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STEAM Skills
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WAY HOME
BY LIBBY HATHORN
ISBN: 9780091829186
Published: May, 1995
Imprint: Random House Australia
AUSTRALIAN
Learning Areas
CURRICULUM LINKS (POSSIBILITIES)
Design Technologies - Design process, Designing solutions
Digital Technologies - Digital solutions
English - Visual literacy
Health and Physical Education - Health and safety
General Capabilities
Critical and Creative Thinking
ICT Capability
Personal and Social Capability
DESIGN
THINK:
PROCESS
Investigating and Defining
- What interests/ideas are sparked by reading the book?
- Identify 'problems' to be solved - Choose a problem to work on
MAKE: Generating
- Brainstorm ideas for 'solving' the chosen problem
- Make a plan eg. sketch, list, mindmap, etc.
Producing and Implementing
- Gather appropriate materials
- Build a prototype, make adjustments/iterations during building phase
IMPROVE/ Evaluating
REFLECT: - Does the design solve the chosen problem? Does it work?
- Share prototype and seek feedback from others
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Student Guide PICTURE BOOKS, INSPIRING
STEAM Skills
Brought to you by the
STEAM-powered books lab
WAY HOME
BY LIBBY HATHORN
ISBN: 9780091829186
Published: May, 1995
Imprint: Random House Australia
DESIGN PROCESS
EXAMPLES
http://bit.ly/2qdeous
http://lisakokin..com
http://bzfd.it/2pP7j1S
http://bit.ly/2pTLEUv