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CURRICULUM

POLO On-site Training for OFWs

Developing Designs for Product


Packaging (COC3) Leading to Visual
Graphic Design NC III
TECHNICAL EDUCATION AND SKILLS DEVELOPMENT AUTHORITY
East Service Road, South Luzon Expressway, Taguig City, Metro Manila, Philippines
CURRICULUM DESIGN FOR

DEVELOPING DESIGNS FOR PRODUCT PACKAGING


LEADING TO VISUAL GRAPHIC DESIGN NC III

DEVELOPING DESIGNS FOR PRODUCT PACKAGING (COC 3)

The COC 3 consists of competencies that a person must achieve to develop design
studies, develop designs for product packaging, design booth and product/window display.

A person who has achieved this Cluster of Competencies is competent in Visual Graphic
Design and shall be awarded Certificates of Competency in Visual Graphic Design NC III.
The Units of Competency comprising ths Cluster include the following:

ICT213301 Develop design studies


ICT213306 Develop designs for product packaging

A person who has achieved this Qualification is competent to be employed in any of the
following positions:

Visual graphic artist


Creative/Art director
Layout artist
Graphic designer

Individuals aspiring to be awarded the qualification of VISUAL GRAPHIC DESIGN NC III


must acquire the remaining three Certificates of Competency as follows

COC 1: Print Media Graphic Design Development

ICT213301 Develop design studies


ICT213302 Create vector graphics using a graphics application
ICT213303 Create raster graphics using a graphics application
ICT213304 Develop designs for print media

COC 2: Electronic Media Graphic Design Development

ICT213301 Develop design studies


ICT213302 Create vector graphics using a graphics application
ICT213303 Create raster graphics using a graphics application
ICT213305 Develop designs for electronic media

COC 4: Booth and Product/Display Windows Display Designing

ICT213301 Develop design studies


ICT213307 Design booth and product/window display

Technical Education and Skills Development Authority Page 1 of 23


ENHANCED COURSE DESIGN

Duration*Nominal
Enhanced Course Outline
Suggested
based on TESDA Training Regulations CERTIFICATION
Training Methods
for Visual Graphic Design NC III

Develop design studies (ICT213301) 45 Lecture COC 3 Developing


LO1. Receive and interpret design brief hours Discussion designs for product
LO2. Generate and assess ideas packaging
Practical
LO3. Conduct research Develop design
LO4. Select media materials exercises
studies
LO5. Apply visual design and
communication techniques Develop designs
LO6. Evaluate design for product
packaging
Develop designs for product 45 Lecture
packaging (ICT213306) hours Discussion
LO1.Receive and interpret the brief
Practical
LO2.Develop prototype
LO3.Prepare design for mass/ volume exercises
production
90
hours
* Nominal Duration: is the suggested duration of the training which approximates the time that an average learner can acquire the
competency.

TRAINING DELIVERY

The delivery of training should adhere to the design of the curriculum. Delivery should
be guided by the principles of competency-based training.
a) Course outline is based on competency standards/training regulations;
b) Training delivery is learner-centered and should accommodate individualized and
self-paced learning strategies;
c) Training can be done on an actual workplace setting or on a simulated workplace;
d) Assessment is based in the collection of evidence of the performance of work;
e) Assessment of competency takes the trainees knowledge and attitude into account
but requires evidence of actual performance of the competency as the primary
source of evidence;
f) Training program allows for recognition of prior learning (RPL) or current
competencies; and
g) Training completion is based on satisfactory performance of all specified
competencies indicated in the progress chart.

TRAINEE ENTRY REQUIREMENTS

Trainees or students should possess the following requirements:


Can communicate in Basic English either oral or written; and
Can perform basic mathematical computation.

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LIST OF TOOLS, EQUIPMENT AND MATERIALS
Recommended list of tools, equipment and materials are as follows:

TOOLS EQUIPMENT MATERIALS


Description Description Description
Computer with at least 17
Operating system Reference Book
monitor
Ergonomic computer tables and
Adobe PDF documents
Internet Browsers (Netscape chairs
Navigator, Internet Explorer, LCD Projector Hand-outs
Mozilla, Opera) CDs
Printer, color (DeskJet or laser)
CD ROMs
Relevant or equivalent Scanner Practice materials
graphic software applications Digital Camera Various printing media
such as: Monitor calibrator (optional) (e.g. photo-paper, tarpaulin,
- Adobe Photoshop etc.)
- Adobe Illustrator
- Adobe In-design Print media
- Adobe After Effects Internet
- Adobe PageMaker Printed materials
- Adobe FrameMaker - Books and magazines
- Adobe Image Ready - Newspapers
- CorelDraw - Brochures and flyers
- QuarkXpress - Billboards and tarpaulins
- Microsoft PowerPoint - Prototype materials
- Corel Ventura papers/cardboards
- Macromedia Flash / - plastic
Flashlite - textiles
- 3D software application - styrofoam
- Auto CAD - corrugated boxes
- wood
- ceramics
- metallic materials

The quantity of tools and equipment to be used for the conduct of training for this
qualification shall depend on the number of students, size of the class, and/or modality of
training. The most important consideration is to make sure that tools and equipment are
adequately provided to all trainees when needed. The actual list of tools, equipment,
machines, supplies and other materials to be used shall be identified and detailed in the
Competency Based Curriculum (CBC) to be submitted by the TVET provider when
registering a course or training program with TESDA.

Due to the fast-changing nature of the Information and Communications Technology (ICT)
sector, TVET providers are reminded to use and provide their trainees with the latest
technology tools, equipment and materials where appropriate and applicable.

In cases where there are specialized tools, equipment and facilities that are not generally
considered standard requirements or not absolute requisites for training, the industry
working group or TESDA may provide guidelines or specific advice on such matters.

Technical Education and Skills Development Authority Page 3 of 23


TRAINING FACILITIES
The Visual Graphic Design Workshop must be of concrete structure. Based on class size
of 25 student/trainees the space requirements for the teaching/learning and circulation
areas are as follows:
TEACHING/LEARNING AREAS SIZE IN AREA IN SQ. QTY TOTAL AREA
METERS METERS IN SQ. METERS
Lecture Area 5x8 40 1 40
Computer laboratory 6x8 48 1 48
Learning Resource Area 4x5 20 1 20
Wash ,Toilet & Locker Room 2x5 10 2 20
Total 128
Facilities / Equipment / 37
Circulation**
Total Area 165
** Area requirement is equivalent to 30% of the total teaching/learning areas

TRAINERS QUALIFICATIONS
Trainers shall be required to be certified to the National Certificate for which qualification they
will train. TESDA shall provide an online training on Plan Training Session and Facilitate
Learning Sessions to the potential trainers.1
Minimum requirements:
Holder of a National Certificate in the Qualification s/he will teach; and
Has completed the following units of Trainers Methodology Level I:
i. Plan Training Sessions;
Identifying learners training requirements
Prepare session plan
Prepare instructional materials
Prepare assessment instruments (Institutional)
Organize learning and teaching resources ;and
ii. Facilitate Learning Sessions
Prepare training facilities /resources
Conduct pre-assessment
Facilitate training session
Conduct competency assessment
Review delivery of training session
*(The training modules corresponding to the above units of Trainers Methodology
can be requested through email from nitesd.oed@tesda.gov.ph or
ctadd.nitesd@gmail.com).

MEASUREMENT OF ACHIEVEMENT OF COMPETENCY


Practical demonstration with oral questioning

RECOMMENDATIONS FOR ASSESSMENT AND CERTIFICATION


1. Prior to competency assessment for Computer Systems Servicing, please
accomplish the Self-Assessment Guide (SAG) to determine readiness for
assessment.
2. Submit accomplished SAG to POLO staff in- charge for advice

1
(The training modules corresponding to the above units of Trainers Methodology can be accessed through the
TESDA-NITESD website.)

Technical Education and Skills Development Authority Page 4 of 23


COMPETENCY-BASED
CURRICULUM
COC 3

DEVELOPING DESIGNS FOR PRODUCT


PACKAGING

LEADING TO

VISUAL GRAPHIC DESIGN NC III

ICT213301 Develop design studies


ICT213306 Develop designs for product packaging

Technical Education and Skills Development Authority Page 5 of 23


UNIT OF COMPETENCY : DEVELOP DESIGN STUDIES

UNIT CODE : ICT213301

MODULE TITLE : DEVELOPING DESIGN STUDIES

MODULE DESCRIPTOR : This module covers the skills, attitude and knowledge in reception
and interpretation of design brief, generate and assess ideas,
conduct research, select media materials, apply visual design and
techniques and evaluate design

NOMINAL DURATION : 45 hours

QUALIFICATION LEVEL : NC III

SUMMARY OF LEARNING OUTCOMES:

Upon completion of this module, the trained student must be able to:

LO1. Receive and interpret design brief

LO2. Generate and assess ideas

LO3. Conduct research

LO4. Select media materials

LO5. Apply visual design and communication techniques

LO6. Evaluate design

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LO1. RECEIVE AND INTERPRET DESIGN BRIEF

ASSESSMENT CRITERIA:

1. Liaise with the relevant personnel to interpret and identify the objective and outcomes
of the media, considering the application of visual design and communication techniques
to ensure the creative, technical and production requirements can be met
2. All relevant factors which may determine and affect visual design and communication
concepts and application are identified through the breakdown and interpretation of the
brief and liaison with relevant personnel

CONTENTS:

Knowledge of:
- Familiarity in different graphic applications
- Principles of graphics design
- Relevant intellectual property right provisions
- Dealing with external and internal managers and teams with reference to print media
requirements.
Principles of graphic and visual/ communication design
Characteristics of digital and traditional graphics
Color theory
Familiarity in media elements
Knowledge and application of a range of computer design software
Knowledge of the limiting factors of computer hardware and software
Interpretation of creative information, scripts and images
Copyright laws, regulations and copyright clearance procedures
Familiarity with the capability of a range of tools and techniques for producing and
manipulating images
Artistic and creative skills
- concept development
- graphic design
- effective visual communication skills
- interpreting creative information, scripts and images
- design and drawing skills
- ability to maintain design integrity
Interpersonal skills
- analysis of client specifications
- analysis and decision making
- Comprehension skills to interpret work instructions
- Listening skills to effectively address clients concern;
- Communication skills to efficiently deliver messages, feedback and instruction

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CONDITIONS:

Students/trainees must be provided with the following.

Industry standard computer type and current software application should be used.
Design briefs
- Timeline
- Design objectives
- Design message
- Target audience

METHODOLOGIES:

Lecture/ discussion
Practical exercises
Simulation
Demonstration

ASSESSMENT METHODS:

Observation
Practical demonstration
Oral questioning
Portfolio of compiled activities/practices

Technical Education and Skills Development Authority Page 8 of 23


LO2. GENERATE AND ASSESS IDEAS

ASSESSMENT CRITERIA:

1. Range of visual design and communication ideas are responded based on the design
brief and creative solutions to all design issues are generated
2. Visual design and communication ideas are discussed and collaborated, as required, with
relevant personnel to ensure contribution of a range of ideas and creative solutions to
the initial concept
3. Creative ideas and solutions are continuously reflected on and assessed for implications
on budget, timeline, technical feasibility and suitability to meet the brief

CONTENTS:

Knowledge of:
- Familiarity in different graphic applications
- Relevant intellectual property right provisions
Principles of graphic and visual/ communication design
Characteristics of digital and traditional graphics
Color theory
Familiarity in media elements
Knowledge and application of a range of computer design software
Knowledge of the limiting factors of computer hardware and software
Interpretation of creative information, scripts and images
Copyright laws, regulations and copyright clearance procedures
Familiarity with the capability of a range of tools and techniques for producing and
manipulating images
Artistic and creative skills
- concept development
- graphic design
- effective visual communication skills
- interpreting creative information, scripts and images
- design and drawing skills
- ability to maintain design integrity
Interpersonal skills
- analysis of client specifications
- analysis and decision making
- Comprehension skills to interpret work instructions
- Listening skills to effectively address clients concern;
- Communication skills to efficiently deliver messages, feedback and instruction

Technical Education and Skills Development Authority Page 9 of 23


CONDITIONS:

Students/trainees must be provided with the following.

Industry standard computer type and current software application should be used.
Design briefs
- Timeline
- Design objectives
- Design message
- Target audience

METHODOLOGIES

Lecture/ discussion
Practical exercises
Simulation
Demonstration

ASSESSMENT METHODS:

Observation
Practical demonstration
Oral questioning
Portfolio of compiled activities/practices

Technical Education and Skills Development Authority Page 10 of 23


LO3. CONDUCT RESEARCH

ASSESSMENT CRITERIA:

1. Techniques and tools for visual design and communication for use in the creation of the
identified media are researched and selected based on the design brief
2. Characteristics and differences of digital imaging and traditional imaging are explored
and compared for appropriate selections and used
3. The range of delivery platforms for the identified media are researched and compared
based on the design brief
4. Range of typographical and visual elements to be used in the development of the media
are explored and selected
5. Relationship between the visual components and the hardware required is identified and
applied
6. Organized research media and findings for use by all relevant personnel throughout the
design development process are updated as required
7. Initial discussions and design brief against the findings are evaluated and discussed with
relevant personnel

CONTENTS:

Knowledge of:
- Familiarity in different graphic applications
- Principles of graphics design
- Relevant intellectual property right provisions
- Dealing with external and internal managers and teams with reference to print media
requirements.
Principles of graphic and visual/ communication design
Characteristics of digital and traditional graphics
Color theory
Familiarity in media elements
Knowledge and application of a range of computer design software
Knowledge of the limiting factors of computer hardware and software
Interpretation of creative information, scripts and images
Copyright laws, regulations and copyright clearance procedures
Familiarity with the capability of a range of tools and techniques for producing and
manipulating images
Artistic and creative skills
- concept development
- graphic design
- effective visual communication skills
- interpreting creative information, scripts and images
- design and drawing skills
- ability to maintain design integrity
Interpersonal skills
- analysis of client specifications
- analysis and decision making
- Comprehension skills to interpret work instructions
- Listening skills to effectively address clients concern;
- Communication skills to efficiently deliver messages, feedback and instruction
Technical Education and Skills Development Authority Page 11 of 23
Technical skills
- computer operation
- Using range of tools and techniques for producing and manipulating images
- ability to review decisions in term of user characteristics and requirements
Project management skills
- Tasking management skills to provide quality service in less time.
- planning and research
- understanding the capabilities of other collaborative personnel
CONDITIONS:

Students/trainees must be provided with the following.

Industry standard computer type and current software application should be used.
Design briefs
- Timeline
- Design objectives
- Design message
- Target audience

METHODOLOGIES:

Lecture/ discussion
Practical exercises
Simulation
Demonstration

ASSESSMENT METHODS:

Observation
Practical demonstration
Oral questioning
Portfolio of compiled activities/practices

Technical Education and Skills Development Authority Page 12 of 23


LO4. SELECT MEDIA MATERIALS

ASSESSMENT CRITERIA:
1. Range of visual design and communication techniques available are identified and
presented to the relevant personnel for the consideration of their ability to meet the
creative, technical and production brief
2. Appropriate visual design and communication techniques are selected to fulfill the
creative, technical, and production requirements of the brief
3. Relevant materials and media are gathered based on their compatibility to the creative
and technical specifications of the selected media
4. Relevant personnel is consulted to ensure that all required media is identified and
sourced and ensuring that selection is based on the understanding of the user
characteristics and capabilities

CONTENTS:
Knowledge of:
- Familiarity in different graphic applications
- Principles of graphics design
Principles of graphic and visual/ communication design
Characteristics of digital and traditional graphics
Color theory
Familiarity in media elements
Interpretation of creative information, scripts and images
Artistic and creative skills
- concept development
- graphic design
- effective visual communication skills
- interpreting creative information, scripts and images
- understanding the capabilities of other collaborative personnel
CONDITIONS: Students/trainees must be provided with the following.

Industry standard computer type and current software application should be used.
Design briefs
- Timeline
- Design objectives
- Design message
- Target audience

METHODOLOGIES:
Lecture/discussion
Practical exercises
Simulation
Demonstration

ASSESSMENT METHODS:
Observation
Practical demonstration
Oral questioning
Portfolio of compiled activities/practices

Technical Education and Skills Development Authority Page 13 of 23


LO5. APPLY VISUAL DESIGN AND COMMUNICATION TECHNIQUES

ASSESSMENT CRITERIA:

1. Selected design techniques are used to develop the structure of the product, ensuring
that all elements are fully documented for future use
2. Relevant media elements required to achieve the desired outcome are considered
3. Technical parameters and planning are discussed with relevant personnel to achieve
the most appropriate format
4. Range of appropriate design parameters is determined, obtained and used to build the
brief,

CONTENTS:

Knowledge of:
- Familiarity in different graphic applications
- Principles of graphics design
- Relevant intellectual property right provisions
- Dealing with external and internal managers and teams with reference to print media
requirements.
principles of graphic and visual/ communication design
characteristics of digital and traditional graphics
Color theory
Familiarity in media elements
knowledge and application of a range of computer design software
knowledge of the limiting factors of computer hardware and software
interpretation of creative information, scripts and images
copyright laws, regulations and copyright clearance procedures
familiarity with the capability of a range of tools and techniques for producing and
manipulating images
Artistic and creative skills
- concept development
- graphic design
- effective visual communication skills
- interpreting creative information, scripts and images
- design and drawing skills
- ability to maintain design integrity
Interpersonal skills
- analysis of client specifications
- analysis and decision making
- Comprehension skills to interpret work instructions
- Listening skills to effectively address clients concern;
- Communication skills to efficiently deliver messages, feedback and instruction; and
Technical skills
- computer operation
- Using range of tools and techniques for producing and manipulating images
- ability to review decisions in term of user characteristics and requirements

Technical Education and Skills Development Authority Page 14 of 23


CONDITIONS:

Students/trainees must be provided with the following.

Industry standard computer type and current software application should be used.
Design briefs
- Timeline
- Design objectives
- Design message
- Target audience

METHODOLOGIES:

Lecture/ discussion
Practical exercises
Simulation
Demonstration

ASSESSMENT METHODS:

Observation
Practical demonstration
Oral questioning
Portfolio of compiled activities/practices

Technical Education and Skills Development Authority Page 15 of 23


LO6. EVALUATE DESIGN

ASSESSMENT CRITERIA:
1. Design brief appropriateness to the user/audience and technical feasibility are reviewed
and creative solutions are employed
2. Additional requirements, modifications and necessary amendments are discussed with
the concerned parties and confirmations are applied to the overall design

CONTENTS:
Knowledge of:
- Familiarity in different graphic applications
- Principles of graphics design
- Relevant intellectual property right provisions
Principles of graphic and visual/ communication design
Characteristics of digital and traditional graphics
Color theory
Familiarity in media elements
Interpretation of creative information, scripts and images
Copyright laws, regulations and copyright clearance procedures
Familiarity with the capability of a range of tools and techniques for producing and
manipulating images
Artistic and creative skills
- concept development
- graphic design
- effective visual communication skills
- interpreting creative information, scripts and images
- design and drawing skills
- ability to maintain design integrity
CONDITIONS: Students/trainees must be provided with the following.

Industry standard computer type and current software application should be used.
Design briefs
- Timeline
- Design objectives
- Design message
- Target audience

METHODOLOGIES:
Lecture/discussion
Practical exercises
Simulation
Demonstration

ASSESSMENT METHODS:
Observation
Practical demonstration
Oral questioning
Portfolio of compiled activities/practices
UNIT OF COMPETENCY : DEVELOP DESIGNS FOR PRODUCT PACKAGING

Technical Education and Skills Development Authority Page 16 of 23


UNIT CODE : ICT213306

MODULE TITLE : DEVELOPING DESIGNS FOR PRODUCT PACKAGING

MODULE DESCRIPTOR : This module covers the skills, attitude and knowledge in receiving
and interpreting the designed brief, developing prototype and
preparing design for mass/ volume production

NOMINAL DURATION : 45 hours

QUALIFICATION LEVEL : NC III

SUMMARY OF LEARNING OUTCOMES:

Upon completion of this module, the trained student must be able to:

LO1. Receive and interpret the designed brief

LO2. Develop prototype

LO3. Prepare design for mass/ volume production

Technical Education and Skills Development Authority Page 17 of 23


LO1. RECEIVE AND INTERPRET THE DESIGN BRIEF

ASSESSMENT CRITERIA:
1. Liaise with the relevant personnel to interpret and identify the objective and desired
outcomes of the electronic media, considering the application of visual design and
communication techniques to ensure the creative, technical and production
requirements can be met
2. All relevant factors which may determine and affect visual design and communication
concepts and application are identified through the breakdown and interpretation of the
brief and liaison with relevant personnel
3. Target user/audience is identified to determine the format and delivery platform of the
electronic materials through discussion with relevant personnel

CONTENTS:
principles of graphic and visual/ communication design
characteristics of digital and traditional graphics
color theory
familiarity in electronic media elements
knowledge and application of a range of computer design software
knowledge of the limiting factors of computer hardware and software
interpretation of creative information, scripts and images
copyright laws, regulations and copyright clearance procedures.
familiarity with the capability of a range of tools and techniques for producing and
manipulating images
ability to review decisions in term of user characteristics and requirements
planning and research
effective visual communication skills
interpreting creative information, scripts and images
understanding the capabilities of other collaborative personnel
design and drawing skills
ability to maintain design integrity
CONDITIONS: Students/trainees must be provided with the following.
Industry-standard hardware (e.g. PC, CD or DVD player, MP4 player) and software
application should be used.
Design briefs

METHODOLOGIES:
Lecture/discussion
Practical exercises
Simulation
Demonstration

ASSESSMENT METHODS:
Observation
Practical demonstration
Oral questioning
Portfolio of compiled activities/practices

Technical Education and Skills Development Authority Page 18 of 23


LO2. DEVELOP PROTOTYPE

ASSESSMENT CRITERIA:

1. Visual elements, techniques, tools, materials and forms of packaging needed for the
development of product packaging are researched and compared
2. Relationship between the visual elements and materials required is identified
3. Organize research media and findings for use by all relevant personnel throughout the
design development process, updating as required
4. Initial discussions and design brief against the findings are evaluated and discussed with
relevant personnel
5. Design prototype is produced according to the creative and printing/technical
requirements, and ensuring that selection is based on solid understanding of the
characteristics and capabilities of intended buyers/customers
6. Product lines are branded, expanded and kept consistent based on visual style created
7. Design prototype is evaluated on whether it is able to meet the creative and technical
requirements set for the project
8. Additional requirements or modifications to the design are identified and implemented

CONTENTS:

principles of graphic and visual/ communication design


characteristics of digital and traditional graphics
color theory
familiarity in electronic media elements
knowledge and application of a range of computer design software
knowledge of the limiting factors of computer hardware and software
interpretation of creative information, scripts and images
copyright laws, regulations and copyright clearance procedures.
familiarity with the capability of a range of tools and techniques for producing and
manipulating images
ability to review decisions in term of user characteristics and requirements
planning and research
effective visual communication skills
interpreting creative information, scripts and images
understanding the capabilities of other collaborative personnel
design and drawing skills
ability to maintain design integrity

CONDITIONS:

Students/trainees must be provided with the following.

Industry-standard hardware (e.g. PC, CD or DVD player, MP4 player) and software
application should be used.
Design briefs

Technical Education and Skills Development Authority Page 19 of 23


METHODOLOGIES

Lecture/discussion
Practical exercises
Simulation
Demonstration

ASSESSMENT METHODS:

Observation
Practical demonstration
Oral questioning
Portfolio of compiled activities/practices

Technical Education and Skills Development Authority Page 20 of 23


LO3. PREPARE DESIGN FOR MASS/ VOLUME PRODUCTION

ASSESSMENT CRITERIA:

1. Final design files and prototype-guide are prepared for mass/volume production
2. Appropriate format for saving the graphic is identified given the various elements in the
graphic
3. Document is checked to ensure correct layout file and that there are no non-printable
elements

CONTENTS:

principles of graphic and visual/ communication design


characteristics of digital and traditional graphics
color theory
familiarity in electronic media elements
knowledge and application of a range of computer design software
knowledge of the limiting factors of computer hardware and software
interpretation of creative information, scripts and images
copyright laws, regulations and copyright clearance procedures.
familiarity with the capability of a range of tools and techniques for producing and
manipulating images
ability to review decisions in term of user characteristics and requirements
planning and research
effective visual communication skills
interpreting creative information, scripts and images
understanding the capabilities of other collaborative personnel
design and drawing skills
ability to maintain design integrity

CONDITIONS: Students/trainees must be provided with the following.

Industry-standard hardware (e.g. PC, CD or DVD player, MP4 player) and software
application should be used.
Design briefs

METHODOLOGIES:

Lecture/discussion
Practical exercises
Simulation
Demonstration

ASSESSMENT METHODS:

Observation
Practical demonstration
Oral questioning
Portfolio of compiled activities/practices

Technical Education and Skills Development Authority Page 21 of 23

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