This warscroll provides rules for units of Grave Guard, elite skeleton warriors equipped with either Wight Blades and Crypt Shields or two-handed Great Wight Blades. Grave Guard have a 4" move, can make 2 attacks base with their weapons at 3+ to hit and 4+ to wound, and have a 5+ save. They know the Raise Grave Guard spell and have abilities like returning slain models in the hero phase if a Standard Bearer is present or inflicting double damage on wound rolls of 6+. Their leader, a Seneschal, makes 3 attacks instead of 2.
This warscroll provides rules for units of Grave Guard, elite skeleton warriors equipped with either Wight Blades and Crypt Shields or two-handed Great Wight Blades. Grave Guard have a 4" move, can make 2 attacks base with their weapons at 3+ to hit and 4+ to wound, and have a 5+ save. They know the Raise Grave Guard spell and have abilities like returning slain models in the hero phase if a Standard Bearer is present or inflicting double damage on wound rolls of 6+. Their leader, a Seneschal, makes 3 attacks instead of 2.
This warscroll provides rules for units of Grave Guard, elite skeleton warriors equipped with either Wight Blades and Crypt Shields or two-handed Great Wight Blades. Grave Guard have a 4" move, can make 2 attacks base with their weapons at 3+ to hit and 4+ to wound, and have a 5+ save. They know the Raise Grave Guard spell and have abilities like returning slain models in the hero phase if a Standard Bearer is present or inflicting double damage on wound rolls of 6+. Their leader, a Seneschal, makes 3 attacks instead of 2.
4" MELEE WEAPONS Range Attacks To Hit To Wound Rend Damage
U N DS
1 5+ SAV E
Wight Blade 1" 2 3+ 4+ -1 1
WO
Great Wight Blade 1" 2 3+ 3+ -1 1
10 BR A ERY V
DESCRIPTION HORNBLOWER MAGIC
A unit of Grave Guard has 5 or more Models in this unit may be Hornblowers. Death Wizards know the Raise Grave models. Some units of Grave Guard are A unit that includes any Hornblowers Guard spell, in addition to any other spells equipped with Wight Blades and Crypt can always move up to 6" when it charges, theyknow. Shields. Others are instead equipped with unless its charge roll is higher. two-handed Great Wight Blades. RAISE GRAVE GUARD Raise Grave Guard has a casting value STANDARD BEARER ABILITIES of 5. If successfully cast, you can set up Models in this unit may be Standard Cursed Weapons: If the wound roll for a unit of up to 5 Grave Guard within 18" Bearers. You can return D3 slain models to a model from this unit is 6 or more, that of the caster and more than 9" away from this unit in your hero phase if it includes attack inflicts double Damage. the enemy. The unit is added to your any Standard Bearers. army, but cannot move in the following Crypt Shields: You can add 1 to save rolls movement phase. If the casting roll was SENESCHAL for a unit carrying Crypt Shields against 10 or more, set up a unit of up to 10 The leader of this unit is a Seneschal. attacks that have a Rend of -. GraveGuardinstead. ASeneschal makes 3 attacks rather than 2.