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Basically, the attribute list is to show the characters that, at minimum, or that can be
used in a tier. Example: Debater A uses a Island tier character in a country tier debate.
Every tier will be treated as a main group, that will hold sub-tiers that fall within the main
tier. In order to clear up discrepancies or confusion, to debate a specific tier please be
clear on what you and your opponent are agreeing on. If you state street, the sub-tiers
within it can be used. If you choose "Peak human", than that's the tier you and your
opponent must choose characters based on.
AT NO TIME ARE TIER STIPS TO BE SWAPPED OUT! The attribute list is a means of
making debaters be more specific on the tier they choose, and the characters that can be
used at minimum or maximum in a tier.
Street
Peak human (No powers)
Enhanced (Super-humans)
Building
Island (Madagascar)
City
Mountain
Multi-Mountain
Country (Australia)
Multi-Mountain
Island
Continent (Africa)
Country
Island
Multi-Mountain
Planetary (Earth)
Island
Country
Continent
Multi-Continent
Star
Multi-planet
Solar system
Galaxy
Star
Solar system
Large star (Red Giants, etc)
Universal
Galaxy
Multi-Galaxy
ATTENTION DBT:
Here is your official drafting guidelines with newly defined tiering.
Street Tier -
-Street tiers should be these mortal guys who have nothing but Gadget's, equipment &
their wits to fight.
These characters have no superpowers of their own , but are able to make due with what
they have, may it be training or simply technology.
-Martial Arts master, Swordsman, Marksman/archers
-Plethora's of gadgets
- Peak Human only - No regeneration- No Supernatural powers- No Superpowers- Peak
human speed.
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Enhanced Tier -
-The enhanced tier is where we find our metahumans & these guys who have been
bio-engineered for greatness or simply that have been mystically enhanced to fight - they
are usually your common Super-soldiers.
-Ability to survive building destruction with some visible harm // damage. *Speed cannot
surpass Supersonic speeds up to mach 5
- Magic users needs to be limited in affecting object the size or smaller then a building.
- Psionic ability that should be limited to & not exceed affecting a building.
**** Psionic ability that affect molecular // cellular // Atomic composition isn't allowed.
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City Block Tier-
-Superhumans, Superpowers, Supernatural abilities; Ability to destroy a City block
(multiple blows (low city block) // 1 fell swoop (high city block)
-Ability to survive the destruction of a city with injury (multiple blows (low city block) // 1
fell swoop (high city)
- Magical ability should not surpass an affected area larger than a city block
- Defensive magical ability should be able to withstand City block level attacks with
visible damage to the shield.
- Psionic ability should not surpass an affected area larger than a city block.
-Time manipulation restricted to 5 seconds and can only have a max range of building
level
-Psionic ability that affect molecular // cellular // Atomic composition isn't allowed.
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City tier
-Superhumans, Superpowers, Supernatural abilities; Ability to destroy a City (multiple
blows (low city) // 1 fell swoop (high city)
-Ability to survive the destruction of a city with injury (multiple blows (low city) // 1 fell
swoop (high city)
-speed cannot surpass speed of lightning return stroke, which is 1/3rd speed of light
(224,000,000 Mph - sub relativistic+)
- Magical ability should not surpass an affected area larger then a city.
- Defensive magical ability should be able to withstand City level attacks with visible
damage to the shield.
- Psionic ability should not surpass an affected area larger than a city.
- Varied affects on a characters soul starts but is limited here i.e. Reading a characters
abilities or information via soul.
-Ability to destroy an island (multiple blows (low island) // 1 fell swoop (high island)
-Ability to survive the destruction of a island with injury (multiple blows (low island) // 1
fell swoop (high island)) this also applies to Giant robots and Giant Monsters/Kaiju
-Ability to destroy a country (multiple blows (low country) // 1 fell swoop (high end
country)
-Ability to survive the destruction of a country with injury (multiple blows (low country) //
1 fell swoop (high country)
-Ability to destroy a continent (multiple blows (low continental) // 1 fell swoop (high end
continental) *Ability to survive the destruction of a continent with injury.
- MINOR Reality warping, and full on Molecule and Organic Matter manipulation starts
here
-Ability to destroy a star system (multiple blows (low star system) // 1 fell swoop (high
star system)) *Ability to survive the destruction of a star system with injury (multiple
blows (low star system) // 1 fell swoop (high star system)