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########################

### ANOMALY EVENTS ###


########################
#potential = ship scope
#All discoveries assigned weight 1
# Thinking Asteroid
anomaly = {
event = anomaly.75
category = "AST_WAVELENGTHS_1_CAT"
weight = 1
potential = {
always = yes
}
}
# Gossiping Planets
anomaly = {
event = anomaly.85
category = "HBL_LUSH_PLANET_1_CAT"
weight = 1
potential = {
always = yes
}
}
# Cunning Flora
anomaly = {
event = anomaly.90
category = "HBL_LUSH_PLANET_1_CAT"
weight = 1
potential = {
always = yes
}
}
# Pioneer Plaque Aliens
anomaly = {
event = anomaly.95
category = "AST_DEBRIS_FIELD_1_CAT"
weight = 1
potential = {
#always = yes
any_system = {
OR = {
# Commonwealth of Man NPC system
has_star_flag = com_sol
# Tomb World
has_star_flag = nuked_sol
}
}
# Early Space Age Humans
any_country = {
is_country_type = primitive
has_country_flag = humans_early_space_age
}
owner = {
NOR = {
species_portrait = human
has_country_flag = human_1
has_country_flag = human_2
has_country_flag = found_pioneer
has_country_flag = found_voyager
}
}
}
}
# Pioneer Plaque Humans
anomaly = {
event = anomaly.100
category = "AST_DEBRIS_FIELD_1_CAT"
weight = 1
potential = {
owner = {
OR = {
has_country_flag = human_1
has_country_flag = human_2
species_portrait = human
}
NOT = { has_country_flag = found_pioneer }
}
}
}
# Voyager Record Aliens
anomaly = {
event = anomaly.105
category = "AST_DEBRIS_FIELD_1_CAT"
weight = 1
potential = {
any_system = {
OR = {
# Commonwealth of Man NPC system
has_star_flag = com_sol
# Tomb World
has_star_flag = nuked_sol
}
}
owner = {
NOR = {
species_portrait = human
has_country_flag = human_1
has_country_flag = human_2
has_country_flag = found_pioneer
has_country_flag = found_voyager
}
}
}
}
# Voyager Record Humans
anomaly = {
event = anomaly.110
category = "HBL_LUSH_PLANET_1_CAT"
weight = 1
potential = {
owner = {
OR = {
has_country_flag = human_1
has_country_flag = human_2
species_portrait = human
}
NOT = { has_country_flag = found_voyager }
}
}
}
# Genetic Library
anomaly = {
event = anomaly.115
category = "AST_WAVELENGTHS_1_CAT"
weight = 1
potential = {
always = yes
}
}
# Monolith Museum
anomaly = {
event = anomaly.120
category = "UHB_ANCIENT_RUINS_1_CAT"
weight = 1
potential = {
always = yes
}
}
# Derelict Star Chart
anomaly = {
event = anomaly.125
category = "UHB_MOLTEN_CHART_CAT"
weight = 1
potential = {
always = yes
}
}
# Transient Gravitational Anomaly
anomaly = {
event = anomaly.130
category = "AST_WAVELENGTHS_1_CAT"
weight = 1
potential = {
always = yes
}
}
# Abandoned Playground
anomaly = {
event = anomaly.135
category = "GEN_PLAYGROUND_CAT"
weight = 1
potential = {
always = yes
}
}
# Familiar Shrine
anomaly = {
event = anomaly.140
category = "AST_SHRINE_1_CAT"
weight = 1
potential = {
owner = {
NOT = { has_authority = auth_hive_mind }
}
}
}
# What Music They Make
anomaly = {
event = anomaly.145
category = "HBL_MUSIC_1_CAT"
weight = 1
potential = {
owner = {
has_technology = tech_biolab_1
NOT = {
has_country_flag = HBL_MUSIC_1_FLAG
has_technology = tech_biolab_2
}
}
}
}
# Below Zro
anomaly = {
event = anomaly.150
category = "GAS_ZRO_ICE_CAT"
weight = 1
potential = {
always = yes
}
}
# Illicit Matter
anomaly = {
event = anomaly.155
category = "AST_ILLICIT_DARK_CAT"
weight = 1
potential = {
always = yes
}
}
# Purple Rain
anomaly = {
event = anomaly.160
category = "TOX_PURPLE_RAIN_CAT"
weight = 1
potential = {
always = yes
}
}
# Ecdysis Project
anomaly = {
event = anomaly.170
category = "FROZ_BASE_CAT"
weight = 1
potential = {
always = yes
}
}
# Stellar Salt
anomaly = {
event = anomaly.175
category = "FROZ_BASE_CAT"
weight = 1
potential = {
always = yes
}
}
# Nimkip
anomaly = {
event = anomaly.180
category = "TROP_PETS_CAT"
weight = 1
potential = {
always = yes
}
}
# Limbo
anomaly = {
event = anomaly.185
category = "BARR_BASE_CAT"
weight = 1
potential = {
always = yes
}
}
# Projecting Moon
anomaly = {
event = anomaly.190
category = "PROJ_MOON_CAT"
weight = 1
potential = {
# always = yes
owner = { NOT = { has_country_flag = PROJ_MOON_FLAG } }
}
}
# Misty Shores
anomaly = {
event = anomaly.195
category = "SEA_CAT"
weight = 1
potential = {
always = yes
}
}
# Geothermal
anomaly = {
event = anomaly.200
category = "MOLTEN_BASE_CAT"
weight = 1
potential = {
always = yes
}
}
# Completely Leveled
anomaly = {
event = anomaly.205
category = "LEVELED_CAT"
weight = 1
potential = {
always = yes
}
}
# Dimensional Drift
anomaly = {
event = anomaly.210
category = "DIMENSIONAL_POCKET_CAT"
weight = 1
potential = {
owner = { NOT = { has_country_flag = dimensional_pocketed } }
}
}
# Cornucopia
anomaly = {
event = anomaly.215
category = "HAB_CORN_CAT"
weight = 1
potential = {
always = yes
}
}
# Raw Materials
anomaly = {
event = anomaly.220
category = "HAB_MAT_CAT"
weight = 1
potential = {
always = yes
}
}
# Shadow Play
anomaly = {
event = anomaly.225
category = "ATM_ANOMALY_CAT"
weight = 1
potential = {
always = yes
}
}
# Grimacing
anomaly = {
event = anomaly.230
category = "FRBR_GRIMACING_CAT"
weight = 1
potential = {
always = yes
}
}
# Ice Lit
anomaly = {
event = anomaly.235
category = "FROZ_ILLUMINATED_CAT"
weight = 1
potential = {
always = yes
}
}
# Deceptive Giant
anomaly = {
event = anomaly.240
category = "GAS_CLOUDY_CAT"
weight = 1
potential = {
always = yes
}
}
# Eden Overrun
anomaly = {
event = anomaly.245
category = "GAIA_MOVE_CAT"
weight = 1
potential = {
always = yes
}
}
# Olfactory
anomaly = {
event = anomaly.250
category = "FROZ_BOX_CAT"
weight = 1
potential = {
always = yes
}
}
# Ultimate Weapon
anomaly = {
event = anomaly.255
category = "CONT_SIGNS_CAT"
weight = 1
potential = {
always = yes
}
}
# Mineral Factorial
anomaly = {
event = anomaly.260
category = "FROZ_BASE2_CAT"
weight = 1
potential = {
always = yes
}
}
# Crater Drag Race
anomaly = {
event = anomaly.265
category = "AST_CRATER_CAT"
weight = 1
potential = {
always = yes
}
}
# Artificial Impact
anomaly = {
event = anomaly.270
category = "AST_CRATER_CAT"
weight = 1
potential = {
always = yes
}
}
# Abandoned Thrusters
anomaly = {
event = anomaly.275
category = "AST_CRATER_CAT"
weight = 1
potential = {
owner = { NOT = { has_technology = tech_thrusters_2 } }
}
}
# Colony Tech
#anomaly = {
# event = anomaly.280
# category = "BAR_COLONY_CAT"
#
# weight = 1
#
# potential = {
# always = yes
# }
#}
# Unusual Tectonics
anomaly = {
event = anomaly.285
category = "BAR_COLONY_CAT"
weight = 1
potential = {
always = yes
}
}
# Irradiating Rock
anomaly = {
event = anomaly.290
category = "TOX_MAT_CAT"
weight = 1
potential = {
always = yes
}
}
# Drifting Gravity Generators
anomaly = {
event = anomaly.295
category = "DIMENSIONAL_POCKET_CAT"
weight = 1
potential = {
always = yes
}
}
# Careless
anomaly = {
event = anomaly.3000
category = "AST_CLUSTER_CAT"
weight = 1
potential = {
leader = {
NOT = {
has_trait = leader_trait_carefree
has_trait = leader_trait_careful
has_trait = leader_trait_meticulous
}
}
}
}
# Zero-G Construct
anomaly = {
event = anomaly.3005
category = "AST_CLUSTER_CAT"
weight = 1
potential = {
leader = {
NOT = {
has_trait = leader_trait_expertise_voidcraft
has_trait = leader_trait_expertise_materials
has_trait = leader_trait_expertise_rocketry
has_trait = leader_trait_expertise_industry
has_trait = leader_trait_expertise_field_manipul
ation
has_trait = leader_trait_expertise_particles
has_trait = leader_trait_expertise_psionics
has_trait = leader_trait_expertise_computing
has_trait = leader_trait_expertise_new_worlds
has_trait = leader_trait_expertise_statecraft
has_trait = leader_trait_expertise_biology
has_trait = leader_trait_expertise_military_theo
ry
}
}
}
}
# Crystal Codex
anomaly = {
event = anomaly.3010
category = "AST_CLUSTER_CAT"
weight = 1
potential = {
always = yes
}
}
# Alien Barracks
anomaly = {
event = anomaly.3015
category = "BAR_COLONY_CAT"
weight = 1
potential = {
always = yes
}
}
# Checkered Gaea
anomaly = {
event = anomaly.3020
category = "GAEA_CHECKERED_CAT"
weight = 1
potential = {
always = yes
}
}
# Ancient Automata
anomaly = {
event = anomaly.3025
category = "HAB_CORN_CAT"
weight = 1
potential = {
always = yes
}
}
# Parked Ship
anomaly = {
event = anomaly.3030
category = "GEN_ABANDONED_SHIP_CAT"
weight = 1
potential = {
always = yes
}
}
# Taking Stock
anomaly = {
event = anomaly.3035
category = "GEN_DESERT_CAT"
weight = 1
potential = {
AND = {
leader = {
OR = {
has_trait = leader_trait_meticulous
has_trait = leader_trait_carefree
}
NOT = { has_trait = leader_trait_careful }
}
owner = { energy > 49 }
}
}
}
# Exiled Pirates
anomaly = {
event = anomaly.3040
category = "AST_DEBRIS_FIELD_1_CAT"
weight = 1
potential = {
always = yes
}
}
# Grinding Lattice
anomaly = {
event = anomaly.3050
category = "TOX_STRUCTURES_CAT"
weight = 1
potential = {
always = yes
}
}
# Wooden Hegemony
anomaly = {
event = anomaly.3055
category = "TROP_WOODS_CAT"
weight = 1
potential = {
always = yes
}
}
# Head in the Sand
anomaly = {
event = anomaly.3060
category = "GEN_DESERT_CAT"
weight = 1
potential = {
always = yes
}
}
# Comms Post
anomaly = {
event = anomaly.3065
category = "AST_WAVELENGTHS_1_CAT"
weight = 1
potential = {
NOT = { leader = { has_trait = leader_trait_expertise_statecraft
} }
owner = { has_country_flag = birth_of_piracy }
}
}
# Orbiting Black Hole # can't be unique in category
anomaly = {
event = anomaly.3070
category = "HOLE_RADIATION_CAT"
weight = 1
potential = {
leader = { NOT = { has_trait = leader_trait_paranoid } }
}
}
# Another black hole
anomaly = {
event = anomaly.3075
category = "HOLE_RADIATION_CAT"
weight = 1
potential = {
always = yes
}
}
# Toy Factory
anomaly = {
event = anomaly.3080
category = "HBL_MUSIC_1_CAT"
weight = 1
potential = {
always = yes
}
}
# The Prince
anomaly = {
event = anomaly.3085
category = "AST_CLUSTER_CAT"
weight = 1
potential = {
owner = {
any_relation = {
is_country_type = default
has_communications = prev
}
}
}
}
# The Ransomeers
anomaly = {
event = anomaly.3090
category = "UHB_BUOY_CAT"
weight = 1
potential = {
always = yes
}
}
# Ancient Alliance Armada
anomaly = {
event = anomaly.3110
category = "GAIA_RECORD_CAT"
weight = 1
potential = {
always = yes
}
}
# Crystal Manufactory
anomaly = {
event = anomaly.3125
category = "CRYSTAL_MANUFACTORY_CAT"
weight = 1
potential = {
always = yes
}
}
# Ethos Schism
anomaly = {
event = anomaly.3130
category = HBL_LUSH_PLANET_1_CAT
weight = 1
potential = {
owner.capital_scope = { colony_age > 240 }
owner = { NOT = { has_country_flag = SA } }
}
}

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