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Operation
4thResearch
Year (Senior)
1st Semester
Capacity
(hrs.)
800
600
420
SOLUTION..
1.
1) Variables:
2) Objective function:
x1 = Product (1)
Profit of x1 = 170-130 = 40
x2 = Product (2)
Profit of x2 = 160-140 = 20
x3 = Product (3)
Profit of x3 = 130-120 = 10
Since they are not two products then
Maximize profit: Z = 40x1 + 20x2 +
this problem cannot be graphically
10x3
solved
3) Subject to:
4) Non negativity constraints:
1) 4x1 + 6x2 + 8x3 800
2) 6x1 + 4x2 + 2x3 600
x1 , x2 , x3 zero
3) 14x1 + 6x2 + 4x3 420
4) x1 , x2 , x3 0
5) Feasible solution space:
The problem has infeasible solution.
Problems can be solved graphically if there are only two products.
If they were two products: Substitute for x to get points
Determine the feasible region A, B, C and so on then get the new points and
substitute in constraints then find the optimum point (Maximum).
2.
1) Slack variables:
OR 4-1 Chapter 2,3
2) Objective function:
MB
S1 = unused amount of
M1
S2 = unused amount of
M2
S3 = unused amount of
M3
3) Subject to:
1) 4x1 + 6x2 + 8x3 + S1
800
2) 6x1 + 4x2 + 2x3 + S2
600
3) 14x1 + 6x2 + 4x3 + S3
420
x1 , x2 , x3 , s1 , s2 , s3 zero
X1
X2
X3
S1
S2
S3
Solution
Ratio
-40
-20
-10
S1
800
800
=200
4
S2
600
600
=100
6
S3
14
420
420
=30
14
New other rows=current row( Pivot column coefficient ) ( new pivot row )
New Z row = Current Z row (-40)(New X1 row)
(1 -40 -20
-10
0
0
0
0
32
1
(40) 0 1
0 0 30
77
14
(
)
20 10
20
(1 0
0 0 1200 )
7 7
7
MB
800 )
2
(4 ) 0 1
32
1
0 0 30
77
14
00
6 48 2
10
680
7 7
7
600)
00
10 2 3
01
420
7 7
7
Basic
X1
X2
X3
S1
S2
S3
Solutio
n
20
7
10
7
20
7
1200
S1
30
7
48
7
2
7
680
S2
10
7
2
7
3
7
420
X1
3
7
2
7
1
14
30
MB
Chapter 13
Operation
4thResearch
Year (Senior)
Game Theory
1st Semester
Find the optimum strategy for each player and the value of the Game for
the
Two-person Zero-sum Games:
SOLUTION..
EX 13 - 1..
B1
B2
A1
A2
-2
B
1
B
2
Row Min
A1
A2
-2
-2
Column
Max
Maxmi
n
Minima
x
P=[ 1,0 ]
[]
0
SOLUTION..
EX 13 - 2..
A1
A2
A3
B1
-3
0
-2
B2
6
7
5
B3
12
2
1
B
1
B
2
B
3
Row Min
A1
-3
1
2
-3
A2
A3
-2
-2
Column
Max
1
2
P=[ 0,1,0 ]
[]
1
Q=
0
Optimum strategy for player B is in B1:
0
OR 4-1 Chapter 13
MB