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TECHNICAL

the service of young player


INTRODUCTION In football, technique is the ability to use all parts of the body
to dominate and play the ball. To play football is not enough to be physically s
trong, you must also know how to handle the ball. The player who dominates faste
r and better the ball will have a big advantage during the game. To acquire a go
od technique is necessary to a predisposition to copy and imitate the class must
know that the key to good technique is a perfect balance of the body. During a
game, the game will requires a number of positions that can hardly be achieved i
f you do not have a good balance. You see it is very important to practice balan
ce exercises in your fitness. If we ask what is the ability to play football, we
need to answer that to successfully play the game you need several skills in co
mbination. Good technique requires: Control the ball with both feet, head and bo
dy. Pass the ball accurately and with idea. Pull firmly and accurately with both
feet. Dribble, dribble, dodge and load. Cover and drive the ball. Intercept, st
op and go. PLAYER Attire gestures of the players already enshrined. The football
er born by bias and for good imitation. The young player has to always look for
good will. Not to possess, will be very difficult to make a good coach. If you h
ave insight and willingness to learn, you can easily assimilate the lessons of t
he art of football. If you want to play football, you should pay close attention
to the gestures and manners of the good players. In the formation of the player
must always sought the creation of the athlete. Want to play soccer? You train
yourself assiduously to acquire a perfect coordination between the brain and bod
y and learn the basic movements for the proper handling of the ball. A physicall
y very gifted boy, playing football can admire because of his skill. An outstand
ing athlete, without technique football, would laugh at the lack of harmony in t
heir movements. You see, over and otherwise, are essential to play football. Whe
n you play you have to be crafty, you must always seek to deceive the opponent a
nd prevent him you fool you, the good technique that will help you. Although you
consider yourself strong in football is much better skill than strength. The fe
int and dribble have to prefer charges. If you avoid the collision with the oppo
site, you will gain time and will give your game quickly. If you want to become
a class player adiestrate you to own a perfect ball handling. The regulation sta
tes that football player's uniform consists of a pair of boots, a pair of socks,
shorts and a shirt or jersey. The use of bandages for the foot, shin, ankle, kn
ee, etc., Must be made according to circumstances and can be seen as complementa
ry brands. We encourage you to computers so that highlights of the others used o
nly as needed. We recommend to always use the jock or the "slip" inside as prote
ction of the genitals. If you play goalie and you have to act tough fields, used
knee. Also we recommend pants something padded and protections on the elbows. I
f you play goalie, do not forget the cap. You can lend a great service. In playg
rounds normally do not recommend the use of gloves. However, on rainy days, use
wool gloves and rubber, as in the past.
By RICARDO BLANCH
Boots should deserve your attention more. Do not forget that the care you have w
ith them, depends on the comfort of your feet and the fate of a play. Make sure,
before leaving the field, your boots are no nails or anything that may damage y
our feet. Of the three kinds of boots that exist: the English, stiff, high pole,
the South American, more flexible and lower pole, and the shoe, we support the
second. For hard fields, we recommend using boots with round caps strips nailed
above average. Repair of boots is easier and cheaper and also you'll move better
. In grassy fields and muddy fields, you have to use shoes made with tacos. On r
ainy days, fills your shoes, especially the soles and heels, with: Vaseline, plu
mbago or other fats to avoid, where possible adhesion of the mud. To bring new s
hoes to your foot, we recommend you submit it, bind it as if you were to play an
d then soak your feet shod in warm water for about twenty minutes, you take them
out and then stuffed with wet paper, then leaving them until to dry completely.
On rainy days,€and especially on cold days, I recommend soaking your thighs, f
ace, neck and ears with Vaseline. In summer, to prevent the sweat irritate your
eyes, use petroleum jelly on the eyebrows. When tying your boots, try to drop th
e loop on the outside of the foot. Stockings are preferred to cotton wool, they
are more elastic. If you can, always use socks with foot and below them, white s
ocks, preferably of thread. Using pants with elastic at the waist is always pref
erable to those who are tied with ribbon. The shirts better absorb sweat shirts
and prevent colds. In summer, it is more pleasant to use the shirt, but in use,
we recommend use undershirt. On cold days, during training, try to use a mono fo
r warmth. Do not have it, you can replace it with a pair of pants and an old swe
ater. The important thing is to not start training naked. RUN One of the fundame
ntal qualities in the football player is to know to run.
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Having initial boot, that is, placing the body at top speed as quickly as possib
le, is an important quality for the player. You must learn to run, but do not wa
ste your energy going round and round the field at the same rate, initial startu
p and lose speed. In the race looking for an easy stride, is ideal to run well.
continue running. Advancement must always be made by the outside. A variation is
to number the players: 1, 2, 3, 4, etc., And only passed to the partner in fron
t of you name the player who the coach. Career advantage. Brands take advantage
of the areas of goal and penalty for the placement of players, divided into two
teams: Team 'A' team 'B'. Auna signal, the players 'A'
In running, the style of each one will determine whether the arms should swing f
rom front to back or crossing in front of the body. Usually, the natural instinc
t requires very little correction. When running, try swinging the arms, this wil
l help greatly in moving the body. Lean always on toes to run, for supporting yo
u with your foot flat on the floor shaking impact on the body. If you step run-h
eeled look, try to insist on bringing more modificarte knees. In practice you ha
ve to strive to get to run with good style, and you'll get more strength and agi
lity. The task is not easy, but with his own observation and working with intere
st and you will get to run well. EXERCISES then suggest a series of exercises de
signed to improve the race, based on a recreational and competitive approach. Fo
r the exercises and games that can be made we will expose many
stopped running. Hands resting against the wall, in a chair or table and separat
ing the legs so that your body is leaning forward, figuratively runs, always wit
h the toes. Frequently changes the pace of the race. A similar exercise is to ru
n the spot and without support of any kind. Put the body leaning slightly forwar
d, start slowly and see start accelerating the pace of your legs up to the maxim
um. Speed changes frequently. Try lifting the knees, fists lightly closed, no tr
ead or heels always try to move your arms faster than the legs. Reaching the par
tner. The players on the circle the center of the field and separated from each
other, are running at an easy pace. Auna signal coach, each player tries to touc
h the one who has
out in the direction of 'B', and before reaching the line where the team placed
"B" a second signal causes the latter players start toward the goal of the race,
which is another line of door area . Players 'A' attempts to reach the "B" befo
re reaching the goal. Teams are changed and continues the game, winning over opp
onents who have reached. Ganarprendas. The players are divided into two teams, b
lack and white, and lie in a row inside the penalty area and giving the coach's
face "E", which is located inside the door. Players on each team are intersperse
d. Previously, the white team each player has made a pledge (handkerchief, towel
, sandals, etc.) On the penalty line on your left side and every black player ha
s done the same, but the penalty line on your right . This provided the game, th
e coach yells: "Whites", for example, at whose voice the two teams out to the si
de where the garments have placed white players, with the aim
front, always following the line of the circle,€and the latter avoids being tou
ched, striving to attain, in turn, which is in front of him, and so on. The firs
t player who is touched, out of the circle, and play continues. Less than six pl
ayers make the game uninteresting and tiresome. Skip to mate. The players are at
an easy pace, without going inside the circle. Auna signal coach, each player m
ust try to pass to the player in front, and decrease stroke
variants to make them easier or harder, depending on interest. What is important
is to always seek amenity, interest and spirit of competition so that players d
o a lot of work without realizing it and having fun. If you can not attend the f
ield to train, you can still practice your at home
they pick up your own pledge, and their opponents, the 'blacks', intending to pi
ck it up. One mark for each team for each garment recogida.Se stop new garments
in place and the players are put back in line, continuing the game by varying th
e voices of 'white' and 'black' at will coach.
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The winning team, at the end of the game, has won more points. Meta game. In the
center circle of the land, or in the penalty area, place four banners or chairs
in the corners of the penalty area. The players are divided into two teams. The
inter-
car, taking advantage of the game provides the center circle of the field, the p
enalty area, half of the field or the entire field. Divide players into two team
s: attackers and defenders. Auna coach's signal starts the game, leaving defende
rs in pursuit of the attackers. When an attacker is caught by a defender, is cau
ght in the middle of the land on which it is playing, and if one of the attacker
s managed to reach him and touch him, the prisoner or prisoners are freed. When
equipment is half prisoner, the roles are reversed, making the defenders attacke
rs and vice versa. During the game, before an attacker gets to play his fellow p
risoners, they are touched by a defender, are not spared. Save the guard. Within
a limited rectangular area, which may be to penalty or the goal, according to t
he age of the players, several of them are placed online and one in the center,
as shown in Fig.
so that we can always play at any given time. Arranged and the players are march
ing through the countryside, walking or running, depending on their impulses. At
one point, the coach gives a beep and then the player who scores must try to pl
ay an opponent who is secure, without being able to pursue more than a
iner hails 'preparations', and then a beep, to which the signal leaves the first
player from each team halfway mark circuit, reaching the height from where it d
eparted the opposing player. One mark of the team whose player has gone before.
Here are placed to the exit No. 2 players from each team, who made the same care
er. The winning team has scored more points. Race numbers. Two teams are placed
properly numbered. The coach yells, for example: "One", whose signal, the number
one player from each team must run to reach the goal. It gives the team a point
-Juga
five meters. This, in turn, seek to avoid touching him, by his own reaction. The
idea of this game the player must seek to secure move and run all the time to b
e always just beyond the length of a player's arm that mark. The four corners. P
layers are divided into groups of five. In the field marked by means of chairs,
banners or put clothes on the floor, various playing fields in a square.
Online players, one by one, they try to reach the opposite line without being to
uched by the lone player defends. If the player trying to win the baseline is re
ached, comes to occupy the site of counsel. This game can be completed more advo
cates introducing and expanding the playing field. dor who comes in first. Namin
g the game is repeated a different number, which is recommended will not be foll
owed to force the players to be vigilant attention to their number. The team who
has won more points. Risky game. Depending on the number of players, age or the
amount of exercise you are trying practiDesmarcarse. The players are divided in
to the field, in pairs. In each pair, one has the task of monitoring the other,
as close as possible
Four players are placed in the corners of each square and the fifth player in th
e center. The players try repositioning vertices together,€occasion that seeks
to use the one in the center of the field to fill a vacant place. The player lef
t without a post goes to the center of the field. (To be continued)
THE FIRST NUMBER OF E. E. E.
The appearance of the first issue of THE SPANISH COACH has been welcomed with gr
eat interest by the Regional Schools and all our partners. The sports authoritie
s and the press have been filled with praise us very valuable. THE SPANISH COACH
is in the hands of all coaches associations in the world. The National Coaching
Committee, editor of the publication, thanks to all the welcome they have accor
ded to THE TRAINER SPANISH.
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TECHNICAL
CONTACT SURFACES
The technical quality of the football player is defined by a set of gestures tha
t determine how to play the ball with speed of implementation and effectiveness.
This technique is influenced by three key factors, such as the ball, the rhythm
s of contacts and contact surfaces. The use of the latter depends largely on the
accuracy, power and speed of the game. A printed equal force to the ball, the r
elationship between it and the contact surfaces are governed by the principles o
f logical explanation: - The accuracy is greater the greater the contact area. "
The speed is greater the lower the contact area. The know how to combine these t
wo conflicting principles, using every moment the most convenient interface for
the game, part of the class and skill of the player. Exposed is, that during dev
elopment the game has real importance to use in each case, the body part most co
nvenient and safe to attack and play the ball. The regulation allows the soccer
ball is played with all parts of the body except the arms and hands, and even wi
th them when it comes to the goalkeeper. That part of the body to voluntarily ge
t the ball to play, soccer is known by the name of the contact surface. All cont
act surfaces may be involved, but the most logical and interesting are those of
the foot, such as: (6) The tip, which prints the fastest but the least detail. (
3) The upper, most logical area, allied to a high speed and high precision. (1)
interior, large area of utilization and, therefore, of great precision. (2) The
exterior, highly recommended today for use deceptive and quick. (5) The heel are
a of resource to back beatings. (4) The plant, size of prey in preparation for a
n immediate gesture. In addition to the feet, legs, thighs, abdomen, chest and h
ead and hands, for the goalkeeper, are contact surfaces used in football. Of cou
rse are the front of the body parts which have a rational, even though, as menti
oned above, any other party may intervene in the game.
By RICARDO BLANCH
When you want to move without delay, a ball that comes through the air or give i
t to partner, or semi-volley volley (boat soon), using the inside of the foot, i
s a highly effective technical action and very useful because it eliminates the
damping of the ball before passing. It is highly recommended to pass the ball ov
er the opponent, when the low pass could be intercepted. Very handy when the opp
onent is coming at the player receiving the ball and gives you time enough to co
ntrol it safely. Use of this technical procedure is very effective, but mainly f
or the media. It is highly recommended to use the inside of the foot to make a l
ittle when you are near the goal and try to beat the goalkeeper with a pass furt
her out of reach. The precision, ease and safety advice in many cases the shot a
t goal with the inside of the foot. In football jargon, "brush" is hitting the b
all sideways to take specific movements or effects on his career with the intent
ion of deceiving the contrary. Hitting the ball laterally inside of the foot as
a 'cepilleo "disturbing effects can be achieved. This technical action is not ad
visable to use during games, unless they have the appropriate skills and great c
onfidence, strength testing acquired during training. At the wide therapeutic wi
ndow, due to its large surface of contact, the use of the inside of the foot is
used with remarkable success, both to drive the ball, as in the technical gestur
e dribble an opponent. Driving the ball with inner and outer parts of the foot a
nd vary the running speed (change of pace)€weapons are confusing for the oppone
nt tries to snatch the ball. An opponent who seek to obstruct the passage is unb
alanced, most of the time, if the player with the ball passing it moves from one
foot to another and also swaying from side to side. The inside of the foot, def
tly combined with the action of the foot support is extremely useful to address
the passage of an opponent with the ball and try to dribble, as will be seen whe
n discussing the entry.
INSIDE THE PIE AS OF CONTACT SURFACE Use the inside of the foot to hit the ball
is the most normal and easy, because his technique involves a few secrets and of
fers great security. With this interface you get a high accuracy but little powe
r in the scrimmage. The use of the inside of the foot is a very effective action
to control the ball
with a semi-stop or stop and play it later with the same foot that has made the
damping. The foot has to be moved and positioned so that the ball is going towar
ds the inside of the foot and it is not toward the ball. The most easy and safe
to rasear ball accurately is to use the inside of the foot, therefore it is used
to send the ball satin, short and precise. The foot rests on the ground must be
separated from the ball enough to allow full freedom of movement at the foot ha
s to push the ball. Hitting the ball hard, and the precise point can be achieved
very significant distances, using the inside of the foot.
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THE EXTERIOR OF THE PIE AS SURFACE CONT CTO to play ball with the outside of the
foot is significantly more difficult than with the instep, or the inside of the
foot. Only due to lack of practice, many players who do not have the ability to
play the ball with the outside foot. The use of the interface in question, can
get great technical advantages in certain moments of a game. It is an indispensa
ble technical movements in the repertoire of good football player, especially su
itable for extensions, deviations and misleading paths. For the foregoing reason
s, we advise all young beginners, who are accustomed to playing the ball with th
e outside of the foot with the same persistence with which they do with the insi
de or instep. It is logical that at first met with difficulties, due to the illo
gical position of the foot of scrimmage, but as they become accustomed to the us
e of this part of the foot will find its advantages, encourage them to persevere
in perfecting this interesting gesture technical.
Nothing precludes the outside of the foot can jump on goal, deflecting a ball or
"brush" to give effect and bewildering paths. But as in football is of great im
portance to safety in all actions, a player must not take the risk of wasting th
e chance to play the ball effectively. The use of the outside of the foot to thr
ow, deflect and "brush", offers its difficulties for the very particular and hav
e to wear the foot hits the ball.
The upper contact surface is commonly used to strike the ball effectively and vi
vidly when attempting powerful shots and large displacements of the same. To ens
ure perfect contact of the instep with the ball, hit upon the tip of the boot sh
ould look at the pitch, pressing his fingers on the sole of the shoe to provide
all the instep to the ball. The leg and foot tend to be straight, and thus conta
ct with the ball will be "flat" as they say in football parlance, and is disting
uished by a characteristic dry and crack. To ensure a comfortable and correct po
sition of the knee of the foot that shoots and give appropriate direction to the
ball, has great importance the position of the foot that rests on the ground at
the time of the shot.
For the body to maintain it over the ball and take a path parallel to the ground
, the foot of support should be located right beside the ball and separate about
one inch of it.
Driving the ball with the outside of the foot allows the player to run straight,
so shorter and therefore faster than driving the ball inside a foot inside the
other, forcing the player to a career rolling. Moreover, using the outside of th
e foot allows easy and comfortable reception and ball control in difficult situa
tions and gather those who have a tendency to escape from the action of the play
er. Pass the ball with the outside of the foot is not always advisable,€the eff
ects that can take the ball and the poor security and lack of precision offered
by the use of this interface. However, it is effective to pass the ball laterall
y. Bring great benefits to those players with a perfect technical skill in this
action, so it is puzzling that its use for the opponent.
Deviations with the outside foot on the ground or by air are frequent and effect
ive because it eliminates the prior control of the ball and hide the intentions
of the performer.
THE UPPER AS AREA OF CONTACT The instep is the top of the foot, between the cane
and the first leg of the fingers. In footwear, the upper surface is placed unde
r the tongue, which covers the entire foot. These previous definitions give a cl
ear indication of what the contact surface touches the ball when it comes to the
instep. Very often, the player hit the ball with the instep foot slopes slightl
y outward, and then, instep, as contact surface, is the top of the foot and prec
isely in the prolongation of the big toe.
If the foot resting on the ground at the time of shoot is placed ahead of the ba
ll, the knee is more advanced than this and the body seems to be falling forward
. In this position the forefoot tends to stick the toe of the boot on the ground
and drives the ball against him, imprisoned and lost so much of the power of sh
ot. If at the time of hitting the ball, the support foot is placed more backward
than that, his knee is far behind the ball and the body appears about to fall b
ackwards. Under these conditions the soil ball rises to be beaten up by the tip
of the boot rather than the instep.
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The maximum goal in soccer, which is disposed to door to get a little, takes pla
ce, usually with a shot to the top, with the idea of promoting the ball with max
imum power and thus impede the action of the goalkeeper.
advantage to hit the ball that is not required momentum, but offers the disadvan
tage of low accuracy.
The use of the instep as interface to control and safely and effectively cushion
the ball with top-down path. This control provides the player making the paymen
t, made with a ball that can be played immediately. The upper door allows balls
to shoot standing or moving, coming from any direction. The provision of the sup
port foot determines the orientation of the ball, flush or high, and the inclina
tion of the body determines its trajectory. THE WARM, AS A CONTACT SURFACE skill
s manifested in the great technical player, is learning to play the ball close t
o the body to disrupt the opponent's action. It is a demonstration of this abili
ty the next ball cushion
The secret of this technique lies in the action spring to effect movement of the
leg that receives the ball, to absorb the force of the ball. ground bounce usin
g pimples. Not easy to find the right position and coordinate the movement of th
e legs dribbling on the floor. To prevent that bounced out necessary skills and
accurate sight.
L AP LAN TA, ELTACON And LAPUNTERA, AS contact area with the sole of the foot ca
n stand up and safely control the ball because of its large contact area. If get
ting the ball to reach the player, he steps on it, get completely stop, but then
hit him again accurate to put it in motion. If only he has the floor immediatel
y after contact with the ground ball, you get a very effective buffer that does
not require further action to play the ball. If you step on the ball and takes t
he leg back, a pass may be delayed. With the heel, in individual cases can be pa
ssed ball and get yourself even a little. It is a resource that deceives the opp
onent and can be useful at some point, but lacks precision is always played by t
he poor security provided by the rounded surface of the heel. The use of the toe
, in exceptional cases that require a quick action to clear a ball off or pass t
o a teammate or shoot on goal, is a resource that gives good results. Has the ad
van-
THE THIGH, AS AREA OF CONTACT The use of thigh contact area is limited and is so
metimes necessary and useful tool with high balls to cushion downward trend, to
be played immediately with complete safety. The ball is damped easily over the g
reat mass of the thigh muscle.
Hitting the ball with the instep may be passing,€both unemployed and with balls
balls in motion, and has its principal intended application when displacements
powerful long ball. With the instep can pass the ball to a certain point, both h
igh and at ground level, placing the foot that rests on the ground behind the ba
ll at the time of the shot, or at the same height. The technique of this action,
within the principles, has own personal traits of skill of each player.
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Despite the strong security offered by this large area of contact is not necessa
ry good ability to convert this technical move in a slow action.
THE ABDOMEN, AS SURFACE CONTACT abdomen is useful to absorb and get the ground b
alls traveling on a path parallel to the pitch, the waist of the player, and tho
se who have previously bounced hard against the floor. The dangerous hit ball ag
ainst the abdomen is easily avoided with a clever body lean forward, accompanied
by a sharp contraction of the abdominal muscles.
practice necessary to avoid the dangers which a ball more or less force hit his
chest. Muscle contractions, the position of the legs, body movement and play of
the arms must be coordinated for efficiency and to avoid damage.
safely and effectively with all parts of the head to damping, passing and shooti
ng.
HAND, AS SURFACE OF CONTACT The regulation which governs the game allows the use
of hands, as contact surface, to play the ball, only the goalkeeper in all his
actions, and the other players only kicks in band. For the goalkeeper, the use o
f an area as safe as two hands, is a powerful weapon. It gives a great advantage
, provided you have ability to take advantage
HEAD, AS SURFACE CONTACT Despite the ball is played repeatedly in the head, shou
ld be made clear that its use is not a natural action. Whenever an object is clo
se our eyes, they
Of great importance is the placement of the arms, it is not necessary to keep cl
ose to the body, because it runs the risk that the ball was deflected by giving
them and fouls.
tend to close while the ball control required to maintain constant eye on him. T
he forehead is the part of the head to be used first, because it allows keep an
eye on the ball. It is the strongest part of the skull and also the surface that
offers greater security to play the ball. With skill the ball can be played
it. The goalkeeper can use it to stop, absorb and pass a ball. The use of hands
on throw-ins only serves to pass the ball to put it into play. With proper techn
ique can be obtained releases that pose a clear advantage at certain times. (Seg
uirá.)
CHEST, AS SURFACE CONTACT chest, his wide contact area, offers great security to
dampen down high balls and balls with a career path parallel with the pitch and
the player's chest.
TRIP TO LONDON
The organizing committee of the next Football World Championship to be held in E
ngland, has appointed Official Travel Agency for all matters relating to travel,
leisure, locations, etc., A LITTS Wagons. The Agency, in Spain and is planning
the trip of a group of people, about 250 to attend matches involving the team in
Spain. The output will be on July 10, 1966, and the return on the 31st of the m
onth, and includes the witness all matches involving the Group in Spain, a Quart
er Final, a Semi-Final and Final, apart residences, transportation, meals and a
tour bus. Prices range from 25,000 pesetas and 40,000 pesetas, approximately, de
pending on the category of Hotels and type of inputs used. The National Coaching
Committee, in its desire to serve all those coaches who wish to be present in L
ondon to attend the above Championships, has reached an agreement with LITTS Wag
ons, which will give priority to the request. Please, therefore, that all those
who may be interested, write to LITTS Wagons. Alcalá, 23 Madrid, indicating the
ir status as coaches, which will be attended at all.
The skillful player may even make deviations from the ball using the chest. Only
the experience and constant and thorough training will give the player
31
BALL CONTROL
To play football is essential to know to dominate or control the ball.€You can
only reach the category of exceptional player who possesses great skill in handl
ing the ball. To achieve a good technique, the player must have primarily a perf
ect balance and perfect ball control. The good ball control is essential in the
formation of good player. In modern football, a player will be more or less usef
ul to your team according to their ability to control a ball and place it exactl
y where he wants, feet or head.
STOP Stop the ball as the name suggests is completely immobilize it. The shutdow
n or blocking of the ball is made with the sole of the foot, entering the ground
simultaneously contact the ball and sole.
The first condition for developing the technical and tactical secrets in soccer
is done with the ball and owning it. A perfect command of the ball allows you to
run all the technical skills as quickly and therefore save time in the action o
f playing the ball. Controlling the ball is the grace to master quickly so that
you can use to advantage for the team. Controlling the ball is not an easy actio
n, much less, requiring fluency as well as the need for management, a developed
intuition: Having an accurate sense of distance, ie to guess the trajectory, spe
ed, the distance that is and the effect of the ball you are trying to play. Know
what's going to take the ball at the moment it is received and before control.
Attack the ball with the appropriate body to put in a position to play immediate
ly. The control of the ball should be an action without sudden movements and blo
ws, that is, naturally. A perfect ball control requires resources to stop it, se
mipararlo and cushioning.
The action of stopping the ball is a procedure often outdated, since it represen
ts a waste of time the need to put it back in motion by another impulse. The bal
l must be completely stopped only in circumstances where the game requires, but
no system. It is preferable semiblocaje or semiparada the ball to his total immo
bilization. With semiparada save time by keeping the ball movement and direction
.
SEMIPARADA The semiparada can play the ball on the fly, immediately after contac
t with the ground, the ball being located away from being played. The semiparada
can be made with the sole, with the exterior, the interior and the warm or tepi
d.
The semiparada with the sole of the foot is used in the oncoming ball on the gro
und or by air. The semiparada with the inside of the foot allows more precise co
ntrol of the balls coming from the front or side. With the outside of the foot t
he semiparada only be performed in very special positions, ie where the body pos
ition does not allow
18
preferable to use the plant or previous integral part of the foot. Sometimes the
use of the outside of the foot may allow anticipation of enemy action. The warm
or lukewarm controls allow the ball without significant unemployment in the rac
e, which could mean an advantage in some cases.
great security. The foot that makes the damping of the ball is going to look ahe
ad to receive the body and leave it ready to be played immediately, and complete
ly controlled.
make us masters of a ball that is high to put in a position to be played with th
e feet. Verify it must bend both legs for a moment before contact, to play the n
eck muscles that act as a spring and receive the ball on his forehead.
The outside of the foot. It is a way to control the ball that offers very little
security and requires innate ability.
DAMPING The current gaming design increasingly demands more speed to it. For thi
s reason, controlling the ball through its buffer is an advantage on the stop. T
he damping has always preferred to semiparada and this to stop, because this way
save time.
Generally, it is the model used by players who play only with one foot. Only in
cases required is recommended to buffer the ball with the outside of the foot.
Cushioning the ball with his head to play it back with her is always a bad move
for inefficiency and waste of time it represents.
The thigh. This provides a safety buffer for the considerable area of contact es
tablished between the ball and body. It is a way to control the ball that requir
es no special preparation for its logic and simplicity.
Instep. The damping of the ball it eliminates contact with the ground,€not immo
bilized and paralyzed the player. In the buffer, the player does not expect the
ball, will look to reduce speed and, therefore, control it with that part of the
body that this greater security. The action to cushion the ball is a hard way t
o control it, which requires great skill, but it is extremely effective. The dam
ping of the ball can be carried out: one buffer is widely used by skilled player
s, given their terrible performance, despite its difficulty due to the reduced c
ontact area and the great balance that is required. The ball will be found to ma
tch player's intuition indicates, to control and put in a position to be played.
The inside of the foot. The ball is a large contact surface and, therefore, is o
btained
The large thigh muscle acts as a cushion and allows the buffer alone. You can us
e the upper thigh, which is the most common and normal, and the inside of it. Th
e leg making the buffer has to move up and down at the moment of contact, as if
making the dock, to remove power to the ball.
Chest. It is another way to cushion a ball that offers a remarkable safety due t
o the excellent surface contact, breast-ball, that is established. It is underst
ood that his application is only suitable for high balls, or those that run para
llel to the pitch and chest.
19
Head. One of the most important. Allows mainly control and therefore
Although their technique does not offer great difficulties, for these buffers no
t harm the Juga-
PA RA TRAINING SESSION YOUTH OF 13-14 YEAR OS
By Professor NICOLA COMMUCCI
Preparation: 5 minutes. - Every boy grabs the ball with his hands. Walking in th
e site or moving a little, bounces the ball on his lap, alternately on the right
and left. There should be a catch the ball after each bounce. - Double bounce f
ollowed over the thighs, right and left, then catch the ball. - Hopping on the s
ite, pass the ball, rolling down the floor, with either foot (playing with insid
e of foot). - It keeps the ball under the foot. Upon hearing the whistle, stands
with his foot, he bounces on his thigh, then on the head and, finally, cushioni
ng it with his foot. - Similar to the previous year: pulls the ball directly ove
rhead and then softens it with his foot. Flexibility exercises - elastic bending
of the legs, balancing the two parallel arms. - Different arm circles, alternat
ive or parallel. - Crouching elasticity on the site. Technical exercises: 10 min
utes. One ball for every two boys, in pairs. Direct pass-Series with the inside
foot (alternating right and left). - Pass the ball with the instep, so receiving
the ball to go around your body (give yourself the trip), and again pass with t
he inside of one foot (alternating the two sides.) - Hitting the ball with the i
nstep and receive it in different ways. Insisting on the speed of the two times
(one-two) between the reception and the beating. - Return to the game, receiving
the ball with his chest and hit him directly in semivolea (immediately, in pair
s). - A little game of "tennis-ball." - Series of passes and catches the ball wi
th the inside foot (alternating right and left). Athletics: about 4 minutes. - H
opping on the site. - Exercise and legs and trunk. - Ground level. - Agility exe
rcises (for couples): jumps ram, alternately passing between the legs of teammat
e. - Exercises for speed (up rapidly from the position "sitting" of "lying belly
" and "lying on his back"). Passes - Desmarcaje - Marking - Skill Exercises: 10
minutes. In pairs: - Moving slowly, normal lateral pass, alternately inside and
outside of the foot. - Showtimes for "scissors." For groups of three - three pas
ses on the same line, moving at variable speed. - Passes with three changes of p
lace (twisted passes). For groups of four: exercise 3 to 1. For groups of six: E
xercise 4 to 2. Starter kit: 5 minutes. Football game in groups of three with al
ternative disposal, to be played at a small field (eg the penalty area, approxim
ately 40 x 16) or on a surface like that. Football international: 6 to 6, over h
alf of the land, with particular constraints (two or three touches touches maxim
um).€Duration: about 6 minutes. In the end, to return to the calm, running arou
nd the field slowly, in flexibility.
dor, require good coordination of movements of legs, arms and body.
The abdomen. It is a process of absorbing and therefore control those who have p
reviously bounced balls on the floor.
The player must always go to the ball and attack with the body leaning forward a
nd not wait for the ball goes to him. It has high efficiency in the game and it
denotes a player resource. The player who has good ball control has confidence i
n itself. The ball control is an essential technical move the football player, i
t lets you run a dribble, a pass or shot. Mastering the ball is one of the great
est satisfactions of the player, as this allows you to impose at once, never qui
te be advised that all actions to control the ball, the view has never separated
the ball from its path to the time is controlled on the ground and beaten to pa
ss or shoot. R. B.
20
EXAMPLES OF EXERCISES RAELENTRENAMIENTODE PA 16-18 YEARS OF YOUTH
Demonstration by the German Football Association
For Coach H. SEEGER
Materials needed: two field goals for small, 16 balls, 8 shirts. Exercise Progra
m: complex exercises to develop specific skills, taking into account the momenta
ry situation. FIRST YEAR education Examples of agility and skill. -A) Goalkeeper
1. Dribble with one hand, running in cross 2. Alternative passes with one hand,
3. Bounce the ball on the ground and intercept the rebound, 4. Bounce the ball
on the ground and intercepted after the second rebound, 5. Bounce the ball on th
e floor and roll it forward or backward. -B) Player 1. Raise the ball with the f
oot, running cross in the air and catch the ball playing partner. 2. Raise the b
all and run forward or backward, 3. Bounce the ball on the floor, toward the par
tner, getting up again, with the instep, on the thigh, and from there, over the
head, 4. Raise the ball above the companion pass "on all fours" between the legs
of it and pick it up in the fall, 5. In sitting position, throw the ball to the
instep, kicking over his head, standing up quickly, turn and collect the ball.
SECOND YEAR Call Game (8 Players: 4 defenders, 2 wingers and two strikers inside
). Description of the exercise: Put increasingly facing four players in two line
s at a distance of 25 meters. Separation of man to man: 4 m. A player dribbles t
he ball quickly up to half or so calls a player who is in front, passing the bal
l. The player named runs to meet the ball, catch it, carry it up the middle, the
next player called, passing the ball. After having released the ball, run fast
to the place of the player named. Purpose of exercise: a) out fast. b) Resistanc
e in sprinting. c) Take the ball away. d) Handling of the ball. e) accurate pass
es and then continue running. THIRD YEAR Have a go and spread in a circle. (6 pl
ayers and front media) Description of Office: Five players form a circle 15 m. i
n diameter. A player standing in the middle with the ball, passes it to a player
and then runs into another player. The latter is running fast toward the center
, catches the ball back into the black center, passes it to another player and c
hanged places with another player either. Purpose of exercise: a) out fast. b) T
ake the ball and passes. c) Split after throwing the ball.
FOURTH YEAR Dodge, air passes, shooting on goal. (12 players: two goalkeepers, s
ix defenders, four front ends and centers, 2 balls). Description of the year: Th
e players are more or less in the middle of the field, 15 m. line band, playing
position. Succession of passes and movement. The far right with the ball toward
the left back who attacks him, dribbled his opponent and then gives a pass to th
e right defense it runs forward. Then get a pass straight ahead of a central def
ense: Control the ball running and then shoots on the goal. After the shot on go
al, defense becomes left. The doorman (the second goalie picks up the ball dropp
ed behind the goal) always happens balls alternately to one or other of the extr
emes. Right defender running at the same time receives the pass forward air give
n by the extreme right and dribbles the ball for a few meters: pass defense afte
r the second cen tral running forward.€Back to start exercising in the opposite
direction, from the extreme left. Right defender, who has raced forward, should
be spared, then move to the left fender running forward, etc. Purpose of exerci
se: a) Exercise mimicking the conditions of a game, with players linked to his p
osition to goalkeeper ends and defenses. b) a defender and dribble handoffs to r
unning. c) Check a passed ball straight ahead, driving the ball and shoot on the
goal. d) Passes accurate delay given by the environment, running. FIFTH EXERCIS
E Exercise special defenses (6 defenses) Take the ball out of the penalty area a
nd make diagonal passes. Exercise Description: Two people are near the corner fl
ags and each has several balls. Two players are placed in the penalty area and t
wo in position means.
21
Since the flag, one of the people with the balls sent a ball through the air tow
ard the penalty area. A player controls the ball inside running, compelling him
with his chest to the outside and passes, turning toward the middle wing. This a
gain pass the ball to his teammate near the corner flag. This exercise is run al
ternately from right to left. Purpose of exercise: a) high precise passes. b) Ta
ke the ball with his chest and get well, from the tactical point of view of the
danger zone. c) Have rotating diagonal passes. SIXTH EXERCISE Exercise and inter
nal media (6 players). Dribbling, passing, and shooting free door. Exercise Desc
ription: Two teams of two players are in position inside left and inside right,
approximately 10 meters from the penalty area. At 10 and 20 m. behind them in th
e center, each time half. The last half dribbles the ball up near your opponent,
you spend a little forward, with the outside of the foot into the inside right
or left, who escaped at the time of his opponent without the ball to escape, sou
ght pass. The interior front, freed from his opponent, the ball gets to the poin
t directly into the hole, with the outside of the foot, so that the medium shoot
s on the goal. The tasks of each of the six players are changed each time accord
ing to their position in the circle. Purpose of exercise: a) unexpected given pa
sses to drive the ball. b) Run out to meet the ball and direct passes. c) Keep a
nd correctly handle the ball and shot into the goal. d) Resistance special. SEVE
NTH EXERCISE Exercise for the ends (two players). Description of the exercise: T
he two extremes are the two corners of the penalty area. The end
right with the ball toward the goal line, and passes in the direction of the lef
t corner. This runs to meet the ball and shoots directly at goal. Then the same
operation in reverse order. Purpose of exercise: How to play: volley pass above
the restricted zone. (2 teams of 4-8 players each). Description of the exercise:
In the middle of the field, a rectangle approximately 20 x 15 meters designated
as off limits. In the front side of the field is increasingly a field goal to c
ut, with the opening directed outwards. Each team defends a goal. Game rules: Yo
u play around in the forbidden zone. The ball can fly above the
zone, but should not fall into. Players must not enter the forbidden zone. If th
e ball touches the ground of the forbidden zone, the coach is the throw on the o
uter edge of it. If a team plays the ball beyond his own goal line, the coach is
a corner at a distance of 20 m. of the goal. The goal can only be done with a h
ead shot (depending on the objectives, possibly also with the foot). Apart from
this, the game is played under the rules of football. Game Objective: This game
especially perfect volley passes and the beatings of the head and is very intens
ive. Requires all players to participate in the attack and defense, disputes del
ivered hard head, quickly respond to adversary actions and think tactically.
EXAMPLES OF EXERCISES RAENTRENAMIENTODE PA A PROFESSIONAL TEAM
Demonstration by the German Football Association
By Coach K. Soos and H. Studener
Materials needed: balls and one portable goal. Exercise Program: training of a p
rofessional team. FIRST YEAR exercises passes and shots on goal, with no opponen
t. Eleven players are exercised simultaneously: eight forwards, one medium and t
wo goalkeepers. Exercise Description: The front successively pass the ball to ha
lf placed in the center of the field and run,€after throwing the ball into the
goal. The media should give the ball he just received, just before the feet of s
triker. The latter carries the ball so you can shoot on the goal, having taken s
ome steps. Assignment Objectives: a) quick passes with different modes of scrimm
age. b) As soon as he released the ball, sprint and race towards the goal. c) Go
od command of the ball. d) Change of place or step. e) Shot on goal.
22
Exercise EXERCISE SECOND attack game to inner front, with adversaries. 10 player
s are exercised simultaneously: six internal front, three defenders and a goalke
eper. Description of the exercise: one inside front with the ball toward goal. A
ttacked by an opposing defense, which comes to meet him at the edge of the penal
ty area. Shortly before the defender reaches the player dribbles the ball, a fro
nt inner relieved of its direct opponent and prepares to receive the ball. The k
eeper throws the ball away, with the outside of the instep, to the player who br
eaks away and sprint to the opponent goal. Internal striker who has been handed
the ball, then replaced it at the feet of his companion, who leads him and shoot
s on goal. Assignment Objectives: a) Guidelines should be the ball with the inst
ep and instant output. b) Different ways to get rid of the enemy (start and stay
ahead). c) return the ball correctly (One! Two!). d) Handling of the ball and s
hooting at goal. THIRD EXERCISE Exercise of passes, good display of those for th
e game in W. M. of loa means, without opponent. 8 players are exercised simultan
eously: two extremes, 2 central defenders and wing back four. Exercise Descripti
on: One end with the ball, changing its path, from the center line to goal line
and centered in the penalty area towards the penalty spot. The central defense i
n place here, passes the ball to the left or right, to a defense wing who has th
e ball a few steps and passes diagonally to the other end that is placed on the
halfway line. Assignment Objectives: a) Handling of the ball at varying speeds.
b) Passes accurate and senses (1) during the race.
c) precise and to stop balls for elevation. d) Handling of the ball. e) Long dia
gonal passes. FOURTH YEAR Construction of an attack from the defense, final shot
on goal. 10 players are exercised simultaneously: two goalkeeper, 4 defenders,
2 wingers, 2 strikers centers. Description of the exercise:
Assignment Objectives: To obtain a quick goal by the forwards. The defense shoul
d advance less likely to have the potential to help the other defenses.
SIXTH EXERCISE Exercise passes and attack, without adversaries, with a full team
. Description of the exercise:
The goalkeeper throws the ball to a defender who takes a few steps and passes di
agonally to the end, he dribbles the ball at varying speeds, up to the finish li
ne and focuses on the penalty area. The striker has been developed shoots direct
ly to door. Assignment Objectives: a) launching the ball right by the goalkeeper
. b) Good driving the ball. c) Long diagonal passes. d) Handling of the ball at
varying speeds. e) Pass Year precise attack EXERCISE FIVE: 5 players to 3, with
one goal, 14 players are exercised simultaneously: one goalkeeper, three defende
rs, 10 forwards. Exercise Description: A front line, slightly staggered in depth
, is placed on the halfway line. A very advanced defense (almost to the middle o
f the opposite half of the lot) passes the ball to one of the five front and bac
k to help the other two defenses. The strikers have the task of holding the ball
until you have a chance to shoot on the goal.
Defenders and the goalkeeper successively pass the balls to the media placed nea
r the halfway line. The latter control the ball and send them at the feet of fro
nt running to the goal. The striker leads the ball briefly and shoots on goal. A
ssignment Objectives: a) long passes. b) Driving the ball. c) Pass at the feet o
f a player that runs. d) Shot on goal.
SEVENTH EXERCISE game on two goals with 18 players. Description of the exercise:
The land is divided into four equal areas, ie each half of the land is divided
again into two. The goalkeeper and three defenders are placed on the end surface
s and should not be abandoned. The 5 front of the two teams are, however, the ab
ility to move about three-quarters of the land, but must not enter his own 'goal
area. "€This means it can occur in the areas of goal, a numerical superiority
in the proportion of five / three. The game takes place following the normal rul
es. Assignment Objectives: All must participate instantly forwards the defense t
o anticipate and numerical superiority of the adversary.
(1) 'I sat' ing means a movement perfectly coordinated and well timed, with a re
quest for timely and a pass ball right in the race.
23

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