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Special Abilities | Melee Attack (Can attack only adjacent enemies) Diplomat (If an attacker has line of sight to any enemies without Diplomat, this character is not a legal target and does not count as the nearest enemy, oO) even if adjacent) Opportunist (+4 Attack and +10 Damage against an enemy who has activated this round) fhe power wicked by Emperor Palpatine aliracis many spcaphaats seething fo pei) fro sunporting the galactic fonder J fe wt Special Abilities Wall Climber (This character ignores difficult terrain, enemy characters, low objects. and pits when moving as long as a square he cecupies and a square he is moving into ere adjacent to a wall) ia Owe ues ce ee CT) FF Eel ic ee tty { ES es |e) oe | IPA iy fA > Se a eM ed oe) E3) STOAMTAOOPER a es 4 Defense — €3 aes eT asst ol | ~TF tS > oe STOAMTAOOPER canes a in ia Te @ — imperial shack trogas totaly dopal ta she Emperor Stanmiroupers wear magtoad comnesite arm yp AT =a pee eam Gren 3 Plc ty vey te 3 Rapa as (0) = Een -© imperial stormtrogpers serve as lhe shoot troaps ot the Ergnre. Defense @ re +4 ) These inoenal shoct frogpecs strike with speed anal STCuraly OE NR estan fer anders ) ees oT mm ee es Few icons of galactic ipranny are more recognizaine than she sterile wbite amar oy @ stormuirengey DB 2a crack GDM gts crearord aren bevipe Varo: “The clone Inogpars, aow prowl fearing fhe Anearaile raat of homers! storatrag ave tached abe clangeraus work ant fighting oer eimermien ir fine Fran ites > Emperor Aabpatine 3 DEATH STAA TROOPER US 4 Highly trevned and extremely dneperoics inogpers serving on ine Death Star are amang the Empires best Oe i) Peg a a lee Pe A TAOOPEAR Special Abilities Synchronized Fire (Characters nemed Imperial Navy Trooper who combine fire with this character grant +6 Attack instead oi +4) Jhese Disot-uniormad subliers otal the amity vessels oF thr inevsal starfleet STAIR , J. oleae eh A Wome = LALA ome en ase ee ee AA-7 DEATH STAR PROTOCOL OAROID ks Special Abilities Droid (Immune to critical hits: not subject to commander effects) Melee Attack (Can attecs only adjacent enemies) It's a Trap! (Enemies with Stealth within b squares /nse Stealth) A=? Protecal Braids ane part of a pict hy Net inpertal Security Burese to plant crotd spies fn the nants of the Finpire's enemies Tf nme Pres fii sy someeey i ty as 3) eh a els) ee | a PA a4 TA Lacanfibe Lid. & TH. AM rights Peer e | CM a oa be: G3) ite easels a] Straminogpers outfitted with : Operaleé i Lx EME Lev SNOWTAOOPER —— eRe @) Stanmtrnapers auititied’ with ooarata im exirenme 2 Rue em) Dn el a ea) TEE ETE. rE a et Be oy kc) Showtreaper arian inelvoes special iapric to retain feat and boot sales thet Gemly GOP SAPO) SEP TIERS, ee Mg aC Saperda troops have entered hire base. dingerial troaps have—" a OOS Lucan Lk & THM rights feanrae Gir deage Wend Bothan Saboteur Special Abilities HIT POINTS POINTS HIT POINTS} 30 | Proximity Mines 20 [Replaces attacks: range 6; target enemy is mined until the end of its next turn. At the beginning of the mined 5 character's next turn, the mined character and each character adjacent to that target take 20 damage, save {I for 10 damage.) Satchel Charge (Replaces attacks: Designate {adjacent door as open; it remains open for the rest of the skirmish and cannot be closed) Stealth (If this character has cover, it does not count as the nearest enemy for an attacker farther than G squares when choosing targets] “We know only what you now know: that @ group of Bothans helped agents of Senator Palpatine gain access to the Ceamas shield generators. We don't ven knaw the clan invalvad, let alone the specific Special Abilities Pilot Gunner (Can combina fire with adjacent ilies who have Mounted Weapon) Industrial Repair 10 \Replaces attacks: touch, remove 0 damage fr ‘om | character with Mounted Weapon) fhe doperial Navy deaes the mosi prev recruits irom the dsadoruy te patie its po een Me ed a Special Abilities Unique Affinity (This char Imperial squad) Booming Veice (Allies commander effects normally limited ta & squares have unlimited range Cunning Attack (+4 Attack and «10 Damage against an enemy who has nol activated this round] Melee Attack (Can attack only adjacent enemies) iF Tay Oe In an SS Mm See Ma ag Special Abilities Droid (Immune to critical hits; not subject to commander effects) Flight (This character ignores enemy characters, low obstacles, and pits when moving! Reeon [Roll twice for initiative, choosing either coll, ance per round if any allied character with Recon has ling of sight to an enemy) Sell-Destruet (0 (When this character is defeeted, each edjacent character takes ID damage) i fA Se ved. Game Diexipe: ria ee eee Menge — Hit [ees | jo | “Tent or—armats B TW cas Meat * ranerred Come temps Mauri \ C3) plete | ee Special Abilities Stealth (lf this character has caver he does not count as the neerest enemy for an attacker ferther than & squares when choosing targets) TAR. PAD > We er ea ees re “ae, 4) SCOUT TROOPER fs Special Abilities Stealth (If this character has cover, he does not count as the nearest enemy for an attacker farther than b squares when chonsing targets) Special Abilities | } Stealth (lf this character has cover.he does not count as the nearest enemy | for an attacker farther than 6 squares when choosing targets) Jeau Fragners prmvde she Fingere with advance mleligence aboul hazards ant! the move mies of emery breads, & SA lacie Lad BTM A rage erent. Game deg: Misa ) Special Abilities } Blast Cannon (+10) Damage against targets within 6 squeres) Satchel Charge (/fealaces attacks: Designate | adjacent door as open it remains open for the rest of the skinmish and cannot be closed) Splash 10 (IF this character's attack hits, all characters adjacent to the target take Ill damage: save Il If the attack misses. the target and all atjacent characters take ID] damage: save Il) Wit mares, sihoot at iit dogse't dike it ag” 7” dager teary Jedi-Sith Clones Special Abilities HIT POINTS 30 | Savage [This character must end its move next to an enemy if it can and does not benefit from commander effects] | Melee Attack [Can attack only adjacent enemies) Force Powers Force 3 Knight Speed (Force |: This character can mave 4 extra squares on its turn as part of its move) Sith Rage (Force |: +0 Damage on all attacks this turn) The Jedi-Sith clones were created ina top-secret | Imperial facility using the DWA of Emperor Palpatine and that of various Jedi, including Kam Salusar and possibly Mara Jade Skywalker, Lassin, and Lumiya 30 |) Special Abilities Melee Attack (Can allack only acjacent enemies) Defense 5 Force Powers Force 1 Lightsaber Deflect (Force |: When hit by a noomelee attack, this character takes nn damage with a save of Il) Ihe Reborn were praaly athe the power af the Foree inte those na bor wt Jt Diey served! ax foe! sorleteers for the Nort sled ef the Fingire Rebar Hee aoe Pe) cl ms 0 Special Abilities Unique: Pilot Affinity (This character may he ine New Requblic squad) Gregarious |*4 Attack if an ally is within 6 squares) Commander Effect Filot follawers gain Gregarious. dige of devour Spann Fel lagged Fe! ftiows tr Ate (others fooistege to become one of the mast taleated sfanfighter paris in the galery: A my oe ruaerwed. Garwr Desig: Words TE TT Or yl | Special Abilities Rapport (Costs | less when in the same squad as a character whose name contains Vader) Squad Assault (+4 Attack while 3 allies with the same name as this character “| are within & squares) a Squad Firepower (+[) Damage while Callies with the same name as this character are within & squares) After doatin Stywalter termed to tre dank sade, a Avg Biller Ceping clone inegners remained loyal r fi } a tar dkms, For seer Avtanlty anal at decame dno as “Vader is al © ARS. tL a i? . _ : 1 : ape ‘SFist Special Abilities Unique Imperial Reserves 20 (If you ro!l exactly 6 for initiative, you can add up to 2 points of non-nique Imperial characters to your squad immediately before your first activation of the round) Commander Effect You activate only | character each phase, (This includes Oroid and Savage characters.) “Yau have fate! me for the Jest Hime, gutiral ” -flarth Hinder ea "reserved Bane Desig: Wizards AT-AT DRIVER Da 1) Special Abilities Gunner (Can combing fire with adjacent allies who have Mounted Weapon) = { gnvers goennis the re mary gS) eae Hit paints —@)) aie ( 14) Special Abilities Gooner (Can combine fire with adjacent allies who have Mounted Weapon) Splash (0 (If this characters attack hits al characters adjacent t damage: save Il, If the attack misses, the target and all adjacent characters take |) da nage; save IL} gunner a) ps rm mar. ee Ay SS ea | ee de z=. re ees i 40) : a >, Coe | ) A a i ‘ > art Special Abilities Unique Commander Effect IF this character has line of sight to ar enemy al the start of a phase, you can activate up to 3 characters: in that phase, (This can include Ornid and fevege characters | = yril WE 2S FS ©2006 ries eB Co MOFF MOALISH VEED Special Abilities Unique Commander EHect IF this character has line of sicht to an enemy al the start of a phase, you cen choose to activate only | character in that phase. (This includes Uroid and Savage characters.) Ambitions acd iremoherous. Moff Heed hides fis dime ont he con Aird a wey to eeertivo Berth Arayt and seize (he gatany lor diesen. REE ere Ba aco ar) 3 Pe ee E PY la) n . i ¥ altace i 3) Special Abilities \ Emperor's Bodyguard (If Emperor Palpatine Def ca 1 is. an adjacent ally and would take damage cu aN Jia from an attack, this character can take the damage instead) Melee Atteck (This characte> can attack only adjacent enemies) 8 | ———— ee = = Pi iy fA ra © 7NN4 Locanile Led. TM, AM rights Md Ly ROYAL GUARD Special Abilities Emperor's Bodyguard (If Emperor is an adjacent ally and would take damage from en ettack, this character can take the damage instead) Melee Attack (Can attack only adjacent enemies) ard devated te prntenting inves all Hanes e1/G) * Stormtrooper Advance Scout HIT POINTS 30 | Special Abilities St Recon [Roll twice for initiative once per round, choosing either roll, if any character with Recon in the same squad has line of sight = toanenemy) Stealth [If this character has cover, it does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets) — ; Special Abilities Evade (ii/hen hit by an attack fran a nonadjacent enemy, this character takes SS} no damage with a save of Il} Gunner +10 (Can combine fire with adjacent allies who have Mounted Weepon, granting +10 Damage) 7 | Rapport (Costs | less when in the sare +) squad as a character named Baron Fel) Squad Assault (+4 Attack while & allies with the same nome as this character — | 10 | | sce within & squares) | Twin Attack (Whenever the charecter | attacks, he makes | extra attack agains! aa” the sare tary a 1 gel) eas q i : Fa The ist Soundhon i¢ the (myporiat analog — Ss) of the Aanee’s olte Rogue Souadene, 2 +} a consisting of same af the dest pitts to 6 ae | ever grace fhe cocko of a TF fighter | Special Abilities Droid (Immune to critical hits: not subject tn commander efferts Melee Attack (Can attack only adjacent enemies] UD aL en ca Pa 50 || Special Abilities : Double Attack ((in his turn. this character can make | avtra attack =) | instead of moving) Br 16 |) crack Gunner +10 (Can combine fire with adjacent alligs who have Mounted Weapon: granting +10 Damage, The attack ao canal be prevented ur redirected) Ors from hardoned combat setts = a f= ms IF. WARS SS Joana! saowtrcopers stormed thraund the ley carmiiars af eter Birse like @ heavily armored Glzrara, 3) HEAVY STORMTROOPER ba a Ls x 20} Special Abilities Heavy Weapon (This character cant attack ray and move in the sama ten) eae @ . Attack mi +6 ) —_———" ee —, TET ~€)) reac name contains Leia is an adjacent ally and would take damage from an attack, this character can take the damage instead] Mighty Swing +20 [On its turn, if this character does not move, it gets +20 Damage against adjacent enemies) Stealth [If this character has cover, it does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets] Thrawn's Bodyguard [If Grand Admiral Thrawn is an adjacent ally and would take damage from an attack. this character can take the damage instead) ao ec arcane es ie coere but willing gh | Vader's descendant, particularly / @ Sandtrooper Officer Commander Effect Followers whose names contain Sandtrooper gain Deadeye (()n this character's turn, if it doesn’t move. it gets +{0 Oamage) and Squad Assault | (#4 Attack while 3 allies with the same | name as this cheracter are within & fhe officers of the Empire stationcd on Iatecine received snecial training aun! egeapcmtl fo areal Noe harsh desert emeirgnaent | * — (i red IM Ad opt ame, dew: Wirarts — Tear =" Commander EHect Hon-Unique followers within 6 squares ol this icter gain Accurate Shot [This character can attack an enemy with cover even if it's not the nearest enemy). pay Ry en ee ee ee ee Special Abilities Accurate Shot (Can attack an enemy with cover even if it's not the nearast enemy! Careful Shot +6 (On this cheracter’s turn, if he doesn't move, he gets +6 Attack! Deadeye (On this character's turn, if he doesnt move, be gets +10 Damage} Deadly Attack (Scores a critical hit on ar attack roll of natural {9 or 20) ae rengitindy iy eleciromaymenic ale CAT stride their largets unenralgle a we se \ \ ee ee ea ey aE @ fs a cote] Rr rar Purge Trooper © ZI s| BO Special Abit Dark Trooper (Counts asa character named Dark Trooper) ae S Melee Attack [Can attack only adjacent enemies] Density Projector (Ignores effects that force movement) dedi Hunter (+4 Attack and +10 Damage against enemies with Force ratings) Missiles 10 (Replaces attacks: sight 10 damage to target and to each character adjacent to that target; save Il] SCOUT THOOPER ON SPEEOER BIKE Hit Points Special Abilities Be) Aight (This cheracter ignores enemy oa, 4 7 ) characters, low obstacles, and pits ETENSE ae Wien move 0) Accelerate (This character can move up Pea to 24 squares if he does not attack Strafe Attack (As this character moves he can attack each enemy whose space he enters: this turn, this character cannot attack any enemy twice and cannot move directly back into @ space he has jus! left! oer oR) is] ee ert es DARK SIDE MARAUDER Special Abilities Melee Attack (Can attack only adjacent enemies) Force Powers Force 2 Sith Rage (Force |: +10 Damage on al attacks this turn) Nhs rota! wannior henge the Force ta his men winlent purposes. Sa CMG ee IMPERIAL GOVERNOR ral a a if y Hit Points Special Abilities Unique Ye Ooctrine of Fear (Enemy characters within & WCU r squares get —4 Attack) Commander Effect Lic l Allied commanders wilhin & squares gain Extra Attack [Un its turn. this character can make | cumulative extra attack instead Damage — of maving) “Tear wal beep the loca! systems m hing” Pe eed te Hit Points | Special Abilities eee Turn to the Dark Side (Replaces attacks: range 6: 20 damage tal target with a Force rating. The target can choose to negate this damage and | instgad make a save of Il: il the save | fails. the target joins this character's } sql ad until the and of the skirmish.) | Force Powers . | Force 3 | Force Push 1 (Force | repleres attacks: range: 6; 10 damage: push back target | square if Huge or smaller) Commander Effect Allies with. Force rating within 6 squares get +4 Attack against enemies | without a Force rating. lnyperiat iqewsitors force wea te enlace tine dart side or ale IMPERIAL KNIGHT Special Abilities Eortosis Gauntlet 9 [Whenever this character rolls (9 or better on & save when using Lightsaber Black against an enemy with a lightsaber, the enemy gets -20 Damage for the rest of the skirmish] Melee Attack: Double Attack Synergy (+4 Attack while an allied Imperial Kaight is within & squares} Force Powers Force 2 Lightsaber Block (Force |: When hit by a melee attack, this character takes no damage wilh a save af |l) The ling beteaen fiptt and dant irnevar tee Hise fiar He dormers! Rinigity to went ri a reserved, Gime Desigee Winirts la MeFi ae Wee = Special Abilities Cortosis Gauntlet {9 (Whenever this character rolls 4 or better on 9 save when using Lightsaber Black against an enemy with a lightsaber, the enamy gets #0 Damage for the rest of the skirmish) Melee Attack; Double Attack Synergy (+4 Attack while an allied Imperial Knight is within 6 squares) Force Powers Force 2 Lightsaber Black (Force |; When bit by a Melee attack, this character takes no damage with a save of ti) re eee eet a eae MARASIAH FEL Special Abilities Unique. Melee Attack: Double Attack Force Powers Force 2: Force Renewal | Force Alter (Force |: range B: any | enemy rerolls its last attack) Force Leap (Force: |: This turn, this character can meve through enemy characters without provoking allacks of opportunity) dedi Mind Trick (Force |, usable only on this character's turn: range 2: target living enemy i considered activated this round and cannot make attacks of apportunity this turn: save Il) Lightsaber Bloek (Force |: When hit by melee attack, this cheracter takes no damage with @ save af Il) Daughter of the Fyseror-in-ente Roan fel Aerasieh is both berutifel and cunming Em EM a Poe ol tte eee a) es eR Te Canning Attack (+4 Attack and #fl) Damage against an enemy who hes pot activated this round) Deadly Attack (Scores a criticel hit o7 en attack roll of natural (9 ar 20) Melee Attack (Can etteck only adjacent enemies} Stealth (If this character has cover, he does not count es the nearest enemy far an attacker Farther than § squares when choosing targets) Force Powers Force | Lightsaber Block (Force k When hit by & melez attack. this charecter takes no damage with a save of Il) With their oiotingiies beck armor the Thadew Shard served fire Emperne diving the Great Jed Purge ee em | er MT at) Special Abilities Cunning Attack (+4 Attack and (0 Damage against en enemy who has not activated this round) Double Attack (On his turn, this character can make | extra attack instead of moving] Melee Attack (Can attack only adjacent enemies) Poison +10 [+10 Damage to living enemy: save |l) Stealth (If this character has caver, he does not court as the nearest enemy {or on attacker farther than & squares when chonsing targets) CBr no DS) Reborn Shadowtrooper HIT POINTS ‘60 Special Abilities Melee Attack; Double Attack Cortosis Armor [+4 Defense against attacks with § alightsaber) | Invisibility (Cannot be targeted by nonadjacent enemies) Force Powers Force 2 Force Grip | [Force |, replaces attacks: sight; {0 damage) Force Lightning | (Force |, replaces attacks: range &; 20 damage] lightsaber Block (Force |: When hit by a melee attack. this character takes no damage with a save of Il] "Black armor? Nat again..""— Kyle Katarn Security Sandtrooper © 23 Charging Assault +10 [Replaces turn: Can move up to double speed, then make an attack at +10 Damage against an adjacent enemy] = Momentum [/f this character has moved this turn, it gets +4 Attack and +10 Damage against adjacent enemies] Stable Footing (Not slowed by difficult terrain or low objects) on Dewback HIT POINTS 70 Special bites Security and military forces often used dewbacks for patrols on the desert world Tatooine since ow Fs Special Abilities Draid [Immune to critical hits: not subject to commander effects) Missiles 70) (Replaces attacks: sight: 70 damage to target and to each character adjacent ta that target, save Il) This witimate dattle craig represents fhe Foynres aime fo creaia & Soyer shoney WES eS 2200S terest FH rites Cm Brom ites ree Moff Disra @ HIT POINTS| =o Special Abilities Imperial Triumvirate [Add +2 to the initiative roll except on arall of |, (This bonus stacks.)) Affinity (Non-Unique characters with Order § GG may be in your squad regardless of faction) Bribery (During setup. after seeing your opponents squad, you may add up to 10 paints of Fringe or Imperial characters to your squad. After setup, you may choose to select up to [0 points of your opponent's characters brought in through reinforcements instead of your original selection. These characters join your squad for the rest of the skirmish, are considered Imperial for the rest of the skirmish, and are set up in your starting area.) Rival (This character cannot be in a squad that contains any character whose name contains Pellaeon or Thrawn) Commander Effect If this character has line of sight to an enemy at the start of a phase, Imperial commanders in your squad (including this character) may not have their commander effects suppressed Imperial Sovereign iatidatly Special Abilities Melee Attack (Cen attack only adjacent enemies) Double Attack ((n his turn, this character can make | extra attack instead of moving) Palpatine’s Bodyguard (If @ character whose name contains Emperor Palpatine is af adjacent ally and would take damage from an attack. this character can take the damage instead) Force Sense (Force |, usehle only on this character's turn: Enemies lose J : i Stealth forthe rest of the round) f ry JX These excoptonaily brutal earrines trained y WI in derk-side Farce techaigues. commentated! AP H uy yy a fhe leapersal Arp! Ruane f Goo Sak 0m b=: Wars t= fier em dg Grodin Tierce's Clone Special Abilities HIT POINTS POINTS HiT POINTS} 70 L Imperial Triumvirate [Add +2 to the initiative roll except on a roll of |. (This bonus stacks.) Double Attack (On his turn, this character can = make | extra attack instead of moving] Rival (This character cannot be in a squad that contains any character whose name contains Pellaeon or Thrawn) Tactician +2 [Add +2 to the initiative roll except ona rall of |] DEFENSE | 17 Commander Effect Non-Unique followers get +2 Attack and +2 Defense, “st a clone? ls that whet you said Disra? I'm not li Imperial Knight Strike Team Leader Special Abilities HIT POINTS 100) Melee Attack; Double Attack Cortosis Gauntlet 18 (Whenever this character rolls {Bor better on a save when using Lightsaber Block against an enemy with a lightsaber, that enemy gets -20 Damage for the rest of the skirmish] Evade (When hit by an attack from a nonadjacent enemy, this character takes no damage with a save of Il] Rapport [Non-Unique Imperial Knight followers cost {less when in the same squad as this character) Synergy +4 [+4 Attack while an allied Imperial Knight is within 6 squares) Force Powers Force 2 Lightsaber Block (Force |: When hit by a melee attack, this character takes no damage with a save of {I] Commander Effect Imperial Knight followers within 6 squares gain Evade, Nightsister Mother Special Abilities HIT POINTS 80 Malee Attack; Double Attack Force-Attuned Reflexes (This character can make an attack of opportunity against enemies S with special abilities or Force powers that ignore characters while moving] Vongsense [Ignores Force Immunity of Yuuzhan Vong enemies) Force Powers Force 2, Force Renewal | Force Lightning 2 (Force 2, replaces attacks: range 6; 30 damage to | target and 2 characters adjacent to that target) Force Lightning 3 [Force 3, replaces turn: range 6: 40 damage to target and 2 characters adjacent to that target, Huge or smaller characters are considered activated this round: save {1.] Commander Effect Characters within 6 squares whose names contain Nightsister gain Force Renewal |. General Weir (oe) HIT POINTS 70 | Soc Abie Twin Attack Doctrine of Fear [Enemy characters within B Gsquares get -4 Attack) Opportunist +20 (+4 Attack and +20 Damage against an enemy who has activated this round) Stealth [If this character has cover, he does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets) Commander Effect Characters in your squad named Starm Commando gain Shields 2 (When this character takes damage, make 2 saves, each needing Il: each success reduces the damage dealt by |0) Band Twin Attack. Characters in your squad whose names contain Speeder gain Twin Attack. | "Weleame ta my Empire. Fis ie ees jot de and ew counter-Rebellion wil be bar Imperial Knight Master 28 Special Abilities Melee Attack: Double Attack Cortosis Gauntlet 18 (Whenever this character rolls 18 or better on a save when using 3 Lightsaber Block against an enemy with a lightsaber, that enemy gets ~20 Damage for the rest of the skirmish] Synergy [+4 Attack while an allied Imperial Knight is within B squares) Force Powers orce 3 Lightsaber Assault (Force |, replaces attacks: Make 2 attacks) Lightsaber Block (Force |; When hit by a melee attack, this character takes no damage with a save of |I) | Pbeseloms ol eis ag © Special Abilities HIT POINTS 100 Unique. Melee Attack; Double Attack Lightsaber Duelist [+4 Defense when attacked by an adjacent enemy with a Force | rating) Turn to the Dark Side (Replaces attacks: range 6: 20 damage to | target with a Force rating. The target can choose to negate this damage and instead make a save of Il: if the save fails, the target joins this character's squad until the end of the skirmish.) Force Powers Force 2. Force Renewal | Force Blast 3 (Force 3, replace attacks: sight; 40) damage and push back target 2 squares; save ll reduces the damage to 20) Force Sense [Force |, usable only on this character's turn: Enemy characters lose Stealth for the rest of the round) Lightsaber Block (Force |: When hit by a \ melee attack, this character takes no damage with a save of If} Unique (Counts as Mara Jade) Cunning Attack [+4 Attack and {0 Damage ] against an enemy wha has not activated this round) | Hand of the Emperor (Ibis character can spend her own Forte points ance per turn and spend Force points from a character vemed tmperar Palpatine ence per turn) Sniper (Other characters do nat provide cover against thes character's attack) Stealth (i this character has cover, she does not count as the nearest enemy for an ettarter farther than 6 squares when choosing targets) ‘Twin Attack (Whenever this character attacks, she makes | extra allact ageinst the game target} Force Powers Force 3 Blaster Barrage (Force |; replaces attacks Gem atteck each legal target once) Thrawn cr E Special Abilities Unique: Master Tactician (You automatically | chooga who gues first excegt on a roll of I} = 1 __ Commander Effect Allies gain Opportunist (+4 Attack and | +10 Damage against an enemy who has activated this round) At the end of this character's turn, 2 Damage | 10 | | alics within § squares of this character = rs may switeh position 4 1 | ¢ 5 b 7 | Tham was commdened 2 braland strategest | amor bis cnn penpals Aut wes ended for ly Bel i 1 freaking the Ghviss potey of ieotation’sm, & Tava +e ————— eel Special Ability Unique Imperial Knight; Pilet Cortosis Gewntlet (8 (Whenever this character rolls 1B or better on & save whan using Lightsaber Glock against an enemy with a lightsaber, the enemy gets 20 Damage lor the rest of the skirmish) Melew Attack: Double Attack Synergy (+4 Attack while en allied Imperia Knight is within & squares) Force Powers Force 4 Farce Push ? (Force 2. replaces attacks: range 6; 20 damege; push back target 2 Seg squares il Huge or smaller) Lightseber Block (Force t: When hit by 2 melee attack, this character takes po damage with a save af |i) Crewe me eM Po pa ra] bs | Special Abilities } Unique Emplacement (Cennot mave or be moved. Set ap anysherg on your hall af the battle map.) Evade (Whee hit by an ottect from a fonadjacent enemy, this character takes no damage with a save af Ml} | Force Powers | Force 3. Force Renewal 3 Force Lightning 3 (Force d, replaces turn: range 6; 40 damage to target and ? characters acjacent to thai target, Huge or smaller characters ere eensdered activated this round: save IL) Force Push 2 (Force 2, replaces. actors: range 6: 70 damace: push back target 2 squares (f Bega or smaller! Commander Effect | Characters in your squad cam spend Emperar Balnatine’s Force points, (A charecterstdlcealt | spend Force points rere than ete per turn ard can] combine its owe farce points ath Emperor Palpatine's.) 21 | 1] cee i Unique. Melee Attack Palpatine’s Bodyguard ((f a character whose name contains Emperar Palpatine is an adjacent ally and would take damage from an attack, this character <_ | tan take the damage instead) | 13 | | Loner (+4 Attack if no allies are within | G squares) ‘Twin Attack (Whenever this character | attacks, he makes | extra allack against the same target) | | Force Powers eect) || Fa Force 2 Force Sense (Force |, usable only on this character's turn: Enemies lose ) Steelth far the rast of the round) Special Abilities Unique Master Tactician |You automatically choose who goes first except on a ral of |) Ysalamiri (Characters within & squares cannot spend Force points. This character and characters within G squares cannot be tergeted by Force powers,] Commander Effect Hon-Unique followers within & squares get +3 Attack and +3 Detense Al the end of this character's turn, 2 allies within & squares of this cheracter may switch position, Se ea ne reverved. Rane Desiga: Wieards Special Abilities Unique (Counts as Darth Vader) Double Attack (lin his turn, this character ran make | extra attack instead of moving) Loner [+4 Attack if no allies are within B squares] Melee Attack |Can attack only adjacent enemies) Force Powers Forte 4 Force Grip (Force |, replaces attacks: sight: I0 damage) Lightsaber Riposte (Force |: When hit by a melee attack. this character can moke immediate attack against that attacker) Sith Rage (Foree | +l) Damage on al attacks this turnb Ba fe ew ei Desann © Special Abilities HIT POINTS cy Unique. Melee Attack: Double Attack Melee Reach 2 Deadly Attack [Scores a critical hit on an | attack roll of natural !9 or 20) Vicious Attack [Triple damage instead of double on a critical hit] Force Powers Force 2. Force Renewal | Force Lightning 2 (Force 2, replaces attacks: range 6; 30 damage to target and 2 characters adjacent to that target] Lightsaber Block (Force |: When hit by a melee attack, this character takes no damage with a save of Il] Lightsaber Throw | [Force |, replaces attacks: Attack | enemy within 6 squares] Sith Rage [Force |: +10 Damage on all attacks this turn] Commander Effect Non-Unique allies with a Force rating start the skirmish with +1 Force [+2 Force if their name contains Reborn). General Rom Mohe Special Abilities HIT POINTS 50 Unique. Twin Attack Damage Reduction 10 (Whenever this character takes damage, reduce the damage | dealt by 10. Attacks with lightsabers ignore this special ability.) Flight [Ignores difficult terrain, enemy characters, low abjects, and pits when maving) Missiles 20 (Replaces attacks: sight: 20 damage to target and to each character adjacent to that target; save II) Rapport [A character whose name contains Dark Trooper costs | less when in the same squad as this character] Commander Effect Oroids are subject to this effect: Allies whose names contain Dark Trooper get +4 Attack and gain Advanced Shields 2 [When this character takes damage, make 2 saves: each roll of 6 reduces the damage dealt by 10) “The Emperor is most pleased with your praject.” Vader Carnor Jax @ HIT POINTS| 130 Special Abilities Zs 4 Unique. Melee Attack; Twin Attack Cunning Attack [+4 Attack and +10 Damage against an enemy who has not activated this > round) Rival [This character cannot be in a squad that contains any character whose name contains Kir Kanas or Royal Guard) Force Powers Force 4 Anticipation (Force |; Reroll initiative once a round] ‘orce - 3 [Force 3, replaces attacks: jal sight; 30 damage] Commander Effect Allies whose names contain Shadow Stormtrooper gain fleet [Ifan adjacent ally would take damage from an attack, this character can take the damage instead]. Pe a — (130) @ (0 a , = Special Abilities Unique oe Force Powers Fores 4 Foree Lightning [force 2. replaces attacks: range G: 30 damage to | target and up te Z characters adjacent to that target! Force Renewal | (This character gets Force | each lime he activates) Force Storm (Force 2, replanes: attacks #0 damage to all adjacent cheracters) oie Commander Effect Characters in your squad con spend Emperor Palpatines Force points. (A character still cant spend Force points mare than once per Wwen and cant combine its own Force paints with Emperor Palpatines.] ee ea Ca Special Abilities Damage Reduction (0) (Whenewer this character takes damage. reduce the damage dealt by I. Attacks with lightsabers ignore this speccal ability) Mounted Weapon (Only allies with Mounted Weapon or adjacent allies with Gunner can combine five with this cheracter] Panetration (0 (Enemies Damage Reduction is reduced by (0 against this characters attacks) Rigid (Can't squeeze! Twin Attack |Whenaver this character attacks. it makes | extra attack against the same target) TE fighter cockpit suspended between two ove tart trasels, th tury tank” is an inenengint aod compart assault ohio ci gee aa ems Roan Fel, The True Emperor Special Abilities HIT PDINTSE SD) 4}, ther tert ase ck oe ue ZA) Camaraderie [An ally named Marasich Fel gains imperial Knight and Cortosis Gauntlet 17) Cloaked (lf this character has cover, he cannat be targeted by j _nanadjacent enemies) Cortosis Bauntlet 6 [Whenever ths character ralls 6 or better on a save when using Lightsaber Block against an enemy with a lightsaber, the enemy gets -20 Damage fr the rest ofthe skirmish] Rapport [Imperial Knight characters cost | less when in the same squad as this character) Rival [This character cannot be in a squad that contains eny character whose name contains Darth or Emperor] ‘True Emperor (At the end of this character's turn, choose an enemy commander within line of sight. That character's commander effect is suppressed until the start ofthis character's next ture: save I] Force Powers Force & Dark Temptation [Force |: 4 Attack and +20 Damage until the end cof this character's turn. At the end of that turn, make a save of Ib if this save fails, this character joins the opponent's squad until the end of the skirmish ) Lightsaber Block (Force |: When hit by a melee attack, this character takes no darmage with a save of Il] Commander Effect linperial Knight allies within 6 squares get +4 Attack and +10 Damage, | EEC CLs Ty hia ts | a t ‘ews STAR tote curred Gane deoge ¥. Special Abilities | Lmique. Melee Attack: Double Attack Alfinity: (A character whose name containg Sitss may be in your squad regerdiess of factien) D§em So Styte (Whenever this cheracter ts hel bya melee atteck. make a seve off fine success, this charerter can make am immediate attack ageinst thet eftecker) Force Powers Force 2. Force Renewal 1 Force Grip’ (Force |. replaces attacks: sight (Ddamage} Lightsaber Riposte: (Force |: When hit by amelee eiteck, this character can make an immediate attack against (hat attacker) Sith Rage (Fores [+f Damage on all attarss thes turn) Commander Effect Non-Unigue allies within B squares whose neme contains 20st gein Cunning Aktack (+4 Attack and +10 Damage agaiest a1 ery who hae mat activated the round} Special Abilities Unique Double Attack (On his turn, this character can make | extra attack instead of moving) Melee Attack (Can attack only adjacent enemies) Force Powers Force 4 Force Burst (Force 2, replaces turn: |) damage to all other characters within E squares) Sith Grip (Force 2. replaces attacks: sight; 20 damage! Sith Rage (Force |: +10 Damage on al attacks this turn) Co ee Aaa ce) eigen ppt Hey Meer VADER’S APPAENTICE, UNLEASHED Special Abilities Unique Melee Attack; Double Attack Force Powers Force 2: Force Renewal | Force Lightning 4 (Force 4. replanes attecks range 6: 50 damace to target. Huge or smaller characters are considered activated this round; save {6} Force Lightaing 5 (Force 5, repleced turn: range G; GD damaged target and 2 cheracters adjacent to that target Hoge or smaller characters are considered activated this round: save [6] ores Le id me gi a og eI) pee el | | Special Abilities Unique Melee: Attack: Double Attack Force Powers Force 4 Force Grip (Force |. replaces attacks: sight; 10 damage] Lightsaber Block \force 0: When hit by a melee attack, this character takes no damage with a save of |) Lightsaber Deflect (Force |: When hit by a noametee attack, this character takes no damage with a save of |) Commander Effect Once per turn, each follower within 6 squares may reroll | attack at +4 Attack and #1] Damege. If the result of the rerolled attack is B ines, the atteckng character is defeated es EaL edd ore DAATH VADER, UNLEASHED Special Abilities Unique Dark Armor (Whenever this character takes damage. he reduces the damage dealt by 00 with a save of ll Attacks with lightsabers ignore this special phility.) Melee Attack: Double Attack Force Powers Force 2 Force Renewal | Force Grip 4 (Force 4, reglaces attacks; sight 40 demagel Force Sense (Force |, usable only on this character's turn: Enemy cheracters lase Stealth for the rest of the round) Lightsaber Throw 5 (Force 5, replaces turn: Choose | enemy within line of sight, ignoring cover. Make 2 attacks against the chosen enemy and against each character adjacent to that enemy.) ws - SHITE ERE WE 2S roe re ws a Oris) Melee Attack (Can allack only adjacent anemies) Melee Reach 2 (Whan attacking, this character treats Enemies wp to ? Squares away a3 adjacent) Ereated rough 9 dart min of Fit alohemy and canning techaningy Miese mute gents are entirely ender the contra! of their master *, eee CFE luessfte nt 6 a. © staal coved Sen erg We Joruus C'Baoth [HIT POINTS) 120 Special Abilities Force Powers Force 2. Force Renewal 2 Force Lightning 3 (Force 3, replaces turn: range } 6; 40 damage to target and 2 characters adjacent to that target. Huge or smaller characters are considered activated this round: save Il.) Force Lightning 4 [Force 4, replaces attacks: range 6; 50 damage to target. Huge or smaller characters are considered activated this round; save I6) Force Detonate (When this character is defeated, each character within 4 squares takes 40 damage, save ll to reduce the damage to 20) Force Dominate (Force 2, replaces attacks: sight: Target living character takes an immediate turn under your contral, which does not count as an activation for the round: save ll. The target character cannot move this turn.] Commander Effect At the end of this character's turn, one follower yin ig Eb. sight may take an pedis en giana is defeate DAATH VADER, IMPERIAL COMMANDER Unique Melee Attack: Double Attack Hit Pints —@)) Special Abilities Defense — " Force Powers Force 5 Force Grip (Force |. replaces attacks: sight 10 damage} Lightseber Defleet (Force |: When hit by a nonmelee attack. this character takes no damage with a save af Il) Lightsaber Ripeste (Force !: When fit by a melee attack, this cheracter can make an immediate atterk against that attacker) @ lightsaber Sweep (Force |. repleces etters: Can attack each adjacent enemy once} Commander EHect Trooper followers get +6 Defense bre Ee] Ck DAATH VADER, et ee Special Abilities Unique Melee Attack: Double Attack Force Powers Force § Force Grip (Force |. replaces attacks: sight (0 damage) Lightsaber Defleet (Force |: When hit by a nonmelee attack, this character takes no damage with a save af Il) Lightsaber Riposte (Force t: When hit by a melee attack, this character can make en immediate attack against that attacker) Lightsaber Sweep (Force |, replecas attacks: Can attack each adjacent enemy once) Commander Effect Trooper followers get +6 Defense Cree et a ae Attack =~ f = Damage ( 40) Special Abilities Damage Reduction |0 [Whenever this character takes damage, reduce the damage dealt by 10. Adjacent enemies with lightsabers ignore this special ability.) Double Attack (Qn its turn, this charanter can make | extra attack instead of movingl firenades 20 (Replaces attacks: range G: 20 damage to target and to each character adjacent to thal target: save Il) Mobile Attack (Cen move both befare end after attacking! Mounted Weapon (Only allies with Mounted Weapon or adjacent ellies with Gunner can combene fire with this character Rigid (Cant squeeze) ihe dll-ferran Scout Freaseurt aus speed! and Francwer fr any lnoerial asset xy iy vi fat *% er ae en en | BLIZZAAD SCOUT 1 Unique Charging Fire (Replaces ture Can mowe up to [2 squares, then Damage Reduction | (Whenever this character takes damage, reduce the damage dealt by ID. Attacks with lightsabers ignore this special ability) Flanking Attack (Util the end of the round, an enemy altacked by this character has —4 Defense against allies with Mounted Weapon! Mounted Weapon ((Inty allies with Mounted Weapon ar adjacent allies with Gunner can combine fire with this character) Rapport (Characters whose name contains AT-8T cost ID less when in the same squad as this character] Rigid (Can't squneze) Twin Attack (Whenever this character attacks, it makes | extra attack against the same target) rir ea] | DAATH VADER, por lee | ae] iia Tes ©) Wee (72) aac) @) Special Abilities Unique Double Attack (Jn his turn, this character con make | extra attack instead of moving) Melee Atteck (This character can attack only adjacent enemies) Force Powers Force 4 Force Grip (Force |. replaces attacks: sight: 0 damagel Lightsaber Sweep |Force | replaces attacks: This character can attack every adjacent enemy once) Commander Effect Whenever an allied character without a Force rating gets a natural | on any rol, that character s defected and all other allies without a Force \.rating get +2 Attack (These bonuses stack | , fad > SA Ueto Mme a Cera a ret es) SCOUAGE OF THE JEDI Special Abilities Unique, Melve Attack: Dowble Attack Dark Armor (When this character takes damage, he reduces the damage dealt by ID wih a save of ll, Adjecent enerias with lightsabers ignore this special ability.) Diem So Style (Whenaver this character is hit by a males attack, make a cave of i. On a success, this character can make an immediate attack against that attacker) dedi Hunter (+4 Attack and #1) Damage against enemies with Forte ratings) Force Powers Farce 4 Lightsaber Riposte (Force & Whee hit by @ melee atiack, this character can make an immediate attack against that attecker) Lightsaher Throw ? (Force ?, replaces attacks: Choose | target enemy within renge 6, Make 2 attacks against that target) bebe ites mm iy Le a EMPEROR AOQAN FEL Special Abilities Unique. Imperial Kaight Cor Davee fl Whenever this charactor robs t q Lightsaber Block it areiry Gets f af the skarmish) [e's a Trap! (Enemies wilh Stealth within & squares lose Stealth) Nelee Attack: Trighe Attack Dpgortunist |=4 Attack end +8] Damage egainst an enemy eho has activated this | Synergy |r4 Attack while an alliad within G squares) arial Knight is Force Powers Force 4 Lightsaber Block |Foree |: When hit by a melee Btteck, this cheracter takes no damage with a seve of Il Commander Effect Adjac ant a Salyers gan Eadyguard (FF Oe mm eo veserrel. Gane Design: Wirueds A a ets tt eT | Special Abilities Damage Reduction (0 (Whenever this character takes damage, reduce the demage dealt by I. Attacks with lightsabers ignore this special ahility) Double Attack: Mobile Attack [Tan move both before and alter attacking) Mounted Weapon ([rly allies with Mounted Weepan or adjacent allies with Gunner can combine fire with this character] Net Guo (6 (Replaces ettacks: range G; target enemy end each character acjacent to thet target are considered activated this round: seve [6 negates. Huge and larger characters and characters with Maunted Weapon ignore this effect.) Rigid (Can't squeeze) ee es es ea) ey \ ae ty tl Pe eee) Triple Attack (On his turn, this character can make 2 extra attacks instead of moving Melee Attack (This character can attack only adjacent enerties! Force Powers Force o Lightsaber Sweep (Force |. replaces attacks This character can attack every adjacent enemy oncel ag BS | ee | ee eile! Special Abilities Uniqua Betrayal (In an attack roll of | against this character, the attacking enemy jains this characters squad until the end of the skirmish) Execute Order G6 (Cannot be targeted by cheranters with Order 68 Melee Attack Triple Attack (On his turn, this character can make 2 extra attacks instead of moving) Force Powers Force 6 Lightsaber Assault (Force |, replaces attacks Make 2 attacks) Sith Lightning 20 (Force ?. replaces attacks: range B: &0 damage) Commander Effect Your squed may include characters with Order G6. Se ee weet em er Darth Vader, Agent of Evil HIT POINTS 140 See iter Immediate Imperial Reserves 20 [If you roll exactly 2,72. or {7 for initiative, you can add up to 20 points of Imperial trooper characters to your squad, adjacent © to this character, immediately before your first activation of the round) Force Powers Force 2. Force Renewal | Master of the Force 2 Lightsaber Defense [Force |: When hit by an attack, this character tekes no damage with a save of II] Lightsaber Riposte [Force |: When hit by a melee attack, this character can make an immediate attack against that attacker) Lightsaber Sweep (Force |, replaces attacks: Can attack aach adjacent enemy once) Sith Rage 2 (Force 2: +20 Damage on all attacks this turn) Commander Effect Followers within 6 squares whose names contain Sandtrooper, Snawtroaper, or Stormtrooper gain Careful Shot +6 (On this character's turn, ifit doesn't move. it gets +B Attack) and Double Attack. mane Joe aN teeta Galen Marek HIT POINTS 140 a [Derense | 20 | | +4] 23e9 ba G6 Special Abilities Unique [Counts as a character whose name contains Vader's Apprentice] Melee Attack: Double Attack; Twin Attack fies ay (Mi if in en Imperial squad) [When this character damages a nore tinct ie with a targeted Force power, roll a 20)-sided die. On a roll of natural (9 or 20, that character is defeated.) Rapport [Juno Eclipse costs | less when in the same ‘squad as this character) Force Powers Force 2. Force Renewal | Door Shatter | [Force |. replaces attacks: range 6: Lede | door as open; it remains open for the rest Fre Ui Fre ees atk ree replaces range & dee tal target and 2 characters adjacent ‘to that tar SD Force mat [Force 3. fae ee a Move target large or smaller enemy adjacent to this character. Make an immediate attack against that enemy at +4 Attack and +40] Damage.) Force Repulse 4 {Force 4, replaces attacks: 40 damage to all characters within 4 squares; push back Huge or smaller characters to 5 squares from this ane ck aes When ity emebe stk ;: When hit by a melee attacl this character takes no damage with a save of Il) ET ECL TE ems o 7 | Special Abilities Unique. Pilot Melee Attack; Triple Attack Dark Armor (Whenever this character lakes damage. he redeces the damage dealt by 1D with a save ofl Attorks with lightsabers ignore thes special ability.) Djem So Style (Whenever this character is hit by @ males attack. make a seve of ll. Ona suncess, this cheracter can make an immeriate attack against that attacker) Force Powers Force 2. Force Renewal 1 Force Grip 2 (force ? replaces attacts: sight 20 damage) Lightsaber Refleet (Force 2 When hit oy a nonmelee gtteck. this character takes no damage with a save of ll and the attacker takes damage equal lo the prevented damage cave Commander Effect Allies within squares gain Extra Attack |[n ts turn, [his character cot make | cumulative extra attack ingtesd of meving). LOAD VADER Special Abilities Unga. Dark Armar (Whenever this cha ie he reduces. the damage 24 atiecks, he makes | extra attark Bye same targel} Force Powers Force 2 Force Renewal Force Leap (once |: This tora. this character cen move threugh enieny characters without provoking attecks al oppartunity Lightsaber Assavk (Force | replaces atacks Make ? attacks) lightseber Serep (Force L replaces attacks: Can attack tach adjanent esenty once) Master al the fore? [Mey spend Force points up to Ztmes ing eile tur) Ohermbelming Forex (Force |: This charecter's attecks cannot he prevented or redirected this turn) Sith Rage [Force |: +f] Demege oa all attacks this turn) Commander Effect Followers within & squeres gain Advastagesus Artack (HO emage agers! an enemy who has nat activeted this road) ST a BC e Eg rie Pe se) JED! HUNTER Special Abilities Qark Armor (When thes character takes damage, he reduces the damage dealt by 0 with a seve cf IL Adjacent enemies wah lightsabers ignore this special ability) Jedi Hunter (°4 Attack and I Damage against enemies with Fnree ratings! Merlee Attack; Triple Attack Force Powers Force 2 Force Grig Force |. replaces attacks sagt: [I damere| Foren Reeewal | (The: character gets Fores: | each time he activates) Farea Whirlwind (Force 2, replaces attacks: range & 7 damage ta tangel and each character adjacent to that target, save Il Lightsaber Block [Farce |: When bit by a meles attack, the: character takes no damage wath a cave cf |) Lightsaber Defect (Force | When hit by a nonmelee aliack, this character takes no damage with a save cf ff) Lightswber Stes [Force |, repleees attacks [an atiace each adjaceel enemy ence) rr 7 SS en Cer Darth Sidious, Sith Mastermind 100 HIT POINTS 150 Special Abilities Unique (Counts as Emperor Palpatine) as Melee Attack: Triple Attack Evade [When hit by an attack from a nonadjacent enemy. | this character takes no damage with a save of Il] a Jedi Hunter (+4 Attack and +10 Damage against enemies with Force ratings) Parry [When hit by a melee attack, this character takes ncdimaga with seve dhl) Rapport (A character whose name contains Darth Vader costs 10 less when in the same squad as this character] Synergy +4 [An ally whose name contains Darth Vader gets +4 Attack while within B squares of this character) Force Powers Force 3. Force Renewal 3; Master of the Force 2 Force Lightning 4 [Force 4, replaces attacks: range 8: ‘50 damage to target. Huge or smaller characters are considered activated this round: save 16.) Lightsaber Assault (Force |, replaces attacks: Make Zattacks) Sith Rage [Force |; +10 Damage on all attacks this turn) Commander Effect You decide who goes first each round regardless of initiative check, unless you roll al. Characters in your squad can spend Force points from this character. (A character still can't spend Force points more than once per turn and can't combine this character's The Phantom 144 [iT POONTS) 180 | ATTACK [+18 | . DEFENSE | 23 a] Special Abilities Unique wrt aot Dr Seis ond ror Palpatine) ri lee Attack: Double Attack; Twin Attack Affinity (May bein Sth a Imperial squad) Ambush (Cen mave end then make ellis attacks against | enemy who has not activated this round) Execute Order BB [Canna be targeted by harectrs with rder BB) Tactician +8 (Add +8 tothe in nara a The Phantom Menace [This character does nat count asa legal target for enemies farther than B squares away) Commander Effect Non-Unique allies within 6 squares gain Extra Attack. tive roll except At the end of this character's turn, ‘one non-Lnique ally may take an immediate turn, At the end of that turn, that character is defeated. DAMAGE | 20 | Force Powers Force 8. Force Renewal 2 Mester of the Force 2 Force Leap (Force |: This turn, this character can ‘move through enemy characters without provoking attacks of opportunity) Force Lightning 2 (Force 2, replaces attacks: range 6:30 damage to| target and 2 characters adjacent to that target) Force Lightning 4 (Force 4, replaces attacks: range 6:50 damage to target. Huge or smaller characters: ‘are considered activated this round: save IB.) Force Withdrawal (Force | useable only on this character's turn: Until the start of this character's nest turn or until he spends a Farce point he sains Force Immunity) Lightsaber: Deteee {Force |; When hit by an attack, this character takes no damage with a save of If} Lightsaber Riposte [Force When hit by a melee attack this character can make an immediate attack against that attacker) Sith Rage [Force |: This character-gets +10 Damage on all his attacks this turn] 6) 3/12 www.swwcanens.con A Pa Special Abilities Darth Vader, Legend of the Dark Side Force Powers Unique. Melee Attack Triple Attack Force 2. Force Renewal 2 Dark Armor (Whenever this character takes Master of the Force 2 damage, it reduces the damage dealt by 10 Dark Assault 2 (Force 2: If this character doesn't move this turn, he gets +4 Attack and with save fll Atacks withlightsabers SI Tamage on alli attacks this turn] ignore this special ability.) Force Grip 4 (Force 4, replaces attacks: sight; Jedi Hunter [+4 Attack and +10 Damage 40 damage) against enemies with Force ratings) Lightsaber Defense [Force |: When hit by an attack. this character takes no damage with a No Disintegrations (Damage dealt by critical cay of {|} hits cannot be increased. Commander effects Lightsaber Sweep [Force |, replaces attack: and special abilities that trigger based ona Can attack each jjacent enemy ance) Overwhelming Force 2 (Force 2: This crt itr thesttack number raed are Uvarwhelning Farce fore: hi suppressed.) redirected tis turn and specail hat trigger as a result of being hit by an attack a einsta bass bowecuiata when determining whether the attack) Commander Effect Once per round. after initiative is determined, you may remove one Unique allied commander to grant all other non-Unique allies +10 Damage far the rest f the round,

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