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Sprint Move 3 + d4 squares. Base target number TN8, plus: When to roll:
Called Shot Fire a single shot, choose first damage special effect. Each range band beyond first +1 TN When a character uses Hide action
Rapid Fire Fire multiple shots. Within close range +1 TN When the test becomes easier
Single Shot Fire a single shot with a 1 TN modifier. When Look & Listen action is taken
Suppressive Fire Fire multiple shots in attempt to scare targets. Cover modifiers, do not stack:
Stealth modifiers:
Throw Grenade Prime and throw a grenade. Target concealed +1 TN
Target 5 9 squares away +2 TN
Charge Move d4 squares and take a melee attack action. Target adjacent to their enemy +1 TN
Target 10 19 squares away +4 TN
Grab Opponent Make an unarmed melee attack to grapple opponent. Target in cover +2 TN
Target 20+ squares away +6 TN
Strike to Control Make a melee attack to cause effect. Target in prepared cover +3 TN
Target performed quiet action 2 TN
Strike to Wound Make a melee attack to cause wounds. Target invisible +4 TN
Target invisible +2 TN
Intimidate Foe Make an Intimidation test against enemys Willpower.
Overwatch Save an attack action to use as a reaction. Fast moving target or platform +2 TN Quiet actions:
Repair Attempt to fix a jammed weapon or burned-out field. Target 4 smaller than human +2 TN Move more than 2sq. in one action
Use Explosives Set up or detonate explosives. Move on noisy ground
First Aid Apply first aid to another character or self. Exact TN may hit intervening character. Make melee attack