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Dai Viet

1672-1721

Command Ratings
Army Commander Command Rate 8 40 Points
Command Rate 7 20 Points
Command Rate 6 10 Points
Battalia Commander Command Rate 7 (0-2 per Army) 20 Points
Command Rate 6 10 Points

The Horse
Unit Unit Type Weapon Hand-to-Hand Shooting Morale Stamina Special Points
Heavy Cavalry +2,
Elephants Heavy Horse Spears, Bows 8 1 4+ 3 60
Elephants
-0-2 Units per Army

Unit Unit Type Weapon Hand-to-Hand Shooting Morale Stamina Special Points
Viet Cavalry Horse Lances 7 - 4+ 3 38

Unit Unit Type Weapon Hand-to-Hand Shooting Morale Stamina Special Points
Tai Cavalry Horse Spears, Bows 6 1 5+ 3 33

The Foot
Unit Unit Type Weapon Hand-to-Hand Shooting Morale Stamina Special Points
Elite 6+,
Palace Guard Battle Line Bows 4 2 3+ 4 47
Pike Company
-Replace Bows with Crossbows @ 1 Point per Unit
-Replace Bows with Matchlocks @ 2 Point per Unit
-0-2 Units per Army

Unit Unit Type Weapon Hand-to-Hand Shooting Morale Stamina Special Points
Viet Infantry Battle Line Bows 4 2 4+ 3 Pike Company 37
-Replace Bows with Crossbows @ 1 Point per Unit
-Replace Bows with Matchlocks @ 2 Point per Unit

Unit Unit Type Weapon Hand-to-Hand Shooting Morale Stamina Special Points
Tai Infantry Battle Line Spears, Bows 4 2 5+ 3 28

Unit Unit Type Weapon Hand-to-Hand Shooting Morale Stamina Special Points
Cham Infantry Warband Spears, Bows 4 2 5+ 3 Militia, Mercenaries 23

The Ordnance
Unit Unit Type Weapon Hand-to-Hand Shooting Morale Stamina Special Points
Artillery Ordnance Cannon 1 3-2-1 4+ 2 -
-Light Artillery @ 19 Points
-Medium Artillery @ 23 Points
-Heavy Artillery @ 28 Points
-0-2 per Battalia

A Selection of Useful Rules


Elephants
Cavalry suffer a penalty of -1 to any break tests as a result of losing a mle
against Elephants.

If a Unit of Elephants breaks as a result of a break test, it stampedes directly


away from the enemy for 18 and interpenetrating all Units in its Way. Units
interpenetrated by stampeding Elephants immediately take a break test with a -1
modifier. The Elephants are then removed from play.

Written by Steffen Seitter Version 1.0

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