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Bildraths Mercantile

Item

Cost

Item

Cost

Abacus

20 gp

Clothes, fine

150 gp

Clothes, travelers

20 gp

Crowbar

20 gp

Ammunition
Arrows (20)

10 gp

Blowgun needles (50) 10 gp

Druidic focus

Crossbow bolts (20) 10 gp

Sprig of mistletoe

10 gp

Sling bullets (20)

Totem

10 gp

Wooden staff

50 gp

40 cp

Arcane focus
Crystal

100 gp

Yew want

100 gp

Orb

200 gp

Fishing tackle

10 gp

Rod

100 gp

Flask or tankard

20 cp

Staff

50 gp

Grappling hook

20 gp

Wand

100 gp

Hammer

10 gp

20 gp

Hammer, sledge

20 gp

Ball bearings (bag of 1,000) 10 gp

Healers kit

50 gp

Barrel

20 gp

Holy Symbol

Basket

40 sp

Amulet

50 gp

Bedroll

10 gp

Emblem

50 gp

Bell

10 gp

Reliquary

50 gp

Blanket

50 sp

Hunting trap

50 gp

Block and tackle

10 gp

Ink (1 ounce bottle)

100 gp

Bottle, glass

20 gp

Ink pen

20 cp

Bucket

50 cp

Jug or pitcher

20 cp

Caltrops (bag of 20)

10 gp

Ladder (10-foot)

10 sp

Candle

10 cp

Lamp

50 sp

Case, crossbow bolt

10 gp

Lantern, bullseye

100 gp

Case, map or scroll

10 gp

Lantern, hooded

50 gp

Chain (10 feet)

50 gp

Lock

100 gp

Backpack

Bildraths Mercantile
Clothes, common

50 sp

Manacles

20 gp

Clothes, costume

80 gp

Mess kit

20 sp

Item

Cost

Signal whistle

50 cp

Mirror, steel

50 gp

Signet ring

50 gp

Potion of Darkvision

100GP

Potion of Gobbledygook

50GP

Toxic Bomb

16GP

Soap

20 cp

Spikes, iron (10)

10 gp

Tent, two-person

20 gp

Whetstone

10 cp

Tinderbox

50 sp

Torch

10 cp

Vial

10 gp

Waterskin

20 sp

Oil (flask)

10 sp

Paper (one sheet)

20 sp

Parchment (one sheet)

10 sp

Perfume (vial)

50 gp

Pick, miners

20 gp

Piton

50 cp

Pole (10-foot)

50 cp

Pot, iron

20 gp

Pouch

50 sp

Quiver

10 gp

Ram, portable

40 gp

Bildraths Mercantile
Rations (1 day)

50 sp

Robes

10 gp

Rope, hempen (50 feet)

10 gp

Rope, silk (50 feet)

100 gp

Sack

10 cp

Scale, merchants

50 gp

Sealing wax

50 sp

Shovel

20 GP

WEAPONS
Simple Melee
Weapons

Cost

Damage

Weight

Properties

Amputation Knife

40gp

1d4 slashing

3 lbs.

Light, Finesse

Balisong

10 gp

1d4 Piercing

1.5lbs

Finesse, Light

Banderilla

20 sp

1d4 piercing

1/2 lb.

Finesse, Light

Bayonet

15 gp

1d4 piercing

1 lb.

Light, Special

Bonesaw

45gp

1d8 slashing

8 lbs

Finesse

Brandistock

45 gp

1d8 piercing

4 lb.

Special, two-handed

Brass Knuckle

1 gp

1d4 bludgeoning

1 lb

Light, hidden

Broad Claw

45 gp

1d4 slashing

3 lb.

Finesse, light.

Broken Sword

1 gp

1d4 piercing

1 lb.

Finesse, light

Cestus

1 gp

1d4 bludgeoning

1/2 lb.

Light, special, Hidden

Dagger Whip

20 gp

1d4 Slashing

2 lb.

Light, Reach, Hidden

Dart

1 gp

1d3 piercing

1/4 lb.

Finesse, undersized, thrown (range


30/60).

Doctor's Cane

10 gp

1d4 bludgeoning

1.5 lbs

Light, Versatile (1d6)

Bildraths Mercantile
Double Spear

15 gp

1d6 piercing

4 lb.

Thrown (20/60), versatile (1d8)

Falx

28 gp

1d6 slashing

3 lb.

Versatile (1d8)

Fauchard

30 gp

1d6 slashing

7 lb.

Heavy, reach, two-handed

Gavel

25 gp

1d4 bludgeoning

1/2 lb.

Undersized.

Godentag

24 gp

1d8 bludgeoning or
piercing

12 lb

Heavy, Two-handed.

Iron Claw

15 gp

1d3 piercing

2 lb.

Finesse, Hidden, Undersized.

Iron Gauntlets

13 gp

1d4 Bludgeoning(Monk
Classes Roll an
Additional 1d4 to
already existing

2 lbs.

Finesse, Flurry, Versatile

Pocket
Knife

20gp

1lb

Karambit

14 gp

1d4 slashing

1 lb.

Finesse, light.

Katar

15 gp

1d6 piercing

1 lb.

Finesse, light

Knife

2 gp

1d4 slashing

1/4 lb.

Finesse, Undersized, Hidden

Knuckle Axe

5 gp

1d4 slashing

2 lb.

Finesse, light.

Ko

10
gp(kreen)
25
gp(other)

1d4 piercing or
bludgeoning

1 lb.

Finesse, light, special, Undersized

Kukri

16 gp

1d6 slashing

2 lb.

Light, Finesse,Thrown (range 20/60).

Leather Gauntlets

15 gp

1d2 bludgeoning

1/4 lb.

Two-Handed, Finesse, Special

Monk's Glaive

15 gp

1d6 slashing

4 lb.

Versatile (1d8 piercing)

Needle

1 gp

1d4 piercing

1/4 lb.

Finesse, undersized, ranged 20/60

Sap

7 gp

1d4 bludgeoning

2 lb.

Finesse, light, Hidden, Undersized.

Scythe

15 gp

2d4 slashing

5 lb.

Heavy, two-handed

Sickle

3gp

1d6 slashing

2lb

Light

Bildraths Mercantile
Steel Gauntlets

17 gp

1d3 bludgeoning

2 lb.

Special

Stiletto Knife

12gp

1d4 Piercing

1 lb.

Finesse, hidden, light, thrown


(20/60), undersized

Torch Mace

16 gp

1d4 bludgeoning

2 lb.

Special

Torch Staff

17 gp

2d4 bludgeoning

7 lb.

Heavy, special, two-handed

Townshend's
Crudgel

68gp

1d6 Bludgeoning

4 lb.

Versatile (1d8)

War Ribbon

8 gp

1d3 slashing

1/4 lb.

Finesse, hidden, reach, special

tsuchi

18 gp

1d8 bludgeoning

6 lbs.

Heavy, Two-handed

Simple Ranged
Weapons

Cost

Damage

Weight

Properties

Blowgun

10 gp

1d4 piercing

2 lb.

Ammunition (range 40/80), two-handed,


loading

Boomerang

10 gp

1d4 bludgeoning

1 lb.

Light, Returning, thrown (range 30/120).

Fairy Bow

49 gp

1d4 piercing

1 lb.

Ammunition (range 20/60), loading, twohanded, undersized

Plague Lancet

10 gp

1d4 piercing

1/4 lb

Finesse, Thrown (20, 60)

Seedshooter

19 Gp.

1d6 Piercing

2 lbs

Light, ammo: Seeds, range 30/120, 1


hand, loading

Slingstaff

16 gp

1d6 bludgeoning

2 lb.

Ammunition (range 30/120), two-handed

Throwing Star

2 gp

1d4 slashing

1/8 lb.

Finesse, Thrown (range 30/90)

Martial Melee
Weapons

Cost

Damage

Weight

Properties
Light, Finesse, Versatile (1d8)

Arming Sword

120 gp

1d6 Piercing

3 lb.

Back Sword

50 gp

1d6 piercing

3 lb.

Bildraths Mercantile
Bastard Sword

75 gp

1d10 slashing

6 lb.

Heavy, Versatile (1d12)

Bec de Corbin

70 gp

2d4 piercing

6 lb.

Heavy, reach, two-handed

Bladed Gauntlet

85 gp

1d6 piercing

4 lb

Heavy

Boar Spear

100 gp

2d6 piercing

5 lb.

Heavy, two-handed

Broadsword

30 gp

2d4 Piercing

3 lb.

Chain, Bladed

18 gp

1d6 slashing

10 lb.

Finesse, heavy, reach, special, twohanded

Chain, Spiked

28 gp

1d6 piercing

10 lb.

Finesse, heavy, reach, special, twohanded

Chain, Weighted

38 gp

2d6 bludgeoning

10 lb.

Heavy, reach, special, two-handed

Chain-Dagger

55 gp

1d6 slashing

5 lb.

Disarming, finesse, reach , two-handed

Chakram sword

33 gp

1d4 slashing

2 lb.

Light, Thrown (range 20/60)

Claymore

290 gp

2d8 Slashing, plus


4 piercing

8 lbs

Heavy, two-handed

Crescent Cleaver

45 gp

1d8 slashing or
bludgeoning

5 lb.

Special

Cutlass

50 gp

1d8 slashing

2 lb.

Double Axe

50 gp

1d8 slashing

10 lb.

Heavy, two-handed, double weapon

Double Flail

60 gp

1d8 bludgeoning

4 lb.

Two-handed

Double Sword

60 gp

1d6 slashing

5 lb

Two-handed, double weapon

Dwarven Urgrosh

150 gp

1d10 slashing

9 lb.

Heavy, Two-handed

Dwarver Urgrosh,
var.

190 gp

1d10 slashing

12 lb.

Heavy, Two-Handed

Elven Lance

95 gp

1d12 piercing

4 lbs.

Finesse, reach, special

Elven Lightblade

90 gp

1d6 piercing

1 lb.

Finesse, Light, Special

Elven Thinblade

290 gp

1d8 piercing

1 lb.

Finesse, Special.

Bildraths Mercantile
Epee

90 gp

1d2 Piercing

1 lb.

Special, Finesse

Estoc

75 gp

1d8 piercing

3 lb.

Versatile (1d10), Special

Falchion

70 gp

2d4 slashing

3 lb.

Flanged Mace

85 gp

1d8 Bludgeoning

4 lb

Versatile (1d10)

Flindbar

45 gp

2d4 bludgeoning

2 lb.

Entangle

Great Scythe

65 gp

1d10 slashing

6 lb.

Heavy, reach, two-handed

Greathammer

70 gp

2d8 Bludgeoning

20 lbs.

Heavy, Two-Handed

Guandao

80 gp

2d8 slashing

35 lb

Reach, oversized, two-handed

Guisarme

45 gp

2d4 slashing

6 lb.

Heavy, reach, two-handed

Gythka

47gp(kreen)
100gp(other)

1d8 slashing

9 lb.

Heavy, Two-Handed

Hasta

60gp

1d8 Piercing

7lb

Versatile (1d10), Reach

Heavy Flail

70 gp

1d12 bludgeoning

7 lb.

Heavy, two-handed

Heavy Pickaxe

17 gp

1d10 piercing

4 lb.

Heavy, two-handed

Hidden Blade

190 gp

1d4 Piercing

1/2 lb.

Hidden, Light, Finesse, Special.

Katana

78 gp

1d8 slashing

3 lb.

Versatile (1d10)

Katana (variant)

90 gp

1d6 slashing

3 lb.

Finesse, light, versatile (1d8)

Knecht

95 gp

1d10 slashing

8 lb.

Heavy, Versatile(2D10), Special (1D6


bludgeoning)

Kopis

65 gp

1d8 slashing

3 lb

Kor Hook

35gp

1d4 slashing

8 lb.

finesse, reach, light, versatile

Kusarigama

65 gp

1d4 slashing

5 lb.

Two-handed, Special

Lajav

65 gp(kreen)
90 gp(other)

1d8 Bludgeoning

5 lb.

Finesse, Heavy, Two-Handed, Special*

Long Cane

35 gp

1d8 piercing

4 lb.

Reach, two-handed

Bildraths Mercantile
Long Nordic Axe

400 gp

2d8 Slashing

8 lb.

Two Handed, Reach

Longblade

70 gp

1d10 slashing

6 lb.

Heavy, reach, two-handed

Longspear

60 gp

1d8 piercing

6 lb.

Heavy, reach, versatile (1d10)

Longstaff

7 gp

1d8 bludgeoning

7 lb.

Heavy, reach, special, two-handed

Main Gauche

80 gp

1d4 Slashing

1.5 lb.

Finesse, Light

Man Catcher

45 gp

1d4 bludgeoning

2 lb.

Two-handed, reach, special

Masters Whip

190 gp

1d8 slashing

3 lb.

Light, Finesse, Reach, Disarming

Meteor Hammer

60 gp

1d6 bludgeoning

5 lb.

Two-handed, Special

Meyer

75 gp

1d6 slashing

3 lb.

Finesse, Two-handed, Special

Monk's Spade

40 gp

1d6 slashing

4 lb.

Reach, Versatile (1d8)

Parrying Dagger

7 gp

1d4 piercing

1 lb.

Finesse, light, special.

Pata

200 gp

1d6 piercing

2 lb.

Light, Finesse, Special

Pollaxe

50 gp

2d4 bludgeoning

6 lb.

Heavy, reach, two-handed

Reaper's Scythe

17 gp

1d10 slashing

14 lbs.

Versatile

Saber

55 gp

1d8 Slashing

3 lb.

Finesse

Scissor Sword

370 gp

1d8 slashing

5 lb.

Heavy, special, two-handed

Shamshir

40 gp

1d8 slashing

4 lbs.

Finesse, special, versatile (1d10)

Short Glaive

75 gp

2d4 slashing

3 lb.

Two-handed, finesse

Side Sword

65 gp

1d6 Piercing

2 1/2
lb.

Light, Special

Spiked Greatclub

15gp

1d10
bludgeon/piercing

10 lb

Heavy, Two-handed

Sword Breaker

55 gp

1d4 Piercing

2 lb.

Light, Special.

Talwar

80 gp

1d8 slashing

3 lb.

Finesse

Bildraths Mercantile
Threaded Cane

350 gp

1d6 Piercing/1d4
Slashing

2 lbs

Finesse, Light, Reach

Throwing Glaive

75 gp

1d6 slashing

3 lb.

Finesse, light, returning, thrown (range


30/60)

Tiger Hook Sword

70 gp

1d6 slashing or
peircing

2 lb

light, finesse, special

Two-Handed
Morningstar

85 gp

1d12 piercing

10 lb.

Heavy, two-handed

Voulge

55 gp

1d10
piercing/slashing

8 lb.

Heavy, Two-handed

War Saw

160gp

2d8 Slashing

9lb.

Two-Handed, Heavy, Loading, Special

Warglaive

90 gp

2d4 slashing

2.5 lb.

Special*

Winged Punching
Blade

50 gp

1d6
Piercing/Slashing

3 lb.

Finesse

Xiphos

99 gp

1d6
slashing/piercing
(your DM
chooses)

1' lb.

Light, Versatile, Finesse

Zanbat

100 gp

2d8 Slashing

9 lb.

Two Handed, Reach, Heavy, Special

Zerka

30 gp(kreen)
/ 80
gp(others)

1d8 piercing

3 lb.

Thrown, Special (range 40/160)

Martial Ranged
Weapons

Cost

Damage

Weight

Properties

Bladed Long Bow

500 gp

1d8 Piercing / 1d8


Slashing

3 1/2 lb.

e.g. Ammunition (range 150/600), heavy,


two-handed, special

Bolas

1 gp

1d4 bludgeoning

2 lb.

Special, thrown (range 20/60).

Boulder

10gp

1d12 bludgeoning

100 lbs.

Heavy, Thrown (range 30/80), TwoHanded, Special

Chakram

38 gp

1d8 slashing

1/2 lb.

Finesse, light, thrown (range 20/60)

Chatkcha

6
gp(kreen)
18

1d6 slashing

2 lb.

Finesse, Light, Thrown(30/120), Special*

Bildraths Mercantile
gp(other)
Crossbow,
Repeating

350 gp

2d4 piercing

18 lb.

Ammunition (range 80/320), heavy, reload


(10 shots), two-handed

Enforcer Crossbow

200 gp

1d8 piercing

10 lb

Ammunition (range 80/320), heavy, short


burst (1), reload (2 shots)

Greatbow

165 gp

1d10 piercing

10 lbs.

Ammunition (range 200/800), heavy,


special, two-handed

Holmegaard Bow

200 gp

1d10 piercing

2 lb

Heavy, Two-handed, Ammunition(range


100-400)

Needle gun

80 gp

1d12 Piercing or
2d8 Piercing

10 lb

Loading, Ammunition (range 1200/1950),


Ranged, Two-handed

Pixie Bow

56 gp

1d6 piercing

1 lb.

Ammunition (range 30/120), loading, twohanded, undersized

Spear-thrower

95 gp

1d8 piercing

1 lb.

Ammunition (range 50/200), loading,


special, two-handed

Throwing Hammer

65 gp

1d6 bludgeoning

4 lb.

Thrown (60/120)

Throwing Shield

40 gp

1d6 bludgeoning

4 lbs.

Thrown (20/60)

War Sling

34 gp

2d4 bludgeoning

1/4 lb

Ammunition, (Range 60/240)

X-Type Hunting
Bow

250 gp

1d10 Piercing

4 1/2 lb.

Ammunition (range 250/700)Heavy, TwoHanded

Weight

Properties

Ammunition

Cost

Alchemist's Fire

85 gp

Arrow, Alchemist's
(20)

185gp

Arrow, Blunt (20)

15gp

Arrow, Flight (20)

15gp

Assassin's Arrow
(20)

45gp

Damage

2 lb vial
(15
shots)

+30 ft distance but disadvantage on short


range

Bildraths Mercantile
Barbed Arrow

10gp

Cannonball

1 gp

Fire Arrows (20)

20gp

Steel Bullets(20)

1d12 Bludgeoning

6lb

Ammunition

3gp

ARMORS
Armor

Cost

Armor Class (AC)

Strength

Stealth

Battle Robe

45 gp

11 + Dex modifier

Leather Lamellar

70 gp

12 + Dex modifier

Disadvantage

Pirate Garb

85 gp

12 + Dex modifier

500 gp

12 + Dex modifier

Gauntlet

15 gp

+1 (partial armor)

Improvised Armor

26GP

11 + Dex modifier (max 2)

Disadvantage

Leather Shoulder
Guard

50 gp

+1 (partial armor)

Leather Belt

45 gp

+1 (partial armor)

Wood Armor

35 gp

13 + Dex modifier (max 2)

Disadvantage

Chain Cowl

60 gp

+1 (partial armor)

Wolf Jaw

60 gp

+1 (partial armor)

Bear Pelt

90 gp

+1 (partial armor)

Disadvantage

Basilica Armor

1450
gp

16 + Dex modifier (max 2)

Crested Helmet

85 gp

+1 (partial armor)

Str 13

Great Helmet

90 gp

+2 (partial armor)
(Special)

Str 15

Assassin Suit

Bildraths Mercantile
Lorica Segmentata

95 gp

15

Str 11

Disadvantage

Plate Shoulder Guard

95 gp

+2 (partial armor)

Buckler

15 gp

+1

Parma

17 gp

+1

Str 13

Spring-loaded Shield

85 gp

0/+2

Tower Shield

75 gp

+3

Str 16

Disadvantage

Fencing Cloak

100gp

+1

Adventuring Gear
Item

Cost

Weight

Air Bladder

1 gp

1/2 lb.

Anti-Rust Salve

10gp

1/2 lb.

Clothes, Livery

80 gp

6 lb.

Clothes, Work

10 gp

3 lb.

Coffin

190gp

40lb

Compass

190 gp

1/4 lb

Flares

70 gp

3 lb

Healing Potion (Herbalism)

18gp

1lb

Holsters, Pair

10 gp

1 lb.

Large First Aid Pack

180GP

10 lbs.

Lock Box

90 gp

25 lb.

Map, Area

50 gp

2 lb.

Pitchfork

10 gp

5 lb.

Plague Doctor's Case

95 gp

15 lbs.

Pocket Watch

200 gp

1 lb

Bildraths Mercantile
Roll of Bandages

10 sp

1/4 lb

Smoke Bomb

80 gp

1 lb

Utility Belt

15 gp

Whetstone

10 cp

1 lb.

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