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B.Sc.

in Graphics, Animation and Gaming


Syllabus
(w.e.f 2012-13)

Duration: Three year


Eligibility: 10+2 in any discipline

Institute of Mass Communication and Media Technology

Kurukshetra University
Kurukshetra

1
B.Sc. in Graphics, Animation and Gaming
Scheme of Examination (w.e.f. session 2012-13)

Semester I
T P IA T
Paper 01 Science of communication 80 20 = 100
Paper 02 Communicative Hindi 80 20 = 100
Paper 03 Social science 80 20 = 100
Paper 04 Fundamentals and Appreciation of art 80 20 = 100
Paper 05 Drawing I (Practical) 80 20 = 100

Semester II
Paper-06 Photoshop, Coral Draw & Quark XPress 50 30 20=100

Paper-07 Communicative English 80 - 20 = 100


(Amended w.e.f
2012-13)
Paper-08 Social science-II 80 - 20 =100

Paper-09 Television graphics 50 30 20 = 100

Paper-10 Drawing -II (Practical) 80 - 20 = 100

Semester III
Paper-11 Life Study 80 20 = 100
Paper-12 Animation technology 50 30 20 = 100

Paper-13 Video editing 50 30 20 = 100

Paper-14 2D Animation: Flash and Adobe After 50 30 20 = 100


Effects

Paper-15 Sound editing (Practical) 50 30 20 = 100

Semester IV
Paper-16 Composition 80 -20=100
Paper-17 Gaming technology 80 - 20 = 100

Paper-18 Script writing 50 30 20 = 100

Paper-19 3D Animation: 3D Max 80 20 = 100

Paper-20 Gaming (Practical) 80 20 = 100


Semester V
Paper-21 2D Animation Production 80 - 20 = 100
Paper-22 3D Animation production- Maya 80 - 20 = 100

Paper-23 Gaming production 80 20 = 100

Paper-24 Sound and visual effects 50 30 20 = 100

Paper-25 Graphics production (Practical) 80 20 = 100

Semester VI
Paper-26 Production: 2 D Animation 80 (project)-20 = 100
Paper-27 Production: 3 D Animation 80 (project)-20 = 100
Paper-28 Production : 2D + 3D special Effects + Game 80(project)-20 = 100
Paper-29 Internship 100
Paper-30 Internship report 100

2
Paper-01 (First Semester)
Science of Communication
Time: 3 Hrs.
Total Marks: 80

Question paper for each theory paper will have two questions from each of the four units.
Student will be required to answer any one question from each unit. Unit V of the
question paper will have six questions out of which the student will be required to answer
any four questions. Each unit will carry equal marks. Students have the option to answer
some questions in Hindi and others in English but within an answer to a question the
language should be pure (not bilingual) and correct.

Unit I
Evolution of social groups and organic structure of society
Essentiality of communication in social groups
Concept, definitions and elements of human communication
Functions of communication
Socialization and role of communication in socialization

Unit II
Intrapersonal communication
Interpersonal communication
Group communication
Public communication
Mass communication

Unit III
Verbal communication
Non-verbal communication
Oral communication
Written communication

Unit IV
Visual communication
Signs, symbols and code systems
Communication skills
Dress codes, mannerism, accent and etiquettes
Listening- importance and art of developing listening habits

3
Paper-02 (First Semester)
Communicative Hindi
Time: 3 Hrs.
Total Marks: 80

Question paper for each theory paper will have two questions from each of the four units.
Student will be required to answer any one question from each unit. Unit V of the
question paper will have six questions out of which the student will be required to answer
any four questions. Each unit will carry equal marks. Students have the option to answer
some questions in Hindi and others in English but within an answer to a question the
language should be pure (not bilingual) and correct.

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4
Paper-03 (First Semester)
Social Science-I
Time: 3 Hrs.
Total Marks: 80

Question paper for each theory paper will have two questions from each of the four units.
Student will be required to answer any one question from each unit. Unit V of the
question paper will have six questions out of which the student will be required to answer
any four questions. Each unit will carry equal marks. Students have the option to answer
some questions in Hindi and others in English but within an answer to a question the
language should be pure (not bilingual) and correct.

Unit I

Concept, definitions and importance of sociology


Relation of sociology with other social sciences
Group-community-institution-organisation-society-humanity-biosphere and their unity
and inter-dependence
Meaning of family, kinship, class, caste, clan, tribe, marriage

Unit II

Concept of socialization, social stratification


Concept, definitions and process of social change
Understanding of contemporary changes in India
Characteristics of Indian culture

Unit III

Concept, definitions and importance of psychology


Relation of psychology with other social sciences
Importance of studying psychology for media students
Psychology of social groups

Unit IV

Elements and process of human behavior


Theory of information
Opinion and attitude formation

5
Paper-04 (First Semester)
Fundamentals and appreciation of art
Time: 3 Hrs.
Total Marks: 80

Question paper for each theory paper will have two questions from each of the four units.
Student will be required to answer any one question from each unit. Unit V of the
question paper will have six questions out of which the student will be required to answer
any four questions. Each unit will carry equal marks. Students have the option to answer
some questions in Hindi and others in English but within an answer to a question the
language should be pure (not bilingual) and correct.

Unit I
Art: meaning, scope and importance
Brief history of Indian art traditions (from prehistory to 1850 AD)

Unit II

Element of art: Line, form, colour (colour theory) texture, tone, space
Principle of art: Unity, rhythm, harmony, balance, perspective, proportion

Unit III

Graphics: meaning, scope and importance


The art of calligraphy and typography
Use of graphics in modern world

Unit IV
Design: meaning and types of design
Relationship between art and aesthetic
The Shadaang in Indian Art

6
Paper-05 (First Semester)
Drawing-I (Practical)
Time: 3 Hrs.
Total Marks: 80

There will be a practical examination in this paper along with semester examination.
External examiner will evaluate the skills of the students in the field of drawing.
Examiner will give on-the-spot assignments/tasks to the students. Besides this a viva
voce (oral examination) of each student one by one will also be taken by the examiner for
testing the knowledge of the students.

Size of Paper : Quarter sheet


Medium : Pencil

Unit-I
Free hand sketching from real objects: Total assignments -10
building, vehicles, chair, table, trees etc.
Preparing colour charts
Kind of Design- 2 D & 3 D Design

Unit-II
Still life with drapery (object drawing) Total assignments -5
(Study of non living objects)

Unit-III

Landscape on the spot & landscape form Memory Total assignments -5


(Hills, Trees, Hut, Rivers etc.)

Unit-IV

Head study: male, female, children, old person Total assignments -5

7
Paper-06 (Second Semester)
Photoshop, Coral Draw & QuarkXPress
Time: 3 Hrs.
Total Marks: 50

Question paper for each theory paper will have two questions from each of the four units.
Student will be required to answer any one question from each unit. Unit V of the
question paper will have six questions out of which the student will be required to answer
any four questions. Each unit will carry equal marks. Students have the option to answer
some questions in Hindi and others in English but within an answer to a question the
language should be pure (not bilingual) and correct.

Unit-I
Introduction to the origin of computer
Main input and output devices
Introduction to MS Office
Introduction to internet

Unit-II
Photoshop's Environment
Image Size and Resolution
Main editing tools
Layers facilities
Various filters and effects
Working with text, colour and image

Unit-III
Main tools of Corel DRAW
Shape panel, drawing panel, drawing panel, basic shapes
Selecting and Manipulating Objects
Drawing and Shaping Objects
Using of color and text
Outlining and filling objects
Using symbols and clipart
Creating Output, exporting drawings, printing

Unit-IV

Workspace of Quark Express, main editing tools


Using type: various font, size and style
Leading, paragraph and indents, hyphenation and alignment
Text wrapping, using images, use of colours
Polygon setting, rounded corner, utilities, indexing

8
Paper-07 (Second Semester)
Communicative English
Time: 3 Hrs.
Total Marks: 80

Question paper for each theory paper will have two questions from each of the four units.
Student will be required to answer any one question from each unit. Unit V of the
question paper will have six questions out of which the student will be required to answer
any four questions. Each unit will carry equal marks. Student have to answer question in
English except where explicity asked by the examiner in any question to answer in Hindi as in the
case of translation etc.
Unit-I

Growth and development of English language


Introduction to written and spoken English
Different types of spoken English - British, American and Indian

Unit-II

Usage of dictionary and thesaurus


Diction - words meaning and usage
Spelling rules, verb patterns, Idioms and phrases
Syntax - different types of sentence formation
Basic sentence formation

Unit-III

Common errors in spellings and sentences


Human organs of articulation
Main problems in pronunciation

Unit-IV

Voice analysis
Pitch and tempo for effective presentation
Exercising right pronunciation of difficult words

9
Paper-08 (Second Semester)
Social Science-II
Time: 3 Hrs.
Total Marks: 80
Question paper for each theory paper will have two questions from each of the four units.
Student will be required to answer any one question from each unit. Unit V of the
question paper will have six questions out of which the student will be required to answer
any four questions. Each unit will carry equal marks.
Students have the option to answer some questions in Hindi and others in English but
within an answer to a question the language should be pure (not bilingual) and correct.

Unit I
Concept, definitions and importance of political science
Relations of political Science with other social sciences
Concepts of power and authority
Basic elements of Indian constitution

Unit II

Concepts of: Rights, liberty, equality, justice, duties and obligations


Nation, state, government
Capitalism, communism, cultural nationalism, socialism, Gandhism

Unit III

Concept, definitions and importance of economics


Relations of economics with other social sciences
Introduction to Indian economy

Unit IV

Market, Principles of demand and supply


Consumer behavior
Concept of globalization, liberalization, swadeshi,
Rural development

10
Paper-09 (Second Semester)
Television Graphics
Time: 3 Hrs.
Total Marks: 50
Question paper for each theory paper will have two questions from each of the four units.
Student will be required to answer any one question from each unit. Unit V of the
question paper will have six questions out of which the student will be required to answer
any four questions. Each unit will carry equal marks.
Students have the option to answer some questions in Hindi and others in English but
within an answer to a question the language should be pure (not bilingual) and correct.

Unit I
Origin and functioning of camera
Types of still camera: compact and SLR camera,
Parts of still camera: aperture, shutter speed, lens, filters and flash

Unit II
Basic components of video camera
Basic shots and shot composition
Camera angles and movements
Camera mountings

Unit III
Graphics: meaning, forms and usage
Key elements of graphics: colour, text, visual, music and composition
Making graphics with computer

Unit IV

Use of graphics in television


Types of television news graphics: logo, crawler, super, mug plate, text plate, title,
montage, credits etc.
Making television graphics

11
Paper-10 (Second Semester)
Drawing-II (Practical)
Time: 3 Hrs.
Total Marks: 80

There will be a practical examination in this paper along with semester examination.
External examiner will evaluate the proficiency of the students in the subject related
drawings. Examiner will give on-the-spot assignments/tasks to the students. Besides this
a viva voce (oral examination) of each student one by one will also be taken by the
examiner for testing the knowledge of the students.

Size of Paper: Quarter sheet


Medium: Poster colour
Unit I
Calligraphy and Typography- designing and working with various fonts
Designing innovative logos and creative monograms

Unit II
Designing letter heads and visiting cards
Designing book covers and folders

Unit III
Layout designing of newspaper
Layout designing of magazines
Making print advertisements

Unit IV

Poster making on various themes


Designing of hoarding making

12
Paper-11(Third Semester)
Life Study
Time: 3 Hrs.
Total Marks of practical: 80
Question paper for each theory paper will have two questions from each of the four units.
Student will be required to answer any one question from each unit. Each unit will carry
equal marks. Students have the option to answer some questions in Hindi and others in
English but within an answer to a question the language should be pure (not bilingual)
and correct.

Size of Paper :Half sheet


Medium : Pencil

Unit I
Study of head in real life Total assignment-5
Specific study of eyes, nose, mouth, ears, hairs and facial expressions

Unit II

Study of full figure of male and female-adult and old aged persons Total assignments -5
Study of various body postures and movements
Sketching bodies of baby boy and girl

Unit III

Study of various birds ( in detail) Total assignments- 5 each


Study of various animals

Unit IV

Developing characters for animation Total assignments- 5 each


Preparing a profile of innovative characters
Making a portfolio containing various animation characters

13
Paper-12(Third Semester)
Animation technology
Time: 3 Hrs.
Total Marks: 50
Question paper for each theory paper will have two questions from each of the four units.
Student will be required to answer any one question from each unit. Unit V of the
question paper will have six questions out of which the student will be required to answer
any four questions. Each unit will carry equal marks.
Students have the option to answer some questions in Hindi and others in English but
within an answer to a question the language should be pure (not bilingual) and correct.

Unit I
(Total Assignments -5)

Animation: origin and growth


Basic principle of animation
Animation: meaning, definition and types

Unit II
(Total Assignments -5)

Main elements of animation Role


of computers in animation
Computer language for animation

Unit III
(Total Assignments -5)

Basic computer graphics algorithm


2D and 3D coordinated system
Reflection and rotation matrix

Unit IV
(Total Assignments -5)

Motion control
Transparency, texture, shadow and anti hashing
Automatic motion control: mechanics, robotics, kinematics

14
Paper-13(Third Semester)
Video editing
Time: 3 Hrs.
Total Marks: 50
Question paper for each theory paper will have two questions from each of the four units.
Student will be required to answer any one question from each unit. Unit V of the
question paper will have six questions out of which the student will be required to answer
any four questions. Each unit will carry equal marks.
Students have the option to answer some questions in Hindi and others in English but
within an answer to a question the language should be pure (not bilingual) and correct.

Unit I
Non-linear editing: meaning and process
Hardware requirements for NLE
Connecting editing equipment
Creating time line

Unit II
Cut, fade, mix and wipe
Main tools of editing - Selection, Range Select, Rolling, Edit, Razor, Hand Tool, Cross
fade, In point, Zoom tools etc.

Unit III
Video transitions Titling
and graphics Rendering
and authoring
Unit IV

Introduction to editing aesthetics


Introduction to Adobe Premiere
Introduction to Final Cut Pro

15
Paper-14(Third Semester)
2D Animation: Flash and Adobe After Effects
Time: 3 Hrs.
Total Marks: 50
Question paper for each theory paper will have two questions from each of the four units.
Student will be required to answer any one question from each unit. Unit V of the
question paper will have six questions out of which the student will be required to answer
any four questions. Each unit will carry equal marks.
Students have the option to answer some questions in Hindi and others in English but
within an answer to a question the language should be pure (not bilingual) and correct.

Unit I

Flash Editor, Panels, Timeline, Tools, Saving & Uploading Files


More Tools, Utilities, Grouping, Arranging
Graphic Symbols, Alignment, Libraries, Layers

Unit II

Keyframes, Frame by Frame Animation, Onion Skins, Frame Rate


Motion Tweening, Stop Action, Rotate & Spin, Info Panel, Movie Explorer, Shape
Tweening
Button Symbols, Action, Adding Sound to Buttons, Publishing and Exporting

Unit III
Introduction to Adobe After Effects
Compositions
Masking and Transparency

Unit IV
Animating Layers
Video and Audio Effects
Managing Layer
Rendering and getting output

16
Paper-15(Third Semester)
Sound editing
Time: 3 Hrs.
Total Marks: 50
Question paper for each theory paper will have two questions from each of the four units.
Student will be required to answer any one question from each unit. Unit V of the
question paper will have six questions out of which the student will be required to answer
any four questions. Each unit will carry equal marks.
Students have the option to answer some questions in Hindi and others in English but
within an answer to a question the language should be pure (not bilingual) and correct.

Unit I
Nature of digital sound
Meaning of Mono, Stereo and surround sound
Various formats of digital sound

Unit II
Editing tools: Cut, cross fade, mix
Process of equalization
Applying effects to sound

Unit III
Introduction to audio console
Audio Mixing
Getting output

Unit IV

Introduction to sound aesthetics


Introduction to Sound Forge
Introduction to Nuendo

17
Paper-16(Fourth Semester)
Composition
Time: 5 Hrs.
Total Marks: 80
There will be a practical examination in this paper. External examiner will evaluate the
proficiency of the students in the composition. Examiner will give on-the-spot
assignments/tasks to the students.

Size of Paper: Half sheet


Medium: Pencil and color

Unit I
(Total assignment-5)
The meaning and types of composition
Importance of composition in design
Basic rules of composition
Role of colours in composition

Unit II
(Total assignment-5)
Introduction to human figure
Ideal proportion in parts of human body
Composition of animals and birds

Unit III
(Total assignment-5)
Composition of landscapes
Rural and urban habitation
Poor and rich habitation
Farms, roads, mountains, rivers, seas etc.

Unit IV
(Total assignment-5)

Drawing compositions of various objects for animation


Making compositions of various landscapes for animation

18
Paper-17 (Fourth Semester)
Gaming technology
Time: 3 Hrs.
Total Marks: 80
Question paper for each theory paper will have two questions from each of the four units.
Student will be required to answer any one question from each unit. Unit V of the
question paper will have six questions out of which the student will be required to answer
any four questions. Each unit will carry equal marks.
Students have the option to answer some questions in Hindi and others in English but
within an answer to a question the language should be pure (not bilingual) and correct.

Unit I
Origin and growth of gaming industry
Gaming: meaning and defining
Gaming as modern entertainment

Unit II

Classification of gaming
Game production cycle
Pre production concept and idea
Production requirements and planning

Unit III

Production plan implementation,


Tracking progress and plan testing
Post production archive and plan for future games

Unit IV

Structure and functioning of gaming company:


Production, art, engineering, designing,
Quality assurance testing
Game production team members and responsibilities

19
Paper-18 (Fourth Semester)
Script writing
Time: 3 Hrs.
Total Marks: 50
Question paper for each theory paper will have two questions from each of the four units.
Student will be required to answer any one question from each unit. Unit V of the
question paper will have six questions out of which the student will be required to answer
any four questions. Each unit will carry equal marks.
Students have the option to answer some questions in Hindi and others in English but
within an answer to a question the language should be pure (not bilingual) and correct.

Unit I
Script: concept, forms and utility
Basic principles of writing a script
Process of writing script

Unit II

Writing script for still photo feature


Hindi and English for children and adult

Unit III

Writing script for video programmes


Hindi and English for children and adult

Unit IV

Writing script for animated children programmes


Hindi and English for dubbing of cartoon programmes

20
Paper-19 (Fourth Semester)
3D Animation: 3-D Max
Time: 3 Hrs.
Total Marks: 80
Question paper for each theory paper will have two questions from each of the four units.
Student will be required to answer any one question from each unit. Unit V of the
question paper will have six questions out of which the student will be required to answer
any four questions. Each unit will carry equal marks.
Students have the option to answer some questions in Hindi and others in English but
within an answer to a question the language should be pure (not bilingual) and correct.

Unit I
Modeling objects
Main tools of animation
3D workspace, controlling the view ports
Primitive objects: cubes, cylinders, spheres, planes and torus

Unit II
Colour, texture and surface styles
Modeling with polygons
Re-sizing objects
Reflections, rotations and scaling
Splitting polygons
Revolving surface
Creating hair

Unit III
Camera coordinate system
Virtual camera movement
Camera types, focal length, field of view,
Dolling, zooming, crabbing and panning

Unit IV

Shading textures
Lighting techniques
Rendering techniques
Creating shadow
Blurring the background
Designing scene frame
Motion path
Changing timing

21
Paper-20 (Fourth Semester)
Gaming (Practical)
Time: 3 Hrs.
Total Marks: 80
There will be a practical examination in this paper. External examiner will evaluate the
proficiency of the students in the gaming software. Examiner will give on-the-spot
assignments/tasks to the students. Besides this a viva voce (oral examination) of each
student one by one will also be taken by the examiner for testing the knowledge of the
students.

Unit I
Generating innovative ideas for gaming
Preparing proposal for the new game
Creating new game characters
Designing various levels of game

Unit II

Working on a gaming project


Drawing the work flow chart
Designing and choosing background
Working on the gaming software

Unit III

Voice over: planning, choosing studio, casting actors,


Recording voice over
Music selection for background
Working with a music composer

Unit IV

Case study of five popular video games


Watching, playing, comparing and analyzing video games

22
Paper-21 (Fifth Semester)
2D Animation Production
Time: 3 Hrs.
Total Marks: 80
There will be a practical examination in this paper along with semester examination.
External examiner will evaluate the proficiency of the students in the animation software.
Examiner will give on-the-spot assignments/tasks to the students. Besides this a viva
voce (oral examination) of each student one by one will also be taken by the examiner for
testing the knowledge of the students.

Unit-I
2D workspace
Character development
Model sheet creation

Unit-II

Cartoon animation
How to draw expressions
Lip synchronization
Exposure to theatre

Unit-III

2D animation for web and broadcast


Doing and recording voice over
Music selection for background
Working with a music composer

Unit-IV
Producing 2D animated advertisement
Producing 2D animated presentation
Producing 2D animated portfolio

23
Paper-22 (Fifth Semester)
3D Animation Production-MAYA
Time: 3 Hrs.
Total Marks: 80

There will be a practical examination in this paper along with semester examination.
External examiner will evaluate the proficiency of the students in the animation software.
Examiner will give on-the-spot assignments/tasks to the students. Besides this a viva
voce (oral examination) of each student one by one will also be taken by the examiner for
testing the knowledge of the students.

Unit-I
The MAYA user interface
Working in 3D space
Polygonal modeling
Key frames and motion paths

Unit-II
Creating Forward Kinematics (FK)
Creating Inverse Kinematics (IK)
Surface deformations
Applying camera and lights

Unit-III

Shedders and texture


Rendering techniques
Particles and dynamics
Inorganic 3D modeling

Unit-IV
Working with brush
Visual effects: fire, smoke, lightening, shattering, fireworks
Fluid effects: 3D & 2D container,
MAYA Cloth and Fur

24
Paper-23 (Fifth Semester)
Gaming Production
Time: 3 Hrs.
Total Marks: 80

There will be a practical examination in this paper along with semester examination.
External examiner will evaluate the proficiency of the students in the gaming software.
Examiner will give on-the-spot assignments/tasks to the students. Besides this a viva
voce (oral examination) of each student one by one will also be taken by the examiner for
testing the knowledge of the students.

Unit-I
Motion capture
Planning and working with motion capture studio
Testing of game
Test schedule, plan and cycle

Unit-II

Determining code release


Conducting a postmortem of game
Purpose and use of postmortem
Managing developer-publisher relationship

Unit-III

Hiring and retaining talent


Marketing of gaming
Packaging and demos

Unit-IV
Legal aspects of game production
Laws relating to game production
Provisions regarding obscenity and

25
Paper-24 (Fifth Semester)
Sound and Visual Effects
Time: 3 Hrs.
Total Marks: 50

There will be a practical examination in this paper along with semester examination.
External examiner will evaluate the proficiency of the students in the audio software.
Examiner will give on-the-spot assignments/tasks to the students. Besides this a viva
voce (oral examination) of each student one by one will also be taken by the examiner for
testing the knowledge of the students.

Unit-I

Fundamentals of graphic communication


Basic principles of design
History of digital graphics

Unit-II

Types of special effects: particle system, masking, keying, colour range, text effects, CG effects
Usage of sound and visual effects
Principles and techniques of VFX
Sound synchronization
Camera tracking

Unit-III

Portfolio generation
Producing special effects using Adobe After Effects
Producing special effects using Combustion

Unit-IV

Case study of popular sound and visual effects


Appreciating sound and visual effects used in various films

26
Paper-25 (Fifth Semester)
Graphics Production (Practical)
Time: 3 Hrs.
Total Marks: 80

There will be a practical examination in this paper along with semester examination.
External examiner will evaluate the proficiency of the students in the graphics software.
Examiner will give on-the-spot assignments/tasks to the students. Besides this a viva
voce (oral examination) of each student one by one will also be taken by the examiner for
testing the knowledge of the students.

Unit-I
Translating ideas into meaningful messages
Transforming messages into design, product, identity and image
Conceptual thinking and problem solving in design development

Unit-II

Developing visualization skills for graphics designers


Photography for graphic design: subject, concept development, contrast, composition, meaning,
cropping, lighting, emotional impact and message

Unit-III
Development of identities
Making logos and trademarks as desired image
Using the craft of typography for various graphic designs

Unit-IV

Making digital graphics using various computer software


Preparing digital portfolio for industry
Using graphics for packaging design

27
Paper-26 (Sixth Semester)
Production: 2D Animation

Total Marks: 80
Concept
The main idea behind this project is to give an opportunity to the students
to work on a project from concept to final output themselves and to ensure
the practical aspect during the training. This project is supposed to ensure
skill based training in the campus.

Introduction
Each student shall be supposed to complete a project during last semester.
This project will be related to the content taught in other modules.

Process
Each student will be assigned an idea to develop into a small project.
Students are supposed to complete their project work under the
supervision of the concerned teacher. S/he will propose a subject/idea with
all production planning to the teacher and start working on that only after
due approval of the supervisor.

Program format:
Story based short film in Flash

Evaluation
In the end of the year external expert will evaluate the project. The
producer of the project is to provide the synopsis to the experts in written.
The synopsis will have all details about the concept/idea, treatment,
planning, production process, script, and name of the team members. The
production will be screened before the experts to be appointed by the
Director of the Institute and the concerned student will be asked questions
regarding her/his production. This may be a kind of viva-voce.

28
Paper-27 (Sixth Semester)
Production: 3D Animation
Total Marks: 80

Concept
The main idea behind this project is to give an opportunity to the students
to work on a project from concept to final output themselves and to ensure
the practical aspect during the training. This project is supposed to ensure
skill based training in the campus.

Introduction
Each student shall be supposed to complete a project during last semester.
This project will be related to the content taught in other modules.

Process
Each student will be assigned an idea to develop into a small project.
Students are supposed to complete their project work under the
supervision of the concerned teacher. S/he will propose a subject/idea with
all production planning to the teacher and start working on that only after
due approval of the supervisor.

Program formats:
Story based short film in 3D Max

Evaluation
In the end of the year external expert will evaluate the project. The
producer of the project is to provide the synopsis to the experts in written.
The synopsis will have all details about the concept/idea, treatment,
planning, production process, script, and name of the team members. The
production will be screened before the expert to be appointed by the
Director of the Institute and the concerned student will be asked questions
regarding her/his production. This may be a kind of viva-voce.

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Paper-28 (Sixth Semester)
Production: 2D+3D Special Effects and Game
Total Marks: 80
Concept
The main idea behind this project is to give an opportunity to the students
to work on a project from concept to final output themselves and to ensure
the practical aspect during the training. This project is supposed to ensure
skill based training in the campus.

Introduction
Each student shall be supposed to complete a project during last semester.
This project will be related to the content taught in other modules.

Process
Each student will be assigned an idea to develop into a small project.
Students are supposed to complete their project work under the
supervision of the concerned teacher. S/he will propose a subject/idea with
all production planning to the teacher and start working on that only after
due approval of the supervisor.

Program formats:
Development of 2D game (Flash based)

Evaluation
In the end of the year external expert will evaluate the project. The
producer of the project is to provide the synopsis to the experts in written.
The synopsis will have all details about the concept/idea, treatment,
planning, production process, script, and name of the team members. The
production will be screened before the expert to be appointed by the
Director of the Institute and the concerned student will be asked questions
regarding her/his production. This may be a kind of viva-voce.

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Paper-29 (Sixth Semester)
Internship

Total Marks: 100


Rationale
The main idea behind internship/training/apprenticeship is to provide an
opportunity to the students to have hands-on-experience being a team
member of a graphics/animation/gaming project in a real life industry
environment so that s/he could achieve a minimum level of confidence in
production skills required in the beginning of a career

Introduction
Each student shall be supposed to complete an internship/training
/apprenticeship during the last semester of the course. This will be
arranged by the institute or student in consultation with the teacher
concerned.

Process
Each student will complete his/her three months internship/training/
apprenticeship in a national or international company/ institution/ any
other organization which is actively engaged in the production of graphics,
animation and gaming. The final approval regarding the selected
companies/institute/ organization will be given by the Director of the
Institute of Mass Communication and Media Technology.

Evaluation
During the internship/training/apprenticeship students will work under a
supervisor to be decided by the production house. In the end of the
training supervisor will evaluate the student on the basis of followings:
Punctuality in completing assignments
Participation in project work
General behavior during training
Ability to work as a team member
Learning abilities and work performance

In the end of training, supervisor will provide a certificate to the student


indicating the marks obtained by the student. And a copy of the certificate
will be sent to the Director of the institute also.

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Paper-30 (Sixth Semester)
Internship Report

Total Marks: 100


Rationale
The main idea behind internship/training/apprenticeship report is to
document the experiences of students being a team member of a
graphics/animation/gaming project in a real life industry environment so
that s/he could learn to recognize all minor intricacies of production work.
Moreover s/he can produce and refer back to the report as and when it is
needed. Nonetheless it would be helpful to authenticate the
internship/training/apprenticeship s/he has completed.

Introduction
Each student shall be supposed to prepare an internship/training
/apprenticeship report during the last semester of the course. This report
will be prepared in accordance with the format provided by the institute.
Report should be printed both side with hard bound. Report should contain
minimum 50 pages of text, graphics, visuals etc.

Process
Each student will write his/her report according to the following format:
Idea/concept of the project
Treatment of the project
Technical equipment used
Workflow of the project
Contribution of the student
Main observations during the training
Key points of learning

Evaluation
During the internship/training/apprenticeship students will work under a
supervisor to be decided by the production house. In the end of the
training, supervisor will sign the report. As soon the training ends student
will submit two copies of the report in the institute. The evaluation of the
report will be done by the external expert to be decided by the Director of
the institute. Apart from evaluation of report, external examiner will
conduct a viva-voce for judging the knowledge of student.

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