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Bard 3 Charlatan

CLASS & LEVEL BACKGROUND PLAYER NAME


Lander Hornraven
Half-Elf Lawful Neutral
CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS

INSPIRATION
STRENGTH - I lie about almost everything, even when there
14 +4 30 is no need to.

10 +2 PROFICIENCY BONUS
ARMOR
CLASS INITIATIVE SPEED
- I keep multiple holy symbols on me and invoke
whichever deity might be helpful at the time.

+0 PERSONALITY TRAITS

Hit Point Maximum 27


+0
Strength
DEXTERITY
+5
Dexterity
I never target people who can't
afford to lose a few coins.
16 +3
Constitution
CURRENT HIT POINTS IDEALS
+2
Intelligence
+3 +1
Wisdom
I owe everything to my mentor - a horrible
+6
Charisma person who's probably rotting in jail
CONSTITUTION somewhere.
SAVING THROWS
TEMPORARY HIT POINTS BONDS
16 3d8

5
Acrobatics (Dex) Total SUCCESSES
I can't resist swindling people
+3
2
Animal Handling (Wis) FAILURES who are more powerful than me.

4
Arcana (Int) HIT DICE DEATH SAVES FLAWS
INTELLIGENCE
1
Athletics (Str)

14
8
Deception (Cha)
NAME ATK BONUS DAMAGE/TYPE

4
History (Int) Darkvision 60'
Lt. Crossbow * +5 1d8+3
+2
3
Insight (Wis) Fey Ancestry
5
Intimidation (Cha) Dagger +5 1d4+3
- Adv on saves vs. Charmed
WISDOM
3
Investigation (Int) - Magic can't put you to sleep
Vicious Mockery** Wis 14 1d4
3
Medicine (Wis)
13 3
Nature (Int) * Piercing, Range 80/320, Loading, False Identity
+1

3
Perception (Wis) Two-handed - Marquess Gorstag
5
Performance (Cha) Greycastle

8
Persuasion (Cha)
Crossbow bolts - 20
CHARISMA
3
Religion (Int) Bardic Inspiration
** Range 60, on failed save the
18
5
Sleight of Hand (Dex)
target has disadvantage on the next - Bonus action

5
Stealth (Dex) attack roll before the end of its next - Cha. Mod. times per day
+4
2
Survival (Wis) turn. - d6 to add to a save, attack
SKILLS ATTACKS & SPELLCASTING roll, or ability check
Jack of all Trades
13 PASSIVE WISDOM (PERCEPTION) - Add 1/2 Prof Bonus to ability
CP Violin checks that don't already add
Leather Armor prof bonus.
Light Armor
SP Fine Clothes Song of Rest
Simple Weapons, Longsword, Disguise Kit - At the end of a short rest any
Shortsword, Rapier, Hand EP
Forgery Kit creature who can hear you
Crossbow Belt Pouch that would regain HP regains
GP 15 an additional 1d6 hp.
Violin, Mandolin, Flute Expertise
Disguise Kit PP
- Deception
Forgery Kit
- Persuasion
Common, Elvish, Sylvan
OTHER PROFICIENCIES & LANGUAGES EQUIPMENT FEATURES & TRAITS

TM & 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
AGE HEIGHT WEIGHT

CHARACTER NAME EYES SKIN HAIR

NAME

SYMBOL

CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

College of Lore
Cutting Words
- Expend a Bardic Inspiration die to reduce an attack roll, ability
check, or damage roll.

ADDITIONAL FEATURES & TRAITS

Entertainer's Pack
- Backpack
- Bedroll
- 2 costumes
- 5 candles
- 5 days rations
- Waterskin

Signet ring of an imaginary Marquess

CHARACTER BACKSTORY TREASURE

TM & 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
Charisma 14 +6
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

0 CANTRIPS 3 6
Minor Illusion S,M
Vicious Mockery V

SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED

1 4 6 7
EPAR
SPELL NAME
ED
PR

Faerie Fire (Conc) V

Dissonant Whispers V
4
Cure Wounds V,S
SPELLS KNOWN

2 2
Hold Person (Conc) V,S,M

Invisibility (Conc) V,S,M

Suggestion (Conc) V,M


5

TM & 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

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