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The

5 E's
The 5 E's is an instructional model based on the constructivist approach to
learning, which says that learners build or construct new ideas on top of their old ideas.
The 5 E's can be used with students of all ages, including adults.

Each of the 5 E's describes a phase of learning, and each phase begins with the letter
"E": Engage, Explore, Explain, Elaborate, and Evaluate. The 5 E's allows students and
teachers to experience common activities, to use and build on prior knowledge and
experience, to construct meaning, and to continually assess their understanding of a
concept.

Engage: This phase of the 5 E's starts the process. An "engage" activity should do the
following:

1. Make connections between past and present learning experiences


2. Anticipate activities and focus students' thinking on the learning outcomes of
current activities. Students should become mentally engaged in the concept,
process, or skill to be learned.

Explore: This phase of the 5 E's provides students with a common base of experiences.
They identify and develop concepts, processes, and skills. During this phase, students
actively explore their environment or manipulate materials.

Explain: This phase of the 5 E's helps students explain the concepts they have been
exploring. They have opportunities to verbalize their conceptual understanding or to
demonstrate new skills or behaviors. This phase also provides opportunities for teachers
to introduce formal terms, definitions, and explanations for concepts, processes, skills,
or behaviors.

Elaborate: This phase of the 5 E's extends students' conceptual understanding and
allows them to practice skills and behaviors. Through new experiences, the learners
develop deeper and broader understanding of major concepts, obtain more information
about areas of interest, and refine their skills.

Evaluate: This phase of the 5 E's encourages learners to assess their understanding and
abilities and lets teachers evaluate students' understanding of key concepts and skill
development.

he 5E+T Model Sample Lesson Plan


The 5Es and a technology connection are shown in the table below, followed
by a brief description of what student success looks like.

5E Technology Connection What Success Looks Like


ENGAGE _ Problem-based Teacher creates a problem
Activities that capture the Learning (PBL) narrative/engagement
students attention, stimulate component or Online scenario, video, or resource
their thinking, and help them Simulation that engages students, then
access prior _ Collaborative Projects helps students develop
knowledge. Students become with GoogleApps questions and identify what
engaged in the process of _ Concept map creation and KWHLT.
inquiry. The teacher can ask _ Create interactive web
questions to find out what sites that others can
students already know, or think
connect and interact
they know, about the topic and
concepts to be covered. These with.
questions typically start with _ Create video/audio
how instead of with why. explorations of a topic,
responding to questions.
Students conduct advanced
searches using Boolean
operators (and/or) after
having developed effective
EXPLORE questions/search queries,
Enable students to explore blog journaling, curate
their ideas, singly and in content and add comments
groups, in classroom or at a _ Video (e.g. Flipboard), video,
distance. Provides students _ Blog or Google Sites vidcast/podcast, remixing
time to think, plan, _ Podcast/Vidcast another product, create a
investigate, and organize _ Data collection Google Hangout or Voxer
collected information. (Google Form/Sheet) chat.
EXPLAIN
Students acquire _ Digital storytelling Create a media product (e.g.
opportunities to connect their _ Podcasting/Vidcasting video, podcast), digital story
previous experiences with _ Presentation (Google or plan a web site using
current learning and to make Slides) storyboarding and script-
conceptual sense of the main _ Blog or Google Sites writing to share their
ideas of the topic being _ Collaborative Product learning and help others
studied. Creation understand it.
ELABORATE
Students apply or extend _ Forum (Google Students develop a solution
previously introduced Classroom) to a real problem that
concepts and experiences to _ Product creation incorporates their
new situations. Students _ Virtual field trip knowledge, communicating
apply their knowledge to real _ Ask an Expert video that in a variety of media
world applications. chat formats.
EVALUATE
Students, with their teachers,
review and assess what they
have learned and how they
have learned it. Students can _ Video feedback on
be given a summative product Students creations are notated from a
perspective of real life usability rather
assessment to demonstrate _ OneNote notebook than teacher satisfaction with a
what they know and can do. with feedback transitional student product.

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