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<report><version>2</version><sessionid>fd662770d396fcc758f550c5</sessionid><type
>desync</type><sku>ea.maxis.sims4.13.pc</sku><createtime>2017-04-18 07:55:48</cr
eatetime><buildsignature>Local.Unknown.Unknown.1.5.139.1020-1.200.000.101.Releas
e</buildsignature><categoryid>placement.py:238</categoryid><desyncid>fd662770d39
6fcc758f550c5</desyncid><systemconfig/><screenshot/><desyncdata> File "T:\InGam
e\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File
"T:\InGame\Gameplay\Scripts\Server\elements.py", line 382, in _resume
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line
3604, in do_transition_single File "T:\InGame\Gameplay\Scripts\Server
\postures\transition_sequence.py", line 3560, in _create_transition_interaction&
#13; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.
py", line 3460, in run_super_interaction File "T:\InGame\Gameplay\Scr
ipts\Server\interactions\base\super_interaction.py", line 3159, in run_direct_ge
n File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_qu
eue.py", line 572, in run_interaction_gen File "T:\InGame\Gameplay\Sc
ripts\Server\interactions\base\super_interaction.py", line 4180, in perform_gen&
#13; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction
.py", line 4241, in satisfied File "T:\InGame\Gameplay\Scripts\Server
\interactions\base\super_interaction.py", line 2583, in _set_satisfied
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 419, in __exit__&#
13; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_intera
ction.py", line 2345, in on_guaranteed_edge File "T:\InGame\Gameplay\
Scripts\Server\interactions\base\super_interaction.py", line 4077, in _on_guaran
teed_to_inertial File "T:\InGame\Gameplay\Scripts\Server\interactions
\interaction_queue.py", line 1444, in on_si_phase_change File "T:\InG
ame\Gameplay\Scripts\Core\sims4\utils.py", line 417, in __exit__ File
"T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 913
, in _get_head File "T:\InGame\Gameplay\Scripts\Server\interactions\i
nteraction_queue.py", line 331, in get_next_unblocked_interaction Fil
e "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", li
ne 1986, in get_sims_with_invalid_paths File "T:\InGame\Gameplay\Scri
pts\Server\interactions\base\super_interaction.py", line 1967, in _generate_conn
ectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_
sequence.py", line 1323, in compute_transition_connectivity File "T:\
InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1370, in r
un_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\trans
ition_sequence.py", line 2990, in _build_transitions File "T:\InGame\
Gameplay\Scripts\Server\postures\transition_sequence.py", line 2802, in _build_a
nd_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\po
stures\transition_sequence.py", line 2864, in _build_transitions_for_sim 
0; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", li
ne 2382, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\
Server\postures\transition_sequence.py", line 2535, in _get_transitions_for_sim&
#13; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", l
ine 4620, in generate_connectivity_handles File "T:\InGame\Gameplay\S
cripts\Server\postures\posture_graph.py", line 4449, in _get_segmented_path_conn
ectivity_handles File "T:\InGame\Gameplay\Scripts\Server\postures\pos
ture_graph.py", line 4304, in _generate_right_handles File "T:\InGame
\Gameplay\Scripts\Server\postures\posture_graph.py", line 4053, in append_handle
s File "T:\InGame\Gameplay\Scripts\Server\routing\connectivity.py", l
ine 77, in get_goals File "T:\InGame\Gameplay\Scripts\Server\placemen
t.py", line 238, in generate_routing_goals_for_polygon TypeError: must
be _pathing.SurfaceIdentifier, not None </desyncdata></report>
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