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Animation Material Room and Rendering Keyboard Shortcuts Main Interface and Pose Room Installation and Pose

Material Room and Rendering Keyboard Shortcuts Main Interface and Pose Room Installation and Pose Room
To Start To End Previous Next
Scrubber Drag to preview Current Frame Animation Controls Next Keyframe Display
Material Room Render Settings Dialog (FireFly Renderer Selected)
ACTION MACINTOSH WINDOWS
Figure Style Hidden Shortcuts
Editing Tools Tool Name CurrentFigure Menu
Frame Frame Animation File Menu Use Document Style Shift-Ctrl-0 Alt Ctrl-0 Pose Mode 1 1 Manipulate scene objects Drag to reposition and
Stop Play frames or set new time Total Frames Previous Keyframe Controls customize interface.
Select Render Engine FireFly Render Options
New z-N Ctrl-N Silhouette Shift-Ctrl-1 Alt Ctrl-1 Body Mode 2 2 Select Actor Menu Document Mini Camera Controls
Open z-O Ctrl-O Outline Shift-Ctrl-2 Alt Ctrl-2 Camera Mode 3 3 Double-click name to Select figures, body parts,
Material Picker Choose between the Specify your desired open/close tools Name Quickly adjust your current camera
Select Object Material Menu Shader Nodes Close z-W Ctrl-W Wireframe Shift-Ctrl-3 Alt Ctrl-3 Light Mode 4 4 Room Tabs props, cameras and lights
Document Menu Select an objects Modify the base node by FireFly, Sketch or FireFly settings including Save z-S Ctrl-S Hidden Line Shift-Ctrl-4 Alt Ctrl-4 Rotate Tool r r Switch rooms by
Window Select an object material adding as many nodes as you Quality Settings Preview render engine motion blur, depth of Save As Shift z-S Shift Ctrl-S Lit Wireframe Shift-Ctrl-5 Alt Ctrl-5 Translate/Pull Tool t t
clicking these tabs External Library Pop-Up
in your scene wish from different categories Select auto or manual, field, and toon outline Print z-P Ctrl-P Flat Shaded Shift-Ctrl-6 Alt Ctrl-6 Scale Tool s s
then choose your Quit z-Q Ctrl-Q Cartoon w/ Lines Shift-Ctrl-7 Alt Ctrl-7 Chain Break Tool l l
Smooth Shaded Shift-Ctrl-8 Alt Ctrl-8 Twist Tool w w Library Palette
Cycle Entire Animations Add Keyframes Node Options Menu settings including Embedded Library shown,
Edit Menu Texture Shaded Shift-Ctrl-9 Alt Ctrl-9 Translate In/Out Tool z z
Toggle looping of animation frames on/off Delete Keyframes Add, remove, and select raytracing, cast shadows Render Dimension 32-bit mode only
Time Line nodes using this menu
Undo z-Z Ctrl-Z Taper Tool p p
and texture filtering Redo Shift z-Z Shift Ctrl-Z Element Style Color Tool c c Choose your desired
Skip Keyframes Toggle frame dropping during playback on/off
Cut z-X Ctrl-X Use Figure Style Opt z-0 Shift Ctrl-0 Camera Cursor Opt key while dragging tool Alt key while dragging tools render size
Materials Library Copy z-C Ctrl-C Silhouette Opt z-1 Shift Ctrl-1 XY Translate Camera Spacebar drag in window Spacebar drag in window Document Window Options
Animation Palette Current Frame Tab Current Timecode Move Open Add/Delete Current Display Options Available in the Material Paste z-V Ctrl-V Outline Opt z-2 Shift Ctrl-2 Z Translate Camera z-Spacebar drag Ctrl-Spacebar drag
Click for a popup menu with options
Position of Keyframe by Graph Keyframes Frame Set options in timeline and interpolation roomallows you to save General Preferences z-K Ctrl-K Wireframe Opt z-3 Shift Ctrl-3 Pivot Camera Opt-Spacebar drag Alt-Spacebar drag
Frame Rate for shadow mapping, texture
Animation Keyframe Palette and use materials
Hidden Line Opt z-4 Shift Ctrl-4 Axis Constraint Shift-drag camera tools Shift-drag camera tools Camera Controls loading and collision settings
Restore Lit Wireframe Opt z-5 Shift Ctrl-5 Reset Focal Opt-click Focal Alt-click Focal
Element z-E Ctrl-E Flat Shaded Opt z-6 Shift Ctrl-6 Reset Scale Opt-click Scale Alt-click Scale
Total Frames Figure Shift z-F Shift Ctrl-F Cartoon w/ Lines Opt z-7 Shift Ctrl-7 Reset Roll Opt-click Roll Alt-click Roll Quick Scale Right-Click Context Menus
Click in all number windows to enter new values Connectors Lights Shift z-L Shift Ctrl-L Smooth Shaded Opt z-8 Shift Ctrl-8 Reset Desktop Color Opt-click Desktop Alt-click Desktop Allows you to quickly
See how nodes are connected Select and modify figures, actors,
Frame Camera Shift z-E Shift Ctrl-H Texture Shaded Opt z-9 Shift Ctrl-9 Reset Param Dials Opt-click Param Dials Alt-click Param Dials resize the render to a lights, cameras, and more by just
Rate and how they interact to All z-A Ctrl-A Lights On/Off Opt-click Lights Alt-click Lights
quarter or half size.
produce the final material Tracking System Color Picker using Color tool/pickers Opt-click Picker Alt-click Picker right-clicking on them.
Settings This Element/All Elements  Memorize Bounding Boxes Only Shift-z A Shift Ctrl-A Specular Color change using Color tool Cmd-click Color tool on figure part Ctrl-click Color tool on figure part
Add/delete keyframes based on setting Element Opt z-E Alt Ctrl-E Fast Tracking Shift-z X Shift Ctrl-X Layout Switcher Display Tools Opt-clickDisplayTools Alt-clickDisplay
Figure Opt z-F Alt Ctrl-F Full Tracking Shift-z C Shift Ctrl-C Layout Switcher Edit Tools Opt-clickEdit Tools Alt-clickEdit Tools Render Menu
Lights Opt z-L Alt Ctrl-L Clear Memory Dots Opt-click occupied dot Alt-click occupied dot Choose a render engine
Interpolation Control Draft/Final Mode Camera Opt z-H Alt Ctrl-H Guides Cycle thru elements Up/Down Arrows Up/Down Arrows
Sets transition between frames as Spline, Wacros Move the slider back and All Opt z-A Alt Ctrl-A Ground Plane z-G Ctrl-G Play Animation Return Enter
Window Size Control
Linear, Constant or Break Spline Easy access to forth to your preferred Stop Animation Return Enter Render
quality level Restore Defaults Render Now Figure Menu Render Menu Step Thru Frames Right/Left Arrows Right/Left Arrows Render your scene
complex materials Restore default Click this button to Drop To Floor z-D Ctrl-D Render z-R Ctrl-R Advance Thru Keyframes Tab Tab Studio Color Picker Dots
Element Animation Palette Timeline Displays frame or Render settings render your image Hide Figure z-H Ctrl-H Area Render Opt z-N Alt Ctrl-N Retreat Thru Keyframes Shift-Tab Shift-Tab Change the display colors for
List Scoll timecode d
 epending on choice in options Anti-alias doc window Opt z-R Alt Ctrl-R Interrupt Flyaround Mouse click Mouse click Light Controls the Background, Foreground,
Bar Object Menu Render Settings z-Y Ctrl-Y Flyaround Rotate Mouse Right/Left Mouse Right/Left
Shadow and Ground
Properties z-I Ctrl-I Render Dimensions Shift z-Y Alt Ctrl-D Flyaround Pitch Mouse Up/Down Mouse Up/Down
Lighting Controls Shader Tree Window Materials z-U Ctrl-U Flyaround Zoom z-Mouse Up/Down Ctrl-mouse Up/Down Parameter and Properties Palette
Choose between simple Sketch Designer Display Menu Flyaround Pause/Resume Hold Down Spacebar Hold Down Spacebar Access an elements properties
Display Controls Depth Cued Shift z-D Shift Ctrl-D Animation Menu Move Selected Keyframes Drag selected frames Hold Down Spacebar and parameters
or advanced mode
Hierarchy List Play Range Interpolated Frames Keyframe Sound Keyframe Walk Designer Camera Controls
Show/Hide Bkgrd Picture Shift z-B Ctrl-B Make Movie z-J Ctrl-J Copy Selected Keyframes Option-click drag Alt click drag
OpenGL Preview Drawing Opt z-O Alt Ctrl-O Paste Selected Keyframes z-V w/frames selected Ctrl-V w/frames selected
Displays all figure elements, Sets range of Automatically created Created by When imported, Scroll bar Set Walk Style Adjust Secondary SreeD Preview Drawing Opt z-S Alt Ctrl-S Window Menu Duplicate Selected Keyframes Opt-drag selected frames Alt-drag selected frames Display/Tracking Buttons
lights and cameras frames shown by Poser changing sound is displayed Blend style Walk Motion Show/Hide Animation Palette Shift z-V Shift Ctrl-V Select Graph Range Click-drag in Graph Click-drag in Graph Select tracking modes ( Box, Fast or
in playback elements above Play Range ingredients Use Tweaks to fine Camera Views Show/Hide Graph Shift z-G Shift Ctrl-G Increase/Decrease Selected Range Shift-drag in selected graph range Shift-drag in selected graph range Display Controls Full)and toggle depth cueing a nd
Walk Preview to create walk tune components of Render Settings Switches to render settings
Main z-M Ctrl-M Show/Hide Libraries Shift z-B Shift Ctrl-B Create Graph Marker(s) Click in graph display Click in graph display shadows on/off
Animation Palette Layers Tab chosen walk style Make Movie Realtime Preview Options From Left z-; Ctrl-; Show/Hide Walk Designer Shift z-W Shift Ctrl-W Move Graph Marker(s) in time Drag selected graph range Drag selected graph range
From Right z- Ctrl- Show/Hide Camera Controls Shift z-R Shift Ctrl-R Move Graph Marker Vertical z -drag selected marker Ctrl-drag selected marker Memory Dot Type
Start/End Frame Format Time Span From Top z-T Ctrl-T Show/Hide Preview Styles Shift z-U Shift Ctrl-U Duplicate Graph Marker(s) Opt-drag selected graph range Alt-drag selected graph range Pop-up Control
Current Layer
Set start and end framesfor Select your Displays your From Front z-F Ctrl-F Show/Hide Editing Tools Shift z-T Shift Ctrl-T Delete Graph Marker(s) Delete key Delete key
Choose from Pose, Memory Dots
Select layers from the desired movie movie runtime Face Camera z-= Ctrl-= Show/Hide Light Controls Shift z-I Shift Ctrl-I Delete Object (figure or prop) Delete (selected object) Delete (selected object)
Camera and UI Dots Area Render New Render Window Pan Render Wipe Animation Controls
pop-up menu each animation layer Posing Camera z-, Ctrl-, Show/Hide Memory Dots Shift z-M Shift Ctrl-M Delete Object (no undo) Shift-Delete (selected object) Shift-Delete (selected object)
output format and total Left Hand Camera z-[ Ctrl-[ Show/Hide Parameter Dials Shift z-N Shift Ctrl-N Maintain Selection in a Document Window Shift-Click Shift-click Click and drag the box Creates a separate Allows you to pan back and Allows you to scrub back
New/Delete frames Right Hand Camera Ctrl-] Show/Hide Animation Controls Shift z-P Shift Ctrl-P over part of your scene to window of your render forth when the image is bigger and forth between your
Add and remove Renderer z-]
render just that area than the render window latest renders
Current Layer Only Dolly Camera Ctrl-/ Show/Hide Hierarchy Editor Shift z-E Shift Ctrl-E
Installation
z-/
animation layers Select render SYSTEM REQUIREMENTS
Temporarily exclude engine Frame Rate Flyaround z-L Ctrl-L Show/Hide Joint Editor Shift z-J Shift Ctrl-J
Windows: Windows 8, 7, Vista or XP (64-bit OS required for 64-bit installation) | 1.3 GHz Pentium 4 or newer, Athlon 64 or newer (1.65 GHz
other animation  Specify your Show/Hide Talk Designer Shift z-K Shift Ctrl-K
layers from playback Layers Display desired frame Document Style Show/Hide Python Palette Shift z-O Shift Ctrl-O or faster recommended) | Windows Internet Explorer 7 or newer | Hosting plugins require a valid English language installation of their respective
host application: Maxon CINEMA 4D R10-14 (64 & 32-bit), Autodesk 3ds Max 2010-2014 (64 & 32-bit), Autodesk Maya 2010-2014 (64 & 32-bit),
For Windows: For Macintosh:
Visualize and directly edit  Antialias rate Silhouette z-1 Ctrl-1 Show/Hide Tool Titles z- - Ctrl - -
Smooth jagged- Preset Sketches Sliders Outline z-2 Ctrl-2
Newtek Light Wave 3D* 1. Read the EULA. 1. Read the EULA.
individual animation layer settings Mac: Mac OS X 10.6, 10.7 or 10.8 | 1.5 GHz Intel Core processor (Core 2 Duo or faster recommended, 64-bit CPU required for 64-bit support) | Read and agree to the Poser End User License Agreement (EULA). Read and agree to the Poser End User License Agreement (EULA).
looking edges Choose from several preset Adjust the sliders Wireframe z-3 Ctrl-3
Layer Name styles in the popup menu, or to create unique Hidden Line z-4 Ctrl-4 Hosting plugins require a valid English language installation of their respective host application: Maxon CINEMA 4D R10-14 (64 & 32-bit), Autodesk
2. Insert DVD. Insert the Application DVD into your DVD drive. 2. Insert DVD. Insert the Application DVD into your DVD drive.
Maya 2010-2014 (64 & 32-bit), Newtek Lightwave 3D*
Individually name animation Blend In/Out Frames create and save your own presets sketches. Customize Lit Wireframe z-5 Ctrl-5
The Install Poser dialog window automatically appears. Double-click icon to open the DVD window.
layers and include or hide Fade animation layer effects 2D Motion Blur Flat Shaded z-6 Ctrl-6 Common System Requirements:1 GB system RAM (4 GB or more recommended) | OpenGL enabled graphics card or chipset recommended
them in animation playback in and out Adds 2D motion
blur to animations. Sketching
sketch styles for
objects, background,
Cartoon w/Lines
Smooth Shaded
z-7 Ctrl-7
Ctrl-8
(recent NVIDIA GeForce and ATI Radeon required for advanced real-time preview features) | 24-bit color display, 1440 x 900 minimum resolution |
3 GB free hard disk space (6 GB recommended) | DVD-ROM drive | Internet connection required for Content Paradise | Adobe Flash Player 11 or
QUICK 3. Click on the Install Poser button.
The installer guides you through the i nstallation options.
3. Double-Click on the Install Poser icon.
This will launch the installer application.
REFERENCE
z-8
Walk Path While a sketch is drawing, click and edges newer | Adobe AIR (external library)
Composite Method Drag 2D walk path Add 3D motion blur Texture Shaded z-9 Ctrl-9
4. Choose Installation Location and Type. 4. Verify Installation Type and Install Location.
anywhere on the screen to stop
Move Up/Down
Reorder animation layers
Replace or combine animation to alter direction using the Render
Settings dialog the rendering
* Go to poser.smithmicro.com for info
CARD Normally, you would choose Full Install. Normally, you would choose Easy Install.
effects with subsequent layers 5. Click the Install button to proceed with installation. 5. Click the Install button to proceed with installation.
Resolution poser.smithmicro.com 2013 Smith Micro Software, Inc. All rights reserved. Poser is a trademark of Smith Micro Software, Inc. All other trademarks are the property of their respective owners. Licensed product. ALA31021268
6. Register. We encourage you to register this product with Smith Micro. 6. Register. We encourage you to register this product with Smith Micro.
Palettes and Controls Palettes and Controls Cloth Room and Setup Room Hair Room and Face Room

X=Side/Side Twist Tool Translate In/Out Taper Color View Magnifier Direct Manipulation Current Group Menu
Talk Designer Camera Palette Y=Up/Down Light Controls Edit Palette Twists element Moves element Scale one end Picks color Zooms in-out of Visually translate, Morphing Tool Cloth Room Hair Room Select the hair group Face Shaping Tool
Input Files Z=In/Out Light Position around its center In/Out of element from selected scene without rotate, and/or scale Document Select Simulation Menu Dynamic Controls
Cloth Collision Objects Hair Styling Tool you wish to work on Hair Growth Group Tools
Drag to set light Exaggeration Controls This editing tool appears in the
Specify a sound file and add element affecting camera elements Adjust Morphing Window Each Poser scene can Cloth dynamics control Create, name, edit, and Morphing Tool
Select position in studio The Cloth Collisions Objects dialog Editing Tools Hair Room and opens the Hair Document
optional transcript text Camera Menu Face Camera Light Options Custom Morph Tool sensitivity have multiple cloth how dynamic cloth allows you to select objects for the Style Tool palette when selected delete hair groups Directly manipulate Add Pin
Menu Allows you to name and Editing Tools Window
Choose camera Zooms to face Add Light simulations behaves during animation cloth to collide against, and cloth facial expressions Pin vertices in place to
Viseme Map File Select light create a new morph Clear Morphs using Morphing tool
Maps speech sounds to or view Left Hand Camera collision settings. Dynamics Controls prevent further modification
options Right-Click Click this button to erase your
facial expressions Zooms to left hand Action Buttons Hair dynamics control
Right Hand To select new Select the action you wish to changes and start over Cloth Simulation Clear Morphs Clear Pins
Camera light type how hair behaves
Figure Fly Around View Light Intensity use to modify vertices Controls during animations Click this button Removes pins
Select a figure to animate Zooms to right hand Morphing Tool Create and set up
Drag to reduce Directly manipulate vertices to erase your
Current Camera or increase light Tool Options cloth simulations changes and
Start/End Frame Animation On/Off Icon indicates camera in Delete Light Displays options for the using the Morphing Tool
start over Caricature Dial
Toggles ability to intensity
Specify a Start and End frame use. Click and drag on icon current brush Clear Pins Growth Controls Create wacky
for your lipsync animation animate current Light Color Light Properties Cloth Controls
to select other cameras Rotate Tool Translate/Pull Scale Chain Break Grouping Morphing Tool Brush Style Removes all pins Convert props to/from Control hair length Exaggeration faces for your
camera on/off Click to set Controls light name,
Create Keyframes In light color visibility,shadow behavior, Rotates element Repositions Increase/Decrease Breaks chain of Selects and Visually sculpt morph Select a brush style Add Pin dynamic cloth objects and Clothify and orientation Controls figures
Move X and Y element element size parts affected by groups specific targets by clicking and Camera Adjust Face
Select a new or existing Move Y and Z Moves camera color, parent,and infinite/ Radius and Magnitude Pin vertices in place to prevent set up cloth collision Controls
uniformly translation tools polygons/vertices dragging further modification The Clothify dialog is where you convert props Morphing Tool Symmetric/
animation layer for your Moves camera up/down, side to side spotlight characteristic Customize the way in which your detection to dynamic cloth objects. Select the element to Styling Controls sensitivity Asymmetric
lipsync animation keyframes Up/Down and
In/Out Dependant Parameters Parameters/Properties Tabs
changes will affect the mesh Cloth Groups clothify using the pull-down menu. Create custom effects Morphs
Move X and Z
Enunciation
Moves camera Library Palette Master Parameters Switch back and forth betweenthe Divide cloth objects into such as curls and Choose subset of
Amplify or reduce Scale different groups to control control the number morph targets to
energy influence In/Out, Side to Side Parameter Name Parameters and Properties palettes of hairs in the current
Zooms In/Out view Current Dock/Undock behavior during animation work with in
Head Motions Roll Runtime Undocking transforms library Current Actor Menu Parameters Menu Cloth Simulation Settings hair group Face Texture Tool Face Sculpting
Focal Length Rolls camera left Pop-up menu Breadcrumbs drawer into floating palette Value Slider Select an element in Add, remove, and Dynamic Group Controls Add ethnic, age,
Add realistic eye and Adjusts focal length your scene Dynamic cloth groups The Simulation Settings dialog
head movements or right Click /drag or enter control dial groups and gender Facial Morphs
of camera Switch to numerical values for behave according to appears when you create a new features to head
Grouped Dials Master Parameter dynamic cloth simulation. Name Control which
Emotional Tweaks Orbit Selected Category Buttons Master Parameter Expand and collapse dynamic settings textures
Frame Selected Displays top-level Icon indicates a master your new simulation and specify morphs are
Customize your animation Rotates camera dial groups and move Reset Display affected by the
Fits camera around library buttons parameter, click to its name, range, collision, and Controls
by adjusting emotion currently selected Rotation around current Selected dials between groups Restore default Dynamic Morphing tool
morph targets Trackball actor Dependent Parm open editor Controls settings draping options.
actor Add Additional
Rotates camera Select to edit values
Runtimes Parameter Change Parameter Options
Docking Controls Group Editor Dependent Indicator Pop-Up
Click to open and select Parameter List Indicates when Choreographed Group Constrained Group Rigid Decorated Group Soft Decorated Group
Docking options Use the Group Editor to create and edit Hierarchical Parameters to be parameter changes Position and animate Map/Animate with their Group moves with Group deforms as it moves
polygon or vertex groups. Some features Pop-up Menu driven by Master from default setting group using keyframes associated surface surrounding dynamic cloth with dynamic cloth Face Room
Docking options (e.g. Dynamic Hair, Cloth) r equire the Quickly access library Parameter Face Shaping Tool Window
Group Editor tool Parameter Dial Face Sculpting Window
palette categories and Start Teaching Click and drag vertices to visually sculpt Interactively sculpt facial expressions
Click to start/stop Graph Editor Click and drag to
subcategories Edit selected Driven parameter facial features using the Morphing tool with Morphing Tool Technology
Select Tree View recording of increase or decrease
Hierarchy Editor Groups value changes dependent parm value, double-click to Numeric Value Double stacks of values indicate Hair Style Tool Add Guide Hairs
Item List Panel value by click/drag bring up dialog box Clicking this value driven parameter. Top number Content Room Adds guide hairs to Random Face Photo Lineup Area
Create or in graph lets you directly is controlled by master. Bottom Create 3D heads
Display Options Delete Bone Tool The Poser Content room accesses your selection One click creates a
Add Preview enternew values number is editable. The Bone tool lets you add using two photos
Check items to Groups Content Paradise, which is your totally random face
display or hide Add Polygons/ Select the preview to view Display Controls and remove bones gateway to free and for-sale Poser and texture! (front and side)
on the Hierarchy list Edit vertices to group detail. Double-click or click- Choose to apply display styles to your Document, (current) Figure, or (current) Memory Dots content. Need a Poser figure,
Selected drag to apply the setting Element (such as a body part or prop). Figure and Element modes allow you to Click on an empty dot to Setup Room prop, texture, or something else? Remove Guide Hairs Hair Editing Tools Reset Face Room
Polygons/ Remove onto scene apply a higher category display style to your current selection. save a pose, UI or camera Content Paradise has you covered. Removes guide hairs These tools function Restore Face
Collapse Icon Properties Vertices Remove Polygons/ Extended Details setting. ALT-Click (Option- The Setup room allows from your selection similarly to the normal Room defaults
Double-click an item Save Copy As
Click to collapse Vertices from group Wireframe Hidden Flat Cartoon Smooth Texture Click on Mac) an occupied Save a copy of your morph target you to create and modify Posers Download Manager will Editing Tools, except they Apply Shape
all child items to open its properties Choose Add to Library Poser figures. auto-install most downloaded Constrain Length
Change Figure Adds new content item Line Shaded Shaded Shaded dot to clear its setting. Lock/Unlock All Bones only affect guide hairs Apply the custom
below this item Display Zero Morph Disable or enable modifications content and add it to the Library Enabling this option Texture Preview
Replaces the to current category from Reset the mesh to its neutral state Bones control how your shape to the head
Visibility Icon Options on all morph targets figures move. When palette. No more manually keeps hairs from Falloff See the current
current figure scene selection Mirror placing files in folders! growing/shrinking Defines the portion of guide texture map
Toggles visibility with one from Morph Targets manipulating the Photo/Geometry Tools
ofthe item in the Create Prop Add to Favorites Change across various axes position of bone ends, hairs affected by the tools
Expand Icon the library Control which morphs are Align photos and
Click to expand document window from Selection Delete from Library Display Options the cursor changes to a Clear Selection
affected by the Morphing Tool Deselect all selected Lengthen Texture Variations geometry for best fit
all child items Create New Figure Create Library Removes selected Help you visualize your changes bulls eye as shown. Grow or shrink the Add ethnic, age, and and highest realism
below this item Figure Creation Setup Advanced Adds an additional content item from library guide hairs
New Preferences Morphing Tool Create Options Additional content available at: selected guide hairs gender features to
Use these options Smoothing Group figure to your scene Folder Click to head textures
Outline Lit Flat lined Cartoon Smooth Configure the degree and range
tocreate figures or Group Function open and set Wireframe of mesh modifications contentparadise.com
set up IK chains Silhouette Lined Lined
preferences

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