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d6 Ghost Ship Scenario Generator (1296 potential scenarios) 1 of 2 pages

Table 1: Type of Ship


1. Bounty Hunters Ship
2. Corvette (favored ship of Independent traders/smugglers)
3. Military Scout Ship
4. Large Military Ship
5. Commercial Cargo Transport
6. Commercial Passenger Transport

Table 2: Location
1. Drifting aimlessly through space

2. Asteroid field (additional difficulty may be applied to piloting skill checks to avoid taking collisions damage)

3. Gaseous nebula (targeting systems and energy shields may be undependable increasing combat skill checks and
reducing protection from defensive systems)

4. Slowly orbiting just outside the periphery of a black hole (i.e. - its possible to investigate the ship safely but only
for a short time before its drawn too deeply into the gravity well)

5. Impacted into a large asteroid

6. Crash-landed onto a planet (hostile natives or challenging terrain might provide additional complications)

Table 3: Cargo
1. Valuable Trading Goods. (Examples: precious metal, medical supplies, robotic components, starship components.)

2. Military Cargo. (Examples: weapons, star fighters (in a large carrier sized vessel), military grade robots/androids,
light weaponry, heavy weaponry, body armor)

3. Religious/mystical Cargo. (Examples: relics or artifacts of a spiritual nature. Alternately, these could be of a
heretical nature)

4. Living Cargo (presumably kept alive in a hibernation chamber). (Examples: the captain or crew of the ship, slaves
destined for sale on a Frontier planet, military prisoners being transferred to a holding facility or a bounty target
being transported back to the client.)

5. Secrets. On a military vessel these could be computer files with blue- prints for a new super weapon or the hardware
used to decrypt coded transmissions from Central Command. On a commercial vessel these could files found in
electronic files carried by a diplomat with details of a proposed alliance between two factions or a report listing
suspected double agents within the Central Military. These could also be the secrets of a criminal organization
such as a list of targets for assassination or plans for the takeover of a rival criminal group.

6. Scientific Knowledge. (Examples: academic or scholarly reports about a groundbreaking advancement. What is
considered ground breaking will depend on the technology level of your campaign. It could be anything: self-
aware artificial intelligence, teleportation, assembly line cloning, planetary terra-forming, the cultivation of psychic
powers, etc.)
d6 Ghost Ship Scenario Generator (1296 potential scenarios) 2 of 2 pages

Table 4: Complications
1. A band of space-pirates is hiding nearby (cloaked, hiding in hollow asteroid or hiding amongst other space debris) -
using the wreck as bait to draw in unwary ships to ambush.

2. The wreck is of alien origin - and appears to be a previously unknown species. Alternately, it is of ancient origin
from a time only dimly recalled by modern history.

3. The ships internal defense system is still operational and attempts to repel/destroy any boarders. (Suggestion: the
ships defense system could be a series of motion sensors that activate hidden laser turrets throughout the vessel.
Alternatively, the defense system could be security robot.)

4. A hostile salvage party shows up while the PC are investigating the wreck and asserts that they had an official claim
on the vessel first.

5. A force from an unfriendly, interested authority (the Central Government, the Resistance, a patrol from the local
systems Defense Force, the owner of the wrecked vessel, the partner of the bounty hunter who owned the ship etc.)
shows up while the PCs are investigating the wreck.

6. The ship contains a well-known individual (governor of a local system, high priest of a religion, general of the
rebellion, commodore in the Central Military.) The individual could be dead (in which case his remains are present),
or alive (either survived on the wreck, placed in hibernation, etc.)

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