Professional Documents
Culture Documents
By:
Genevieve Cox
Gloria Butcher
Rachele Wagstaffe
Ayanna Phillips-Stewart
Nyeisha George-Minott
Google offers a suite of web-based collaborative applications under the name Google
Docs. While these applications are not as complex or comprehensive as the leading desktop
counterparts, they have other advantages over traditional software (Strickland, 2008). Google
Docs is the web-based editing program that allows users to create, share and edit documents
through a secure networked system. This CSCW tool utilizes features as Google Sheets and
Google Slides that allow users to create spreadsheets and presentations (Computer Hope, 2017).
This problem solving activity came out of an assigned task to choose a CSCW environment to be
prototyped by the group. Despite the fact that Google Docs has features such as word count, the
ability to download in any format and a dictionary, there is a notable deficiency. A collaborative
group working in Google Docs would not be able to have a poll or vote on key decisions which
may occur during the decision making process while editing. The objective of this project was to
prototype an edit feature which would allow multiple users to vote up or down on any editing
on key decisions which may occur during the decision making process for tasks when working
on an assigned project.
Technical Review
Medsker (2013), cited in (course website, 2017) notes that changes in society and
technology constantly alter the way we need to apply the principles, although the principles of
problem solving in learning remains the same. In the collaborative supportive learning
environment, as experienced by the Lifelong Brain Boosters, individual cognition was shared
through suggestions and contributions that are collated and mediated in the group setting. While
collaborative learning takes place (Stahl, 2013), group members were scaffolded to reach their
zone of proximal development in the development of group problem solving processes, using
CSCW approach could be seen as the idea that cognition is an aspect of social practices
as developed by, and engaged in by a community (Stahl, 2011). Deliberations by the group in
the community of practice were guided by various theories in the social learning environment.
Research in CSCW is guided by, and contributes to a diverse collection of theories (Stahl, 2011),
guidelines for the problem scope. In addition ideas conceptualized from group negotiation,
individual, group and situated cognition; guided the research for, and the development of
principles for generating iterations to promote desired outcomes. Johnsons & Johnson (1984)
cited in Collis (1994) states that positive interdependence relative to goals, tasks, resources and
roles are explored in collaborative and individualistic learning when computer use is integrated
into various experiences. Computer assisted collaborative learning promotes greater quality and
Activity theory offered the lens through which group members conceptualized who
would perform the what, why, and how, the of prototype development activity...and
provides purposeful collective activities, with the assistance of sophisticated tools (information
systems). (Waycott et al. 2005; Hasan 1999), cited in Hasan and Kazlauskas (2014). To make
our ideas for the prototype meaningful in understanding why and how the desired change
would be iterated, elaboration, theory aided the progressive development of group cognition and
ideas, which were anchored in the situated social learning space. of the prototype design and
Design Requirements
Design Description
Overview
Google Docs has numerous features and functions many of which can be included as
Add-ons. However when suggesting an edit within a document it was noted that members did
not have the ability to vote on that suggestion. Thus, it is proposed that the inclusion of the
Suggestion Poll feature to Google Docs would be a valuable feature. Users would now be able to
collaborate on a Google Docs document and vote in favor of a suggested change with an upvote
Detailed Description
The environments developed by other group members were found to be inappropriate for
catering to the needs of completion of the assigned task. To construct our individual
contributions in a CSCW environment, Google Docs was chosen. Google Docs allows the
creation, editing and formatting of documents in a collaborative work, environment using the
computer. One finding of CSCW is that it is sometimes easier and better to augment technical
mechanisms with social mechanisms to control, regulate, or encourage behavior (Sproull, &
Kiesler, 1991), cited in Ackerman (2000). A difficulty experienced by the Lifelong Brain
Boosters Group while using Google Docs is that changes rendered to a document by a group
members may not always meet the approval of all members who are tasked to edit the document.
The development of a feature to ameliorate this problem was explored by the group for
adding enhanced functionality to the software. The group discovered by analysis, that the norms
for using a CSCW system are often actively negotiated among users. These norms of use are also
subject to re-negotiation as observed by (Strauss, 1991). The design of the proposed prototype
will provide a communication mechanism to users that allow increased user flexibility and
decision making in sharing as users in the collaborative workspace of Google Docs. The
prototype development for iterations 1 and 2 may be accessed below, or on Lifelong Brain
https://lifelongbrainboosters.wikispaces.com/CSCW+Prototype+Iteration+2
Use
This proposed prototype can be utilized by collaborative groups in an online work environment
to:
Increase collaboration, flexibility and decision making among users
Evaluation
Prototype
The prototype was designed to have the look and feel of the groups collaborative work
online. The development of prototype using AXURE for a CSCW work environment was done
with two iterations. The links for the initial and final design iterations were submitted to the
Iteration 1:
Google Docs
Upvote and Downvote buttons were added to the suggest edits option.
Iteration 2:
Google Docs
Upvote button changes to green when the mouse hovers over it; Number of upvotes are shown.
Ackerman, M. S. (2000). The intellectual challenge of CSCW: the gap between social
http://web.eecs.umich.edu/~ackerm/pub/00a10/hci.final.pdf
Collis, B. A. (1994). Cooperative learning and CSCW: research perspectives for internetworked
http://doc.utwente.nl/27278/1/K27278__.PDF
https://www.computerhope.com/jargon/g/google-Docs.htm
Hasan, H., Kazlauskas A. (2014) Activity theory. Who is doing what, why, and how?
http://ro.uow.edu.au/cgi/viewcontent.cgi?article=1405&context=buspapers
Stahl, G. (2011). Theories of cognition in CSCW. In ECSCW 2011: Proceedings of the 12th
from: http://gerrystahl.net/pub/ecscw2011.pdf
http://computer.howstuffworks.com/internet/basics/google-Docs.htm
http://whatis.techtarget.com/definition/Google-Docs
Waycott, J, Jones, A & Scanlon, E. (2005). PDAs as lifelong learning tools: An AT based
Analysis, Learning, Media and Technology, vol. 30, no. 2, pp. 107-130.
Appendices
Procedural Exploring problem analysis, Group Cognitive DD2: Organize learning experiences DR2: Selecting appropriate
Knowledge: evaluation and reflection on Constructivism to critically deduce problem strategies for design ideas in a
Hands on approaches to problem approaches. CSCW group cognitivist
experience with solving Contribution of individual strategic environment
AXURE and points to aid cognition in situated
Google docs Modeling cognitive collaborative space
Activity
Reflection
Situated Community DD5: Provide suggestions for DR5: Create linkages among
of Practice problem solving in learning space concepts and contexts in
Time issues multiple representations
Efficiency learners
access at their
convenience
Multiple conceptual
improvements
Elaboration Theory
Just in Time Learning
Decision Table
Decision Group Member Decision Process Number of # of people Implementation
Decision on Design
iterations Team