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RIFTS Phase World: Draconid R.C.C.

Name:
Alignment:
M.D.C.: Horror Factor:
S.D.C./Hit Points:
Level: Experience:
O.C.C.:
Savings:
I.Q.: Skill Bonus: + %
M.E.: Save vs Psionics/Insanity: +
M.A.: Trust/Intimidate: %
P.S.: Damage Bonus: +
P.P.: Strike/Parry/Dodge Bonus: +
P.E.: Coma/Death: + % Poison/Magic: +
P.B.: Charm/Impress:
Spd (mph/kmph): ( / ) Flying: ( / )
P.P.E.: I.S.P.:
Armor M.D.C./S.D.C.:

Race: Draconid
Sex: Height: Weight: Age:
Physical Description:

Place of Origin:
Disposition:
Allies:

O.C.C. Skills: +%/lvl % Enemies:


Language: Dragonese/Elven 98%
Language: Trade Five 98%
Language (50%+20%) +5%
Natural/Special Abilities, Powers & Vulnerabilities:
Language (50%+20%) +5%
Basic Math (45%+15%) +5% Nightvision 90 ft (27.4 m). See the invisible. Bio-regenerate
Basic Radio (45%+10%) +5% 3D6 M.D.C. every five minutes. Supernatural strength. Bite in-
Basic Electronics (30%+10%) +5% flicts 2D4 M.D.C. Impervious to normal weapons, fire & cold.
Demon and Monster Lore (25%+15%) +5% Magic, psionics and M.D. weapons have full effect.
Pilot ( %+10%)
Wilderness Survival (30%+10%) +5%
W.P.
W.P.
Hand to Hand:

O.C.C. Related Skills: +%/lvl %

Bonuses:
Secondary Skills: +%/lvl % +1 vs magic. +3 vs horror factor.

Copyrights 1994, 1999 Kevin Siembida This sheet can be reproduced for personnel use.

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