Type Spd Hit Fire ran Att Def Ner inf (5) 4 4+ 8 12 5 6+ 10/12 ArmY speCiAL ruLes: Special: Crushing Strength (5).
ripper SeCTiON Cost: 135 pts
All units have the Crushing Strength (1) special Type Spd Hit Fire ran Att Def Ner rule, unless otherwise stated in their entry. inf (10) 4 4+ 16 12 10 6+ 13/15 Special: Crushing Strength (5). ALLies: Corporation, rebs, Forgefathers, the eigth race, Asterians. Jumpers JUMper TeAM Cost: 55 pts Type Spd Hit Fire ran Att Def Ner inf (5) 5 4+ 4 12 10 4+ 10/12 inFAntrY Special: Jump Troops. Can buy up to two special melee weapons. grunts JUMper SeCTiON Cost: 100 pts GrUNT TeAM Cost: 35 pts Type Spd Hit Fire ran Att Def Ner Type Spd Hit Fire ran Att Def Ner inf (10) 5 4+ 8 12 20 4+ 13/15 inf (5) 5 4+ 4 12 10 4+ 10/12 Special: Jump Troops. Can buy up to four special melee Special: Can buy one special melee weapon. weapons. GrUNT SeCTiON Cost: 65 pts JUMper pLATOON Cost: 190 pts Type Spd Hit Fire ran Att Def Ner Type Spd Hit Fire ran Att Def Ner inf (10) 5 4+ 8 12 20 4+ 13/15 inf (20) 5 4+ 16 12 40 4+ 20/22 Special: Can buy one bFG. Can buy up to two special Special: Jump Troops. Can buy up to eight special melee melee weapons. weapons. GrUNT pLATOON Cost: 125 pts stunts Type Spd Hit Fire ran Att Def Ner inf (20) 5 4+ 16 12 40 4+ 20/22 STUNTS SeCTiON Cost: 25 pts Special: Can buy up to two bFGs. Can buy up to three Type Spd Hit Fire ran Att Def Ner special melee weapons. inf (10) 5 5+ 8 12 10 3+ 12/14 Special: Craven, note that this unit does not have Crushing FrAggers Strength and does not count as a solid unit. FrAGGer TeAM Cost: 35 pts STUNTS pLATOON Cost: 45 pts Type Spd Hit Fire ran Att Def Ner Type Spd Hit Fire ran Att Def Ner inf (5) 5 4+ 5 24 5 4+ 10/12 inf (20) 5 5+ 16 12 20 3+ 19/21 Special: Must buy one bFGs. Can buy one extra bFGs. Special: Craven, note that this unit does not have Crushing FrAGGer SeCTiON Cost: 60 pts Strength and does not count as a solid unit. Type Spd Hit Fire ran Att Def Ner inf (10) 5 4+ 10 24 10 4+ 13/15 stunt-bots Special: Must buy two bFGs. Can buy up to two extra STUNT-bOT TeAM Cost: 120 pts bFGs. Type Spd Hit Fire ran Att Def Ner inf (3) 5 5+ * * 3 7+ 9/11 Special: Crushing Strength (5), Lumbering, bulky. All three models armed with one machine gun. Can replace all machine guns with fire-throwers for free. Can replace all machine guns with anti-tank guns for free.
WARPATH FiRsT ediTion
1 ARMY LisTs bY ALessio CAvAToRe orDnAnCe Heroes/monsters biG-SHeLLS GUN Cost: 95 pts bATTLebOT Cost: 120 pts Type Spd Hit Fire ran Att Def Ner Type Spd Hit Fire ran Att Def Ner Ord 5 4+ 1 72 5+ 9/11 H/M 5 4+ * * 5 9+ 9/11 Special: blast (2D6), piercing (2), Howitzer. Special: Crushing Strength (7). Can buy up to two bFGs at half the listed price, each TANK-KiLLer GUN Cost: 115 pts reducing its Attacks by 1. Type Spd Hit Fire ran Att Def Ner Ord 5 4+ 1 72 5+ 9/11 CApTAiN Cost: 35 pts Special: blast (D6), piercing (6). Type Spd Hit Fire ran Att Def Ner H/M 5 3+ 3 12 4 5+ 10/12 Special: individual, inspiring, Crushing Strength (2), piercing (1). Armour Can buy one special melee weapon or one bFG, reducing its Attacks by 2. rApTOr Cost: 55 pts Can choose one of the following options: Type Spd Hit Fire ran Att Def Ner - wear a rippers suit, increasing his Def to 6+, for +15 pts. Arm 12 4+ * * 6+ 9/11 - wear a jump harness, gaining the Jump Troops rule, for Special: Fast, Open Top, Crushing Strength (1). Must buy +25 pts. one bFG [A]. instead of a bFG it can buy a fighting platform for +15 pts, gaining the Transport (5) rule.
JUGGerNAUT Cost: 105 pts
Type Spd Hit Fire ran Att Def Ner weAponrY Arm 12 4+ * * 9+ 9/11 Special: Open Top, Transport (20), Crushing Strength (4). bFgs Can buy up to two bFGs [A], each reducing its transport by (5). Can transport a single Ordnance unit (counting as 20 machine gun Cost: 25 pts models). Fire ran special Machine gun 5 36 piercing (1)
AirCrAFt Anti-tank gun Cost: 25 pts
FiGHTer-bOMber Cost: 85 pts Fire ran special Type Spd Hit Fire ran Att Def Ner Anti-tank gun 1 36 blast (D3) Air 4+ * * 7+ /11 piercing (5) Special: Must buy four bFGs [F] (not Flamers!). Fire-thrower Cost: 25 pts Flamer (10) see main rules.
speCiAL meLee weApons
ripper talons Cost: 40 pts
roll separately two extra dice in melee for the unit. if these Attacks hit, they are resolved at Crushing Strength (5).
mincer blade Cost: 30 pts
roll separately D6 extra dice in melee for the unit (roll every time the unit attacks in melee. if these Attacks hit, they are resolved at Crushing Strength (2).