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Purpose Prototype
The purpose of this research is to find out a way of im- In order to test a user interface based on the head move-
proving possible VR experiences in public places by al- ments only, a simple product-presentation application
lowing an interaction within the VR world without the has been designed and implemented by using a WebVR
need of using any controllers. In order to achieve that, technology.
a head-tracked navigation system has been proposed
as a feasible solution.
Background
With increasing popularity of virtual reality (VR) now-
adays, people tend to buy not only virtual reality
head-mounted displays (HMD) that allow them to im-
merse into a virtual world, but also different controllers
that are only compatible with the headset produced by
the same company.
Whats wrong with the controllers? One of the biggest challenges was to find a balance be-
Yet another thing to buy sometimes it is the only tween the speed of objects and the overall user experi-
way to fully experience VR app/game. ence so that users would not feel nausea.