se [YANZ—PrAAMAZ
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Japan's culture; they travelled extensively
es
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pres Se ies
HERR AICAE & ‘Boal
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Bonus Skills
All ofthe following are Bonus Skills for
ta
Bugel:
Jojusu Juju
Kamajussu—Karumijutsu
Shinobi-utsuShurikenjutsu
Sumat Tanrojutsa
Fine Arts:
Acting Japanese Classics
Court Dance Popular Dance
Composition All Instrument Skills
Painting Poetry
Rhetoric
Ki Powers
Ki available to the Entertainers
are as follows:
Please Audience: A Focussed Power,
‘The Entertainer can increase the On and.
amount of coinage gained for a
performance by his effect number, The
Cutrent Ki score is reduced by the Effect,
Number used.
Imposed’ are equal to. half the Effect
Niner of the’ focunobg rll i tsed
against. Player Characters, or the full
‘limber Effece Namber against Nor-Player
Characters. In. combat the target saves
st Distractions in the usual manner
current Ki is reduced by the Effect
‘Number used
Memory: The Entertainer’s Ki is used
sa. HCS 0 remember 4 very impresie
line of poetry, apt quotation, stunni
Sint, ct. The GM sould csire that se
jower does contribute to the game
{in areal fashion and the furtherance of the
character's ends. Tor emmple’ sulle
quotation may be enough 10 sway the
Daimyo from an execution ordered in a
‘moment of anger
Performances
esfornmmces cin be of 79 kinds
igi ngrongi econ,
BEI given bythe nats oc panne
pees rehearsed dramas performed in a theatre
es: These gain
on and copp er plese 1 the ‘cfiec
Theatre performances: These are
performances of pieces that have to first be
learnt. The Gamemaster must assign 2 Task
Point value to specific works. These Task
Points can be accumulated daily by the
emerainer, with the oper skill oF
Seeraing of skills For exam iece of
Jramna might have 100 its 10
fe accomulaed wsing Acting and Court
Dance averaged. The Bia part of the same
drama will probably have 50 Task Points
to be accumulated with the Biwa
Individual dramas, and various parts in
them, must be learned separately.
‘These performances once leaned can
be performed at any time They will cara
‘the entertainer(s) moncy and On as follows:
“(loa Tsk Pots required 00) * Tol
Effect Numbers of Performers) Level of
Leader of Troupe in copper pieces
“They do, however cost money 1 sage
‘This equal dhe Tol of Performer’ eves
inc
‘he Gamcmater may aso. wish to
Impose an atbltery amount forthe hising
of the theatse, between I and 5 Silver
pleces is normal
Sleight of Hand: Entertainers can palm
small objects, ete with 2 Deftness Saving
Throw. The effect number, positive oF
‘negative, is subtracted from the viewer's
WIT ST. ‘The viewers only get a ST if they
are watching the entertainer closely t0 try
and see how it is being done.
Budo For Entertainers
Budo is earned from combat as usual, a5
‘well as from performances.
Roadside performances carn Budo
equal to 1x the Level of the Entertainer,
‘Theatre performances earn Budo
‘equal t0 .5 x'the Level of the Entertainer
Sleight of Hand earns Budo equal to
the Level of the Entertainer if used to
advance him significantly in the campaign,
axherwise I eens 1 xis Level in
Buc
Professional Summary Table
(Addition)
Entertainer
Initial Skills
Acting;
Choice of two from: Court Dance, Popular
Dance, Japanese Classics, Composition,
Biwa, Fue, Hichiriki, Kot, Samisen, San-Ko,
Painting, and Rhetoric;
Choice of one Practical Art,
Choice of two Bugei
Initial Goods:
‘A weapon for each Buge!
Notes:
Buke choosing this Profession lose half
their Initial On
Attribute Modifiers
STR +5
DET +10
SPD +10
HLA +0
WT +10
WL +0
Hit Point Die
1D6
ACRITEAOOIIA 25