Professional Documents
Culture Documents
THINKING
THROUGH
MAKING
The Readership
in Strategic Creativity
at Design Academy Eindhoven
Bas Raijmakers
Danille Arets
Collaborating with:
11 Research Associates, many students and tutors at Design Academy Eindhoven
and 60 organisations in the CRISP programme
1
2
Contents
Reflections on CRISP at
Design Academy Eindhoven 5
Bas Raijmakers
A Thinking-through-making
approach to design research 17
Bas Raijmakers
Where to go next? 69
Bas Raijmakers and Danille Arets
Contributor biographies 73
Colophon 78
3
Jeroen van Erp
Creative Director Fabrique
Member of the Executive Board of CRISP (2011 - 2015)
4
Reflections on CRISP at
Design Academy Eindhoven
Bas Raijmakers
The rationale behind CRISP was as simple as it was visionary. The Netherlands,
and the wider European context in which CRISP existed, is a society and
economy that depends on developing new knowledge and applying it. In
short, it depends on continuous innovation. The first decade of the millennium
made very clear that creativity plays a crucial role in further developing
knowledge societies and economies, as pointed out in The Rise of the Creative
Class by American sociologist and economist Richard Florida in 2002 [3], and
was further confirmed by the books widespread influence. Soon after the
publication appeared many governmental institutes started to discuss how
to deal with the creative sector because they understood that it would play a
crucial role in the future economy. This is where design comes in. Design as a
discipline, and the people who have worked in the field, have diversified since
the late 20th century: many new design disciplines have emerged such as
interaction design, service design and social design which all have started to
embrace and include other previously separate disciplines such as computer
science, marketing and sociology. One may even wonder if these new design
disciplines are in fact multidisciplinary, rather than design disciplines. On top
of that, design thinking became popular in business circles in the first decade
of this century. Business schools and scholars started to embrace design as a
strategic approach. It is in this context that the Dutch Government started to
5
explore whether the creative industries could be one of its innovation Top
Sectors. An initial study confirmed this in 2010 and CRISP became the first
funded programme written by the sector itself to boost innovation, as stated in
its main objecti ves[2]: Through CRISP, we aim to achieve a long-term durable
shift towards a Dutch creative sector with new knowledge, tools and capabili-
ties, and the strongly improved capacity to: (1) build sustainable partnerships
with their clients at a strategic level [and] (2) substantially contribute to major
social/societal challenges of the 21st century.
With regards to the design sector in the Netherlands the scale of CRISP was
unprecedented in both academia and industry and for the ministries of
Economical Affairs (EZ) and Education, Culture and Sciences (OCW) which
sponsored the programme it was also new to deal with such diverse and nu-
merous parties while setting up the programme. Moreover, the ministries had
not yet collaborated on such an innovation programme either. More common
was to have just a few companies that are the major players in a sector, and a
representative body from the sector itself. A minor but telling difference arose
prior to receiving the funding grant, at the final defence of the programme
before a national scientific advisory committee: the CRISP programme com-
mittee was not permitted to support their spoken words with images. These
differences led to more such uneasy exchanges at times, but everyone man-
aged to pull through and create a programme of eight four-year projects, each
run by a joint industry-academic consortium and co-financed by the sector for
almost 50% (9 million).
DAE had a central role in the programme, together with the three Technical
Universities, at the explicit request of the Dutch government who wanted to
bring together the international academic excellence of the design depart-
ments of the Technical Universities with the international Dutch Design repu-
tation of DAE. Staff and students at DAE were acknowledged as creative, con-
ceptual thinkers and makers, as game changers who are crucial for successful
innovation. The other governmental request was to collaborate with societal
and industry partners, large and small. Almost 60 partners came on board,
from small design agencies to design departments of large corporations, and
all sorts of clients of designers, from the care sector to transport to printing to
accounting and many more. Several of the people we worked with comment on
the contribution of Design Academy Eindhoven to design research and CRISP
6
on pages 4, 11, 13, 16, 42, 48 and 71. A jointly chosen theme of Product Service
Systems (a coherent combination of tangible products, intangible services and
intelligent services think public transport for instance) also brought and held
the entire CRISP consortium of more than 60 organisations together. This
choice resonated well with the importance of services in contemporary society
and economy, and the potential for a strategic role for design in addressing
so-called wicked problems[1] that are so complex that only a multidisciplinary
approach can offer meaningful responses and interventions.
Still, the challenge was huge. Once the plan had passed all governmental tests
and was funded, after almost two years of discussing, writing and arguing
for it, we as conceivers of the programme realised there was no precedence
for its execution. We had to invent new instruments to make CRISP happen,
make it successful. One new crucial element to create coherence were the
bi-annual Design Review Sessions (see page 61) every April and October start-
ing in 2011, where over time, participants of all eight projects came together
to form a CRISP community. This avoided the more usual inward-looking
project focus of participants in scientific programmes. As a result we could
create a CRISP body of knowledge that is truly coherent and can be commu-
nicated to the designers and organisations that can benefit from it. The five
CRISP magazines that were published (see page 61) were aimed at the creative
industry and its clients, and are a second new instrument invented for CRISP.
One last key challenge had also to be addressed while the programme was
being formulated: how could the three Technical Universities collaborate
with DAE and together form the backbone of the CRISP programme, as the
government required?
7
tutor for design research in 2008. A Research Associate is part-time employed
(0.5fte) by DAE for a period of one year to carry out design research in one of
the eight CRISP projects. Only DAE alumni (both BA and MDes) could apply
for this fully paid position we were delighted to receive more than 100 ap-
plications for the 11 positions we advertised. Following interviews, we hired
mostly designers with their own practices and self-initiated projects and cli-
ents, who had completed the academy a few years previously, sometimes even
more than ten years back. We wanted to hire only DAE alumni because we were
keen to explore what kind of design research we could develop, which had its
roots in the academy. After all, design research at this scale was new to our in-
stitution and at the start of CRISP there was no shared understanding of what
design research actually was (now there is, see Chapter 2).
In four years we have worked with a total of eleven Research Associates*, most
of whom were employed part-time (0.5fte) for fifteen months in the end; three
have worked two consecutive years, or a bit more; and three stopped before
their year ended, mostly because they had difficulties combining their own
practice with the Research Associateship. These last few were alumni that had
run their practices for a period much longer than a few years, and to cut out
such a large chunk of time for CRISP proved to be too demanding. Having had
a handful of years of experience in the creative industry with an independent
studio of one or a few people turned out to be the ideal starting point for a
Research Associateship. At the end of their contract, all design researchers
who completed their project expressed that they had strongly benefitted from
this unique role. It deepened their professional practices, taught them how
to work much more strategically with their clients and partners, and the pro-
cess of finding new collaborators and clients also broadened their networks.
It almost always led to new opportunities such as teaching design research,
being much better positioned to argue for and to do design research, or, in two
cases so far, even undertaking a design research PhD. The publications edited
by Research Associates about their projects in this series supported this; the
publications became proof of the knowledge the Research Associates devel-
oped and are calling cards to open new doors. This all fitted very well with the
objectives of CRISP mentioned above and created a new type of collaboration
between DAE and the three universities.
8
The Strategic Creativity Readership
Each Research Associate worked in two teams: one was as part of the eight
CRISP project teams and the other as member of the design research team
at DAE. The latter is the Strategic Creativity Readership (Lectoraat in Dutch)
set up specifically for CRISP, led by myself as Reader/Lector and Danille
Arets as Associate Reader/Lector, from the very beginning. Ellen Zoete was a
key member of the Readership as producer and co-editor of this publication
series for the last three years. Research Associates came and went, overlapping
large parts of each others project durations. Like this they could learn from
the experiences of others who had started earlier and who were still there,
as well as share experiences with new Research Associates coming in. At the
academy a larger group was involved at times, including seven DAE tutors and
some seventy students who participated in seven Design Research Spaces
(see Chapter 4). These Design Research Spaces were the Research Associates
contribution to the DAE curriculum. This structure allowed us first and fore-
most to develop design research at DAE by doing it, and secondly, to organise
reflection on our own emerging practices around that. This took formal forms
for instance, all Research Associates were interviewed by us, and many col-
laborators from partners in academia and industry as well, and the readership
went through an external accreditation process in 2014 and more casual
forms too (bi-weekly meetings with all active members, sometimes with guest
external experts, and the many contributions we made to workshops, presenta-
tions and discussions during CRISP (see page 64-65). These reflections led to
knowledge that was disseminated in many ways, as detailed in Chapter 5.
The Research Associate position is demanding, in all the bridges it has to build
and all the choices that the design researcher has to make. But it is definite-
ly here to stay because it helps to explore, understand, and prototype new
collaborations between industry and academia in innovation programmes.
And even more importantly, it offers a way into these programmes for small,
often young creative companies that would otherwise never get into such a
programme. The eleven DAE Research Associates have proved beyond any
shadow of a doubt that this group of the creative industries has a unique and
valuable contribution (see Chapter 3) to make. The Research Associate model,
including the Readership team structure at DAE that provided an essential
context, has proven its value too. This has been pointed out by the accredita-
tion committee, the enthusiastic responses by students and tutors involved in
the Design Research Spaces and the glowing feedback from the partners with
whom we worked.
9
The model is being picked up on a wider scale in the Netherlands, in the 2015
call Research Through Design programme for creative industries from NWO,
STW & SIA (three organisations who collaborate in supporting scientific
research in the Netherlands) for instance, where collaborations between uni-
versities and universities of applied science, like DAE, are encouraged along
lines that were developed in CRISP. DAE takes part in two of the nine selected
projects, which start early 2016. This once more confirms that design research
has become an established part of the academy. It has its own budget and
structural integration in the academy organisation, which allows the Strategic
Creativity Readership to continue its work. We have not yet completed our
explorations and are keen to create more knowledge together, through de-
signing, expanded upon in the last chapter of this book. This continuation is
also a result of four years of doing design research in CRISP, and reflecting on
the emerging practices. We hope you will enjoy reading this last, 10th volume
of the Strategic Creativity series that documents many of the lessons learned
at Design Academy Eindhoven during CRISP. May it encourage you to build
design research into your design practice, to set up collaborations between
industry and academia, and to get in touch with us with ideas and suggestions
for future collaborations.
References
10
Prof. dr. Pieter Jan Stappers
Professor Design Techniques at Technical University Delft
Head of Research at the Faculty of Industrial Design, TU Delft
Member of the Executive Board of CRISP (2013 - 2015)
11
Karianne Rygh
Designer / Researcher at Studio Rygh
Research Associate for CRISP at Design Academy Eindhoven (October 2012- June 2015)
12
Klaas Jan Wierda
Concept Developer
CRISP partner Oc A Canon Company
13
www.lexiconofdesignresearch.com (see page 19)
Thinking
through
making
Thinking
Noun The process of considering or
reasoning about something.1
Making
Noun The process of making
or producing something.2
1
http://www.oxforddictionaries.com/
definition/english/thinking
2
http://www.oxforddictionaries.com/
definition/english/making
14
Engineering Temporality is a collection of furniture
that evolved from Tolvanens personal experience with
his grandmothers declining health due to Alzheimers.
Her Alzheimers disease is unravelling the fabric
of her life, stitch by stitch, and evaporating the very
Tuomas Markunpoika, core of her personality and life, her memories, and
Engineering Temporality turning her into a shell of a human being, explains
Master contextual design, 2012 Tolvanen. He used tubular steel as the principal
http://markunpoika.com/ material, cutting the tubes into small rings and then
engineeringtemporality joining them back together to form a semi-covering
layer that fits over an existing piece of furniture. He
also burned away pieces of the covered furniture to
Image: Joost Govers symbolically reveal the idea of memory and vanishing.
15
R Dubhthaigh
Innovation Manager at Citi
Designer & Service Strategist
Interim Associate Reader for CRISP at Design Academy Eindhoven (March 2013 - July 2013)
16
Thinking-through-making
as our approach
Design is nowadays called upon to help address complex problems and build
bridges between previously unrelated disciplines and interest groups. No
expertise alone can solve the complex problems we face today. As DAE we
can make a contribution by creating knowledge that introduces innovative
solutions, shares insights across boundaries, and helps to understand the role
of design including that of designers in such situations. In short, this role, and
the value we contribute, can be described as creating meaning.
Not only the knowledge we at the Strategic Creativity Readership create makes
this valuable contribution; the designers who graduate at DAE make it too.
In the end it takes people to create meaning in economy, society and culture.
Learning how this is part of being a designer is a lifelong effort because the
necessary skills and knowledge shift over time. Education has to be flexible
in response, and focus on helping students to develop thinking and reflection
skills parallel with acquiring existing design knowledge. By bringing students
and tutors into design research projects such as CRISP, whose aim is to create
new knowledge, the Strategic Creativity Readership helps them to develop
these skills.
17
Thinking-through-making sums up our vision on the approach needed to
create such knowledge. We often design intuitively, and create knowledge by
reflecting on what we have made. In our vision, making and thinking are alter-
nating all the time, in quick iterations. As a result the making and the thinking
become very interrelated, opening up an opportunity to express knowledge
not just through written, reflective text but also through designed outcomes.
Specifically, making includes not only objects. In our vision, making is also
about creating activities, events, services, spaces, narratives, systems, futures,
and combinations of all of these. Design as a discipline has expanded beyond
products and print, to services and experiences, to systems and transitions.
This does not mean that products and print are no longer relevant. To the
contrary, they are still part of the mix of everything that design creates and to
which it contributes. And their tangibility has great value in the newer design
disciplines such as social design and service design too. Similarly, aesthetics
is also important when designing intangible systems and services that people
experience, rather than see or physically feel.
Thinking is not only expressed by text. In our vision it also can be expressed by
everything we make, from objects to services to systems to futures. We take a
multimedia and multimodal approach to knowledge creation, expression and
dissemination. This helps to make the knowledge we create accessible beyond
(academic) experts in our field, to participants in the triple-helix (creative in-
dustry, government, knowledge institutes) and open innovation, and the wider
public in general. Aesthetics is important here too, as it helps create impact on
those we want to reach and involve.
18
specific methods. Manifestations of design research include objects, servic-
es, events, spaces, drawings, films, texts, maps, styles, identities, scenarios
and more. We can safely say that there is a rich repertoire of design research
approaches at DAE. However, until recently we had not developed a common
language to explicitly discuss this repertoire and share knowledge and exper-
tise in the field of design research at DAE. Therefore, DAEs Knowledge Circle,
established in spring 2014, took as its first task the development of such a lan-
guage. The aim was to create a language suited for a shared conversation about
what is distinctive about our design research practice at DAE, and to contrib-
ute to the debate about design research in the design practice and in design
(and art) education, both in the Netherlands and abroad.
So, how would we describe our design research approach? To answer this
question we have tried to map our design research practice, since mapping is a
much used method at DAE. Firstly, by conversing with heads of departments,
teachers, students, research associates and the executive board. By looking for
inspiring examples and documenting and interpreting these, we have tried to
take stock of the multitude of existing approaches at DAE. Secondly, we have
worked on creating a shared vocabulary with which to describe and under-
stand what we have in common in design research.
After nine months, this has resulted in what we call a lexicon of design
research. It contains a variety of concepts that, together, characterise our
practice. This, we describe as thinking-through-making. The lexicon currently
describes 28 concepts within design research (see page 14), and gives visual
examples of design research projects from bachelor and master students and
the readerships Research Associates. Thinking-through-making is of course
one of these concepts, and is presented on page 17.
Three other concepts are included throughout this book (see pages 22,
40 and 60) and all concepts in their current form can be viewed online at
lexiconofdesignresearch.com. This online resource also includes a short manifesto
that expresses DAEs design research approach. Neither the lexicon nor the
manifesto is a finished, static manifestation of DAEs design research practice.
On the contrary, it is a tool and invitation to engage in a dialogue. Both the
lexicon and the manifesto are living documents that are open to change at any
time. The Knowledge Circle acts as editor of both, and offers the web resource
19
as a source of inspiration and knowledge to the academy, to support education
and design research taking place throughout the school. Furthermore the
lexicon is also open to other knowledge institutes and design researchers to
encourage interaction and discussion with peers elsewhere. After all design
research happens in many places and sharing knowledge is important to cre-
ate a design research culture.
Making is a very important focus and skill at DAE, but thinking to the level of
(academic) knowledge creation has some way to go before it is truly well-devel-
oped. At the Technical Universities participating in CRISP the balance seems
to tip slightly the other way. This positions DAE well to develop knowledge
using an approach that considers making to be a crucial part of creating (ac-
ademic) knowledge. This is, however, not a hands-versus-heads difference. In
DAE making, conceptual thinking has always played a key role, while in Tech-
nical Universities thinking, prototyping has always been important. Design at
DAE leans more towards the artistic, and design at the Technical Universities
more towards engineering. Such differences, though not absolute and ranging
widely on an individual level, proved to be very valuable in CRISP as they gave
different perspectives on the complex issues that were addressed. Moreover,
these differences demonstrated that DAE can create a distinct identity and
role for itself in the academic design research community, building on its
own strengths.
20
DAE does not aim to develop design research alone. In the past four years an
extensive community has been built up by the Readership through collabo-
rations, and through organising and contributing to conferences, workshops
and work visits, all around the world (see Chapter 5). This has connected us
beyond the CRISP network in the Netherlands, to a range of peers who take
very similar approaches to design research in other academic research groups
in for instance London (at Goldsmiths University, the Royal College of Art and
Central Saint Martins), Genk (MAD faculty at KH Limburg), Milan (Politecnico
di Milano), Copenhagen (KABK), Helsinki (Aalto University), Tokyo (Keio Uni-
versity SFC), Kyoto (Kyoto Institute of Technology) and Rio de Janeiro (PUC).
These peers and others in industry, government and non-profit organisations,
provide a great context to develop thinking-through-making over the coming
years in collaboration and conversation with many, in and outside Design
Academy Eindhoven.
21
www.lexiconofdesignresearch.com (see page 19)
Ambiguity
Ambiguity
Noun 1. The quality of being open to more
than one interpretation; inexactness.1
1
http://www.oxforddictionaries.com/
definition/english/ambiguity
2
Gaver, W. W., Beaver, J. & Benford, S. (2003).
Ambiquity as a resource for design, Chi Letters, 5(1), 233-237.
22
Jan Pieter Kaptein, At The Second Self Laboratory you can experiment
Second Self Laboratory with different social roles. Embrace a new way of
Graduation project, being by simply changing costume. The costumes
Man and Leisure, 2013 function as universal symbols, revealing information
www.janpieterkaptein.nl/ about the wearers rights, duties, abilities and social
the-second-self-laboratory status. Wearing them not only changes your image, it
also influences your self-perception and behaviour.
Image: Conor Trawinski Explore your character by changing your clothes!
23
Mike Thompson
Co-Founder and designer at Thought Collider
Co-founder and designer at FATBERG
Fellow at Waag Society
Tutor at Design Academy Eindhoven
Research Associate for CRISP at Design Academy Eindhoven (April 2011 - May 2012)
24
Lessons from nine Research
Associate projects
Creating knowledge through doing design has always been our aim at Design
Academy Eindhoven (DAE); hence, the CRISP projects were always at the
centre of our attention and activities. Each Research Associate involved had to
define her or his own project once hired, within one of the eight larger CRISP
projects (see Chapter 1). In total nine projects were completed by Research
Associates, in six CRISP projects. Sometimes Research Associates worked
together, or in parallel in the same CRISP project, and sometimes a Research
Associate project was placed in two CRISP projects at the same time. This flex-
ibility was possible because the content of the projects done at DAE was not
predefined. The Research Associate projects had to fit within the framework
of the broad topic of the CRISP project to which they were connected, but
that requirement left quite some room for interpretation. The positive aspects
of this flexibility outnumbered any negatives, as we grew better at coaching
the Research Associate through their initial months. Difficulties for Research
Associates faced included getting to know the CRISP community as a whole
(more than 200 people) and the CRISP project of which they were part (around
20 people). It was not always easy to grasp or get an overview of the expecta-
tions of different players both in CRISP and at DAE. Where could they start
with defining their own project in such a context?
.
development of meaningful, smart-textiles?
(Michelle Baggerman, Social Fabric, see page 30)
.
that can critically explore human behaviour and experience, in the context
of drug addiction and rehabilitation?
(Susana Cmara Leret, Kindred Spirits, see page 33)
25
.
be properly acknowledged, increased and maintained through design?
(Karianne Rygh, Value Pursuit, see page 34)
This approach provided the much needed core in a new, open field for every-
one involved at both DAE and CRISP. Every partner in a large programme like
CRISP must find its own role of course, but for the DAE team there was little
to go by, in the beginning. The universities constructed their contributions
mostly around 4-year PhD projects with their own culture and structure. The
industry partners involved largely followed the dynamic of workshops and
meetings set up by the project leaders who were always university-based.
Time-scales between the two differed hugely, from a common four-year ho-
rizon in academia, to a refusal to look beyond six months in some industries
because of the unpredictable, swift changes endemic in their field. DAE chose
to set up its own dynamic somewhere in between these two extremes, with the
one-year Research Associate projects, embedded in the 4-year CRISP projects,
some way or other. We made sure we actively learned by reflecting regularly
on our experiences. Every other Thursday the entire DAE team gathered at the
academy for a joint working day, filled with group discussion and reflection,
individual coaching and the collective organisation of educational activities
and CRISP events. This team varied in size as Research Associates came and
went, and because they were spread across the four years of CRISP, which al-
lowed later joining associates to learn from longer serving colleagues.
Perhaps the most important lesson is striking a careful balance. The art is to
fit into a larger project and programme, while guarding the freedom to set a
Research Agenda as a Research Associate, and as DAE. We knew from the start
that we wanted both, but had to learn how to fulfil both wishes in equilibrium.
Many unknown factors played into this, the most important ones being the
26
aforementioned differences in time-scale, the lack of a clear list of expecta-
tions, deliverables and deadlines, and differences in perspective.
The different perspective that Research Associates brought into the projects
was appreciated. It was different from the purely academic perspective of PhD
candidates who generally didnt have the experience of working in the creative
industry, unlike the Research Associates. This view gave Research Associates a
broader view on the topics they investigated and allowed them to bring a cre-
ative industry network into the design research, which was much closer to the
27
world of industry partners in CRISP. As a result, Research Associates were able
to take up a highly appreciated go-between position between academia and in-
dustry. Bridges could be built and new, different approaches were introduced.
It also meant there was no precedent; therefore, opportunities had to be dis-
covered and Research Associates had to make many choices. To navigate that,
DAE team discussions and reflections proved crucial. For example Research
Associate, Mike Thompson, worked under the initial expectations that his role
would be mainly making prototypes. But, he was able to shift this expectation
so drastically that eventually Mikes major contribution was to the conceptual
framework of the project (see page 36). In another project, Research Associate
Jonathan Wray brought a theatrical approach to design research, which no one
expected, but was very much appreciated by his industry partner KLM/Royal
Dutch Airlines (see page 31).
A constant factor across the four years were Bas Raijmakers as Reader and
Danille Arets as Associate Reader, coaching the Research Associates, with
R Dubhthaigh replacing Danielle during her maternity leave. Ellen Zoete
joined the team as producer and co-editor to manage the publication series.
These three roles provided much needed continuity in the DAE team and also
towards the CRISP boards and communication teams. The trio participated
actively to give DAE a firm presence in the CRISP programme as a whole. They
also provided bridges to the academy, especially when setting up the Design
Research Spaces (see page 43) in which Research Associates collaborated with
students as part of their design research. The diversity in the DAE team creat-
ed great opportunities. We could do things together we could never do alone,
such as creating academic design research papers and publications about how
design work creates knowledge, and introduce these to a(n) (inter)national au-
dience in a myriad of contexts. Research Associate Alessia Cadamuro, for in-
stance, presented her work on severe dementia (see page 32) at the Graduation
Show where 10,000s of visitors saw the prototypes she created; she presented
an academic paper about the same work at the Design4Health conference in
Sheffield, UK in 2013, and published an article about her work aimed at the
creative industries in CRISP magazine #2. Such concrete output, delivered by
every Research Associate, formed the basis for the thinking-through-making
approach to academic design research that DAE has developed over the years
(see Chapter 2).
28
Collaborating with CRISP partners
Research Associates, Heather Daam and Maartje van Gestel, engaged most
actively on the community level within their CRISP project (see pages 35 and
38), by initiating and organising activities for all partners to get to know each
other better and connect their work. In a community the focus should be on
the evolving dynamics in the network of people, not on a predetermined hier-
archy between partners or team members, as in a traditional project. A com-
munity must be stimulated rather than managed. The shared vision of CRISP
(the strategic importance of design in innovation) helped to bring and keep the
community together.
The Design Review Sessions twice a year were perhaps the biggest stimulus for
the CRISP community to emerge, because they were organised not as a meet-
ing or workshop, but more as a celebration, or party. Everyone had to bring
something to these gatherings, but how that came together was very much left
to the people present at the time. This is a way of working that fits DAE well. We
need the space to develop our own original voices in design research, (which
was achieved by each of the Research Associates individually and the team as a
whole) and a context to bring these voices together with other design research
voices, and present them to audiences who are interested in engaging with us.
This is how design research at DAE can grow and flourish. CRISP provided
that environment, shaped by us in collaboration with many others.
The Research Associate model has proved to be successful inside DAE and for
partners from academia and industry as a way to collaborate with the acad-
emy. Many of our reflections on this model, and the structure we have built
around it at DAE, are collected in this book because we believe that they will
help to grow design research and make it more durable at Design Academy
Eindhoven, and possibly elsewhere. They will also be useful for the further
development of collaborations with partners in academia and industry, an
outcome to which we very much look forward.
29
Michelle Baggerman
Social Fabric
Collaborating with: Eindhoven University of Technology, Saxion University of
Applied Sciences, V2_, Waag Society, Textielmuseum
CRISP project: Smart Textile Services
Research period: February 2012March 2013
The narratives of smart-textiles must be designed, all the way from the per-
sonal to the global. Who creates and uses smart-textiles, in what environments
and to which purposes? How do national and global industries and networks
participate in this? Social Fabric identifies ways to bring the age-old skills and
wisdom of craftspeople together with the new technology and ingenuity of
engineers, creating new narratives for smart textiles.
30
Jonathan Wray
Given the challenges society, culture and economy face, we can no longer
afford to separate products, services and people when we design. Instead we
need to thread them together strategically, like a carefully constructed piece of
theatre. The plays the thing proposes a new perspective to the understanding
of what Product Service Systems are, and how designers can operate in this
strategic role, as product designers who make objects that allow for personal
meaning creation and facilitate interaction between people.
31
Alessia Cadamuro
What Remains?
Collaborating with: Delft University of Technology, Careyn, Monobanda
CRISP project: G-Motiv
Research period: April 2012June 2013
32
Susana Cmara Leret
Kindred Spirits
Collaborating with: Brijder, Delft University of Technology,
International Flavours and Fragrances
CRISP project: G-Motiv
Research period: April 2012June 2013
33
Karianne Rygh
Value Pursuit
Collaborating with: Delft University of Technology, Connect to Innovate,
Exact, Oc - A Canon Company, STBY and VanMorgen
CRISP project: PSS101
Research period: October 2012September 2014
Designers are usually trained to follow briefs and solve problems, but what
happens when the contexts they work in become so complex that there is no
clear problem to be solved, yet its obvious that some kind of change is need-
ed? These contexts require multidisciplinary approaches, but people within
different professional fields often struggle to work together as a team. Value
Pursuit explored how designers can bring these people together in a way that
enables them all to collaborate, in networks, across and between organisa-
tions, and created a tool to support this.
34
Heather Daam
Moving Stories
Collaborating with: Eindhoven University of Technology, University of Twente,
Connexxion, Gemeente Eindhoven, Hermes, Indes, Roessingh Research
and Development, Stichting Vrienden van de Thuiszorg and ZuidZorg.
CRISP project: Grey but Mobile
Research period: November 2012September 2014
The health and well-being of older people is gaining attention as a central issue
in making our society stronger, and as crucial for keeping government spend-
ing on care within limits. To address such issues we need to create change
systemically, throughout all levels of society. Moving Stories explores how the
collaborative creativity needed to achieve this can be nurtured on this large
scale, with a focus on improving the mobility of older people, allowing them to
live at home longer.
35
GATHER
DATA
RESEARCH &
DEVELOPMENT
TE
NETWORKING RA
ITE
CO-REFLECTION
KNOWLEDGE
TRANSFER
GRIP. V7
GRIP model for
developing capabilities SOCIAL AND
for data design INDUSTRIAL
INNOVATIONS
= Design led
Mike Thompson
Stressed Out
Collaborating with: Delft University of Technology, Eindhoven University of
Technology, Geestelijke Gezondheidszorg Eindhoven (GGZE), Philips Design
CRISP project: GRIP
Research period: April 2011May 2012
36
Karianne Rygh
Super-Maker
Collaborating with: Delft University of Technology and Oc A Canon Company
CRISP project: PSS101 & CASD
Research period December 2013 June 2015
37
Maartje van Gestel
38
Maartje van Gestel
Tutor at Design Academy Eindhoven
Design Researcher and Photographer
Research Associate for CRISP at Design Academy Eindhoven (September 2012- October 2014)
39
www.lexiconofdesignresearch.com (see page 19)
Systematic
Systematic
Adjective Done or acting according to a
fixed plan or system; methodical.1
1
http://www.oxforddictionaries.com/
definition/english/systematic
40
Olivier van Herpt,
3D printed ceramics Studying within the Ceramic Research Program,
Graduation project Man Olivier van Herpt built his own equipment (an
and Activity, 2015 extruder and a 3D printer) to conduct a methodical
http://oliviervanherpt.com research into ceramic materials. Step by step he
developed his own process to learn how to get better
results for his goal, which was to make individual,
Image: Dirk van den Heuvel functional objects that were safe for food.
41
Gerard van Bakel
Manager Zuidzorg Extra
CRISP partner ZuidZorg
How did you get to know and work with the readership?
Back in October 2012, as a new manager who took over activities from a former
ZuidZorg subsidiary, I got involved with CRISP. To be specific, it was a trial with electric
cars in Eindhoven. After that I took part in several workshops in the CRISP projects
Grey but Mobile and later PSS 101.
42
Teaching Design Research
Danille Arets
A new generation of designers has entered the market: a generation that feels
the urge to engage with societal issues, that is fluent in digital technology and
is able to navigate a globalised culture where ideas, products and services are
continuously shared, copied, redesigned and rebranded. For designers these
are exiting and challenging times that require a design education that is differ-
ent from the product and industrial design based training of the 20th century.
For many students and alumni of DAE, the Strategic Creativity Readership and
the focus of CRISP came at just the right time when the institute was question-
ing how to deal with new markets, new opportunities and, subsequently, new
roles for designers. Also the Readerships focus on a broad topic like Product
Service Systems was rather unusual. And finally, the strong connections of the
Readership to other important knowledge institutes like the three technical uni-
versities and more than 50 industrial companies were compelling to students
and staff alike.
What was very unclear to many at the start, however, was what the Readership
could bring to design practice. How would it affect the dominant making
culture in the DAE curriculum? Could we develop new relationships between
reading, reflection, analysis, writing and this making culture in education? At
the start, we did not know the answer to these questions ourselves either. But
we did know how we wanted to find out: by doing design education rather than
reflecting on design education from an outside perspective.
43
By using their own knowledge on the topic and by bringing in experts from
their project network, the Research Associates compiled a jam-packed pro-
gramme that offered students an insight into what design research entails. A
key principle was that the students and tutor would temporarily be part of the
design research project of the Research Associate, and thus experience doing
actual design research. For the Research Associates this offered the opportu-
nity to - suddenly - have a big team to work with, for instance to create many
prototypes, or to interview many people.
44
sana Cmara Leret: In design schools, intuition is often accepted as the single
starting point for creation.
In order to help students to get acquainted with a more analytical and reflec-
tive approach several Design Research Spaces challenged them to do extensive
ethnographic research, to get in touch with the people for whom they were de-
signing. In the Design Research Space on empathy, Research Associate Alessia
Cadamuro and tutor Jacqueline Cove found out that students were struggling
to set up conversations with people suffering from Alzheimers disease and
their relatives. By training the students to follow patients in their daily rou-
tines, record their experiences and simply listen to their stories, the students
became more familiar with this approach and came to understand that these
stories are a result in themselves. That provided them with essential informa-
tion for their designs.
45
Space around a brand new technology, elevated printing, that was still under
development by Oc - A Canon Company. Together with DAE tutor Allard
Roeterink and designers from Oc, she challenged DAE students to produce
samples in a setting she designed, called Super-Maker. What I greatly enjoyed
was the trust from the side of Oc. They gave us a fair amount of freedom to
explore the possibilities of their printer. It was also very valuable to see how
large companies think. It is not easy for a student to create such a opportunity
yourself, said Eric Barendse, DAE bachelor student. The results stunned Oc,
and everyone involved was part of understanding why such good results had
been achieved using the Super-Maker model. Tutor Allard Roeterink said that
the approach of the Readership didnt differ so much from the one he is teach-
ing in the LAB department at DAE, but that they usually dont have so much
time to reflect with all stakeholders, and he found it very insightful to do so.
The Design Research Spaces offered the Research Associates often a critical
distance and new perspectives on their own research. Taking a step back
[myself], students were encouraged to explore the scope of [the concept we
had developed], pushing it right to the limits, developing more radical, tech-
nocentric, humorous, or even moralistic, concepts in response to the theme
[of stress at work], observed Research Associate Mike Thompson about his
collaboration with students.
The evaluations the Readership Creativity conducted with students and tutors
demonstrated that the Design Research Spaces were of great importance to
get to know the value of design research as a way to create knowledge in cre-
ative industry. Some students also used these courses to get an internship, or
tapped into the network of the Readership to join other design research activ-
ities outside DAE. Jacqueline Cove, the tutor involved in the Design Research
Spaces on empathy by Alessia Cadamuro concluded: Design education could
benefit from these courses, including the methods in the regular educational
programme. Students would acquire an exciting and innovative design re-
search attitude, an asset in the constantly changing design field.
In the coming years we aim to further strengthen the design research culture
at DAE. The Readership has started to act on its insights gained through doing
design research in education in a structured way, to try and scale up some
of the lessons from the Design Research Spaces to the entire school. First,
46
design research must become part of the curriculum in a coherent way that is
recognised and acknowledged across the academy, and connected to the two
Readerships at DAE.
To achieve this, the two Readerships have set up a Knowledge Circle (see
Chapter 2) with key people from across the academy, upon the explicit request
of the academys board of directors. The Knowledge Circle discusses and cre-
ates ways to further embed a thinking-through-making approach in the design
curriculum. It has looked into the several ways design research is already
taking place at DAE and made a start with developing a shared vocabulary (see
Chapter 2 and lexiconofdesignresearch.com) to talk about design research and
further develop the thinking and making involved, together. The Knowledge
Circle will work in the coming years to further integrate design research into
the curriculum, to make sure students, early on in their educational journeys,
are already introduced to the key skills and crafts of design research, like re-
flection and analysis. Then, later they will learn how to combine these acquired
abilities in proper design research practices underpinned by solid or experi-
mental methodologies. By the time they have graduated those who pursue this
path of design research will then be very well positioned to take up a Research
Associate position and push the boundaries of design research in one of the
Readerships at Design Academy Eindhoven.
47
Renske Spijkerman
Senior Researcher
CRISP partner Parnassia Addiction Research Centre (PARC),
Brijder Addiction Care, Parnassia Group
48
Alessia Cadamuro
PhD Candidate Design Open University Milton Keynes, UK
Research Associate for CRISP at Design Academy Eindhoven (April 2012- June 2013)
49
Sharing Design Research
Danille Arets
By the end of the first year of the Readership (April 2012) we had already set
up a small exhibition at the Graduation Galleries of Dutch Design Week 2012
(DDW), and curated six guided-tours through the show on topics such as Care,
Bio Design and Social Design. The tours led to small selections of the works of
the more than 150 DAE graduates, as well as work of the Research Associates.
The latter were also in charge of giving guided tours and explaining how
the selected projects dealt with design research. From 2012-2015, DDW
proved to be a very effective way of introducing design research to a wide
range of audiences from design professionals to people interested in visiting
design events.
As for the knowledge that was developed through the CRISP programme
as a whole, The Knowledge Transfer Office (KTO) played a key role in
disseminating the insights to the Creative Industry. The KTO tried to build
a new dissemination culture. In academic settings it is very common to start
the communication after the work is done. The KTO however, challenged all
the researchers to share their insights with the community as the process un-
folded. Every design research project, at some stage, needs to find out what its
place in the world is, in order to establish its meaning. This justifies spending
a considerable amount of the project budget on communication. The Reader-
ship played an important role in the CRISP Knowledge Transfer Office, driven
first and foremost by Associate Reader/Lector Danille Arets and Writer/
Editor Ellen Zoete who both were key members of the office, as well as Reader/
Lector Bas Raijmakers and the Research Associates who all considerably
contributed to the bi-annual conferences that were set up by the Knowledge
Transfer Office. Also the Readership contributed to all the magazines that the
CRISP programme produced.
50
When it comes to the dissemination activities of the Readership specifically,
we could name a tonne of events and activities varying from workshops we
led, and guest lectures we gave, to exhibitions we set up, interviews we held,
as well as interview platforms we built ourselves But we had to be ruthlessly
selective, and in the following pages these six activities give just a taste of what
we did and how these activities succeeded in engaging the various audiences
in the work we do. At the end of this chapter, a more comprehensive list of
activities is included.
With all these activities we came to understand that communicating about the
work and sharing insights of the journey is a crucial part of design research. It
is not something that, in a classical academic setting, follows the completion
of work; rather,it develops alongside the work and in fact is part of the design
research process.
In fact a lot of insights and ideas span from the organised activities. Observ-
ing how people perceived our presented outcomes helped us to reflect on our
research from the perspectives of others. We understood what parts of our
story were missing and which things in fact communicated very well. A crucial
notion here is that we were often able to turn intangible insights and knowl-
edge into tangible, well-designed outcomes. Those tangible outcomes not only
stimulate stakeholder-alignment in a design research project, they also help
the Readership in communicating what happens in the projects to the broad-
er audience of the creative industry and everyone with an interest in design.
It goes without saying that aesthetics is important here too, as it supports
communication and helps to create impact with those we want to reach and in-
volve. The fact that all our Research Associates had completed excellent design
training at DAE before taking on a position as a Research Associate showed in
the results, and was clearly perceived as distinctive by our CRISP partners in
industry and academia. The focus in the DAE curriculum on aesthetics and on
communicating the message clearly and distinctly proved to be very valuable
for all Research Associates, and all students of the academy involved in CRISP.
This skill is crucial to design research and can be used even more in the future
to develop thinking-through-making as a distinct approach to design research
at DAE.
51
52
ACADEMIC NETWORKS
53
54
EXHIBITION DESIGN RESEARCH
AT DUTCH DESIGN WEEK & RADIO EMMA
55
56
DESIGN DEBATES AND DIALOGUES
57
58
ACADEMIC DESIGN RESEARCH
CONFERENCES AND WORKSHOPS
59
60
DESIGN REVIEW SESSIONS
AND CRISP MAGAZINES
61
62
STRATEGIC CREATIVITY
PUBLICATION SERIES
63
COMMUNICATION ACTIVITIES
OF THE STRATEGIC
CREATIVITY READERSHIP
DURING CRISP
(2011-2015)
64
We delivered dozens of workshops in the projects,
these are some for an audience outside CRISP:
65
www.lexiconofdesignresearch.com (see page 19)
Mapping
Map
Noun 1. A diagrammatic representation of an area
of land or sea showing physical features,
cities, roads, etc.
1.1 A diagram or collection of data showing
the spatial arrangement or distribution
of something over an area.
1
http://www.oxforddictionaries.com/
definition/english/map
66
Collective mapping of public performers, old town square Prague.
24th of June 15:30 p.m. Turquoise = Ocials, Blue = Segway,
Green = People selling things, Gold = Babies.
67
Michelle Baggerman
Designer/ Researcher at Bureau Baggerman
Docent Lector Beatrix College Tilburg
Project Researcher at Kyoto Institute of Technology
Research Associate for CRISP at Design Academy Eindhoven (February 2012 - March 2013)
68
Where to go next?
The design research lexicon that has been developed by the Knowledge Circle
of the Readerships at DAE in lexiconofdesignresearch.com brings this all togeth-
er and opens up the conversation about design research to the academy as a
whole. We have also started to use this resource in joint projects with external
partners of the academy, with the Dutch Science Museum NEMO in the sum-
mer of 2015, for instance, where it proved to be a great tool to trigger conversa-
tions on various ways of doing research.
At DAE, for a large part through the CRISP programme, we have explored
thinking-though-making as our own vision on design research and turned
it into nine projects that now have designs and publications that together ex-
press new design knowledge as is documented in this book series. This is our
contribution to academic knowledge, to design education and to innovation in
industry and society. It contains several new meanings of design in society and
the economy.
The past four years have created a solid basis to continue. Design research is
now being integrated structurally in the academy, with its own budget and
design researchers on the payroll and a formal connection with education
through the above-mentioned Knowledge Circle. This Circle, comprised of key
people from across the academy, has also produced advice on how to further
69
integrate design research in the curriculum of the academy with a new minor
programme that has already started this year. The experience with involving
DAE students in academic design research projects with many partners
through the Design Research Spaces over the past four years provided a solid
basis for this advice. The eagerness of the students and tutors involved in
the Design Research Spaces to continue to work with the thinking-through-
making approach and design research after attending Design Research Spaces
emphasises the need to develop a clearer position for design research in the
educational programme.
Reader Bas Raijmakers and Associate Reader Danille Arets have each accept-
ed a new four-year contract for 2015-2019, while Danille Arets also embarked
on a PhD study in collaboration with TU/e in 2015. The second Reader at the
academy, David Hamers, started a EU-funded international project in 2013
(TRADERS) that is set to continue into 2017. New collaborations with partners
in academia, society and industry are being set up, or have already started,
building on the successful Research Associate model. Our ambition as the
Strategic Creativity Readership is to use the coming four years; to use this
model as a lever to further develop Design Research at DAE to make a major
contribution to redefining design, at our school and in the design research
community around the world. Collaborations between academic knowledge
institutes such as our own, and industry and society partners, are particularly
interesting to us because we would like to make a difference outside academia
as well. After all, that is where the future of our students lies and where they
will have to make a difference as designers in the future. With the Strategic
Creativity Readership, we aim to support them in achieving this goal.
70
Prof. dr. Aarnout Brombacher
Dean Department of Industrial Design
CRISP partner University of Technology Eindhoven
71
72
Contributor biographies
Michelle Baggerman BA
73
Susana Cmara Leret BA MDes
Heather Daam is a designer and design researcher who works with people. She
believes in different disciplines sharing knowledge towards a common goal,
and in empowering people as experts of their own knowledge and experience.
Her interest is to understand the role a designer plays in involving different
people and stakeholders into the design process. She was involved in the
CRISP project Grey but Mobile.
Strategic Creativity Series no. 7, Moving Stories
Maartje van Gestel is a visual design researcher, using photography and video
to document, analyse and communicate her research. Her work revolves
around finding opportunities to improve peoples lives, an interest she used
in various projects in the healthcare and aged care fields. She teaches young
designers at DAE how to analyse the world around them and how to bring their
insights into their design processes. She is also a portrait photographer and
was involved in the CRISP project, Grey but Mobile.
Strategic Creativity Series no. 9, Empathy Through a Lens
74
Agency in The Hague. Since 2009 he has been a Reader (lector) for City and
Countryside (named Places and Traces since 2015) at DAE. While David did
not have a formal role in CRISP, he coached Heather Daam and Maartje van
Gestel in the Grey but Mobile project.
Marijn van der Poll graduated from Design Academy in Eindhoven in 2002.
He has more than ten years experience as a product designer, has taught at
DAE since 2009, and is co-founder of vanderPolloffice, a multi-disciplinary
design studio. He completed his Master of Science degree in 2015 at the Uni-
versity of Nebraska-Lincoln, with his thesis on conceptual thinking. Marijn
participated for several months in the CRISP project, Grey but Mobile, as a
Research Associate.
Bas Raijmakers is Reader in Strategic Creativity at DAE and led the CRISP
programme for DAE with Danille Arets. With her and Ellen Zoete, he also
formed the editorial team of the Strategic Creativity Series. His main passion
is to bring the people for whom we design into design and innovation pro-
cesses, using visual storytelling. He holds a PhD in Design Interactions from
the Royal College of Art and is co-founder and Creative Director of STBY
in London and Amsterdam: a design research consultancy specialised in
service innovation.
Strategic Creativity Series no. 10, Thinking-Through-Making
75
Karianne Rygh BDes MDes
Mike Thompson was the first Research Associate at DAE and within the CRISP
project, GRIP. He sees design as a tool to confront and reframe societal norms
and preconceptions. His work investigates themes such as energy, biotechnol-
ogy, health care and Big Data. In 2014 he co-founded THOUGHT COLLIDER,
an Amsterdam based experimental, critical art / design research practice, with Su-
sana Cmara Leret, who was also a CRISP Research Associate. Mike also teaches
at various institutes including TU/e, Willem de Kooning Academy and DAE.
Strategic Creativity Series no. 5, Stressed Out
Joris Visser BA
76
University, and went on to pursue a Masters degree in the Man & Humanity
department at DAE. He researches the intangible characteristics of objects and
human Interaction rather than objects form and function. Jonathan has been
explored these intangible characteristics as a Research Associate at DAE as
part of the CRISP project, CASD, as well.
Strategic Creativity Series no. 3, The plays the thing
Ellen Zoete BA MA
Design writer and curator, Ellen Zoete, graduated in 2007 from DAE. She re-
ceived her Masters title from Design Writing Criticism at the London College
of Communication. Within CRISP she worked as Knowledge Transfer Officer
on the internal and external events of the programme. She is the producer
of the Strategic Creativity Series, and completes its editorial team alongside
Danille Arets and Bas Raijmakers.
Strategic Creativity Series no. 1-10
77
Colophon
Thinking-through-making
The Readership in Strategic Creativity at Design Academy Eindhoven
The Readership in Strategic Creativity has collaborated with many students and tutors
at Design Academy Eindhoven and 60 organisations in the CRISP programme.
Images:
Readership Strategic Creativity members unless indicated otherwise.
78
Publisher:
Design Academy Eindhoven
Emmasingel 14
Eindhoven, The Netherlands
www.designacademyeindhoven.nl/strategiccreativity
email: opendesignspaces@designacademy.nl
ISBN: 978-94-91400-25-4
Price: 10 euro
79
80
2
CRISP (Creative Industry Scientific Programme, 2011-2015) was
the first large scale programme that put design at the heart of
government-funded innovation in the Netherlands. It explored how
design can play a strategic role in Dutch society and the economy,
by using design methods and approaches to collaborate with people
and organisations outside the design discipline itself. Design
Academy Eindhoven and the three Dutch technical universities
acted as programme co-founders.