Professional Documents
Culture Documents
Practical Animation
Steps
GustavoPatow
IMAE UdG
Character
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Scene
Scene to export
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Boulder
Export
(LDView)
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Export (II)
Character:.3ds
Boulder:.3ds
Scene:.stl (?)
Export (III)
ThiscanalsobedonewithaBlenderextension:
https://wiki.blender.org/index.php/Extensions:2.6/Py/Scr
ipts/ImportExport/LDRAW_Importer
Simplyfollowtheinstructions
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Import @ Blender
Becarefulwiththegeometryexplosion!!!
THE CHARACTER(S) 10
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Before we start
Hat
Head Body
Leftarm
Rightarm
Righthand Lefthand
RightLeg Pelvis
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LeftLeg
Hierarchy Pelvis
Right Bag(not
Head Leftarm
arm shown)
Right
Hat Lefthand
hand
Whip
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Pivot Points
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Tricks
Ifyouhavemanypartsofapiece(e.g.,thearm)
selectallofthem
(shift+leftclickontheoutliner,itissafer)
join themall(ctrl+j)
VERYIMPORTANT:Beforeproceeding,be
completelysurethatyoufinishedwiththe
hierarchyand thepivotpoints.
Blenderdoesntlikelatechanges 26
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THE SCENE 27
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Addaplane
Add some impostors (shift+a)and
positionit
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Texture it Gotoeditmode(tab)and
unwrapthetexture(u)
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Important:youveonly assignedtexturecoordinates,notatexture!
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And voila!
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Timecursorshouldbeatframe1(0inourstoryboard)
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Thestoryboardsaysframe12sohereitis!
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(Stilldontworryabout
Next stop: Frame 72 thecamera)
Gotoframe72,positionthecharacter,and
keyframe it(notthewholescene,onlyIndy)
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Frame 73 is a change of
camera
Gotoframe72 andcarefullypositionthecamera
Addakeyframe (i)forthecamera
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Camera change
Twoways:
suddenlymovefromoneframetothenextone
Requiressettingacamerakeyframe atframen andframen+1
Usetwocamerasandshoottwopiecesofanimation
Thenstitchthemtogetherwithsomeexternaltool
HereIusedthefirstone
BecauseitiseasyandBlenderuseslinearinterpolation
Othertools(e.g.,3DStudio)requiremorecomplexsetups
becausetheyuseothertypeofinterpolation(e.g.,Bezier)
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Lighting tricks
Ambientlightingisbad
Makesyourobjectslookdull
Mayseempracticalforarealisticanimation,
itisnot!
Useavery lowvaluefortheambientlight
Ifyouwantabitofintelligentlighting,createa
verylowenergylamp,putitnearthecamera,
andmakethelampchildofthecamera
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Filler light
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Final render!
And Enjoy!!!
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PICKING OBJECTS UP 67
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Armatures
AreafundamentalBlendertechnique
Theyaretheskeletalanimationbasis
Averygoodtutorial:
http://www.cgmasters.net/freetutorials/blendersarmatureda
crashcourse/
Anothergoodtutorial:
https://www.youtube.com/watch?v=FlxPCUJb8
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Asimplertutorial
http://www.youtube.com/watch?v=xTp_f_u8Nl0
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Quitesimple!;)
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Asimpletextbasedexplanation:
http://www.harkyman.com/2009/10/23/how
topickupanddropanobjectinblender/
Reallycoolstuff! 82
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