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Upon successful completion of this lesson, you will be able to create and modify the part
named Tutor2 and create the Tutor assembly.
Tutor1 Tutor2
Tutor assembly
This lesson plan corresponds to SolidWorks 2001 Getting Started pages 4-1 through 4-8.
In this chapter, you build a simple assembly. This chapter discusses the following:
q Adding parts to an assembly
q Specifying the assembly mating relations that make the parts fit together
Assembly Overview
An assembly is a combination of two or more parts, also called components, within one
SolidWorks document. You position and orient components using mates. Mates form
relations between faces and edges of components.
In this chapter, you create a new base part and mate it to the part you created in the
40-Minute Running Start chapter, to create an assembly.
For more information about assemblies, see the SolidWorks 2001 Online User’s Guide.
You can use the same methods you learned in Chapter 3 to create the base for a new part.
1 Open a new part from the Tutorial tab.
2 Click Sketch , and sketch a rectangle beginning at the origin.
3 Click Dimension , and dimension the rectangle to 120mm x
120mm.
4 Click Extruded Boss/Base , and extrude the rectangle, with an
End Condition of Blind, to a Depth of 90mm.
5 Click Fillet , and fillet the four edges shown with a radius of
10mm.
6 Click Shell . Select the front face of the model as the face to
remove, and set the Thickness to 4mm.
7 Save the part as Tutor2. (The .sldprt extension is added to the file
name.)
4-2
Chapter 4 Assembly Basics
In this section, you use the Convert Entities and Offset Entities tools to create sketch
geometry. Then a cut creates a lip to mate with the part from the previous chapter.
TIP: Use the Selection Filter to make selecting the faces in this section
easier. See "Selection Filter" in "More about Basic Functionality" for
more information.
You can change the color and appearance of a part or its features.
1 Click the Tutor2 icon at the top of the FeatureManager design tree.
2 Click Shaded .
3 Click Edit Color on the Standard toolbar.
The Edit Color dialog box appears.
4 Click the desired color on the palette, then click OK.
5 Save the part.
4-4
Chapter 4 Assembly Basics
5 Drag the Tutor2 icon from Tutor2.sldprt, and drop it in the graphics area of the
assembly window, beside the Tutor1 part.
Notice that as you move the pointer into the graphics area, the pointer changes to .
6 Save the assembly as Tutor. (The .sldasm extension is added to the file name.) If you
see a message about saving referenced documents, click Yes.
7 Drag a corner of the assembly window to enlarge it, or click Maximize in the
upper-right corner to make the window full size. You no longer need to have the
Tutor1.sldprt and Tutor2.sldprt windows in view.
8 Click Zoom to Fit .
In this section, you define assembly mating relations between the components, making
them align and fit together.
1 Click Isometric on the Standard Views toolbar.
2 Click Mate on the Assembly toolbar, or click Insert, Mate.
3 Click the top edge of Tutor1, then click the Select these edges
outside edge of the lip on the top of Tutor2.
The edges appear in the Selections list.
4 Under Selections, do the following:
• Click Coincident as the mate type.
• Click Closest as the Mate Alignment.
5 Click Preview to preview the mate.
Tutor1 Tutor2
The selected edges of the two components are
made coincident.
6 Click OK .
The position of the Tutor2 component in the assembly is not fully defined, as shown by
the (-) prefix in the FeatureManager design tree. Tutor2 still has some degrees of freedom
to move in directions that are not yet constrained by mating relations.
1 Click Move Component .
2 Click the Tutor2 component and hold
down the left mouse button.
Notice the pointer shape .
3 Drag the component from side to side to
observe the available degrees of
freedom, then release the left mouse
button.
4 Click Move Component again to exit move mode.
4-6
Chapter 4 Assembly Basics
Follow the instructions in SolidWorks 2001 Getting Started pages 4-1 through 4-8. In this
lesson you will first create Tutor2. Then create you will create an assembly.
5 Minute Assessment
Task 1
The switchplate created in Chapter 1 requires two fasteners to
complete the assembly.
Question:
Answer:
_____________________________________________________
_____________________________________________________
_____________________________________________________
_____________________________________________________
_____________________________________________________
_______________________________________________________________________
Given:
Procedure:
1 Open the switchplate.
2 Modify the diameter of the two holes to 4mm.
3 Save the changes.
Task 2
Design and model a fastener that is appropriate for the
switchplate. Your fastener may (or may not) look like the
one shown at the right.
Design Criteria:
Task 3
Create the switchplate-fastener assembly.
Procedure:
1 Create a new assembly.
The fixed component is the switchplate.
2 Drag the switchplate into the assembly window.
3 Drag the fastener into the assembly window.
4 Use Move Component to position the fastener in front of the first hole.
The switchplate-fastener requires three mates to fully define the assembly.
1 Create a Concentric mate between the
cylindrical face of the fastener and the
cylindrical face of the hole in the
switchplate.
Faces
Task 4
Assemble the cdcase and storagebox that you created in Chapter 2.
Procedure:
1 Create a new assembly.
The fixed component is the storagebox.
2 Drag the storagebox into the assembly window.
Locate the storagebox at the assembly origin using inferencing.
3 Drag the cdcase into the assembly window to the right of the storagebox.
4 Create a Coincident mate between
the bottom face of the cdcase and
the inside bottom face of the
storagebox.
Faces
Faces
Component Patterns
Fill in the blanks with the words that are defined by the clues. Then find the words in the
puzzle and circle them. The words may be vertical, horizontal, or diagonal. They may be
spelled forward or backward.
1 _____________ Entities copies one or more curves into the active sketch by projecting
them onto the sketch plane.
2 In an assembly, parts are referred to as: ______________________________________
3 Relationships that align and fit components together in an assembly:_______________
4 The symbol (f) in the FeatureManager design tree indicates a component is:_________
5 The symbol (-) indicates a component is:_____________________________________
6 When you make a component pattern, the component you are copying is called the
________________________ component.
7 A SolidWorks document that contains two or more parts:________________________
8 You cannot move or rotate a fixed component unless you __________________ it first.