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Player: Pips: 0 PotG: 0

Character: Chandra Nalaar


Colours: Primary Red
Short
Age: Mid-Twenties
Character
Race: Human
Home Plane: Kaladesh
Description
Specialisation:Pyromancy

Traits & Disorders


Talents & Injuries

Statistics
White 3
Blue 2
Black 3
Red 5 Inventory
Green 2
Mundane 3
Equilibrium 3

Elementalism 0 Healing 0 Scrying

Enchantments 0 Command 0 Countermagic

Family 0 Tactics 0 Illusions

Nature 0 Heiromancy 0 Water

Ride 0 Religion 0 Arcana

Medicine 0 Law 0 Trapfinding

Endurance 1 Diplomacy 0 Wind

Tracking 0 History 0 Disguise

Mana 3 Grapple 0 Mind Control

Summoning 0 Summoning 0 Summoning

Summoning 0 Summoning 0 Summoning

_____________ 0 _____________ 0 _____________


_____________ 0 _____________ 0 _____________

Fire 5 Acrobatics 3 Necromancy

Empathy 0 Perception 2 Death

Escape 0 Local 0 Bluf

Intimidate 0 Commerce 0 Stealth

Emotion 3 Counselling 0 Trapmaking

Dragons 0 Reputation 0 Poisons

Luck 3 Profession 0 Politics

Brawling 4 Profession 0 Theft

Relationships 0 Craft 0 Cheating

Summoning 0 Craft 0 Summoning

Summoning 0 _____________ 0 Summoning

_____________ 0 _____________ 0 _____________

_____________ 0 _____________ 0 _____________


SD: X(Y) Failed The Sanity Meters Hardened
Disorder
Abandonment
Helplessness
Violence
The Unnatural
Self
Wounds
Head

Torso

Left Arm
Right Arm
Left Leg
Right Leg

0 Trinket Abilities
0 Fire: First Trinket: You may conjure fires warm to the touch anywhere o

0 Fire: Second Trinket: You do not need to roll to destroy small, non-magic

0 Endurance: First Trinket: You are no longer afected by the efects of e

0 Mana: Second Trinket: First Trinket: You may use any of the five statistic

0 Emotion: First Trinket: Once per combat, you may startle an opponent int

0 Emotion: Second Trinket: Once per combat, choose an opponent - that opp

0 Luck: Second Trinket: Before you roll, you may pick a number between one

0 Brawling: First Trinket: You may treat any object you can lift with one

0 Bluf: First Trinket: Add 1D to an allys Diplomacy, Emotion, Politics, Co

0 Theft: First Trinket: You can sell stolen goods at no penalty.

0 Acrobatics: First Trinket: You can jump clean over gaps over 10 feet witho
0 Perception: First Trinket: If someone attempts to pass a hidden message i

0 Further Notes
1 Expert Dice in Fire
0

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