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In which way mobile devices of the Sony brand facilitates the daily life of
working people?
Theorical Framework
Sony Corporation was founded on May 7, 1946, under the
name of Tokyo Tsushin Kogyo Kabushiki Kaisha (Tokyo
Telecommunications Engineering Corporation). Its founders,
engineers Masaru Ibuka and Akio Morita, had the mission to
create innovative products that help fulfill the dreams of its
customers and it was.
Tokyo Tsushin Kogyo in 1958 had been established in Japan as
a leading manufacturer of burners, one of its first products.
That same year, the founders changed the company name to
Sony Corporation - an easier name to pronounce than help the
company in its global expansion. More than 50 years after its
start, Sony is an undisputed world leader in entertainment,
beginning with its electronics division consisting of products of
Audio, Video, Televisions, Information and communication,
electronics and other equipment. Extend its business divisions
Games, Music (Sony Music Entertainment, Inc.), Film (Sony
Pictures Entertainment), Insurance (Sony Life Insurance Co.,
Ltd.), and various other businesses.
Methodology
We will use a SWOT analysis to find the advantages and
disadvantages of this type of companies also used to analyze
the positive and negative points for an entrepreneur with
different types of electronic devices today devices.
Primary research
Surveys of employers who use this product in order to meet the
acceptance and opinion about better development in working through
these electronic devices
Interview with the Coordinator of Sales and Marketing of Sony Ecuador
Secondary Research
Investigate how these electronic devices have improved the framerate of
workers and the production methods
Investigate the cost of investment in Sony's electronic devices business
Possible Problems
Solution
Dates
May 8
May 14
May 24
May 29
Activities
Modifications
Make the theorical
framework
Find Problems and
solutions
Do a sample rough of
my surveys
Have an interview with
the
coordinator
of
sales and marketing
June 16
Investigate how
these electronic
devices have
improved the
framerate workers
July 17
July 20
August 3
August 15
August 21
By
Carlos Carrera and Bryan
Tutivn
Acknowledgements
This project is dedicated to Isabel for being always with us in good times
and bad
Contents Page
Executive summary.7
Introduction..8
Methodology..9
Main results and findings10-13
Analysis and discussion14-15
Conclusion and recommendation16
Appendix17
Bibliography18
Executive Summary
The aim of this study is to determine how the Sony electronic
devices improve the performance of the company and having
a higher rate of productivity
Introduction
The Sony company is formed and eventually grow into a more
than $60 billion global organization. Sony has the ability to
achieve the needed of the people and improve the technology
around our environment. The Sony company has been at the
cutting edge of technology for more than 50 years and they
have impact the environment around us positively. Further,
few companies are as well positioned to drive the digital age
into homes and businesses around the world for the next 50
years and beyond.
Today, Sony continues to fuel industry growth with the sales of
innovative and unique Sony products, as well as with the
companys convergence strategy. For example, VAIO
notebooks that raise the bar in both form and function, digital
cameras that capture pictures on a floppy disk, CD-R or
Memory Stick, MiniDisc recorders with a digital PC Link to
marry high quality digital audio with downloadable music,
DVD/CD multi-disc changers that playback both audio and
video, and Hi-Scan flat screen TVs that deliver near HDTV
picture quality through Digital Reality Creation (DRC) circuitry.
Besides, there is also some major product which
recommended by Sony such as 3D televisions, digital
cameras, home audio, VAIO notebooks and others.
Methodology
We want to improve the performance of companies using
electronic devices such as a large company is Sony, with
different types of devices have been developed to a larger
progress in the company
Sony Corporation is an international electronics and media
company with headquarters in Tokyo, Japan. Employing
167,900 people worldwide the company produces audio and
video products, televisions, information and communications
products, semiconductors and a wide range of other electronic
components (Sony Corp, 2010).
The main business strategy Sony pursues is product
differentiation. Sony has always distinguished itself from
competitors by claiming to give better products worldwide
thus Sony is able to charge a premium price in its market
(Vashisht, 2005, p.99).
10
Male
38%
Female
62%
Graphic 1: Gender
11
Age
15%
20-25
30%
26-35
36-45
46-56
22%
33%
Graphic 2: Age
Elaborated by Carlos Carrera and Bryan Tutivn
12
What the monthly income of workers in companies where the project is implemented
22%
1000-1500
11%
1500-2000
16%
2000-2500
2500-3000
more than 3000
33%
18%
13
Cost of purchase
Cost of maintenance
20000-70000$
Table 1 Cost
Strengths
What do you do well?
What unique resources can
you draw on? What do others
see as your strengths?
Weaknesses
What could you improve?
Where do you have fewer
resources than others?
What are others likely to see as
weaknesses?
threats
Could this have bad results in the
company?
Are workers properly Sony would
15
He also said that this year was going to do a little lower than
last year because the country Ecuador is going through a
recession year and safeguards or taxes have gone up and it
happens that the price rise a little but just with this changes
the Sony brand Enterprise remains one of the largest of
Ecuador.
The project has launched Sony is innovative and was widely
accepted in the market, sometimes risk can bring beneficial
results for the company where you work, workers where
companies apply this project have shown great improvement
and following further productivity, in short if you want to
16
17
Appendix
Interview Manager Carlos Zavala coordinator Sales and
marketing SONY Inter - American
Date: Friday August 21 2015 17:00
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