Cacophony Make an object irresistibly desirable to all humans Manipulation + present. Causes anyone affected to gain the obsessed Apple of Discord Expression Vs. FoH 93 condition and will actively work to gain the object Integrity and prevent anyone else having it. Causes a target to no longer care about social Manipulation + Anarchism repercussions for their actions. Causes all appeals to Politics - FoH 94 peers, law or authority to be ignored. Composure Breakdown When the target tries to use a skill selected by the Wits + Medicine - FoH 94 Embed user, they will instead use a different skill Resolve from the same category (Social, Physical, Mental). Attack someone in plain few without anyone else Manipulation + DtD Bystander Effect choosing to intervene. Intimidation 125 Invoking the Butterfly effect and providing an DtD Cause and Effect unrelated stimulus, the Demon causes a small event Wits + [any Skill] 125 of nearly any sort to take place in their presence. The Demon renders almost any object flammable or DtD Combustion Wits + Science prone to explosion. 126 Manipulation + Cool Heads Prevents or ends a combat immediately, as those DtD Empathy Prevail involved relax. 126 -Composure Manipulation + DtD Deafen Literally deafens a select victim. Medicine - Stamina 126 Manipulation + Causes a victim to reflexively take the opposite DtD Devil's Advocate Subterfuge - stance to the demon's most recently stated position. 126 Resolve Activates alarms or sirens in the nearby area, Fire Drill penalising the perception rolls of anyone who does Wits + Science FoH 94 not know it is a false alarm by the Demon's Primum. Encodes an action that has previously been performed to happen again under the same circumstances. Requires an exceptional success or a success on a chance die to perform. Repeating that Fractal Reality Wits + Science FoH 95 action (performing an action with the same skill) will automatically cause an exceptional success on a single success. All future uses after that are penalised with no 10-again. Manipulation + Forces a target to react slowly, potentially penalizing DtD Hesitation Intimidation - initiative. 127 Resolve Silences a combat, allowing it to take place unheard Dexterity + Brawl - DtD Hush by those nearby. Defense 127 Allows the demon to mitigate the damage taken from DtD Just Bruised Wits + Medicine almost any source. 128 Knock out a victim with a single blow for a defined Dexterity + Brawl - DtD Knockout Punch period. Defense 129 Force the outcome of an event that contains only two Manipulation + DtD Left or Right? possibilities, such as a coin flip. Science 129 The demon achieves a specific desired ends through Manipulation + DtD Lucky Break random chance. Occult 129 Merciless Enables the demon to casually massacre large Dexterity + DtD Gunman numbers of individuals quickly with a firearm. Firearms 130 No Quarter The demon intensifies a fight, causing all those Manipulation + DtD involved to aim to kill or maim their opponents, Brawl vs. Resolve 130 refusing to back down. Heals a target, potentially even of aggravated DtD On the Mend Wits + Medicine damage. 131 When entering a password in a computer or machine, Password Entropy Wits + Computer FoH 95 you will enter the correct password. Die for a number of hours equal to Primum, after Manipulation + Play Possum which time come back to life. Damage taken after FoH 96 Medicine 'dying' is restored, but wounds suffered prior remain. The demon breaks an object, causing a new object of Manipulation + DtD Raw Materials similar size but of the demon's choosing to appear in Crafts 131 the location by happenstance not long after. Causes a ripple effect with the entire scene suffering misfortune and extra damage. Any damage taken will Ripple be suffered again next turn with the same severity Wits + Science FoH 96 and half the total amount of damage from a secondary but related source. With a touch, the demon cripples a device such that it DtD Sabotage Dexterity + Crafts will no longer function until repaired. 131 Allows the demon to utterly destroy small objects DtD Shatter Wits + Crafts with a touch. 131 Manipulation + DtD Shifty Eyes Causes a victim to distrust another chosen individual. Subterfuge - 132 Resolve Allows the demon to stumble upon an individual DtD Special Someone matching certain desired criteria, though never a Wits + Empathy 132 specific person. Causes someone to trip over and suffer the "Knocked Wits + Athletics - Trip FoH 96 Down" tilt. Dexterity Increase the number of successes on the prior roll by Victory at any one. The result of the "Victory at any Price" roll Wits + Science FoH 97 Price determines the toll the Demon pays in blood for use of this ability. Instrumental Prepare a perfect ambush for some victims, gaining DtD Ambush Wits + Stealth surprise for the first round of a combat. 132 Manipulation + Weakens the desire of a target's allies to continue Intimidation vs. fighting. The target's allies will easily suffer the Call Out Presence + FoH 97 beaten down tilt, run away or surrender after minor Supernatural damage. Tolerance The demon curses a combat with imprecision and Manipulation + DtD Check Backdrop confusion, such that all firearm attacks that do not Firearms 133 take at least one turn aiming will automatically miss. Data Retrieval Become capable of viewing any data that a device Wits + Computer FoH 97 has ever recorded or observed, but only at the time point that you specify. Deletes electronic data more completely, penalises Data Wipe any attempts to recover the data by the Demon's Wits + Computer FoH 98 Primum. Download DtD Temporarily grants bonus Skill dots to a Demon. Wits + Computers Knowledge 133 Enables the demon to perform extended actions and DtD Efficiency Wits + Academics tasks with greatly increased speed. 133 Causes a victim to get engrossed in some distracting Manipulation + DtD Ellipses activity. Expression 133 Perfectly blocks a victim from being capable of Manipulation + DtD Freeze Assets spending or acquiring any form of money for one Academics - 134 day. Resources Moves even very large objects a short distance with a DtD Fulcrum Point Wits + Science simple push. 135 Functional Change the functional purpose of a tool, allowing Wits + Crafts FoH 98 Identity you to use its bonuses towards a different purpose. Fungible DtD Swaps the demon's skill ratings for a scene. Wits + Academics Knowledge 135 Retroactively alters a human's fate so that they become wealthy or gifted and gain merits. A week Manipulation + High of Birth FoH 98 later, the God Machine will send an angel to Politics investigate the individual. Dramatically change the value of an object, or Knock-Off Dexterity + Larceny FoH 99 change an equipment bonus. Grants the demon the ability to perfectly use and DtD Like I Built It understand an object or structure, gaining bonus dice Wits + Craft 135 to its use. Manipulation + The Map Is Not Inhibits a victim's ability to gain any sort of DtD Academics - The Territory knowledge or benefit from printed materials. 136 Intelligence Fills the demon's ears with a comforting sound, that DtD Miles Away Wits + Expression grants bonuses to resist distraction or suffering. 136 Allows the demon to use any other character's action DtD Momentum to springboard their own, granting bonus dice based Wits + Science 136 off that character's roll. Manipulates probability so that the Demon will Wits + Larceny - Open Sesame "discover" that a door, window or other entrance to FoH 99 Special Penalties somewhere is unlocked. Grants the ability to the demon or others to sense DtD Read Hostility Wits + Subterfuge hostile intentions of new arrivals to the scene. 137 Right Tools, Right Allows the demon to use virtually any tool for any DtD Wits + Craft Job task. 137 Shift Transfer the burden of some baleful effect, such as Manipulation + DtD Consequences harm or embarrassment, from a beneficiary to Occult - Varies 137 someone or something else. Improves a vehicle's stats to closely resemble that Dexterity + Drive - Soup Up FoH 99 often depicted in Hollywood. Special Penalties Moves a demon to the top of the Initiative order, DtD Strike First Wits + Brawl even if they were surprised. 138 Scans a scene, psychometrically determining the DtD Synthesis Wits + Investigation cause of recent changes. 138 Marks a person or object, allowing the demon to Dexterity + DtD Tag & Release unerringly be capable of finding it for several days. Expression 138 Penalizes the use of tools in a task, possibly even Manipulation + DtD Tools Into Toys rendering it impossible. Craft 139 Changes the nature of Trivia in the world so that it Manipulation + FoH Trivia becomes truth. Expression 100 Significantly reduces the damage from incoming DtD Turn Blade Wits + Weaponry melee weapons. 139 Makes an action take twice as long to complete, due FoH Wasted Time Wits + Science to hiccups and small issues that go wrong. 100 Mundane Allows the demon to briefly dislocate from her cover, Manipulation + DtD Alibi performing actions elsewhere and unsuspected. Stealth 139 Manipulation + Associate and Change a single fact about the relationship between Socialise (Vs. FoH Integrate two people. Can be detected by unseen sense. Resolve + 100 Composure) Allows the demon to convince anyone that they have Manipulation + DtD Authorized the legal right to be where they are doing what they Intimidation - 140 are doing. Intelligence Change total dots in the target skill to three and one Wits + Persuasion Clothes Make the speciality OR gain three specialities and one extra FoH Vs. Wits + Target Man dot in the target skill temporarily, but the demon is 101 Skill branded an Impostor. Cuckoo's Egg Allows the demon to replace an object with another Dexterity + Larceny DtD of comparable size, while forcing the owner to fail to 140 notice. Allows for the Spoof ability to make the user appear as another Supernatural type. Allows the ability to Manipulation + FoH Deep Cover determine the flavour of supernatural after the first Occult 101 time experiencing being observed magically. Forces some targets to look away from a desired Manipulation + DtD Diversion area, and to not look back for some time. Expression 140 Causes a target to find the demon a reminder of Manipulation + Don't I Know DtD familiar faces, improving the demon's social standing Subterfuge - You? 141 with the target. Resolve Earworm Infects a victim with a consuming thought, which Manipulation + DtD penalizes perception and focus. Expression - 142 Composure FoH Going Native Temporarily turn yourself into a human. Wits + Socialise 102 Manipulates the memories of participants in a Manipulation + Homogeneous previous scene, forcing all witnesses to believe a DtD Subterfuge - Memory cover story to explain its events chosen by the 142 Resolve demon. Forces a victim into a deep sleep for several hours, Manipulation + DtD Identity Theft while the demon usurps their identity. Subterfuge 142 Prevents listeners from mundanely eavesdropping on Manipulation + DtD Idle Conversation the demon's conversations. Socialize 143 Allows the demon to produce a random instance of virtually any desired object from their pocket, DtD In My Pocket Dexterity + Larceny provided it has not been established as not being 143 there already. Jams the ability of angels and the God-Machine to Manipulation + DtD Interference detect demons in an area. Subterfuge 144 Allows the demon to detect hidden objects in an area Last Place You DtD and grants bonuses to find them, though it does not Wits + Larceny Look 144 inform the demon what those objects might be. After having scored an exceptional success or a failure on an action, contrived circumstance allows for a dramatic turnaround, or change in the user's fortunes. The change in fortune results in that action FoH Like the Movies Wits + Academics having been performed with a single success, but 102 with a narrative twist. The narrative twist is beneficial if it was an exceptional success, but negative if it was a failure previously. Allows the demon to specify a target individual to be a "living recorder" for specific duration. The demon Manipulation + DtD Living Recorder can later touch the recorder and experience all that Investigation 145 they did during this period. Lost in the Crowd Enables the demon to remain perfectly undetectable Wits + Stealth DtD by mundane means so long as they hide in a crowd of 145 at least ten people. Curses a victim such that they lose the ability to Manipulation + DtD Meaninglessness comprehend all attempts at communication, in any Academics 145 medium, for a short time. Manipulation + Causes the Demon and the target to be mistaken for FoH Mistaken Identity Persuasion - each other for a number of hours. 103 Composure Targets of this Embed are forced to forget the demon was even present in a previous scene at all, instead Manipulation + DtD Never Here coming up with their own explanations for events she Stealth - Resolve 146 caused there. Forcing onlookers and the general area to try to rationalize what they witness, the demon gains a Manipulation + DtD Occam's Razor bonus to compromise rolls for manifesting obviously Persuasion 146 supernatural effects like Exploits and Demonic Transformations. Causes a brief psychic split. The demon can feed Partitioned DSG fabricated information to a telepathic read, and can Wits + Subterfuge Memory 100 multitask a pair of Mental actions. Allows a Legend to remain active permanently, FoH Persistent Legend Wits + Academics instead of disappearing at the end of a scene. 103 Instantly transforms the demon's outfit to meet Manipulation + DtD Quick Change desired specifications. Subterfuge 146 Assume the identity of a dead person, which for the Manipulation + FoH The Voting Dead period which the Embed is active replaces the real Politics 103 identity of your cover. For one scene, strips a victim of their ability to Manipulation + DtD Unperson identify themselves to anyone, even those intimately Subterfuge - 147 familiar with them. Composure Traps a supernatural being in their current form, preventing them from changing. Demon (or non- Dexterity + Brawl Wave Function human supernatural) forms cannot turn into humans, Vs. Stamina + FoH Collapse human-forms cannot turn into demon forms Supernatural 104 temporarily and Demons in cover cannot separate Tolerance from their cover in any way. Vaporizes all physical traces of the demon from a Manipulation + DtD Without a Trace scene. Investigation 147 Manipulation + Causes the target to speak nothing but the whole truth FoH You Can Tell Me Empathy - about a subject. 105 Composure Vocal Across a Crowded Enables the demon to whisper to any target or targets Manipulation + DtD Room he can see. Subterfuge 148 Animal Manipulation + DtD Issues a task to an animal. Communication Animal Ken 148 Tasks an animal with delivering a message to a Animal Manipulation + DtD specific person, who will be able to comprehend the Messenger Animal Ken 148 creature's expression. Borrowed Allows the demon to lend out their skill dots and Manipulation + DtD Expertise specialties to other people. [Granted Skill] 149 Causes a target to operate based on faulty Common Manipulation + DtD information that "everyone knows", penalizing a skill Misconception Science 149 roll. Enables the demon to understand any conversation DtD Eavesdrop Wits + Empathy he can see. 149 Sparks a vile rumor about a victim, which rapidly Manipulation + DtD Everybody Knows spreads memetically. Subterfuge 150 Informs the demon of who in a group would most DtD Find the Leak desire to talk about a particular topic, and grants Wits + Empathy 150 bonuses to encourage them to do so. Manipulation + Forces a mortal to make an honest and heartfelt DtD Freudian Slip Empathy (- response to the last thing the demon said. 150 Composure) Informs the demon of the target's Aspirations, Virtue, Wits + Empathy - DtD Heart's Desire and Vice. Composure 151 Causes a spark of clarity in humans that allows them Manipulation + FoH Imagine to see the world free of the God Machine and grants Persuasion 105 conditions appropriate to such a life-changing event. When in eye contact, gives a look that causes total body paralysis while maintained. The victim will Manipulation + FoH The Look slowly die of organ failure or pass out if The Look is Intimidation - 105 maintained for an extended period, but external Stamina damage breaks the effect. Use social activity to cause a target to speak freely about information that they would not otherwise Manipulation + FoH Loose Lips share, removing Doors. The victim passes out with Socialise - Stamina 106 only a hazy memory of the interaction afterwards. The demon whispers a short tune or phrase which Manipulation + DtD Marco Polo anyone present is forced to complete, ruining stealth Persuasion - 151 and ambushes. Composure Forces a miscommunication in a conversation Mercury Manipulation + DtD between two targets, which the demon then gets Retrograde Subterfuge - Wits 151 bonuses to exploit. Manipulation + Instills an idea in a target, and grants the demon DtD Muse Expression - bonuses to encourage the target to act on it. 152 Resolve Causes a person to only say what the Demon wants Manipulation + The Only Word them to say. Can either apply generally to everything FoH Expression - That Matters the target says, or can be coded for specific trigger 106 Composure events. Curses a victim with nightmarish hallucinations that Recurring Manipulation + DtD last for days, penalizing all Mental and Social rolls Hallucinations Occult - Resolve 152 and forcing regular breaking points. Allows a Demon to create sensory links between another individual or a group of individual that FoH Remote Link-Up Wits + Socialise allows them to share their natural senses (e.g. vision 107 or hearing.) Causes the target to temporarily support the Demon's argument in a debate, removing a Door and being FoH Rhetoric Wits + Subterfuge temporarily sympathetic to the Demon's point of 107 view. Grants the demon knowledge of the dynamics and DtD Social Dynamics status of all those within a group, granting bonuses to Wits + Socialize 153 social interactions that exploits this knowledge. Manipulates a target into divulging information that Social they shouldn't under normal circumstances. The Manipulation + FoH Engineering information also provides a +1 bonus to a later, Persuasion 107 related Computer, Investigation or Persuasion roll. Instills a secret message into a medium such as a song or a work of art, intended for a particular Manipulation + DtD Special Message recipient, who will understand the message when Expression 153 they are exposed to the media in question. Causes a target to suffer incredible hardship that lasts for several days and escalates over that period. Once Manipulation + Strength Through FoH the effect ends, the hardship disappears but the target Intimidation - Adversity 108 may come out ahead having laboured under Resolve conditions that are resolved. Learn a target's fears, breaking points, loved ones, Wits + Empathy - FoH Sum of all Fears derangements or Conditions that could be exploited Composure 108 to scare them. Curses all those present on the scene with the Manipulation + DtD Tower of Babel inability to communicate with anyone else for a few Socialize 154 turns. Causes a single target to see a fleeting and vague Manipulation + DtD Trick of the Light illusion of the demon's specifications. Investigation - Wits 154 Inflicts a victim with crippling paranoia, preventing Manipulation + DtD Trust No One them from making use of merits that depend on Subterfuge - 155 others, or even to interact casually with friends. Resolve Allows the demon to listen in to what the God- Voice of the DtD Machine is saying in an area, which may inform what Wits + Craft Machine 155 angels are up to or other such knowledge. Change your voice to perfectly imitate any other Manipulation + FoH Vox voice or mimic other sounds previously heard as the Expression 109 Demon sees fit.