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HOW TO FIND
BURIED TREASURE
USING EXPERIENCE MAPS

By Conifer Research

When I walk into my favorite furniture WHATS AN EXPERIENCE MAP?


store, the first thing I see is an ad An Experience Map is a model of how
for an ice cream cone. Then a clutch people experience a product, service,
of brightly colored, super-well-designed environment, or computer system. Like
strollers. Somewhere between the play- a good highway map, it organizes and
while-you-shop kids section and the caf- abstracts complex reality to focus us on
eteria full of healthy tasty food, it strikes the important bits.
me (for the hundredth time), These
people have thought of everything! Many people and businesses use Expe-
rience Maps of one sort or another. For
And they have. IKEA has encircled instance, web site designers routinely
IMAGE FROM IKEA WEB SITE. the furniture shopping experience with model the experiences they hope to
everything you need to shop great create for their sites users. Adventurous
Shopping can be a ball for parents...
when theres a ball room for kids. carts, simple bags, pencils, measuring business process engineers have been
tape, and roof racks and everything known to ship themselves as packages
you need to stay food, play, theater. to track the experience offered by
freight handlers.
Like most savvy service firms and a
growing number of manufacturers, they Experience Maps can be simple or
design around customers processes complex, diagrammatic or photo-inten-
and needs, not just those of their own sive. At their core, they are all struc-
business. What do they get in return? tured stories about an experience, with
Loyalty, satisfaction, reduced costs, and beginnings, middles, and ends; and
permission to charge more for what often with identifiable characters and
they offer (except IKEA, of course, common plot twists.
chooses not to).
The most useful Experience Maps are:
Thanks to The Experience Economy photo- or video-documented exten-
and other recent buzz, most people sively. This permits teams to have
in business have learned the strategic rich, grounded conversations about the
logic behind obsessive attention to experience. It also helps teams talk
experiences. So it should be no surprise about the experience with others.
that an increasing number of product
told from the point of view of people
and service development teams are in
having an experience, not the point
need of simple tools to help them under-
of view of the business itself (as are
stand and design for experiences.
most Process Maps) or information flow
(as are the Data Maps used to design
In this article, we explain a tool we use
computer systems).
to help teams get new perspective on
opportunities for product and service well-structured, with a clear hierarchy
development. Since the goal is to find that helps the team parcel out the com-
buried treasure, our tool of choice is plex conversation about an experience
Copyright Conifer Research 2002 a map: the Experience Map. into manageable pieces.
Copyright Conifer Research 2002 How to Find Buried Treasure Using Experience Maps Page 2 of 6

And most importantly, In essence, this model describes what


collaborative, emerging from conver- we as human beings expect from a
sations among a team with multiple ritual, or any experience meant to
points of view. Its vital that the team transform us. Transforming, compelling
include people who are quite familiar experiences tend to perform well at
with why the existing experience is the each of these five stages and in the
way it is but also people who dont transitions between stages.
have preconceptions. Successful pro-
cesses dont let either of these points of We use this model as scaffolding when
view dominate. we build Experience Maps.

The Experience Model


HOW TO MAKE AN EXPERIENCE MAP
The approach we use to structure Expe- Here are three steps you can take to
rience Maps builds on decades of map an experience that matters to you.
anthropological research about how
cultures create and perpetuate rituals Step 1. Define
the most highly structured experiences
human beings create for one another. First you need to determine which
experience you want to map. While
Across most cultures and throughout his- you will almost always expand your
tory, there is a common structure to ritu- definition of the experience through
als. Anthropologist Arnold Van Gennep mapping, youll need to focus your
first laid out this structure to explain the efforts to get useful insight.
common human rituals of transforma-
tion coming-of-age, graduation, mar- Set the right scope. For instance, as
riage, coronation, dying, etc. Over the an airline, it makes a big difference
years, others have used and built on whether you decide to focus on Board-
his basic theory. The version we like ing, Flying or Traveling. A rule
is streamlined and simplified a bit to of thumb to follow here: if youre seek-
make it easy to remember and use ing highly detailed improvements that
but it captures the basic idea. dont challenge the existing experience

FIGURE 1 EXPERIENCE MODEL

Entice > Enter > Engage > Exit > Extend


Attractors foster Signposts guide you Ritual artifacts en- Signposts guide Reminders keep
anticipation and set in and orient you to gage all senses and you to a new, you connected to
expectations. the experience. maintain connection. transformed state. the experience.
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much, choose the narrowest possible Go where it happens. Experience maps


scope (Boarding). If you want to find are not a thought experiment. Dont
things that are completely outside the rely on your memory or imagination
box of your current business, select the alone. Its easy to assume you know
broadest (Traveling). what happens, especially if you have
the experience yourself a lot. But you
Agree on a Point of View. Whos may be missing key insights. Our team
having the experience? It can work to of mostly childless business travelers
look at the same experience from mul- was blown away by what families went
tiple points of view, but only if you through renting cars in south Florida.
manage the boundaries between view- We knew the process, but wed never
points carefully. In our airline example, been through it from their perspective.
the Crew experience might be very dif-
ferent from that of Passengers. Use a mix of media. Document the
experience as you see others going
Set boundaries. Every experience has a through it. Use photographs, sketches,
beginning, a middle, an end, and tran- video and any other tools at your dis-
sitions between these stages. Which posal. Draw maps of environments and
stages interest you most and least? paths through them.
Which are you most likely to be able
to influence with your products and ser- Have the experience yourself. Its vital
vices? Again, expect Mapping to chal- to participate in the process so you
lenge your assumptions. But you can can know what it feels like not just
increase your chances of striking gold what it looks like when other people
by digging in some likely spots. For go through it. As you do so, record
instance, you might decide that you thoughts and observations in real time.
want to study Travel, but that youre If possible, go through the experience
going to define the beginning as arrival again from different angles and with
at an airport, rather than at the begin- different levels of participation.
ning of trip planning.
Net out: be in their lives, take pictures,
ask them to show you how and what. Pick stuff up. Collect artifacts and sam-
Step 2. Document ples not just images. If youre shop-
ping, be sure to buy and bring back
After youve defined your target, gather products. Pick up any instructions or
the raw material for your map: images, collateral you see along the way.
written observations, diagrams, and
interviews with people having the expe- Keep good track of your data. As you
rience, etc. The map will only be as take pictures and video, be sure to
useful as it is accurate. To improve label the media as they come back in.
accuracy and clarity you should visu- You will need to organize your media
ally document the experience. Good three ways: 1) as you collect it, by
documentation also makes conversa- date, place, etc.; 2) as you analyze it,
tions about the meaning of the map by theme, keyword, etc.; and 3) as you
much more participatory and robust. communicate it, by the story it supports.
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Step 3. Dig Map the experience. The process map


tells you what people are doing. Now
Now you have what it takes to make its time to make a subtle shift to under-
the Map and look for treasure. We stand what people are experiencing as
suggest that teams find a room they can they go through the process.
dedicate to this purpose. If you cant
get a room, get a big table. Conceptually this means putting your-
self into the customers shoes at each
Get physical. Even if you use a digital step of the process and seeing what
camera to gather images, print them they see, hearing what they hear, and
Post-It notes, push pins, and Fomecore out. If you collected images on video, using the resources available to them.
boards are great tools to get pictures and
be sure to grab some still frames and
words in front of the team early and often.
print them. Also, get a TV in the room To do this, overlay your process
so you can refer to any video. Sort map onto the ritual experience model
images and artifacts on a surface, or described above. Separate the process
tape them to a wall with drafting dots. into five sections one for each stage
of the model as shown in Figure 2B.
Map the process. Arrange the images
and artifacts in a simple time sequence. Sometimes a stage contains nothing
Make note of variations that might as does Entice in the example. This
exist at each stage of the sequence. In may indicate you havent researched
the example in Figure 2A showing the experience fully enough, or it may
an eatertainment experience we suggest the experiences creators have
mapped each step of the process from left out something very important.
a customers point of view. Even from
the simple time sequence, the shape of As you make your Map, dont restrict
todays experience can become clear. your curiosity to the formal experience,

FIGURE 2A CUSTOMER PROCESS

Park.....Enter...Orient...Camp...Eat.....Play...Redeem...Exit...Go Home

FIGURE 2B EXPERIENCE MODEL OVERLAY

? ?
Entice Enter Engage Exit Extend
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e.g., placing an order. Look beyond When you have a metaphor, pick out
to the informal issues customers face, a few iconic images or artifacts that
e.g., tending to an impatient child. convey the metaphor particularly well.
In the example of IKEA offered above,
nearly all the notable features of the
experience are aimed at things other HOW TO USE AN EXPERIENCE MAP
than the steps required to shop for and If youve followed the process so
buy furniture. far, you have a room full of images
sequenced according to process, then
> Look for bright spots. mapped to the stages of the experience
Where does the experience model. You have identified key fea-
really seem to be working for tures, hot spots, bright spots, gaps, and
people? At what points do they iconic moments. Most important, your
seem to be having a great team has had a series of rich conver-
time? Where do the things and sations about the experience from the
spaces provided seem to meet users point of view. Now you can use
their needs particularly well? an Experience Map to innovate.

> Look for hot spots. Explore the metaphor. Discuss the impli-
cations of the existing metaphor for
Where does the experience
your long-term relationship with custom-
break down? When are people
ers. Is the metaphor compatible with
frustrated? Are they missing
Groups working with shared visuals can the promise of your brand? What prod-
create a powerful, shared picture of what things they need? Where are
ucts, services, and processes contribute
they learn, as they learn it. they forced to work around
to the truth of the metaphor?
the systems and processes in
place? When do they look
Fix hot spots. Phrase each hot spot
uncomfortable?
as a problem to solve. For instance,
Travelers need help with luggage.
> Look for gaps.
Then ideate around the problem state-
At which stages of the experi- ment, generating ideas for how to fix
ence are there few resources the problem. From these, you can cull
offered to customers? Where ideas best suited to your needs.
are transitions poorly handled
or simply ignored? Gather benchmarks. Where in the
world have other businesses done a
Look at the big picture. Pull back from great job of addressing the experience
your Map and try to characterize the issues you identified? When looking for
experience as a whole. Look for a cen- clues about how to better divide space
tral theme. Identify a couple of meta- in the workplace, one team looked at
phors that capture the essence of the the interiors of yachts and campers.
experience. For example, when we
looked at car rental, the experience Build on bright spots. For each bright
seemed like going through customs. spot, generate a list of ways you could
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extend the goodwill of that moment to CONCLUSION (EXIT AND EXTEND)


other parts of the experience. In this article, we offer practical tips
about how to make and use Experience
Change the metaphor. Brainstorm new Maps. In the real world, we expect
metaphors for the experience. These that your team will blend elements
new metaphors should be more closely of what we suggest here into your
aligned to your brand vision and own approaches. We are eager to
product and service goals. Use these hear about how you use this tool.
new metaphors to generate new ideas And were honored to offer advice
for products, services, communications, and assistance to your team. E-mail
etc. In the car rental example, the one tools@coniferresearch.com.
that produced the coolest new ideas
was Vacation Mall, suggesting a shift
from the last bureaucratic stop in the
travel process to the first exciting part ACKNOWLEDGEMENTS
of a vacation. The result: a plethora of The Experience Model we use above
new offerings sundries, beach gear, is derived from one that we helped
guide books and new spaces a develop when we worked with Doblin,
playroom, a giant map station, chang- a Chicago-based consultancy. The
ing rooms. original model containing great detail
is available at www.doblin.com.
Fill in the gaps. For each stage of the
A visual team room pays off spectacularly experience model, brainstorm opportu- If you havent already, read The Expe-
when you communicate with stakeholders. nities to improve the experience. For rience Economy, by Joseph Pine and
It helps teams reveal process, results, and
instance, in the restaurant experience James Gilmore. Its a smart, fast read
the complext connections between them.
example above, we would focus brain- full of great stories and wise advice.
storming around the Entice stage of
the model, generating concepts about Arnonld Van Genneps pioneering
how the company might create new work on ritual is still in print and avail-
processes to build customer excitement able in paperback. The book is called
and set expectations for the experience Rites of Passage.
to follow.
Finally, thanks to all the clients, friends,
Create an Experience Plan. Arrange and colleagues who helped shape the
ideas generated in your brainstorms ideas and examples in this article.
into the five stages of the Experience
Model. Use verbal descriptions,
sketches or whatever else you have at
your disposal to communicate the new See us on the web at
stages of the experience. Share this www.coniferresearch.com
Plan (and the Experience Map) with key
stakeholders to provoke critique and
improvement.

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