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2.

62
-If somehow you get stuck behind the bridge with the heart holding hands---move to
the hearts and you can teleport
back to the track. Probably a rare issue.

2.61
-Single typo fixed. A rather uneventful update. Just being OCD.

2.6
-Drollery map glitch corrected

2.5
-Minor edits
-Lowered audio volume of annoying spell
-Yadda yadda
-Added friendly NPCs here and there

2.4(finalized version[or so I think])


-Dating dialogue added
-Two new playable characters added
-New Areas
-Lots of fixes
-Rebalancing far and wide
-Attacks added and changed

2.3 (in process of transitioning to the finalizing 2.5)


-Huge changes to stats
-moves added.

2.2 (in process of transitioning to the finalizing 2.5)


-Details added to endings
-Drollery Town implemented
-Steal, Counter and Moribund attacks programmed
-Typos fixed
-Graphical edits
-Audio changes
-New songs

2.1 (in process of transitioning to the finalizing 2.5)


-Minor Edit
-Compressed Files
-Image Changes

2.0
-Stat changes
-Spells Added
-Odds and Ends

1.9
-Typos addressed
-Clipping dammed up
-Spells added(for the fun of it)
-Poison effect added to 'Smoke Up'
-Direction fix on cages

1.8
-Reduce Enemy Count
-Added Explanatory Dialogue
1.7
-Sound files edited
-Passabilities patched
-Odds and ends

1.6
-typo fixes
-Passability plants changed

1.5
-Additional fun with script is hanging business
-Max level of characters changed

1.4
-Passability Patched
-Flea business addressed
-Script is hanging glitch hung by the neck

1.3
-A few typos corrected
-Lag related crashes fixed for some(hopefully?)
-General lag on map mitigated
-Line 166 error nixed.

1.2
-Starting Levels normalized
-Autofont error resolved

1.0

-Gingiva released

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