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IB SL 1

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Semester 2 Exam

Part 1 NO calculators:

1.
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The straight line with equation y = x makes an acute angle with the x-axis.
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(a) Write down the value of tan .

(b) Find the value of

(i) sin 2;

(ii) cos 2.

2.

The graph of y = p cos qx + r, for 5 x 14, is shown below.

There is a minimum point at (0, 3) and a maximum point at (4, 7).


(a) Find the value of

(i) p;

(ii) q;

(iii) r.

3.

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(a) Given that cos A = and 0 A , find cos 2A.
3 2

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(b) Given that sin B = and B , find cos B.
3 2

4.

The diagram below shows a circle centre O, with radius r. The length of arc ABC is 3 cm and
2
AOC = .
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(a) Find the value of r.

(b) Find the perimeter of sector OABC.

(c) Find the area of sector OABC.


Part 2 Calculator

5.
Through out the week it was observed that there was an increase in the amount of people that went to
Starbucks. The following table shows the increase in visitors to Starbucks where x=0 is Sunday.

Days after 1 2 3 4 5 6
Sunday (x)
Visitors
observed in 12 15 17 17 22 24
a 10 minute
window (y)

a. Find the line of best fit for this data and write it as y=mx+b.

b. What is the r value? Is this strong, moderate, or weak and is it positive or negative?

c. If this trend continues then how many people would you see in a 10 minute window on the 7th
day after the initial Sunday?

6.

A farmer owns a triangular field ABC. One side of the triangle, [AC], is 104 m, a second side,
[AB], is 65 m and the angle between these two sides is 60.

(a) Use the cosine rule to calculate the length of the third side of the field.

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(b) Given that sin 60= , find the area of the field in the form 3 p 3 where p is
2
an integer.
7.

The following is a cumulative frequency diagram for the time t, in minutes, taken by 80 students
to complete a task.

(a) Write down the median.

(b) Find the interquartile range.

c. What was the minimum time for the slowest 25% of the students to complete the task?

(d) Complete the frequency table below.

Time Number of
(minutes) students
0 t < 10 5
10 t < 20
20 t < 30 20
30 t < 40 24
40 t < 50
50 t < 60 6
e. What is the standard deviation of this data?

f. What is the mean of this data?

8.

In any given season, a soccer team plays 65 % of their games at home.


When the team plays at home, they win 83 % of their games.
When they play away from home, they win 26 % of their games.

The team plays one game.

(a) Find the probability that the team wins the game.

(b) If the team does not win the game, find the probability that the game was played
at home.

9.

A van can take either Route A or Route B for a particular journey.

If Route A is taken, the journey time may be assumed to be normally distributed


with mean 46 minutes and a standard deviation 10 minutes.

If Route B is taken, the journey time may be assumed to be normally distributed


with mean minutes and standard deviation 12 minutes.

(a) For Route A, find the probability that the journey takes more than 60 minutes.

(b) For Route B, the probability that the journey takes less than 60 minutes is 0.85.
Find the value of .

(c) The van sets out at 06:00 and needs to arrive before 07:00.

(i) Which route should it take?

(ii) Justify your answer.


(d) On five consecutive days the van sets out at 06:00 and takes Route B. Find the
probability that

(i) it arrives before 07:00 on all five days;

(ii) it arrives before 07:00 on at least three days.

10.

A four-sided die has three blue faces and one red face. The die is rolled.

Let B be the event a blue face lands down, and R be the event a red face lands down.

(a) Write down

(i) P (B);

(ii) P (R).
(2)

(b) If the blue face lands down, the die is not rolled again. If the red face lands down,
the die is rolled once again. This is represented by the following tree diagram,
where p, s, t are probabilities.

Find the value of p, of s and of t.


(2)

Guiseppi plays a game where he rolls the die. If a blue face lands down, he scores 2 and
is finished. If the red face lands down, he scores 1 and rolls one more time. Let X be the
total score obtained.

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(c) (i) Show that P (X = 3) = .
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(ii) Find P (X = 2).

(d) (i) Construct a probability distribution table for X.

(ii) Calculate the expected value of X.

(e) If the total score is 3, Guiseppi wins $10. If the total score is 2, Guiseppi gets
nothing.

Guiseppi plays the game twice. Find the probability that he wins exactly $10.

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