You are on page 1of 1

-Twisting your head will restore a certain quantity of health(Vim) and skill

points(Verve)

-Use items sparingly as there are no "shops" in the game.

-Each creature and playable character are proficient in a one of four concealed
affinities.

-items can be collected in the form of floating papers.

-Targets that are fought do not return.

-Assisting creatures known as 'Drolleries' can be forged from items. In the menu
these appear under
variations of the name 'Thing.'

-Certain objects will replenish your health when touched.

-Exploration will always yield rewards.

-There are twelve altered states within the game:

X__X (character deceased)

Muffle (skills disabled)

Rot (gradual damage)

Fuddle (attack self or allies at random)

Sloth (Prohibits attack)

Daft (Reduces skill proficiency and Verve)

Mirth (Reduces character

Smitten (Reduces character's attack strength)

Agro (Increases attack strength and reduces defense)

Dart (increases evasion)

Occlude (Ups physical defense)

Forbear (Ups defense supernatural attacks)

You might also like