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STEPHANIE LIN GAME, UI, AND INTERACTION DESIGNER

1045 Davis Way, Placentia, CA 92870


(714)336-6358
lin.stephanie.79@gmail.com
WEBSITE liminalstereoscope.com

EDUCATION
UNIVERSITY OF B.A. in COMPUTER SCIENCE, ART PRACTICE
CALIFORNIA, BERKELEY GPA 3.35
101 Sproul Hall, Berkeley, CA Awards Certificate of Excellence in New Media
2012 2016
TROY HIGH SCHOOL GPA 4.64
200 E. Dorothy Lane, Fullerton, CA Awards Principals Honor Roll, National AP Scholar, American Legion Scholastic Excellence,
2008 2012 The Scholastic Art & Writing Awards Silver Medal

RELEVANT EXPERIENCE
ORANGE CO. PROBATION APPLICATIONS DEVELOPER I Creating ASP.NET web forms for users working for Orange
IT DEPARTMENT County Probation, auto-populating information from servers, generating PDF reports, and
Santa Ana, CA managing databases using Visual Studio, Windows Reporting Services, Microsoft SQL Server, and
December 2015 Present Microsoft Visual Source Safe.
IT ASSISTANT Software configuration and troubleshooting. Web page design using
SharePoint. File scanning, data entry, indexing using OnBase. Writing and editing user manuals.
BAO ZEDONG Mobile game project inspired by Mao Zedongs regime during the Cultural Revolution. Projectile
February 2016 May 2016 throwing game made for Android using touch screen and accelerometer controls. Programming,
UI and game design, and game asset artwork. Individual project. Created in Unity using C#.

KUMPI MAYU FOUNDATION Webpage layout and design. Coding using HTML and CSS. Weebly platform.
June 2014 August 2014
NO SIGNAL 3D short animated film group project about a robot and his sneaky pet rabbit, which can control
January 2014 May 2014 the TV signal with his rabbit ears. Created original story concept, character designs,
storyboards, 3D character and asset modeling, animating. Created in Autodesk Maya.
RELATED COURSES
USER INTERFACE DESIGN Design cycle, task analysis, contextual inquiry, rapid prototyping, storyboarding, user testing,
AND DEVELOPMENT heuristics, UI design. Semester long group project designing a mobile companion app for an
January 2015 May 2015 internet connected device. Interface implemented using JavaScript.
ARTIFICIAL INTELLIGENCE Agents, environments, search algorithms, constraint satisfaction problems, Bayes net, Markov
January 2015 May 2015 models, reinforcement learning, decision making. Pacman AI projects coded in Python.
GAME DESIGN METHODS Various projects focused on game design. Coding and game asset artwork for individual project.
January 2015 May 2015 Game mechanics design, character designs, script writing, and game asset artwork for group
projects. Games made in Unity using JavaScript for HTML browser and Android games.
DATABASE SYSTEMS Sorting, hashing, queries, joins, indexes, relational modeling, optimization, concurrency control,
August 2015 December 2015 data recovery. Coding in SQL and Java.

ARTISTIC DEVELOPMENT Preproduction work such as storyboarding, character and prop designs, environment designs,
FOR ANIMATION animatics, and concept art.
September 2015 December 2015
COMMUNICATION Fundamentals of wired and wireless communication networks. Graphs, queueing networks,
NETWORKS physical layer, switching, optimization, transport networks, wireless networks (cellular and Wi-
January 2016 May 2016 Fi).

WORLD DESIGN FOR VIDEO World Design for Video Games by California Institute of the Arts on Coursera. Finding visual
GAMES inspiration, space visualization, map building, and writing narratives for games.
Certificate earned on August 11, 2016

SKILLS
COMPUTER LANGUAGES Java, C, C#, JavaScript, Python, HTML, CSS, SQL
SOFTWARE Adobe Photoshop, Illustrator, InDesign, and Premiere. Autodesk Maya. Unity3d. Microsoft Visual
Studio, SQL Server, and Visual Source Safe. Axure. Balsamic. Justinmind. Invision. GitHub.
FOREIGN LANGUAGES Fluent in Mandarin, Intermediate in Japanese
OTHER SKILLS Digital and traditional art. Writing. Experience with selling own art at artist alleys and online.

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