changes you make
to the control object, will be automatically applied to the clones.
Select the object or objects you want to clone from, then select
Clone from the Edit menu.
The clone will now be the selected object. Notice that you cant
simply repeat the Clone command, because you cant clone from a
clone. To place further copies of the Clone at fixed relative positions:
Make sure the first clone (not the control object) is selected,
and use Duplicate and Repeat as described on the previous
page.
In the example, an artistic letter (1) has been cloned and duplicated
as described above(2); the control object has then been selected, and
a different fill applied (3).
You can modify a clone independently if you wish. If you do so, any
attributes you have specifically set for this clone will override the
control object attributes. However, any attributes which you havent
reset on a clone, will change when you change the control object. For
instance, if you only changed the shade of an individual clone, and
then change the pen outline thickness of your control object, this
alteration would apply to your changed clone.
Copying text formatting
Its often useful to apply the text formatting which you have set for
one text object, to another.
Select the source object the text from which you want the
formatting to be copied.
Click and drag the source object with the right mouse button
until its resting above the target object.
Leave go of the mouse button. If you've got the knack, a
popup menu should now appear. Look at the different choices,
and select Copy All Properties.
The typeface, typesize, outline and fill of the source object will now
be applied to the target object.
You can use this method to copy outline and fill
from between any objects, not just text ones.
28
29
Special Effects
If you have reached the point where you feel reasonably confident at
all the operations already described in this document, finding out by
yourself how to use the special effects which CorelDraw provides
should be within your capabilities. These pages introduce just some
of them.
Blending
Create two objects and apply different fills a rectangle and a
circle were used in the example.
In the Toolbox, click on the Interactive Blend Tool, then
click and drag from one object to the other.
Your two objects should now have blended, and the Property Bar
will change to display a set of blend control tools. From here, you
can change the number of steps in your blend, blend direction, and
more besides.
However, you may find the Blend Roll-up provides easier ways of
handling things:
Select the two objects you want to blend. From the Effects
menu, select Blend. Remember that you need to click on the
Apply button before the blend will take effect.
However you create a blend, it can be modified later:
Try selecting the blend. If you select by clicking on an
intermediate step, the selected object will be described in the
status bar (bottom of CorelDraw window) as a blend group.
With the blend group selected, you can size it, scale it and
move it. Click on the blend outline to enter Rotate and
Skew mode (page 6), and try the effects.
You can still select your initial two objects independently
from the blend. These are now described in the status line as
control objects. Try the effects on your blend of moving,
scaling and otherwise modifying either of your control
objects. Then try some different settings in the blend rollup.
30
To fit a blend along a path: create a blend, create a path object, then
select the Interactive Blend Tool. Using the right mouse button,
drag the blend group over the path. When you release the button, a
popup menu should appear. Select Fit Blend to Path. Change the
path, and the blend will reroute, just as when you fit text to a path.
(Page 16.)
Extruding
If you found playing with blends slightly addictive, extruding is still
more dangerous.
Create an object with an interesting shape to extrude, and
select it.
From the Effects menu, select Extrude. Notice that this
shares the same window as the Blend rollup if this is already
open, select from the picklist at the top.
From the rollup, you can control depth, lighting, colour.
Experiment with every setting, and different combinations.
Some things will not have any good effects at all it all
depends on what kind of object youre extruding. Online help
is quite useful.
Remember you need to click on Apply before your
settings take effect.
Welding and trimming
Create some overlapping objects, as in the example.
Select the objects. From the Arrange menu, select Weld.
The Weld Rollup will open. Click on Weld To, then on one
of your selected objects.
A single object will now be created, with the same outline and fill as
the object you selected to Weld To. You can trim one object with
another by a similar process:
Create some overlapping objects, and select them.
From the Arrange menu, select Trim. Or, if the Weld Rollup
is open, select it from there.
Click the Trim button, then on the target object the one you
want trimmed.
Move away or delete the object you used to trim with.
Mirroring
Select an object or objects, then click the horizontal or vertical
mirror button in the Property Bar.
If you want a mirrored copy, rather than replacing the original object:
From the Arrange menu, select Transform, then Scale and
Mirror. Click the mirror buttons as required, then click Apply
to Duplicate.
Just as you would do simple stretches with the mouse, you can also
mirror objects by clicking and dragging:
Select an object or objects, and drag one of the side handles
over and through to the other side.
31
32
33
Convert to curves
button
34
Corel Tutorials
Getting Started
Working with Text
Changing the
appearance of objects
Special effects
Publishing &
Internet
35
Index
Aligning Objects
Artistic Text
Bezier tool
Bitmaps, concepts
Bitmaps, altering
Bitmaps, cropping
Bitmaps, exporting to
Bitmaps, importing
Blending
Bulleted text
Clip Art
Cloning
Closed objects, creating freehand
Colour, applying
Colour settings, bitmap
Column layout
Combined objects
Context-sensitive tools
Copying objects
Copying outline and fill attributes
Copying and pasting text
Copying text formatting
Curve segment, deleting
Curving corners on a Rectangle
Default settings, changing
Deleting objects
Dimensioning tools
Distorting objects
Drawing units, setting
Drop capitals
Duplicating objects
Ellipse Segment, creating
Ellipses, creating
Envelopes
Extruding
File formats, bitmap
Fill defaults, changing
Fill tool
Fill, changing
Freehand drawing tool
Fountain fills
Grid, using
Grouping objects
Guidelines, creating
Handles
Help tools
Interactive Fill Tool
Layers,
Lines, drawing
Line length and direction, modifying
Line segment, deleting
Line segments, connecting
Linked text
Magnification levels
Mirroring
Moving objects
Multi-page capabilities, limitations
Multi-page documents
Natural Pen tool
Object Manager
Online Help
Ordering Objects
Outline and fill attributes, copying
Outline pen tool
Outline, changing
Page setup
36
23
14
12
1
25
24
26
24
30
16
29
28
11
9
26
19
22
3
8
10
17
28
13
13
20
7
12
33
4
16
27
13
6
33
31
26
20
10
9
11
10
23
22
23
7
35
10
22
11
13
13
11
18
5
31, 8
7
19
18
12
7
35
22
10
9
9
4, 19
19
15
27
10
33
20
33
7
6
34
33
34
3
28
6
5
26
3
9
8
4
8
7
21
13
8
23
21
6
3
8
29
20
14
17
16
17
18
25
2
3
32
32
31
35
15
21
6
1
31
5
Index