Professional Documents
Culture Documents
PROJECT REPORT
ON
1
CERTIFICATE OF ORIGIN
Signature
2
ACKNOWLEDGEMENT
Sunanda Katiyar
BBA+MBA(DUAL)
(Student)
INDEX
3
S no. TOPIC Page no.
1. Introduction 5-11
3. Research Methodology 14
7. Recommendations 30
8. Conclusion 31
9. Questionnaire 32-33
10. Bibliography 34
INTRODUCTION
4
About Company
Adidas India Marketing Private Limited (AIMPL), is a part of the Adidas group
headquartered in Germany (Adidas Group). Adidas is incorporated under the Old
Companies Act, and is engaged in the business of sourcing, distribution and marketing
of Adidas branded sports footwear, sportswear and sports equipment manufactured in
India. It was established in 1949 by Adolf Dassler.
Adidas has a broad and unique sports product portfolio, with expertise spanning from
footwear, clothing & equipment for competitive athletes to premium fashion. The
Adidas brand has 2 sub-brands;
Adidas Originals: Is defined as the pioneering sportswear brand for the street. The
Adidas Originals sub-brand strives to take Adidas unique heritage and design
leadership to capture the potential in sports lifestyle and fashion. The target consumer
for Adidas Originals are those who do not shy away from expressing their
individuality and unique sense of style, blending contemporary with the cutting edge.
These consumers are looking for substance and craft, and are inspired by stories and
designs.
Adidas NEO: This sub brand caters to a younger, more price conscious generation of
lifestyle consumers. Adidas NEO targets the young fashionable teen, aged between 14
19 years. These teens are digital natives and live for now. At Adidas NEO, the
designs are ever evolving for a consumer who is constantly discovering their own way
and style. The NEO formula employs a fast fashion business model, enabling quick
reaction time to emerging trends.
5
Virtual merchandizing is the art of creating visual displays and arranging
merchandize assortments within a store to improve the layout and presentation and to
build up growth. It helps to fascinate the customers, towards the displayed products
and also improves the shopping experience for customer by sending the right idea
about the merchandize and presenting it in a beautiful manner. Hence passion for
design and creativity are crucial to be a good visual merchandiser. The study was
based to determine the important factors of visual merchandising, affecting consumer
behavior and identify the tools used by Adidas
VM helps in:
Linking the creative, technical and operational aspects of a product and the
business.
Diverting the attention of the customer to enable him to take purchase decision
Visual merchandising is all about persuading through presentation, which puts the
merchandise in focus. Repeated changes encourages customer visiting normal section
to wander about to discover additional innovations.
1. Highlight merchandising/product
6
Store Layout
Store layout should be well planned and should use cross selling merchandising so
that it improves the sales of the store. And it should have enough seating space so that
consumer can relax and it should have enough moving space. It covers the followings
Store Ambience
Store ambience has exteriors and interiors of the store and the manner in which they
are designed to create the ambience for a retail store.
Interiors or Store Layout: retailers often lay out the store in a free flow format with
enough space to enable the free movement of customers within the store and also to
create a more specific atmosphere and image.
Space Planning
Planning a store is how to allocate scarce resources, Space. The retailer must create a
store layout, which shows the location of all the merchandise departments and the
placement of circulation aisles to allow customers to move through the store.
The selling area is the area used for the presenting the merchandise.
Staircase Lifts
7
Facilities The back area
The back area generally comprises space for staff facilities, space for the back office
personnel and the merchandise storage space.
For Store Design or planning, Retailer has to keep his eye on different designs that
make the ambience of the store and facilitate customers mood and convert them into
buying merchandise.
Storefront Design
Interior Design
Lighting Design
Store Displays
Window Displays: Store window displays fascinate the passers-by. The design of
display windows plays a crucial role in organizing the display in the store.
Live Displays: Live models are used for product displays at the entry of the store.
They may also exhibit the use of products. Children's stores often use people dressed
as cartoon characters to attract kids' attention.
8
Freestanding Displays: These are displays of merchandise found normally at the
entrance of stores (inside) to declare new arrivals, special offers, etc. A display
podium is created and decorated suitably to highlight the merchandise.
Brand Corners: Brand corners are displays of exclusive brands and are common in
supermarkets and convenience stores. A dedicated space in shelves or gondolas carries
the exclusive displays of the brand. This happens during a paid promotion campaign
or when the brand has an offer or a scheme to benefit the consumer.
Waterfall Displays: Found frequently in garment stores, Displays are organized and
matched with appropriate props for an immediate eye catching appeal. It is the
displays that show customers what is in store for them, converting them into
purchasers.
Music: The music you play in your store can effect on how your customers behave in
store. Depending on who you are trying to target and bring in, you can slow people
down by playing more soft music and causing them to check out the store, or playing
tending songs to target consumers in your store.
Scent: The purpose being that smell is reflected to be a fast track to the organism in
our brain controls emotion and memory, two very obvious factors behind why we
choose the better brand.
9
Visual Merchandising Tools Used In Adidas Stores
10
Gondola Three Tier Table with Rail
11
LITERATURE REVIEW
12
According to Dalby A (2012) studied that it is very important to make the product
look good, feel good, smell good and sound good. Sight- displays should be eye
catching, Sound- should set the mood, Smell- refreshing aroma turns a customer
towards the store, Taste- if the store is selling any food product, they can offer
samples to the consumers to taste and Touch- products should be easy to access and
soft items arouse an emotional connection.
According to Riell H (2011) it was found that by using creative product display,
retailers are making strong connections with the customers. The scope of Visual
merchandising extends beyond displays, fixtures and eye-catching colours. Its about
the passion of the retailer that they use it for any marketing activity. Stores should
frequently innovate product displays.
According to V.R. (2011) the communication, landscaping, texture, color and decor
are key elements which turns the passive lookers into active and engaged buyers.
According to Blacker K (2012) found that consumers dont want to waste their time
and they want to straight reach, touch and consider the product without having to ask
someone for any help. Displays should be fresh, depict an interesting story and they
should have a mix of colours, heights and textures.
13
RESEARCH METHODOLOGY
Research Objective
Research Design
Descriptive Research was used to gather data from the people who entered the stores
and observation method was used.
Sampling Design
Sample Unit: Every single respondent who has filled the questionnaire and visited
the store.
Sample Size: 100 respondents were surveyed in New Delhi and Noida.
Tool Used: Pie Chart, Bar Graph and Microsoft Excel
Survey Factors & Parameters: To understand what all-visual merchandising tools
are used by Adidas to attract, engage and covert a customer and the study the factors
affecting consumer purchase behavior.
DATA ANALYSIS
14
1. Have you purchased any product yet?
40%
Finding: 60% respondents did not purchase anything and 40% purchased.
Interpretation: Most of the respondents just randomly walk in the store to check out
and see the products. The window display tool attracts them.
Finding: 63% said it was random decision and 37% was pre-decided.
15
Interpretation: Random or chance decision means that people were attracted by
window display and they decided to enter the store and check out the collections. If
they like the product, they buy it. And pre-decided buying says that they are well
aware of the product and what they want to buy.
3b. In case of a random/chance buying decision, what made you buy the
product?
16
Incase of a chance purchase, what made you buy the product?
5. Incase of a chance
purchase, what made
you buy the product?
Trying The Product
Attractive Outdoor
Display
Finding: 60% of purchases are made by seeing the attractive outdoor display and
40% is by trying the product.
36%
Finding: 46% respondents bought shoes, 36% bought clothing and rest purchases
accessories.
Interpretation: Most purchased product was shoes. The company has divided the
store in various zones like running, football, basketball, womens, kids, tennis, cricket
17
and accessories, which reduces the searching time. I noticed respondents who have
already bought shoes/footwear tend to buy some clothes or matching accessories with
it.
18
5.What sort of re tail store do you pre fe r for shopping
Finding: 52% respondents prefer Exclusive brand store, 25% prefer online, followed
by multiple brand store and factory outlet
Interpretation: Adidas has 461 exclusive stores all over India and 67 factory outlet,
it has online tie-ups with all the leading ecommerce websites like jabong, flipkart,
snapdeal etc and multiple brand stores tie-up with Shoppers Stop, Reliance trends etc.
5. What is the first thing you noticed while entering the store?
5.What is the first thing you notice d while e nte ring the store
Music; 15%
Lighting; 7%
Staff; 4%
Mannequin Display; 1%
Random Walk In; 16%
Brand; 9% Creative Product Display; 11%
Finding: Winnow display is most notice factor while entering the store.
Interpretation: People while shopping/while entering the store give lot of attention to
the in-store form and what is displayed on the mannequins. Thus the display on the
mannequins should be attractive as the customer gets a fair of what should they buy
19
only after looking at the display. Adidas uses different types of mannequins like
motion mannequins, bust form, leg form and full body.
Like Dislike
15 20 9
55 60
85 80 91
45 40
Finding: 91% like creative product display, 85% liked bold graphics, 80% liked
mannequin styling 45% like music and lighting and 40% liked promotional offers
Interpretation: Adidas uses hangers to creatively display the product with different
posters attached to it and all mannequins depict a theme/outfit. Adidas needs to
improve its music and lighting tool to attract people. Like Puma stores have very
focused lighting and it highlights the products. And also adidas does not have any
loyal/reward system for frequent buyers.
20
7.Which form of product display do you pre fe r
Bins; 1%
Tables; 19%
Rack; 15%
Hanger; 65%
Finding: 65% respondents prefer hangers, 19% tables, 15% racks and 1% bins.
Interpretation: Hangers are very easy to access and gives full front and back view of
the product.
10%
15-30 mins 15% 30-45 mins
>45 mins
21
a) Get an idea of what I want to buy after looking at the mannequin/ window
display
b) When I see clothing that catches my eye I tend to try it along with looking
through the whole section
c) LED screens behind billing counter make me more informative about the
brand
19 26 44
81 74 66
a b c
Finding: 81% respondents get an idea of what to buy after looking at the mannequin,
74% see the whole range of clothing and 66% feel LED screens make them more
informative about the brand.
Interpretation: When respondents look at the mannequin they get to know about the
fit and most importantly the outfit. It is very important to place the mannequins
strategically so that it gains the maximum attention of the consumer. Also when the
respondents choose one product, they tend to look at other designs as well. So it is
important to plan the merchandise display efficiently and effectively. LED screens
playing the latest commercials, product testimonials and brand ambassador interviews
make the consumer more convinced about his/her purchase decision
22
10.How did you get to know about the se conce pts
Social Media; 4%
After Entering The Store; 9%
Finding: 25% of respondents got to know about the concept related to product after
entering the stores, 17% by owning the product, 16% through previous store visits and
friends and 14% through online. Other factors were social media and research.
Interpretation: Most of the respondents got to know about the concepts after
entering the stores through posters/graphics and after interacting with employees.
Every employee is well trained and aware about each and every concept related to the
product. Also people who owned the product were aware about the concept and
previous store visits also helped them to relate the product with its respective
technology, this shows the long lasting impact of posters/graphics on the respondents.
Online shopping portals and social media has created awareness about the products.
Observation Method
Table 1
Adidas Stores Window Mannequin Bust Leg In store
s form form visual
1. Select City Walk 1 0 2 1 4
2. Gip, Unitech, FF 2 10 4 2 14
3. Promenade, VK 2 2 5 1 6
4. Cp, E-Block 1 0 2 1 12
5. South Ex 1 3 6 2 14
6. Cp, N-Block 1 1 2 0 12
7. Ambience Mall, 2 0 1 0 9
VK
8. Khan Market 0 1 1 0 7
9. Ambi Mall-Spc 1 1 2 0 5
10. Lajpat Nagar 1 0 0 0 5
Competition Window Mannequins Bust form Leg form In store
Stores visual
1. Nike Ambience Mall, VasantKunj 2 3 1 0 10
2. Nike CP F Block 1 8 5 0 25
3. Nike Khan Market 1 2 1 0 5
4. Nike Lajpat Nagar 1 2 0 0 4
5. Nike South Ex 2 2 1 3 15
6. Puma Ambience Mall,VasantKunj 1 2 0 0 12
7. Puma DlfPromenade,VasantKunj 1 2 0 0 12
8. Puma F Block CP 2 6 1 0 30
9. Puma GIP Noida 1 2 4 0 25
10. Puma Khan Market 1 1 0 0 16
11. Reebok CP D Block 1 10 6 6 12
12. Reebok 1 6 6 3 10
DlfPromenade,`VasantKunj
13. Reebok GIP Noida 2 4 0 3 7
14. Reebok Lajpat Nagar 1 2 0 0 6
24
Table 2
25
26
27
Comparison Between Adidas And Puma Khan Market Stores
28
29
FINDINGS OF THE STUDY
LIMITATIONS
As with all researches, this study also has some limitations, and the above conclusions
and contributions should be considered in light of these.
1. Time constraint has prohibited from going deeper into the subject.
2. The sample is not wide enough to apply it to the whole area.
3. The information collected is limited.
4. The information provided by respondents could be biased.
30
RECOMMENDATIONS
2. Highlight all the latest products by putting some visual below them.
3. Mannequins should have proper information boards and they should show
specific theme or campaign.
31
CONCLUSION
The main purpose of an effective visual merchandising tool is to attract, engage and
convert the customer. Adidas focuses on window display, different kinds of
mannequin styling, in store visuals and store ambience.
Customers do notice the window display and the visual arrangements and are also
affected by the same. They prefer to enter a store having attractive window display
show casing a good merchandise, they also like to enter those stores where the can
choose the merchandise and move easily.
Customers with being having the different variety of choices it is important for a
retailer to effectively differentiate their product or service from others in order to
achieve sustained competitive advantage. Visual merchandising is the future that
would be governing the retail sector. The customers are also feeling the same way and
retailers has to change as per the need of hour.
32
QUESTIONNAIRE
6. What is the first thing that you noticed while entering the store?
a) Window Display b) Creative Product Display c) Brand d) Mannequin Display
e) Other
33
7. Which form of product display do you prefer?
a) Hanger b) Tables c) Racks d) Bins
Questions YES/NO
I get an idea of what I want to buy after looking
Mannequin/window display
10. Did you get to know about this concept before or after you entered the store?
a) Pervious store visit b) Online and social media c) Friends d) After entering the
store
34
BIBLIOGRAPHY
35