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Name

Affiliation
Age Height Weight Character Record Sheet THIRD EDITION

ATTRIBUTES TRAITS
Value Mod. Max.
Strength
Body
Dexterity
Reflexes
Intelligence
Willpower
Charisma COMBAT INFORMATION HIT LOCATION DIAGRAM
Edge Fill in Armor Type (A, B, C, D)
Armor and Wounds per Location
Social Standing
Type A: AV (M/B/E/X)
20
Type B: AV (M/B/E/X) Head

SKILLS Type C: AV (M/B/E/X)


Type D: AV (M/B/E/X)
Name Bonus 9-11
14-15 Chest 7-8
R. Arm L. Arm
Fatigue
Fatigue WIL
+1 TN per Fatigue> WIL 12-13
Unconscious if Fatigue > (2 x WIL) Abdomen

Wounds
17-18 4-5
R. Leg L. Leg
Grazing Wounds (WV 1): 16 6
+1 TN ea. R. Hand L. Hand
Minor Wounds (WV 2):
Serious Wounds (WV 4): +2 TN ea.
Critical Wounds (WV 8): +3 TN ea.
Deadly Wounds (WV 16): Knockout
Total Wound Value of all Wounds: *
19 3
* If total Wound Value > (BOD+WIL), Dying R. Foot L. Foot

Hit Location roll of 2 = Critical Hit AV1

Weapons APDmg Type Range Shots Notes

MISCELLANEOUS EQUIPMENT AND INFORMATION

Movement (W/R/S): Experience Points:

Permission given to photocopy. MECHWARRIOR is a Registered Trademark of FASA Corporation. 1999 FASA Corporation

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