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 Ridgewood  Ave  

Daniel  Mamo  
 
Hopewell,  NJ  08525  
    danieljmamo@gmail.com  
  (609)  610-­‐0342  
     
SUMMARY    
 
Software  
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   Autodesk  Maya  
 Passionate  gamer  that  enjoys  working  with  a  team  to  make  creative      
and  innovative  games.      
 Focused  in  Environment  Art,  creating  areas  and  models  to  help  bring     Photoshop  
scenes  to  life.      
 Seeks  to  be  a  valuable  team  member  of  a  group  that  enjoys  working     Zbrush  
   
together  to  create  something  different  and  unique.  
 Unreal  Editor  3  
 
   
EDUCATION     UDK  
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Full  Sail  University,  Winter  Park,  Florida   2008  -­‐  2010   Crazy  Bump  
Game  Art,  Bachelor  of  Science    
xNormal  
 
EXPERIENCE   Alienbrain  
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General  Artist   January  2010  –  May  2010   MS  Office  
Razing  Ancients  by  Duck  ‘N  Cover  Productions    
(1  Producer,  8  Artists,  6  Programmers)  

 Modeled  and  textured  many  assets  for  the  game,  following  an  instructed     Hobbies  
pipeline  so  integration  of  the  assets  went  smoothly  into  the  game.    
 Created  and  conceptualized  the  designs  for  the  main  character  as  well  as   Video  Games  
the  antagonist.  (The  Ancient)    
 Animated  the  player  as  well  as  the  Ancient,  following  the  12  principles  of   Playing  Guitar  
animation  to  breathe  life  into  both  characters.    
 Animated  several  ‘in-­‐game  cut-­‐scenes’,  such  as  the  falling  tree,  the   Drawing  
destruction  of  the  player’s  house,  and  the  Ancient’s  giant  moving  arms.    
Driving  
OTHER  EXPERIENCE    
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 I  grew  up  in  a  traditional  arts  background,  practicing  with  many  


different  mediums  such  as  acrylic  paint,  charcoal,  pastels,  water-­‐color  
and  more;  however  I  have  the  most  experience  in  traditional  pencil  
drawings.    

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