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Circularise
Circularise
Circularise takes a group of edges and organizes them into a circular arrangement. In its basic
form this tool is easy to use, however there are more advanced functions available through the
RMB and MMB options. Its also worth noting that the tool operates differently depending on the
initial selection. If the initial selection is a Closed Loop, then the tool will solve for a Cicle. If the
initial selection is an Open Loop, then the tool solves for an Arc. Also note that mid-drag options
available through the numeric options (in the lower right corner, while draging) differ slightly for
Arcs and Circles.
LMB
The LMB variation of Circularise
automatically picks the Selection Center
and Plane upon which the results will be
derived for both Arcs and Circles (open and
closed edges loops). Often times this is all
that is necessary, but if more specific
parameters are required to achieve a
result, then use the RMB or MMB options.
For closed loops the Plane that the circle Closed Edge Loop example
Open edge loops are a little trickier since a straight line of edges does not necessarily describe a
plane.
Drag Modes
[1]: Flatten/Dont Flatten Flattens all points the common or chosen plane
[2]: Reverse Arc Normal Flips the arcing direction 180 degrees (Arcs only)
[3]: Use Absolute Diameter/Use Relative Diameter Absolute Diameter is in Wings Units.
Diametric Factor is based on the shortest distance across the initial selection. (Circles Only)
Drag Parameters
L: Adjusts the Radius. Circles are adjusted according to an Absolute or Relative Diameter,
where as Arcs are adjusted according to the number of Degrees that the Arc represents of a
total circle. So adjusting an Arc to 180 degrees would make it a semi-circle.
L + Drag: Adjusts the percenage on the solution applied as a percentage. For instance, 100%
is the pefect circular solution, and 0% places the selected elements at their initial positions.
RMB
The RMB variation of Circularise lets you define the Plane upon which the Circle or Arc will rest
upon.
If the Bulge of the arc seems reversed, try toggling the Acute/Obtuse Drag Mode.
MMB For Closed Edge Loops (Circles)
For Circles, you pick the Circles Center point, the Plane on which the circle will rest, and a single
Vertex or Edge from the initial selection which will remain stationary and from which the rest of the
circle will be calculated.
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