You are on page 1of 3

XSchool Administrators Technology Leadership Self-Assessment Survey: Leading Instruction

with New Technologies (Chapter 2)

Directions: Please respond to each item by circling a number from 1 to 5, where 5 = strongly

agree; 4 = agree; 3 = neutral; 2 = disagree; 1 = strongly disagree.

This survey is based on National Education Technology Plan (NETP) Goals 1 and 2

(NETP 1.0 to 1.4 and NETP 2.0 to 2.5) and National Educational Technology Standards and

Performance Indicators for Administrators (NETS.A) Standard 2 (NETS.A 2.a, 2.b, 2.c, 2.d, 2.e).

5 = strongly agree (SA); 4 = agree (A); 3 = neutral (N); 2 = disagree S S


A N D
(D); 1 = strongly disagree (SD) A D

1 I empower students to be meaningful participants in a globally 2


5 4 3 1
networked society (NETP 1.0). X

2 I encourage my states department of education to use technology in 4


5 3 2 1
implementing standards in all content areas (NETP 1.1). X

3 Universal Design for Learning (UDL) principles are the basis for X
5 3 2 1
technology-based learning resources (NETP 1.2). 4

4 I support the availability of online and blended online/in-class courses 5


4 3 2 1
for all students (NETP 1.3). X
5 = strongly agree (SA); 4 = agree (A); 3 = neutral (N); 2 = disagree S S
A N D
(D); 1 = strongly disagree (SD) A D

5 I encourage the use of digital age tools to improve the science,


5
technology, engineering, and mathematics (STEM) skills of all students in 4 3 2 1
X
my school or district (NETP 1.4).

6 In our district or school, we assess what matters in order to improve 1


5 4 3 2
instruction (NETP 2.0). X

7 In our district or school, assessment data is used to give timely and 1


5 4 3 2
actionable feedback on student performance (NETP 2.1). X

8 We use technology in our school or district to improve both formative 1


5 4 3 2
and summative assessments (NETP 2.2). X

9 In order to motivate learners in our school(s), we use embedded


assessment technologies, (NETP 2.3) such as:
(a) simulations; 1
5 4 3 2
X
(b) virtual worlds; 1
5 4 3 2
X
(c) augmented realities; 1
5 4 3 2
X
(d) gaming; 1
5 4 3 2
X
(e) cognitive tutors; 5 4 3 2 1x
(f) online collaborations. 5 4 3 2 1x

10 Universal Design for Learning (UDL) principles are the basis for many 4
5 3 2 1
assessments of what all students need to learn (NETP 2.4). X

11 Student privacy is ensured when assessment data is shared with key 1


5 4 3 2
stakeholders in order to improve learning (NETP 2.5). X

12 I empower my teacher colleagues to take risks with technology in order 5


4 3 2 1
to improve instruction (NETS.A 2.a) X

13 As I model the use of emerging technologies in my school or district, I 5


4 3 2 1
also promote their use in learning (NETS.A 2.b). X
5 = strongly agree (SA); 4 = agree (A); 3 = neutral (N); 2 = disagree S S
A N D
(D); 1 = strongly disagree (SD) A D

14 Instruction in our school or district is enhanced by advances in


technology in order for it to be (NETS.A 2.c):
(a) learner centered; 3
5 4 2 1
X
(b) differentiated; 3
5 4 2 1
X
(c) fully accessed by special education students; 3
5 4 2 1
X
(d) fully accessed by students in rural areas; 3
5 4 2 1
X
(e) fully accessed by students in low socio-economic households; 3
5 4 2 1
X
(f) fully accessed by English language learners (ELLs); 3
5 4 2 1
X
(g) fully accessed by gifted students. 3
5 4 2 1
X

15 I ensure that new technologies are researched and implemented where 1


5 4 3 2
appropriate across the curriculum (NETS.A 2.d). X

16 I practice digital age collaboration by participating in professional


online learning communities (NETS.A 2.e):
(a) locally; 5
4 3 2 1
X
(b) statewide; 5
4 3 2 1
X
(c) nationally; 5
4 3 2 1
X
(d) globally. 5
4 3 2 1
X

V. E. Garland and C. Tadeja, 2012

You might also like