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SCmod

aerial firefighting simulation


a modification for ARMA3
by CheyenneAH56

SCmod version 1.40


Required addons : None
Required DLC : Helicopters - Malden 2035

I - Background
Global warming is wreaking havoc from years to years, and the consequences are disastrous and unexpected.
Forest fires are one of the scourges the world is suffering relentlessly.

From the end of the 20th century, until the modern era, put yourself in the shoes of crews, engaged in operations against forest fires.

II - Installation and use


Install decompressed folder to the root of your ArmA3 folder and youll also need to add a Launch Parameter to Steam, in order to do so right-click
on ArmA 3 Alpha and click Properties and then Set Launch Options. In the window that opens enter in -mod=@SCmod

In Eden mission editor, configure your forest fire mission by synchronizing units or vehicles with available modules. Refer to paragraph VI for all
available features.

III - Updates - August 2017


new aspects of hoses and pumps, based on PhysX technology
new appearance of the forest fires and smokes
new scripts and improvement of original ones
new modules (see list, paragraph VI)
new units (see list, paragraph V)
new vehicles (see list, paragraph V)
added new functions related to the latest ArmA3 updates
balancing files and scripts
fixed some bugs

IV - Reclamations and responsibilities


The original author of SCmod incurs no responsability concerning the use of files in ArmA3 by a tier one.
The addons of SCmod were created entirely by the author (textures included) and therefore are the sole property of it.
Available only for the game ArmA3, you are not allowed to use them in another game or software, present or future.

You are not allowed to decompile SCmod addons to extract content. You are not allowed to modify and redistribute SCmod addons for the
community.
You are not allowed to integrate files SCmod to any mod.

You are not allowed to use the addons SCmod for military purposes or other non-recreational use. Therefore, all imports of these addons to
VBS2 / VBS3, or any other similar software is prohibited.

Arma Public License Share Alike


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V - Units and vehicles
SCmod Fictional

HH-49 HH-67 MI-292 PO-32 HH-56

SA-330 EC-225 L-188C L-100J CL-415

RJ-85T

SCmod Historical

AS-350B / prototype 1988 AS-350B1 SA-330 / prototype 1990 AS-332 / prototype 1991 S-2T

CL-415 C-130 RJ-85 RJ-85T AS-332

CH-54 S-64F

Men & Supports

pilot crew commander diver pilot

Zamak Fuel HEMTT Water Tempest Supply Tempest Transport Tempest Water

Offroad HEMTT Mobile HQ

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VI - Modules
NAME TYPE FUNCTION SYNCHRONISATION
0 - universal tank helicopter waterkit set up under the helicopter of a light tank, a hose and a pump YES / to crewed helicopter

1 - universal bucket bladder helicopter waterkit set up under the helicopter of a bucket bladder YES / to crewed helicopter

2 - tank for HH-49 helicopter waterkit set up under the helicopter of a medium tank, a hose and a pump YES / to crewed helicopter

3 - tank for MI-292 helicopter waterkit set up under the helicopter of a medium tank, a hose and a pump YES / to crewed helicopter

4 - tank for EC-225 / AS-332 helicopter waterkit set up under the helicopter of a medium tank, a hose and a pump YES / to crewed helicopter

5 - tank for SA-330 / AS-332 helicopter waterkit set up under the helicopter of a medium tank, a hose and a pump YES / to crewed helicopter

6 - tank for HH-67 helicopter waterkit set up under the helicopter of a medium tank, a hose and a pump YES / to crewed helicopter

7 - tank for AS-350 helicopter waterkit set up under the helicopter of a light tank, a hose and a pump YES / to crewed helicopter

8 - tank for CH-54 helicopter waterkit set up under the helicopter of a medium tank, a hose and a pump YES / to crewed helicopter

9 - tank for S-64F helicopter waterkit set up under the helicopter of a medium tank, a hose and a pump YES / to crewed helicopter

A - Modular Airborne System for L100J airplane waterkit set up inside the airplane of a medium water tank YES / to crewed airplane

B - Light water tank for aircraft airplane waterkit set up inside the airplane of a light water tank YES / to crewed airplane

C - Medium water tank for aircraft airplane waterkit set up inside the airplane of a medium water tank YES / to crewed airplane

D - Big water tank for aircraft airplane waterkit set up inside the airplane of a big water tank YES / to crewed airplane

E - Water tank for amphibian airplane waterkit set up inside the seaplane of a medium water tank YES / to crewed seaplane

F - Light retardant tank for aircraft airplane waterkit set up inside the airplane of a light retardant tank YES / to crewed airplane

G - Medium retardant tank for aircraft airplane waterkit set up inside the airplane of a medium retardant tank YES / to crewed airplane

X - SCmod dynamic mission forest fire generator generates forest fires and places it randomly on the map NO

X - SCmod random radio speech speech generator generates random radio speech NO

Y - Command officer - Car command lead the nearest car YES / to man or crew

Y - Command officer - Helicopter command lead one or multiple helicopters YES / to man or crew

Y - Command officer - Plane command lead one or multiple airplanes YES / to man or crew

Z - SCmod Burn the map extra generates a forest fire on the map YES / to man or crew

Z - SCmod Nearest information extra give information on the nearest environment and aircrafts NO

Z - SCmod Teleportation extra teleport player and his team on the map YES / to man or crew

VII - Exemple

1 - Initially, the presence of the commander will reveal and update the movements of aircrafts on the map.
2 - Synchronized to Z - SCmod teleportation module, he can move on the map through the action menu (if playable as player or team switch).
3 - Synchronized to Y - Command officer - Helicopter module, he can define, through the action menu, a water drop zone, or a water pumping
zone, if helicopter waterkit is empty (if playable as player or team switch).
4 - Any helicopter or airplane must be synchronized to a compatible module, to be equipped with a waterkit.
5 - The Z - SCmod Nearest information module will provide informations on the status of the aircrafts, their waterkit, and the environment.
6 - The X - SCmod dynamic mission module will generate random missions and forest fires in wooded areas around the player.

This is just one example. Refer to the table above for the available modules, and the conditions for their use.

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VIII - Acknowledgments
I wish to thank :

FFAA mod team that allowed the achievement of AS-532 helicopter, whose the original files originate.
RACS mod team that allowed the achievement of SA-330 helicopter, whose the original files originate.
[Dust]Sabre and Helijah that allowed the achievement of CH-54 helicopter, whose the original files originate.

Mr Massimo Taccoli which authorized the import of CL-415 for the first version of SCmod (ArmA - 2009).
KBT team which authorized the import of the L-188C for the first version of SCmod (ArmA - 2009).
Restauravia team which authorized the import of the S-2F for the first version of SCmod (ArmA - 2009).
NemethDesigns team which authorized the import of the AS-350 for the first version of SCmod (ArmA - 2009).
HJG team which authorized the import of the RJ-85 for the first version of SCmod (ArmA - 2009).

and finally, Bohemia Interactive for making available many 3D models and textures.

preserve the forest from fires


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