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Central America

The concept of Central America is dodgy. It is easy to


group together the nations of Belize, Costa Rica, El Sal-
THE UNSTABLE LAND
vador, Guatemala, Honduras, Nicaragua, and Panama by The territories of Central America are literally standing
virtue of their geography, but in any kind of grouping, on shaky ground. The entire landmass is on the edge of
at least one of them stands as an exception. Belize has three tectonic plates, which have been responsible for the
English as its main language, Guatemala has a strong frequent and often devastating earthquakes that rock the
Mayan population, Panama balks at its economic ties and land, not to mention a string of volcanoes, around 30% of
prefers to side with neighboring Colombia, and even the which are still active.
Dominican Republic, normally considered part of the Ca-
ribbean, has very strong ties to Central American nations. This geological activity created a nexus of geological, mys-
tical, and dimensonal power right off the Pacific coastline,
Occupying a strip of land running from Mexicos South- a few miles South from the border between Panama and
ern border and down until reaching Colombia, Central Costa Rica. Scientists from UNICORN, the little-known
America looks like a bridge between the great subcon- UNISON force dedicated to fighting threats from other di-
tinents of North and South America, and this status as mensions, call it the N.C.C. Nexus, as it opens above the
a buffer land has cost its inhabitants decades of inter- point where the Nazca, Cocos and Caribbean tectonic
necine conflict, foreign interventions, and in- plates meet. The activity of the N.C.C. Nexus
justice. However, the people of Central is tied to seismic activity but its hard
America are proud and resilient; to predict: a major earthquake
they have weathered the worst may have no effect, while minor
of their collective histories tremors or mild volcanic fumes
and, fiercely independent, may liberate tremendous
are each finding their own amounts of magical power
way into the future. or dimensional energy.
And vice versa.
COMMON ROOTS This resonance affect-
Despite their many ed the development
differences, the of the neighboring
countries of Central nations, who share a
America do share a history of strife. Co-
history. Before the lonial governors vied
Europeans arrived, a
trickle of immigrants
from the Toltec, Aztec,
Central America for dominance, po-
litical parties betrayed
their own ideals just so
and Mayan civilizations they could achieve victory
met and blended with similar over their opponents, foreign
movements from southern powers instigated bloody civil
tribes, creating a number of unique wars, dictatorial succession was
cultures in a very small territory. achieved through coups and assas-
sinations, and a long and painful etcetera.
While it was a Spanish colony, Central America was
a single colonial captaincy together with the Mexican
state of Chiapas, but Panama was part of Colombia. As the
THE LOOMING SHADOW
fires of independence spread, Spanish forces were weak- The long history of instability and the proximity of a pow-
ened by war at home and by the independence move- erful nexus made Central America a priority in Overshad-
ments from Mexico and South America, and the small ows plans to establish as many bases as he could. Central
Central American provinces rose and claimed their own America was one of the staging grounds for SHADOWs
freedom as one in 1821, adopting many of the reforms Operation Inundation, which overwhelmed many nations
of their fellow colonials. They played with the idea of with brutal attacks by SHADOWs hidden armies. Even
being part of a First Mexican Empire, then a Federation of after Overshadows defeat, the local governments shaky
Central American States, but both projects dissolved by relationship with UNISON ensures that many such bases
internal conflict between provincial leaders. remain undiscovered.
After decades of going their separate ways, the present To further confound his trail, Overshadow directed the ter-
has Central Americans making another bid for unity in the rorists of Overthrow to conduct as much business as they
Central American Parliament comprising Guatemala, El could in the region. The criminal organization is behind
Salvador, Honduras, Nicaragua, the Dominican Republic, many mercenary groups plying their trade in remote and
and a reluctant Panama. Time will tell if they will succeed. inaccessible locations, including establishing drug traf-

CENTRAL AMERICA 1
MUTANTS & MASTERMINDS THE ATLAS OF EARTH-PRIME

Belize has avoided conflict throughout its history, but a


PRONUNCIATION AND TRANSLATION GUIDE border dispute with Guatemala is ongoing, with Guate-
The names of Central American heroes can be difficult mala sometimes claiming part or the whole of Belize as its
to pronounce or understand by their foreign counter- own. Belizes coastline has served in the past as a stopover
parts. Below is a list with the pronunciation and transla- for drug traffickers, but criminals must contend not only
tion with the names of heroes and villains appearing in with Belizean authorities, but also with an elite mercenary
these pages. team: the All-New Baymen.
Vendaval (Ven-dah-VAL) Gale of wind
Letras Por La Verdad (LEH-tras pohr lah Ver-DAD)
Letters for Truth
THE ALL-NEW BAYMEN
Replica (REH-plee-kah) Aftershock
Cadejo Blanco (Kah-DEH-ho BLAN-koh) White Cadejo Shortly after World War II, a group of British veteran pilots
(mythical hound) settled down in Belize, tired from the war and ready to
Cadejo Negro (Kah-DEH-ho NEH-gro) Black Cadejo enjoy a well-deserved retirement, but they were faced
Piroclasto (Pee-roh-class-toh) Pyroclast with a series of mysteries and capers that culminated in
Los Cuatro Mensajeros (Loss Coo-AH-tro Men-sah-HEH- a showdown with the Children of Kukulkan, a cult led by
ros) The Four Harbingers Lemurian Serpent People who subverted the image of the
Camalotz (Ka-mah-LOTS) Mayan for Death Bat. Mayan feathered snake god to establish a base of opera-
Xecotcovach (Sheh-kot-KOH-vach) Mayan, name of a tions in their quiet war against Atlantean survivors in the
legendary bird.
Caribbean.
Cotzbalam (Kots-BAH-lam) Mayan for Night Jaguar
Tucumbalam (Too-koom-BAH-lam) Mayan, name of a Having discovered this insidious evil, the old soldiers re-
shark-like legendary bird. grouped, called themselves The Baymen, after the pirates
who made their home in Belize. They fashioned them-
selves into a mercenary company and dedicated their
ficking routes as part of their efforts to recover SHADOWs twilight years to rooting out the last remnants of the cult.
lost influence in Mexico. They have survived to this day by recruiting new blood
among the founders own children and well-intentioned
THE ANCIENT TRAIL British soldiers with attitude problems. They have devoted
their expertise to altruistic missions, mostly rescue and
extraction forays into other Central and South Ameri-
When the Aztec sorcerer Tlacaelel set forth many dormant
can countries, defying dictators, corrupt industrialists,
pools of power across Mexico (see Atlas of Earth-Prime:
Overthrow cells, and the odd Serpent Person looking for
Mexico), some of them spread into Central America, fol-
revenge.
lowing the remnants of the Toltec and Mayan civilization
in Guatemala, Belize, El Salvador, and Honduras. These The Baymen suffered many casualties during the Terminus
pools are fate-warping land mines; whoever awakens one invasion, but Richard Highroller Bantam, grandson of the
is ensured to gain superpowers in the immediate future, de facto leader of the Baymen, held the survivors together
whether by absorbing the magic and supernatural or and convinced them to recruit people with minor super-
magic powers, or turning otherwise fatal accidents into a powers and train them to make the most of those powers.
trigger for a new heros origin story.
The current roster of the All-New Baymen is drastically dif-
ferent than the good old days. Bantam is still their leader
BELIZE but hes retired from field duty, instead he spends his time
finding worthwhile contracts to hand over to his team.
This little country rests at the edge of the Yucatan pen- The Baymen own three Lynx helicopters, one Hercules
insula, facing the Caribbean to the East and Mexico to transport aircraft, and two Eurofighter Typhoon fighters,
the West, and sticks like a sore thumb among the shared plus a fleet of five Watchkeeper drones. In addition to the
culture of Central America. Once part of the Mayan empire, all-Belizean support team, the All-New Baymen have two
it was assumed to be part of the Spanish colonies as the field teams; unless otherwise noted, Baymen field opera-
Conquistadors spread throughout the continent, but tives use the Elite Soldier minion archetype in the Game-
Spain never really colonized it due to the lack of mineral masters Guide as heroic (non minion) characters. The most
resources and the frequent attacks by Mayan remnants. active team is comprised of:
This opened the door for British and Scottish settlers who
founded a colony to exploit local woods, and later became CAPTAIN NORA WISECRACK MACKINNON
a port of call for pirates that attacked Spanish ships.
The teams field leader is a Belizean-born former SAS op-
Britain called it the British Honduras, and it remained a erative; she was on leave in Emerald City during the Silver
British territory until 1954, when it finally gained inde- Storm, but the only power she gained was the ability to
pendence, and in 1973 it was renamed Belize. Unlike its master any skill for a few minutes. Shes PL 8 (add +1 to all
neighbors, the official language of Belize is English and is offense and defense stats and effect ranks). Add Variable
governed by a parliamentary monarchy (under Britains 1 (Limited to skill ranks) and Enhanced Advantage (Skill
crown). Most people, however, speak Spanish and Beliz- Mastery; Variable Descriptor: skills mimicked with Variable).
ean Creole.

2 CENTRAL AMERICA
THE ATLAS OF EARTH-PRIME MUTANTS & MASTERMINDS

The Baymen

ROBERT SKYHIGH HULSE Soldier archetype and add Intellect 4; Expertise: Cryptog-
raphy 7 (+11), Investigation 6 (+10), Technology 10 (+14),
The teams designated pilot is a civilian trained by the Eidetic Memory, and Quickness 2 (Limited to mental
Baymen for combat. Hes all business on the ground, but tasks).
a daredevil in the air. Add Dexterity 4, Ranged Attack 5,
Vehicles 8 (+12) and Favored Environment: Airborne;
Remove Ranged Combat: Guns.
COSTA RICA
An unassuming country that is developing quietly but
NATHANIEL LONGSHOT & IDOLLY POINT-BLANK LOPEZ steadily into the perfect place to raise a family. Rated
second safest country in Latin America, its also ranked
Twins who managed to stick together through various first in terms of freedom of the press. It has not had an
assignments in the Belizean police. Nathaniel is a great army for over 50 years, and, with the expectation to
sniper (add Perception 12 (+12); Improved Aim, Improved achieve carbon neutrality by 2021, it is also the most envi-
Critical 2 (Sniper Rifle), and Senses 1 (Extended Sight)) ronmentally friendly country on Earth.
and Idolly is his spotter and a terrific recon specialist (add Costa Ricans are used to hard work; its harsh geography
Perception 10 (+10), Stealth 14 (+15); Hide in Plain Sight, and hostile weather made it difficult to settle during the
Second Chance (opposed Perception checks), and Senses Spanish conquest of the continent, and its lack of mineral
2 (Extended Sight, Danger Sense)). and agricultural riches meant that the colonial capital pre-
ferred to forget about the settlers brave enough to make
DENNIS MANTIS COWO that territory their home. Lacking a steady and reliable
source of serf and slave labor, the European colonists had
A veteran SAS commando and once Nora MacKinnons
no choice but work the land together with their subordi-
mentor; a tough old bird who specializes in hand-to-hand.
nates.
Add Expertise: Survival 10 (+10), Stealth 8 (+9); Close
Attack 2, Diehard, Fast Grab, Improved Defense, Improved Its history has been mostly stable, with its internecine
Grab, Improved Trip, and Instant Up. strife and couple of dictatorships paling in comparison
with the brutality endured by other Central American
SHERYLINE HUMMING BYRD countries. Rocked by economic crises and natural disas-
ters, Costa Rica has never stopped moving forward. It has
Young recruit snatched fresh from the academy and the adapted to the changing conditions of the world and is
teams SigInt (signal intelligence) specialist. Use the Green now a service-based economy rather than agrarian.

CENTRAL AMERICA 3
MUTANTS & MASTERMINDS THE ATLAS OF EARTH-PRIME

THE BANANA REPUBLICS


This derogatory term used to describe Central America has a dirty origin in a common villain: the United Fruit Company,
a merger between the holdings of two ruthless entrepreneurs from the United States. Throughout the 20th century,
the UFC used very shady business tactics to promote the production of bananas in their vast properties in many
Central American countries. They would buy agricultural lands and let them sit unused to prevent competition while
local farmers were forced into slave labor, oppose the building of roads and highway systems so their monopoly on
railways stood unchallenged, co-opt local governments into violently repressing discontent at their practices, and
once even conspiringand succeedingin replacing a democratically-elected government with a military dictator-
ship. All for bananas.
In the Freedomverse, the UFC make excellent historical villains, and an early front for SHADOWs activities in the region,
but be warned that any foreign hero who dismisses these countries as banana republics is not going to get a nice
welcome by the locals.

eco-friendly technological research using the principles


LETRAS POR LA VERDAD of hyper-science that heroes would leverage to build
battlesuits, or villains to build death rays, but Humberto
There are heroes in Costa Rica, but they dont patrol the uses to improve Costa Rica and the world. He paces the
streets to root out crime, nor storm the stronghold of release of new technologies so as to not tip anyone to his
criminal masterminds, but they manage to fight evil head superhuman intellect or outrun cultural development,
on with the power of their curiosity, tenacity, and their but he has the clear aim to guide humanity towards the
pens. Letras Por la Verdad is a group of journalists who technological singularity. Humberto uses the Mad Scien-
exchange notes and tips online and meet face-to-face in tist archetype from the Gamemasters Guide, adding Im-
cafes and bars. Nobody is quite sure how many people munity 2 (Aging, Disease), and an altruistic and ethical
call themselves members, but they identify themselves disposition.
through their logo: the letters A and forming the stir-
rups of a balance scale.

The journalists who identify with Letras Por la Verdad work


EL SALVADOR
for newspapers, radio, TV or are active bloggers. Through El Salvador is the smallest of the Central American coun-
diligence, persistence and networking they uncover plots tries, and is Belizes counterpart as a country with a coast-
and bring them to the light. They have discovered hidden line facing a single body of water, in El Salvadors case its
SHADOW bases and caches across Costa Rica, and are the Pacific Ocean. El Salvador has a very high population
some of the few journalists in the world who know for a density, and deforestation threatens its wild areas, which
fact that the international organization is alive and well, have seen a sharp decrease in wildlife.
and are not shy about writing about it.
Industry and services replaced coffee plantations as the
Members of Letras por la Verdad use the Reporter sup- countrys main source in revenue, and switching their
porting character archetype from the Heros Handbook, official currency to the U.S. dollar has helped keep the
but once they join they gain the Luck advantage and any economy more or less stable and growing, even if social
one power option from the Luck Control effect. Its as if inequality is still a burden to the nations development.
journalists who commit to the cause of truth receive some This might change as El Salvador has the first leftist gov-
sort of divine protection. ernment in its history.

GREENFIELDS, CORP. ON UNEVEN GROUND


El Salvador has endured a lot of hardships over the course
Humberto Valleverde was a middle-aged illegal immi-
of its existence. Its early history as an independent nation
grant working in Freedom City when Centurion arrived
is marked by a push and give between conservatives and
and a new era began. Over the course of fifteen years,
liberals which often turned violent. It has been at war with
Humberto realized he no longer became ill, he wasnt
itself for most of the 20th century, ruled by one military
aging, and he understood car assembly much better than
regime after another, and even taking the time to wage
the engineers in the factory where he worked. A decade
a brief war with Honduras in 1969 as both countries were
later, he was absorbing knowledge while mopping floors
recovering from the passing of SHADOWs Operation In-
at Cape Canaveral. It took him ten more years to gather
undation.
a small fortune from simple patents, and in 1975 he
finally returned to Costa Rica, where he founded his own A protracted civil war between 1980 and 1992 pitted the
company, Industrias Valleverde, although by then, he was corrupt military government against the revolutionary
going by a different name. forces of the Farabundo Marti National Liberation Front
(FMLN in Spanish). Operatives from Overthrow contribut-
He has faked takeovers and mergers, plus his own death
ed to the chaos, committing atrocities and blaming either
and created false heirs to keep himself beyond sus-
side as needed.
picion. Today, Greenfields, Corp. is at the forefront of

4 CENTRAL AMERICA
THE ATLAS OF EARTH-PRIME MUTANTS & MASTERMINDS

The conflict allowed SHADOW to build numerous


clone reservoirs undisturbed and undetected, but their REPLICA PL12 210 POINTS
careful operations came to naught as a series of earth-
STR 10 STA AGL 3 DEX -1 FGT 6 INT 4 AWE 2 PRE 0
quakes in 2001 buried all but one reservoir under tons
of debris and mud. The capital of San Salvador has suf- Powers: Earthmeld (Burrowing 16 (4,000 MPH), Teleport 8,
Accurate, Extended (250 miles), Limited to Extended, Medium:
fered so many quakes that its colloquially known as Faultlines and ley lines); Earthsense (Senses 11 (Awareness:
the city of hammocks, and SHADOW desisted from spatial breaches, Extended Touch 3, Touch Penetrates
rebuilding its facilities, moving the clones to less un- Concealment, Ranged Touch, Tracking Touch 2; Limited to
stable locations and using the surviving compound as targets connected to the ground)); Granite Body (Growth
4 (Density, Permanent), Immunity 32 (Critical Hits, Fortitude
a supply cache.
Effects), Impervious Protection 12, Regeneration 2 (Source:
natural earth)); Strength of the Earth (Enhanced Strength 6
REPLICA (Limited to Lifting (total lifting Str 16 (1,600 tons))); Telluric
Control (Array: 36 points), Cracked Ground (Cumulative Line
Area Affliction 12 (Resisted by Dodge, Overcome by Fortitude;
Professor Eduardo Galindo was studying changes in the Hindered and Vulnerable, Immobile and Defenseless,
landscape brought by seismic activities when a minor Paralyzed), Extra Condition, Limited to targets on the ground,
tremor originating from the N.C.C. Nexus triggered a Quirk: Cumulative failures only apply if on the same area as
original failure), AE: Shatterstrike (Burst Area Affliction 12
spatial rip across a few tectonic axes that lasted for a
(Resisted by Dodge, Overcome by Fortitude; Dazed, Stunned),
fraction of a second and only manifested in remote loca- Selective, Limited Degree, linked to Strength-based Damage
tions like the spot where Eduardo was working. The 6, Accurate), AE: Spatial Quake (Burst Area Teleport Attack 3
rip translocated him into the ground itself, where he re- (Resisted by Dodge, Extra Ranks 9)), AE: Structural Fault (Burst
mained for seven months, fused into the earth and stone Area Damage 12, Affects Objects Only, Limited to objects
in contact with the ground, Linked to Burst Area Weaken
yet somehow still alive, and still aware. During his impris- Toughness 12 (Resisted by Fortitude), Affects Objects Only,
onment, he learned to feel the tears in the Earth caused Limited to objects in contact with the ground))
by the earthquakes and volcanoes of Central America.
Advantages: Close Attack 4, Defensive Attack, Diehard,
He also learned to exert some control over his earthly Favored Environment (Underground), Improved Smash,
prison. Geological calculations kept him sane, and even- Languages (Spanish native), Power Attack, Takedown,
tually led him to a solution to his predicament. His prac- Throwing Mastery 6
ticed control allowed him to trigger a similar tremor in Skills: Athletics 5 (+15), Expertise: Dimensional Science 5 (+9),
the fabric of space, and he extricated himself from the Expertise: Geology 7 (+11), Investigation 6 (+10), Persuasion 2
rock, but he was forever changed. (+2), Ranged Combat: Throw 11 (+10), Technology 4 (+8)
Offense: Initiative +3, Cracked Ground (Cumulative Line Area
Eduardo is one of the few recognized superheroes in Dodge DC 22), Shatterstrike +10 (Close Damage 14 and Burst
Central America, as he finds it impossible to hide his con- Area, Dodge DC 22), Spatial Quake (Burst Area, Dodge DC
dition. His skin turned ashen and angular, as if hewn by an 22), Structural Fault (Burst Area Damage 12 and Burst Area,
amateur sculptor, and his eyes are empty pits of blackness Fortitude DC 22), Thrown Object +10 (Ranged, Damage 14),
Unarmed +10 (Close, Damage 10)
that are actually bottomless. He continued his geological
studies and is now one of the worlds leading authori- Defense: Dodge 6, Parry 8, Fortitude Immune, Toughness 16,
Will 8
ties on dimensional nexuses, moonlighting as a rescue
worker in the many natural disasters that torment Central Totals: Abilities 30 + Powers 133 + Advantages 16 + Skills 20 +
America. Defenses 11 = 210
Complications: MotivationResponsibility: Replica

ISLA PORTICO believes its his duty to help out these in need. Obsession:
Replica has glimpsed how vast the universe is through the
cracks in reality, and he wants to visit everywhere. Prejudice:
UNISON keeps a close watch on the N.C.C. Nexus from Replicas appearance is unnatural, which affects his interactions
its base in Panama, and has advised the navies of Central with people in the countryside.
America, Mexico, Colombia, and Ecuador to keep a close
watch on an island that is not always there. Codenamed
Isla Prtico (Gate Island in Spanish), this intermittent
RELICS OF NEVERWHEN
landmass appears during energy spikes from the N.C.C.
Isla Prtico was aptly named, because its actually the
Nexus and disappears as the dimensional window fades
Easternmost outpost of the lost civilization of Mu, the
and closes. Scientists speculate that it acts like a volcano:
Lemuria of a parallel world settled by benevolent Serpent
a pressure release mechanism, but in this case for dimen-
People engaged in an ancient war against the evil human
sional activity.
warlords of Hy-Brasil, the parallel version of Atlantis.
Satellite imaging reveals that the island has structures,
Isla Prtico appears in our universe at different points of its
but also some kind of signal shielding that blocks any
history, non-sequential, so at times it will be at the peak of
other reading, including psychic scans. As there has been
its splendor, others a complete ruin, others in the middle
no sign of any activity, hostile or otherwise originating
of a fierce battle. Any technology or lore that can be re-
from the island, the U.N. is content to simply keep an eye
covered from Isla Prtico depends entirely on the point
on it, but UNISON wants to put some boots on the ground
of history in which it appears, but its a true reflection of
next time the island appears.
Serpent People secrets, only originated by a benevolent,
inclusive, and egalitarian society.

CENTRAL AMERICA 5
MUTANTS & MASTERMINDS THE ATLAS OF EARTH-PRIME

Hy-Brasil relics can also be found if Isla Prtico appears leads away from Isla Prtico is abandoned, some of
as an old battleground, and they too are perfect mirrors the islands are nothing more than smoking ruins. Ad-
of Atlantean equipment, but tailored and designed by a vanced magical artifacts are lost, replaced by a crys-
warrior society of xenophobic oppressors. tal-based technology that stores raw magic power
from the lands leylines to power different machines.
CROSSING THE GATEWAY Mu weaponry are at their most powerful, but quality
of life has declined, and only a handful of Mus god-
All plans for an incursion onto Isla Prtico hinge on read- avatars remain, ruling over a rigid society suffering
ings of dimensional activity and rapid extraction, but the from a besieged mentality.
very same reason why the island appears keeps travelers
safe from the islands transience: its highly susceptible to
external dimensional phenomena. The presence of travel-
GUATEMALA
ers will keep the island anchored in our reality until the One of Guatemalas defining characteristics is the strength
next spike from the N.C.C. Nexus, which, despite their un- of the native traditions surviving to this day. Lying directly
predictability, dont happen twice in the same week. south of Mexico, Guatemala is part of the ancient Mayan
and Toltec territories. It wouldnt be until 1697 that the
Any westward travel beginning on the islands coast Spanish defeated the last rebellious Mayan tribe, com-
happens in the parallel world as long as Isla Prtico is in pared to their conquest of the Aztecs in 1521. Today, sub-
our reality, and travelers will see an archipelago that even- families of the Maya people account for 40% of the Guate-
tually leads to the Mu mainland. What explorers will find malan population.
there depends entirely on luck.
The territory dips and rises in altitude, granting a great
The Mu Serpent People may be welcoming or wary, de- variety of climates and wildlife, and the production of
pending on which point of their history the expedition sugar cane and cocoa is coupled with mineral resources
crossed into, but they never shoot first and ask questions as a source of revenue.
later. The Serpent People realize the explorers, despite
looking like Hy-Brasilians, bear very different equipment,
and the Mu are aware of the dimensional anomalies oc-
A SHADOWS GUIDE TO USURPATION
curring around their eastern outposts.
Guatemala is the main staging ground for SHADOW to
try and recover their influence in Mexico and secure
AGES OF WONDERS routes to infiltrate the United States. After World War II,
the Penumbra used the unethical business practices of
Isla Prtico appears as a window to different moments of the United Fruit Company to further their agenda. Dicta-
Mu history, but always within certain time periods: tor Jos Ubico had just been deposed and the country
experimented with a brief decade of democracy, but the
Ancestral Age: At this point, the Mu are a collection
land reforms and expropriation plans of President Arbenz
of tribes that practice a sophisticated form of sha-
threatened to uncover SHADOW operations, and a plan
manism. While reverent of ancestors and spirits, they
was set in motion to stop it.
are curious and open to new ideas. Their ancestors
are real forces of nature they can call upon for aid. The Penumbra used its position within the United Fruit
Company to plead the U.S. for help against a dangerous
Pre-Classic Age: The continent of Mu is dotted by a
communist, and then just sat back to watch how the C.I.A.
collection of city states. Their spirit guardians have
orchestrated the birth of violent paramilitary groups that
evolved into gods that inhabit avatars that rule as
deposed the reformist president. SHADOW then infiltrat-
wizard-kings. They are super-powered beings at and
ed the troops the Americans were financing, and let the
above the level of Earth-Primes defenders. Magic is
carnage begin, ironically using U.S.-trained personnel to
at a very advanced stage, but its the exclusive prov-
protect SHADOWs facilities, which later served as Opera-
ince of scholars.
tion Inundations main launching points for the Americas
Classic Age: Mu is a single empire, ruled by a theater.
Pantheon of super-beings who pass their divine
After Operation Inundation failed, the Penumbra resumed
essence to their successors, once their mortal
its dual insurgency/counter-insurgency program to keep
bodies decay and die of old age. Technology is
Guatemala destabilized, backing both the brutal military
powered by magic and can be described as mage-
regime, its C.I.A. sponsors, and the Soviet-trained guerril-
punk, and the arts are at their most sophisticated.
las that opposed them. It was an ideal state of affairs until
During this period, contact with Hy-Brasil sparks a
the bloodshed reached such levels that the U.S. cut off all
war that has not ended by the last time period the
support for the Guatemalan death squads.
gateway opens into. Isla Prtico may, or may not be
abandoned during this period, and half of the times A semblance of peace returned in 1986 with the first of
it has intelligent life, its a Hy-Brasilian beachhead many democratic governments, but SHADOW is still
instead of a Mu base. strong in the area, and it still has many hidden bases both
under urban complexes and in inaccessible locations in
Wartorn Age: Mus holdings have shrunken into the
the mountains.
lost continents mainland, and the archipelago that

6 CENTRAL AMERICA
THE ATLAS OF EARTH-PRIME MUTANTS & MASTERMINDS

MARIA TECUM PL10 115 POINTS CADEJO NEGRO PL10 200 POINTS
STR 1 STA 4 AGL 1 DEX 1 FGT 0 INT 1 AWE 3 PRE 1 STR 8 STA 12 AGL 4 DEX -3 FGT 5 INT 2 AWE 6 PRE 0
Powers: Cadejos Favor (Array (20 points), Borrow Senses Powers: Borrowed Life (Regeneration 10 (Source: Maras
(Mind Reading 9, Sensory Link, Limited to Cadejo), AE: Soul)); Dark Bite (Strength-based Damage 5, Affects
Gruesome Recovery (Regeneration 10, Feature: Also provides Insubstantial 2, Incurable); Dark Senses (Senses 11 (Accurate
nourishment, Source: Cadejos dead victims), AE: Guilty Verdict Acute and Extended Smell, Communication Link: Mental,
(Perception Range Affliction 10 (Resisted and Overcome by Will; Darkvision, Detect Supernatural 2, Tracking: Smell 2)); Large
Hindered, Immobile), Limited Degree)); Cadejos Protection Supernatural Dog (Growth 4 (Continuous), Immortality 5 (1
(Enhanced Trait 17 (Parry +9, Dodge +8), Immunity 5 (Damage day), Immunity 7 (Aging, Fatigue Effects, Starvation & Thirst),
Effect: Cadejo Blancos attacks), Protection 6 (Subtle)); Psychic Leaping 7 (900 feet), Speed 3 (16 MPH)); Mantle of Night
Link (Senses 1 (Communication Link: Cadejo)) (Concealment 10 (All Senses), Affects Others, Passive, Quirk:
visible to magical senses); Sibling Awareness (Feature 1:
Advantages: Defensive Roll, Fearless, Hide in Plain Sight, Always knows when Cadejo Blanco is near)
Improved Defense, Languages (Mayan native, Spanish)
Advantages: Animal Empathy, Assessment, Daze
Skills: Athletics 7 (+8), Deception 7 (+8), Expertise: Local 6 (Intimidation), Evasion, Favored Foe (Cadejo Blanco), Favored
(+7), Expertise: Magic 7 (+8), Insight 1 (+4), Perception 6 (+9), Foe (Intoxicated Humans), Fearless, Improved Critical 3 (Dark
Persuasion 2 (+3), Stealth 8 (+9) Bite), Improved Grab, Instant Up, Languages (Mayan native),
Offense: Initiative +1, Guilty Verdict (Perception, Will DC 20), Move-by Action, Power Attack, Sidekick 23, Startle, Takedown 2
Unarmed, +0 (Close, Damage 1) Skills: Athletics 5 (+13), Close Combat: Dark Bite 2 (+7), Insight
Defense: Dodge 9/1*, Parry 9/0*, Fortitude 13, Toughness 5 (+11), Intimidation 14 (+16), Perception 6 (+12)
11/10*, Will 6 * Without Cadejos Protection. Offense: Initiative +4, Dark Bite +7 (Close, Damage 13, Crit.
Totals: Abilities 24 + Powers 52 + Advantages 5 + Skills 22 + 17-20), Unarmed, +5 (Close, Damage 8)
Defenses 12 = 115 Defense: Dodge 6, Parry 8, Fortitude 12, Toughness 12, Will 6
Complications: Devoured: Every day that Cadejo Negro Totals: Abilities 52 + Powers 83 + Advantages 40 + Skills 16 +
uses its Regeneration power, Mara loses another bit of her Defenses 9 = 200
soul, sanity, and morals. MotivationDeluded Duty: Mara
believes shes in charge of directing Cadejo Negros powers, Complications: Anchored Existence: Cadejo Negro depends
and she tries to steer it towards a good cause, but Cadejo only on Mara being awake to exist. It can cling to existence for a few
obeys out of amusement. Unpowered: If Cadejo Negro goes minutes after Mara loses consciousness, but then it disappears.
beyond 1 mile, Mara loses all her powers. Monstrous: Cadejos giant hound form frightens even the
bravest. MotivationDark Justice: The Cadejo must protect

CHICHICASTENANGO women from harm, otherwise it takes relish punishing the


innocent along as the guilty. No Hands: As a canine, the Cadejo
has no hands with which to handle and manipulate things.
This town in the Western high-
lands has been a trading center
literally for centuries, but has re-
sisted becoming a city. Chichicas-
Cadejo Negro
tenango is an important tourism
destination thanks to its
market, which includes beau-
tiful local handcrafts, but also
because of the fusion of the
Maya and Catholic traditions,
which worship both saints and
spirits.

SHADOW has repeatedly tried


to set up covert operations in
the town, because the fre-
quent tourist traffic is ideal
for passing information and
equipment between South,
Central, and North American
agents, but any operatives
that travel there are never heard
from again.

CADEJO NEGRO
When teenager Mara Tecum
left her home one night
to retrieve her father
from a bar, she never
expected that taking

CENTRAL AMERICA 7
MUTANTS & MASTERMINDS THE ATLAS OF EARTH-PRIME

a shortcut would change her life forever. The path tains, the land is home to a great diversity of both people
she chose crossed one of the power pools scattered and wildlife, and agriculture is its main means of pro-
around Mexico and areas still strong with the lands duction. Its slow economic growth compared to its fast
ancient magic. In that moment, she awakened a mythi- increase in population is one of the main causes behind
cal nightmare that followed her without her knowl- Honduran people emigrating to the United States.
edge, and through a twist of fate brought about by the During the 20th century there was a steady string of mili-
same magic, she crossed paths with a SHADOW agent, tary regimes and dictatorships replacing one another,
surveying the area. Annoyed by the interruption, the and coup dtat was the most common method of succes-
agent reached for his gun, but before he could draw the sion. Operation Inundation elevated an actual SHADOW
weapon, a gigantic black hound leapt from the dark- agent into power, which gave the organization free rein
ness and devoured him whole. The spectral dog stared to erase any trace of their operations in the country. Ironi-
at Mara , who recognized it from the local folklore, it cally enough, the volatile state of affairs allowed a mili-
was a cadejo, a mythological canine who haunted roads tary junta to depose the agent and return Honduras to
to torment drunken revelers. The black variety was its normal state of affairs, which included allowing the
known for killing its prey more often than not, but it American C.I.A. to train death squads in its territory to
was also known as a guardian for women who travel send to Nicaragua and El Salvador.
at night.
A recent left-leaning government was deposed by the
Without words, the cadejo imparted vast stores of magical military and right-wing groups. This estranged Honduras
knowledge to Mara , and struck a deal with her: it would from the rest of Latin America and gave SHADOW a lot of
guard and protect her, but she would have to travel across maneuvering roomexcept for the activities of a handful
the land, finding corruption and evil for the monster to of local heroes and villains who stay unaligned from either
destroy. Since then, Mara roams on paths both mundane authorities or criminals, doing as they please and all the
and mystical, an anonymous sentinel whose dark compan- while pursued by Honduran police. The country was just
ion is starting to tax her soul and blur the lines between readmitted into the Organization of American States after
right and wrong. holding elections, but this doesnt seem to matter to their
local super-powered element.

HONDURAS LOS CUATRO MENSAJEROS


Honduras is one of the largest countries in Central
America, and the southernmost region of the ancient When a young Honduran couple invited their two Ameri-
Mayan domains. Despite its terrain being mostly moun- can friends to take a peek at a new Mayan dig, they un-

Los Cuatro Mensajeros

8 CENTRAL AMERICA
THE ATLAS OF EARTH-PRIME MUTANTS & MASTERMINDS

leashed ancient forces that, according to Mayan myths, in the Gamemasters Guide, with powers from both the
destroyed humanity and ended an age. Those forces Air Control and Storm Control themes.
were four monstrous bird spirits that each possessed one
of the four friends: Camalotz took Iliana Santos; Xecot-
covach claimed Miguel Covarrubias, her boyfriend; they
are both archaeology students; Cotzbalam took Martin
NICARAGUA
Carver, and Tucumbalam took his girlfriend, Nina Jones, No other Central American country has been torn by strife
both American college students. Now, when any of the and bloodshed as Nicaragua. All the images from 1980s
friends call upon the power of these legendary mon- media depicting Central America as a war-torn country,
sters, they gain cloaks that transform into fearful wings, filled with guerrillas, rebels and terrorists, with trumped-
and they wear masks apparently carved from wood. Each up dictators and a subjugated people are mostly inspired
mask is different, depicting a hybrid between a crow and in the bloody 20th century of Nicaragua.
a bat, an eagle, a jaguar, and an owl, respectively. The Unlike its Northern neighbors, Nicaragua doesnt have a
four friends were already committed to social justice Mayan legacy. It is, however, believed the Toltecs arrived
causes, but when they take on their demigod forms, they here when they abandoned their city of Teotihuacan in
are inspired with a terrible thirst for vengeance, and their central Mexico, when an omen lead them to a lake with
methods tend to be extremely violent. They fight author- two volcanoes: Ometepe, the largest lake-bound volca-
ities and criminals alike, but the agents of SHADOW get nic island in the world. Nicaragua is composed mostly by
a special treatment they are flown high into the sky descendants of the European settlers, with a minority of
and dropped. blacks and natives.
These four harbingers of violent change use the Savage
archetype from the Gamemasters Guide with the fol- A HISTORY OF VIOLENCE
lowing changes: their Strength, Stamina and Fighting
ranks are Enhanced Ability effects, they have Flight 8 Its history with violence started early, with the establish-
(Wings) instead of Leaping, and they have 8 ranks in ment of the Mosquito Coast, where British pirates, free-
Expertise: Mayan Mythology; Xecotcovach has Intel- booters and buccaneers made a home. It followed with
lect 0 and additional traits from the hawk listed animal an American mercenary, William Walker, who was hired by
type, Cotzbalam has Intellect 0 and additional cat traits, Nicaraguas opposition party to help them against their
Camalotz has Intellect 2 and additional bat traits, and rivals, and ended up declaring himself president, reestab-
Tucumbalam has Intellect 3 and additional traits from lishing slavery, and triggering a war with all of their neigh-
the fly type. All powers reside in an Alternate Form bors as they attempted to oust him. Later, the opposition
effect activated by the youngsters speaking the names party reciprocated and called upon the U.S. Marines to
of their mythic forms; while not transformed, they have help them depose a liberal dictatorship, and later support
4 ranks in different skills: Expertise: Archaeology (Iliana the dictatorship of the Somoza dynasty.
and Miguel), Expertise: Law (Martin), and Expertise:
Journalism (Nina). The Somozas dealt with both the Americans and with
SHADOW, and UNISON suspects that Somozas succes-
sors were actually clones produced with Overshadows
VENDAVAL technology. Nicaragua is the country that suffered the
least during Operation Inundation because the country
Marcial Olivo was a rescue worker, jaded by the constant was already under SHADOWs control, but once this
suffering he witnessed and the corruption that strangled support dwindled after Overshadows defeat, the San-
the delivery of aid to people who lost everything to the dinista revolutionaries began to gain ground until they
power of nature. He was in a helicopter during one of the finally defeated the dictator in 1979. Even this victory
tropical storms that frequently hit Central America when did not bring peace, because the leftist Sandinista
it turned into a hurricane. The helicopter couldnt handle movement was not a friend of the U.S.A., and their elec-
the stress and exploded in midair. Marcial didnt die im- toral victory in 1984 sparked the birth of the infamous
mediately, instead he was tossed around in the strong Contras, fully financed by the U.S. government to create
winds, where he was given a choice: die or become a climate of brutal fear.
a child of the Heart of Sky, the Mayan god U Kux Kaj,
better known as Hurakan. The social unrest helped the Penumbra hold onto its
hidden facilities and quietly prepare them for Overshad-
The man known as Marcial Olivo ceased to be, and in his ows return. It also allowed them to infiltrate Overthrow
place awakened an elemental creature that called itself teams into the Contras ranks, so they could gain some le-
Vendaval. However, he was not an agent of a benevo- verage on their C.I.A. sponsors.
lent creator god, but a disappointed god who wanted
to cleanse the world of humanity. Vendaval judges that A conservative victory in the 1990s began a decline in
humanity has failed, and hes here to wipe them out. violence and decommissioning of the Contras, especially
While not at odds with the Cuatro Mensajeros, they are as the Iran-Contra scandal marked the end of the Contras
not allies and they oppose each other as many times as backing. Social conditions improved very little, and
they collaborate. Vendaval, however, is the nemesis of another victory by the Sandinistas put Nicaragua at odds
the Puerto Rican hero, Hurican (see Atlas of Earth-Prime: with the U.S. again, and while the situation is tense, there
The Caribbean). Vendaval uses the Elemental archetype is no open conflict.

CENTRAL AMERICA 9
MUTANTS & MASTERMINDS THE ATLAS OF EARTH-PRIME

PIROCLASTO PL11 173 POINTS


STR 2 STA 3 AGL 4 DEX 1 FGT 1 INT 3 AWE 1 PRE 0
Powers: Earth Shield (Enhanced Trait 6 (Dodge +3, Parry
+3)); Flowing Magma (Elongation 2 (30 feet), Enhanced
Advantages 2 (Instant Up, Prone Fighting), Insubstantial 1
(fluid), Movement 1 (Slithering), Swimming 9 (250 MPH);
Magma Projection (Array (22 points), Molten Rock
(Ranged Damage 11 (fire)), AE: Molten Stream
(Ranged Weaken Toughness 11 (Resisted by
Fortitude)), AE: Pyroclastic Spray (Cone Area
Damage 11), AE: Superheat Structure
(Damage 11 linked to Weaken Toughness 11
(Resisted by Fortitude), Affects Objects
Only), AE: Volcanic Rock (Create 9, Innate,
Reversible, Subtle, Permanent)); Pyrogenic
Organism (Immunity 10 (Critical Hits, Fire
Damage, Heat, Pressure, Suffocation: Drowning));
Sense the Blood of the Earth (Senses 8 (Detect:
Magma Flows 2, Direction Sense, Distance Sense,
Penetrates Concealment: Detect Magma Flow)); Solidified
Rock (Sustained Impervious Protection 8)
Advantages: Accurate Attack, Defensive Roll, Diehard,
Improved Critical 2 (Molten Rock), Instant Up, Languages
(English, Spanish native), Power Attack, Prone Fighting,
Weapon Break
Skills: Athletics 4 (+6), Close Combat: Magma Projection
Piroclasto
10 (+11), Expertise: Geology 7 (+10), Investigation 6 (+9),
Perception 7 (+8), Ranged Combat: Magma Projection 10
(+11), Technology 4 (+7), Treatment 2 (+5)
Offense: Initiative +4, Molten Rock +11 (Ranged, Damage
11, Crit. 18-20), Molten Stream +11 (Ranged, Fortitude 21),
Pyroclastic Spray (Cone Area, Damage 11), Superheat
Structure +11 (Close, Damage 11 and Fortitude DC 21 (objects
only)), Unarmed, +1 (Close, Damage 2)
Defense: Dodge 8, Parry 10, Fortitude 13, Toughness 12/11*,
Will 8 * Without Defensive Roll.
Totals: Abilities 30 + Powers 86 + Advantages 8 + Skills 25 +
Defenses 24 = 173
Complications: Glow in the Dark: Even while powered down,
the lava within Piroclasto glows lightly. He suffers a -2 penalty to
all Stealth checks and cannot benefit from partial concealment.
MotivationCuriosity: Piroclasto wants to learn how everything
works and he thinks the best way to do that is to go out and
experience everything the world has to offer. Uncontrolled
Functions: Involuntary reflexes like sneezing, tensing, coughing hero Piroclasto, a creature with lava for skin and a cara-
and the like may release a spurt of molten lava. pace of solidified volcanic rock. While he tries to keep his
activities within his home country, he recently learned
how to travel through magma flows, and has been ad-
PIROCLASTO venturing throughout Central America.

The eruption in 1999 of the Cerro Negro volcano was dif-


ferent from previous ones in the 20th century; it was not
CADEJO BLANCO
triggered by strictly tectonic forces, but by a dimensional Mario Salgado is not who he thinks he is. Hes the child
pulse from the N.C.C. Nexus. It also created new mouths of a middle-class family who has barely skirted the vio-
to the volcano in addition to its main onesone of them lence that gripped the country in the past century. While
directly below Elmer Murillos feet. For a split second, the his family was not particularly affluent, they were able to
lava and Elmer shared the same dimensional coordinates, give Mario a decent upbringing. It all changed one night
and the universe corrected the anomaly by including when he was walking back from studying with friends
magma in the young volcanologists morphic field. In at the local library, when a giant silver hound appeared
practical terms, Elmer was given the ability to produce before him. No matter how he turned, the dog was in-
lava. It took him a couple of days to learn how to control stantly in front of him. Mario attempted to calm the dog
this new ability so he didnt melt things by sneezing once by talking to it and the dog spoke back, and it spoke
he returned to civilization. the truth.
Elmer leads a double life as an assistant researcher at the Mario is actually the twin brother of Mara Tecum (see the
National Autonomous University of Nicaragua and as the Guatemala section), given away for adoption when the

10 CENTRAL AMERICA
THE ATLAS OF EARTH-PRIME MUTANTS & MASTERMINDS

CADEJO BLANCO PL10 193 POINTS MARIO SALGADO PL10 115 POINTS
STR 8 STA 12 AGL 4 DEX -3 FGT 5 INT 2 AWE 6 PRE 0 STR 1 STA 1 AGL 2 DEX 3 FGT 0 INT 1 AWE 1 PRE 2
Powers: Great Bite (Strength-based Damage 3, Affects Powers: Cadejos Favor (Array (18 points), Borrow Senses
Insubstantial 2); Honed Awareness (Senses 15 (Accurate (Mind Reading 9, Sensory Link, Limited to Cadejo), AE:
Acute and Extended 3 Smell, Communication Link: Mental, Heal Cadejo (Ranged Healing 8 (Limited to Cadejos)));
Darkvision, Detect Culpability 2, Detect Supernatural 2, Cadejos Protection (Enhanced Trait 18 (Parry +10, Dodge
Tracking: Smell 2)); Large Supernatural Dog (Growth 4 +8), Immunity 5 (Damage Effect: Cadejo Negros attacks),
(Continuous), Immortality 5 (1 day), Immunity 7 (Aging, Protection 6 (Subtle)); Psychic Link (Senses 1 (Communication
Fatigue Effects, Starvation & Thirst), Leaping 6 (500 feet), Speed Link: Cadejo))
4 (32 MPH)); Mirror Protection (Immunity 5 (Damage Effect:
Cadejo Negros attacks, Affects Others Only, Increased Range Advantages: Defensive Roll 3, Fearless, Improved Defense,
2 (Perception), Sustained, Limited: to good people)); Pet Form Languages 2 (English, Mayan, Spanish native), Set-up, Teamwork
(Morph 1, Continuous) Skills: Deception 5 (+7), Expertise: Popular Culture 4 (+5),
Advantages: Accurate Attack, Animal Empathy, Assessment, Insight 7 (+8), Investigation 5 (+6), Perception 3 (+4), Persuasion
Daze (Intimidation), Evasion, Favored Foe (Cadejo Negro), 7 (+9), Stealth 8 (+10)
Favored Foe (Victimizers), Fearless, Improved Critical (Great Offense: Initiative +2, Unarmed, +0 (Close, Damage 1)
Bite), Improved Grab, Improved Trip, Instant Up, Interpose,
Languages (Mayan native), Move-by Action, Sidekick 23, Defense: Dodge 10/2*, Parry 10/0*, Fortitude 7, Toughness
Startle, Takedown 2 10/7*, Will 9 * Without Cadejo Blancos Protection.
Skills: Athletics 3 (+11), Close Combat: Great Bite 4 (+9), Insight Totals: Abilities 22 + Powers 50 + Advantages 9 + Skills 20 +
7 (+13), Intimidation 12 (+14), Perception 8 (+14) Defenses 14 = 115
Offense: Initiative +4, Great Bite +9 (Close, Damage 11. Crit. Complications: MotivationDuty: Mario understands
19-20), Unarmed, +5 (Close, Damage 8) Cadejos purpose and is convinced to help fulfill it. Unpowered:
If Cadejo Blanco goes beyond 1 mile from him, Mario loses all
Defense: Dodge 6, Parry 8, Fortitude 12, Toughness 12, Will 6 his powers. Young: Mario has the obligations of a teenage boy:
Totals: Abilities 52 + Powers 75 + Advantages 40 + Skills 17 + school, mostly, as well as the limitations: few people take him
Defenses 9 = 193 seriously.
Complications: Anchored Existence: Cadejo Blanco depends
on Mario being awake to exist. It can cling to existence for latest to arrest dictator Manuel Noriega in 1989, after 20
a few minutes after Mario loses consciousness, but then it years of successive military regimes, some of them brutal,
disappears. Monstrous: Cadejos giant hound form frightens others actually achieving economic and social progress.
even the bravest, and even disguised as a rather regular white The country has enjoyed a healthy democracy ever since,
mastiff, something in it unnerves others. MotivationSacred
and climbing quality of life figures.
Purpose: The Cadejo must protect the innocent from harm, and
must track down its brother, the Cadejo Negro. No Hands: As
a canine, the Cadejo has no hands with which to handle and
manipulate things. SHADOW BRIDGE
pair was born, and the dog was born to balance the deal The importance of Panama as a hub for transportation and
Mara made with the malevolent Cadejo Negro. The white travel was not lost to Overshadow and his Penumbra. Op-
counterpart tasked Mario not only with the protection of eration Inundation occupied the Canal swiftly, and used it
innocents, but also with tracking down his sister and stop- to transport goods and troops between the Pacific and At-
ping her from damning her soul. lantic, and between North and South America. It took the
heroic efforts of Belizes Baymen to finally drive SHADOW
out of Panama. Once SHADOW started using transport-
PANAMA als, Panamas importance in their plans decreased, but
it remains a priority due to the constant global traffic of
Panamas bridge-like shape reflect its status as a connect- people and merchandise.
ing hub, which has brought it prosperity and made it the
third safest country in Latin America. To this effect, SHADOW left Panama to avoid UNISONs at-
tention, but charged Overthrow to make a quiet presence
Centuries before the construction of the Canal, the there. The terrorists came up with a particularly good idea:
Spanish conquerors used the isthmus to transport all they bought one of the military bases abandoned by the
the gold and goods gathered from the Pacific coastline U.S. after the Torrijos-Carter treaty, and established Stain-
in their colonial holdings back to the motherland, and less Steel, Inc.
this transit attracted pirates like Francis Drake and Henry
Morgan to lay siege to Panamanian ports.

While it gained its independence from Spain shortly after


STAINLESS STEEL, INC.
the rest of the continent did, Panama would not be its Officially, this company is an international contractor for
own country until 1903, after more than twenty attempts security services, but everybody knows they are a talent
to separate from Colombia (most of them failed, the rest agency for mercenaries. It took over from the infamous
of them revoked shortly after establishing independence). School of the Americas where the U.S. military trained
It has also suffered a few military interventions from U.S. some of the cruelest war criminals in the history of many
forces under various excuses, most of them to protect Latin American countries. It has a bad reputation by
American interests around the Panama Canal, but the design, because people stop investigating after they find

CENTRAL AMERICA 11
MUTANTS & MASTERMINDS THE ATLAS OF EARTH-PRIME

a single infamous name, instead of continuing to dig to Canal. Due to Panamas importance to international trade
find the not-so-famous Overthrow operatives who really and SHADOWs historical influence over Central America,
run this place. UNISON keeps public administrative offices in Base Carter,
but conducts their actual operations from the secret Base
Stainless Steel rehabilitated the base and added an air-
Santiago, disguised as a shipping company office in yet
strip and heliport, and nobody is entirely sure how many
another former U.S. base. UNISON keeps a standing force
military assets it has under its roof at any point in time.
of 30 operation controllers and one response regiment,
UNISON tries to keep a close watch on the company with
and also has a small UNICORN command to keep tabs on
mixed success, as it plies a legitimate mercenary trade
the activity in the N.C.C. Nexus.
with many world powers who balk at the idea of UNISON
dipping its investigative noses into that business. The Torrijos-Carter treaty included a secret clause to
allow AEGIS agents to operate in Panama, but the mili-
UNISON CENTRAL AMERICA tary regimes reneged on that clause. Panamas demo-
cratic governments were reluctant to enforce it again,
Panama is the only Central American country to allow but reached a compromise, allowing AEGIS back into the
UNISON to have their own bases in their territory, ceding country, but under UNISONs supervision, something that
it rights to an abandoned U.S. military base near the doesnt sit well with either agency.

CREDITS & LICENSE


Mutants & Masterminds Atlas of Earth-Prime: Central America Ronin, and their associated logos are trademarks of Green Ronin Publish-
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Writing and Design: Alejandro Melchor
Editing and Development: Jon Leitheusser The following is designated as Product Identity, in accordance with Section
Art Direction: Hal Mangold 1(e) of the Open Game License, Version 1.0a: hero points, power points.
Graphic Design: Hal Mangold
All characters and their associated images, descriptions, backgrounds,
Interior Art: Storn Cook, Sean Izaakse
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Playtesters: Leon Chang, James Dawsey, Glenn Hall, Nathan Kahler, Jack
Norris, Aaron Sullivan is Open Gaming Content: all game system rules and material not previously
Publisher: Chris Pramas declared Product Identity.
Green Ronin Staff: Joe Carriker, Steve Kenson, Jon Leitheusser, Nicole
Green Ronin Publishing
Lindroos, Hal Mangold, Jack Norris, Chris Pramas, Donna Prior, Evan
Sass, Owen Stephens, Marc Schmalz
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Mutants & Masterminds Atlas of Earth-Prime: Central America is 2014 Green
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depictions, likenesses, formats, poses, concepts,
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themes and graphic, photographic and other visual 6. Notice of License Copyright: You must update 12. Inability to Comply: If it is impossible for You
or audio representations; names and descriptions the COPYRIGHT NOTICE portion of this License to to comply with any of the terms of this License with DC Adventures Heros Handbook, Copyright 2010,
of characters, spells, enchantments, personalities, include the exact text of the COPYRIGHT NOTICE of respect to some or all of the Open Game Content Green Ronin Publishing, LLC; Author Steve Kenson.
teams, personas, likenesses and special abilities; any Open Game Content You are copying, modify- due to statute, judicial order, or governmental Mutants & Masterminds Heros Handbook, Copyright
places, locations, environments, creatures, equip- ing or distributing, and You must add the title, the regulation then You may not Use any Open Game 2011, Green Ronin Publishing, LLC; Author Steve
ment, magical or supernatural abilities or effects, copyright date, and the copyright holders name to Material so affected. Kenson.
logos, symbols, or graphic designs; and any other the COPYRIGHT NOTICE of any original Open Game
trademark or registered trademark clearly identi- 13. Termination: This License will terminate auto- Mutants & Masterminds Atlas of Earth-Prime: Central
Content you Distribute.
fied as Product identity by the owner of the Product matically if You fail to comply with all terms herein America, Copyright 2014, Green Ronin Publishing,
Identity, and which specifically excludes the Open 7. Use of Product Identity: You agree not to Use and fail to cure such breach within 30 days of be- LLC; Author Alejandro Melchor.
Game Content; (f) Trademark means the logos, any Product Identity, including as an indication as coming aware of the breach. All sublicenses shall
to compatibility, except as expressly licensed in survive the termination of this License.

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