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[00:00:00]:

System Memory:
Memory Load: 42%
Available Physical Memory: 4618m/8097m
Available Page File: 4920m/10017m
Available Virtual Memory: 3963m/4095m
Available Extended Virtual Memory: 0m
[00:00:00]:
Process Memory:
Peak Working Set Size: 31m
Working Set Size: 31m
Quota Peak Page Pool Usage: 250k
Quota Page Pool Usage: 245k
Quota Peak Non Paged Pool Usage:21k
Quota Non Paged Pool Usage: 20k
Page File Usage: 7m
Peak Page File Usage: 8m
[00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/
[00:00:00]: Starting Up
[00:00:00]: Version: 226323
[00:00:00]: Current time: Thu Aug 31 19:39:04 2017

[00:00:00]: Don't Starve Together: 226323 WIN32_STEAM


[00:00:00]: Build Date: 2144
[00:00:00]: Parsing command line
[00:00:00]: Command Line Arguments:
[00:00:00]: Initializing distribution platform
[00:00:00]: Initializing Minidump handler
[00:00:00]: ....Done
[00:00:00]: Steam AppBuildID: 2006924
[00:00:00]: ....Done
[00:00:00]: Fixing DPI
[00:00:00]: ...Done
[00:00:00]: THREAD - started 'GAClient' (1552)
[00:00:00]: CurlRequestManager::ClientThread::Main()
[00:00:00]: ProfileIndex:5.08
[00:00:00]: [Connect] PendingConnection::Reset(true)
[00:00:00]: Network tick rate: U=15(2), D=0
[00:00:00]: Authorized application F:\SteamLibrary\steamapps\common\Don't Starve
Together\bin\dontstarve_steam.exe is enabled in the firewall.
[00:00:00]: WindowsFirewall - Application already authorized
[00:00:00]: could not load ping_cache
[00:00:00]: Offline user ID: OU_76561198076484668
[00:00:00]: SteamID: 76561198076484668
[00:00:00]: THREAD - started 'StreamInput' (17376)
[00:00:00]: HardwareStats:
OS
name Microsoft Windows 10 Enterprise
version 10.0.15063
architecture 64 bits
platformSpecific SP 0.0
CPU
numCores 4
features SSE,SSE2,SSE3,SSSE3,SSE41,SSE42,AVX
name Intel(R) Core(TM) i5-4440 CPU @ 3.10GHz
manufacturer GenuineIntel
clockSpeed 3101
RAM
megsOfRam 8192
GPU
name NVIDIA GeForce GTX 750 Ti
driverDate 20170821000000.000000-000
megsOfRam 2048
refreshRate 59
videoModeDescription 1366 x 768 x 4294967296 cores
driverVersion 22.21.13.8541

[00:00:00]: cGame::InitializeOnMainThread
[00:00:00]: WindowManager::Initialize
[00:00:00]: CreateWindow: Requesting 1366,705 - 5/6/5 - -1/-1/-1 - 0
[00:00:01]: CreateEGLContext: 12 configs found
[00:00:01]: 0: 8/8/8 - 0/ 0/ 0 - 0
[00:00:01]: 1: 8/8/8 - 0/16/ 0 - 0
[00:00:01]: 2: 8/8/8 - 0/24/ 0 - 0
[00:00:01]: 3: 8/8/8 - 0/24/ 8 - 0
[00:00:01]: 4: 5/5/5 - 0/ 0/ 0 - 0
[00:00:01]: 5: 5/5/5 - 0/16/ 0 - 0
[00:00:01]: 6: 5/5/5 - 0/24/ 0 - 0
[00:00:01]: 7: 5/5/5 - 0/24/ 8 - 0
[00:00:01]: 8: 8/8/8 - 8/ 0/ 0 - 0
[00:00:01]: 9: 8/8/8 - 8/16/ 0 - 0
[00:00:01]: 10: 8/8/8 - 8/24/ 0 - 0
[00:00:01]: 11: 8/8/8 - 8/24/ 8 - 0
[00:00:01]: RestoreWindowPosition
[00:00:01]: Saved Client Pos (0 x 23)
[00:00:01]: Adjusted Window Pos (-8 x -8)
[00:00:01]: EnsureWindowOnScreen
[00:00:01]: All good.
[00:00:01]: GLInfo
[00:00:01]: ~~~~~~
[00:00:01]: GL_VENDOR: Google Inc.
[00:00:01]: GL_RENDERER: ANGLE (NVIDIA GeForce GTX 750 Ti)
[00:00:01]: GL_VERSION: OpenGL ES 2.0 (ANGLE 1.0.0.2249)
[00:00:01]: GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00 (ANGLE 1.0.0.2249)
[00:00:01]: THREAD - started 'WindowsInputManager' (19404)
[00:00:01]: OpenGL extensions (19, 19):
[00:00:01]: GL_ANGLE_depth_texture
[00:00:01]: GL_ANGLE_framebuffer_blit
[00:00:01]: GL_ANGLE_framebuffer_multisample
[00:00:01]: GL_ANGLE_instanced_arrays
[00:00:01]: GL_ANGLE_pack_reverse_row_order
[00:00:01]: GL_ANGLE_texture_compression_dxt3
[00:00:01]: GL_ANGLE_texture_compression_dxt5
[00:00:01]: GL_ANGLE_texture_usage
[00:00:01]: GL_ANGLE_translated_shader_source
[00:00:01]: GL_EXT_read_format_bgra
[00:00:01]: GL_EXT_robustness
[00:00:01]: GL_EXT_texture_compression_dxt1
[00:00:01]: GL_EXT_texture_format_BGRA8888
[00:00:01]: GL_EXT_texture_storage
[00:00:01]: GL_OES_get_program_binary
[00:00:01]: GL_OES_packed_depth_stencil
[00:00:01]: GL_OES_rgb8_rgba8
[00:00:01]: GL_OES_standard_derivatives
[00:00:01]: GL_OES_texture_npot
[00:00:01]: GL_MAX_TEXTURE_SIZE = 16384
[00:00:01]: GL_MAX_TEXTURE_IMAGE_UNITS = 16
[00:00:01]: GL_MAX_RENDERBUFFER_SIZE = 16384
[00:00:01]: GL_MAX_VIEWPORT_DIMS = 16384, 16384
[00:00:01]: GL_MAX_VARYING_VECTORS = 10
[00:00:01]: GL_MAX_VERTEX_ATTRIBS = 16
[00:00:01]: GL_MAX_VERTEX_UNIFORM_VECTORS = 254
[00:00:01]: GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 4
[00:00:01]: GL_MAX_FRAGMENT_UNIFORM_VECTORS = 221
[00:00:01]: 4 compressed texture formats
[00:00:01]: texture format 0x83f0
[00:00:01]: texture format 0x83f1
[00:00:01]: texture format 0x83f2
[00:00:01]: texture format 0x83f3
[00:00:01]: Renderer initialize: Okay
[00:00:01]: AnimManager initialize: Okay
[00:00:01]: Buffers initialize: Okay
[00:00:02]: cDontStarveGame::DoGameSpecificInitialize()
[00:00:02]: GameSpecific initialize: Okay
[00:00:02]: cGame::StartPlaying
[00:00:02]: LOADING LUA
[00:00:02]: DoLuaFile scripts/main.lua
[00:00:02]: DoLuaFile loading buffer scripts/main.lua
[00:00:02]: running main.lua

[00:00:02]: loaded modindex


[00:00:02]: ModIndex: Beginning normal load sequence.

[00:00:03]: LOADING LUA SUCCESS


[00:00:03]: PlayerDeaths could not load morgue
[00:00:03]: PlayerHistory could not load player_history
[00:00:03]: bloom_enabled false
[00:00:03]: Could not load saveindex
[00:00:03]: OnFilesLoaded()
[00:00:03]: OnUpdatePurchaseStateComplete
[00:00:05]: Load FE
[00:00:06]: Load FE: done
[00:00:06]: OnLoadPermissionList:
APP:Klei//DoNotStarveTogether/client_save/blocklist.txt (Failure)
[00:00:06]: OnLoadPermissionList:
APP:Klei//DoNotStarveTogether/client_save/adminlist.txt (Failure)
[00:00:06]: OnLoadUserIdList:
APP:Klei//DoNotStarveTogether/client_save/whitelist.txt (Failure)
[00:00:06]: SimLuaProxy::QueryServer()
[00:00:06]: ModIndex: Load sequence finished successfully.
[00:00:06]: Reset() returning
[00:00:11]: [Steam] Auth Session Ticket requested...
[00:00:12]: [Steam] Got Auth Session Ticket
[00:00:13]: [200] Account Communication Success (3)
[00:00:13]: loaded inventory_cache
[00:00:13]: Logging in as KU_OWUrhWb1
[00:00:14]: loaded inventory_cache
[00:00:15]: SimLuaProxy::QueryServer()
[00:00:17]: QueryStats: { "req":"modrank", "field":"Session.Loads.Mods.list",
"fieldop":"unwind", "linkpref":"external", "limit": 20}
[00:00:17]: Frontend-Unloading mod 'all'.
[00:01:36]: Not applying level data overrides.
[00:01:36]: Not applying world gen overrides.
[00:01:36]: Network tick rate: U=15(2), D=0
[00:01:36]: ModWorkshop::CancelDownloads clearing all unfinished downloads
[00:01:36]: About to start a server with the following settings:
[00:01:36]: Dedicated: false
[00:01:36]: Online: true
[00:01:36]: Passworded: true
[00:01:36]: ServerPort: 10999
[00:01:36]: SteamAuthPort: 8766
[00:01:36]: SteamMasterServerPort: 27016
[00:01:36]: ClanID: false
[00:01:36]: ClanOnly: false
[00:01:36]: ClanAdmin: false
[00:01:36]: LanOnly: false
[00:01:36]: FriendsOnly: true
[00:01:36]: EnableAutosaver: true
[00:01:36]: EncodeUserPath: true
[00:01:36]: PVP: false
[00:01:36]: Event: false
[00:01:36]: MaxPlayers: 6
[00:01:36]: GameMode: survival
[00:01:36]: OverridenDNS:
[00:01:36]: PauseWhenEmpty: true
[00:01:36]: VoteEnabled: false
[00:01:36]: InternetBroadcasting: true
[00:01:36]: Intent: cooperative
[00:01:36]: [Warning] Could not confirm port 10999 is open in the firewall.
[00:01:36]: Online Server Started on port: 10999
[00:01:38]: Collecting garbage...
[00:01:38]: lua_gc took 0.02 seconds
[00:01:38]: ~ShardLuaProxy()
[00:01:38]: ~ItemServerLuaProxy()
[00:01:38]: ~InventoryLuaProxy()
[00:01:38]: ~NetworkLuaProxy()
[00:01:38]: ~SimLuaProxy()
[00:01:38]: ModWorkshop::CancelDownloads clearing all unfinished downloads
[00:01:38]: lua_close took 0.03 seconds
[00:01:38]: ReleaseAll
[00:01:38]: ReleaseAll Finished
[00:01:38]: cGame::StartPlaying
[00:01:38]: LOADING LUA
[00:01:38]: DoLuaFile scripts/main.lua
[00:01:38]: DoLuaFile loading buffer scripts/main.lua
[00:01:38]: AddPortMapping(10999, 10999, 192.168.11.3) failed with code 720
(UnknownError)
[00:01:38]: running main.lua

[00:01:38]: loaded modindex


[00:01:38]: ModIndex: Beginning normal load sequence.

[00:01:38]: LOADING LUA SUCCESS


[00:01:38]: PlayerDeaths could not load morgue
[00:01:38]: PlayerHistory could not load player_history
[00:01:38]: bloom_enabled false
[00:01:38]: OnLoad slot 2 : World options was nil! Populating with default.
[00:01:38]: OnLoad slot 3 : World options was nil! Populating with default.
[00:01:38]: OnLoad slot 4 : World options was nil! Populating with default.
[00:01:38]: OnLoad slot 5 : World options was nil! Populating with default.
[00:01:38]: loaded saveindex
[00:01:38]: OnFilesLoaded()
[00:01:38]: OnUpdatePurchaseStateComplete
[00:01:38]: Load Slot: ... generating new world
[00:01:38]: WorldSim::SimThread::SimThread()
[00:01:38]: ABOUT TO INSTALL STACKTRACE
[00:01:38]: DoLuaFile scripts/stacktrace.lua
[00:01:38]: DoLuaFile loading buffer scripts/stacktrace.lua
[00:01:38]: INSTALLED STACKTRACE
[00:01:38]: WorldSim::SimThread::SimThread() complete
[00:01:38]: THREAD - started 'WorldSim' (2724)
[00:01:38]: WorldSim::SimThread::Main()
[00:01:38]: DoLuaFile scripts/worldgen_main.lua
[00:01:38]: ModIndex: Load sequence finished successfully.
[00:01:38]: Reset() returning
[00:01:38]: DoLuaFile loading buffer scripts/worldgen_main.lua
[00:01:38]: DLC enabled : false
[00:01:38]: running worldgen_main.lua

[00:01:38]: SEED = 1504219242


[00:01:38]: Generating world with these parameters:
[00:01:38]: level_type SURVIVAL
[00:01:38]: level_data:
[00:01:38]: K: 1 V: table: 18950148
[00:01:38]: K: desc V: The standard Don't Starve experience.
[00:01:38]: K: hideminimap V: false
[00:01:38]: K: id V: SURVIVAL_TOGETHER
[00:01:38]: K: location V: forest
[00:01:38]: K: max_playlist_position V: 999
[00:01:38]: K: min_playlist_position V: 0
[00:01:38]: K: name V: Default
[00:01:38]: K: numrandom_set_pieces V: 4
[00:01:38]: K: ordered_story_setpieces V: table: 1894FF68
[00:01:38]: K: 1 V: Sculptures_1
[00:01:38]: K: 2 V: Maxwell5
[00:01:38]: K: override_level_string V: false
[00:01:38]: K: overrides V: table: 18950E18
[00:01:38]: K: alternatehunt V: default
[00:01:38]: K: angrybees V: default
[00:01:38]: K: antliontribute V: default
[00:01:38]: K: autumn V: default
[00:01:38]: K: bearger V: default
[00:01:38]: K: beefalo V: default
[00:01:38]: K: beefaloheat V: default
[00:01:38]: K: bees V: default
[00:01:38]: K: berrybush V: default
[00:01:38]: K: birds V: default
[00:01:38]: K: boons V: default
[00:01:38]: K: branching V: default
[00:01:38]: K: butterfly V: default
[00:01:38]: K: buzzard V: default
[00:01:38]: K: cactus V: default
[00:01:38]: K: carrot V: default
[00:01:38]: K: catcoon V: default
[00:01:38]: K: chess V: default
[00:01:38]: K: day V: default
[00:01:38]: K: deciduousmonster V: default
[00:01:38]: K: deerclops V: default
[00:01:38]: K: disease_delay V: default
[00:01:38]: K: dragonfly V: default
[00:01:38]: K: flint V: default
[00:01:38]: K: flowers V: default
[00:01:38]: K: frograin V: default
[00:01:38]: K: goosemoose V: default
[00:01:38]: K: grass V: default
[00:01:38]: K: houndmound V: default
[00:01:38]: K: hounds V: default
[00:01:38]: K: hunt V: default
[00:01:38]: K: krampus V: default
[00:01:38]: K: layout_mode V: LinkNodesByKeys
[00:01:38]: K: liefs V: default
[00:01:38]: K: lightning V: default
[00:01:38]: K: lightninggoat V: default
[00:01:38]: K: loop V: default
[00:01:38]: K: lureplants V: default
[00:01:38]: K: marshbush V: default
[00:01:38]: K: merm V: default
[00:01:38]: K: meteorshowers V: default
[00:01:38]: K: meteorspawner V: default
[00:01:38]: K: moles V: default
[00:01:38]: K: mushroom V: default
[00:01:38]: K: penguins V: default
[00:01:38]: K: perd V: default
[00:01:38]: K: petrification V: default
[00:01:38]: K: pigs V: default
[00:01:38]: K: ponds V: default
[00:01:38]: K: prefabswaps_start V: default
[00:01:38]: K: rabbits V: default
[00:01:38]: K: reeds V: default
[00:01:38]: K: regrowth V: default
[00:01:38]: K: roads V: default
[00:01:38]: K: rock V: default
[00:01:38]: K: rock_ice V: default
[00:01:38]: K: sapling V: default
[00:01:38]: K: season_start V: default
[00:01:38]: K: specialevent V: default
[00:01:38]: K: spiders V: default
[00:01:38]: K: spring V: default
[00:01:38]: K: start_location V: default
[00:01:38]: K: summer V: default
[00:01:38]: K: tallbirds V: default
[00:01:38]: K: task_set V: default
[00:01:38]: K: tentacles V: default
[00:01:38]: K: touchstone V: default
[00:01:38]: K: trees V: default
[00:01:38]: K: tumbleweed V: default
[00:01:38]: K: walrus V: default
[00:01:38]: K: weather V: default
[00:01:38]: K: wildfires V: default
[00:01:38]: K: winter V: default
[00:01:38]: K: world_size V: small
[00:01:38]: K: wormhole_prefab V: wormhole
[00:01:38]: K: random_set_pieces V: table: 189505A8
[00:01:38]: K: 1 V: Sculptures_2
[00:01:38]: K: 2 V: Sculptures_3
[00:01:38]: K: 3 V: Sculptures_4
[00:01:38]: K: 4 V: Sculptures_5
[00:01:38]: K: 5 V: Chessy_1
[00:01:38]: K: 6 V: Chessy_2
[00:01:38]: K: 7 V: Chessy_3
[00:01:38]: K: 8 V: Chessy_4
[00:01:38]: K: 9 V: Chessy_5
[00:01:38]: K: 10 V: Chessy_6
[00:01:38]: K: 11 V: Maxwell1
[00:01:38]: K: 12 V: Maxwell2
[00:01:38]: K: 13 V: Maxwell3
[00:01:38]: K: 14 V: Maxwell4
[00:01:38]: K: 15 V: Maxwell6
[00:01:38]: K: 16 V: Maxwell7
[00:01:38]: K: 17 V: Warzone_1
[00:01:38]: K: 18 V: Warzone_2
[00:01:38]: K: 19 V: Warzone_3
[00:01:38]: K: required_prefabs V: table: 18950418
[00:01:38]: K: 1 V: multiplayer_portal
[00:01:38]: K: substitutes V: table: 18950FA8
[00:01:38]: K: version V: 3
[00:01:38]:
#######
#
# Generating SURVIVAL Mode Level
#
#######

[00:01:38]: Prefab Swap Selection: grass gekko


[00:01:38]: Prefab Swap Selection: regular twigs
[00:01:38]: Prefab Swap Selection: juicy berries
[00:01:38]: Maxwell6 added to Forest hunters
[00:01:38]: Chessy_4 added to Kill the spiders
[00:01:38]: Maxwell7 added to Make a pick
[00:01:38]: Maxwell7 added to Killer bees!
[00:01:38]: New size: 350 small
[00:01:38]: Creating story...
[00:01:38]: LinkNodesByKeys
[00:01:38]: Finding valid start task...
[00:01:38]: ...picked Make a pick
[00:01:38]: Has start node Clearing
[00:01:38]: Baking map... 350
[00:01:38]: [WorldSimActual::GenerateVoronoiMap]
[00:01:38]: GenerateVoronoiMap [1]:
[00:01:38]: ...Done.
[00:01:38]: [AddEmptyNodes]
[00:01:38]: GenerateVoronoiMap [100]:
[00:01:41]: ...Done.
[00:01:41]: [WorldSimActual::GenerateVoronoiMap] complete [success]
[00:01:41]: [WorldSimActual::ConvertToTileMap]
[00:01:41]: [ConvertToTileMap]
[00:01:41]: [WorldSimActual::ConvertToTileMap] complete
[00:01:41]: [WorldSimActual::SeparateIslands]
[00:01:41]: [SeparateIslands]
[00:01:41]: [WorldSimActual::SeparateIslands] complete
[00:01:41]: Map Baked!
[00:01:41]: [WorldSimActual::ForceConnectivity]
[00:01:41]: [GenerateLandmasses]
[00:01:41]: [MergeConnectedLandmasses] true
[00:01:41]: [WorldSimActual::ForceConnectivity] complete
[00:01:41]: [GetWormholesExtra] connected 0 unconnected 1
[00:01:41]: [GetWormholesExtra] after: connected 1 unconnected 0
[00:01:41]: [GetWormholesExtra] pushed 0 wormholes
[00:01:41]: [WorldSimActual::DrawRoads]
[00:01:41]: [DrawRoads]
[00:01:41]: [WorldSimActual::DrawRoads] complete
[00:01:41]: Encoding...
[00:01:41]: Encoding... DONE
[00:01:41]: Checking Tags
[00:01:41]: Populating voronoi...
[00:01:41]: Warning! Could not find a spot for Ice Hounds in node For a nice
walk:BG_53:BGForest
[00:01:41]: Warning! Could not find a spot for Maxwell7 in node Make a pick:3:Plain

[00:01:41]: Warning! Could not find a spot for LivingTree in node Befriend the
pigs:8:DeepForest
[00:01:41]: disconnected tiles... 0
[00:01:42]: Checking Required Prefab multiplayer_portal has at least 1 instances (1
found).
[00:01:42]: Checking Required Prefab pigking has at least 1 instances (1 found).
[00:01:42]: Done forest map gen!
[00:01:42]: Checking map...
[00:01:42]: Generation complete
[00:01:42]: WorldSim::SimThread::Main() complete
[00:01:42]: Serializing world: session/0B0C18496D8B230E/0000000002
[00:01:42]: Unload FE
[00:01:42]: Unload FE done
[00:01:42]: LOAD BE
[00:01:47]: LOAD BE: done
[00:01:47]: Begin Session: 0B0C18496D8B230E
[00:01:47]: saving to server_temp/server_save
[00:01:47]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml )
[00:01:49]: Loading Nav Grid
[00:01:51]: Reconstructing topology
[00:01:51]: ...Sorting points
[00:01:51]: ...Sorting edges
[00:01:51]: ...Connecting nodes
[00:01:51]: ...Validating connections
[00:01:51]: ...Housekeeping
[00:01:51]: ...Done!
[00:01:51]: 1 uploads added to server. From server_temp
[00:01:51]: Telling Client our new session identifier: 0B0C18496D8B230E
[00:01:52]: Validating portal[1] <-> <nil>[1] (inactive)
[00:01:52]: Validating portal[2] <-> <nil>[2] (inactive)
[00:01:52]: Validating portal[3] <-> <nil>[3] (inactive)
[00:01:52]: Validating portal[4] <-> <nil>[4] (inactive)
[00:01:52]: Validating portal[5] <-> <nil>[5] (inactive)
[00:01:52]: Validating portal[6] <-> <nil>[6] (inactive)
[00:01:52]: Validating portal[7] <-> <nil>[7] (inactive)
[00:01:52]: Validating portal[8] <-> <nil>[8] (inactive)
[00:01:52]: Validating portal[9] <-> <nil>[9] (inactive)
[00:01:52]: Validating portal[10] <-> <nil>[10] (inactive)
[00:01:52]: Attempting to send resume request
[00:01:52]: Resuming user: session/0B0C18496D8B230E/A7J20UQQS2A1
[00:01:52]: ReceiveResumeNotification
[00:01:52]: Deleting user: session/0B0C18496D8B230E/A7J20UQQS2A1/0000000003
[00:02:11]: Spawn request: wickerbottom from [Host] Conde Temer
[00:02:11]: Skin request: (wickerbottom_none) () () () ()
[00:02:12]: Spawning player at: [Fixed] (112.00, 0.00, 68.00)
[00:02:12]: Serializing user: session/0B0C18496D8B230E/A7J20UQQS2A1/0000000003
[00:02:12]: Deserializing tile data (350 x 350)
[00:02:20]: ModWorkshop::CancelDownloads clearing all unfinished downloads
[00:02:21]: Collecting garbage...
[00:02:21]: lua_gc took 0.09 seconds
[00:02:21]: ~ShardLuaProxy()
[00:02:21]: ~ItemServerLuaProxy()
[00:02:21]: ~InventoryLuaProxy()
[00:02:21]: ~NetworkLuaProxy()
[00:02:21]: ~SimLuaProxy()
[00:02:21]: ModWorkshop::CancelDownloads clearing all unfinished downloads
[00:02:21]: lua_close took 0.17 seconds
[00:02:21]: ModWorkshop::CancelDownloads clearing all unfinished downloads
[00:02:21]: [Steam] Auth ticket cancelled
[00:02:21]: Manager - ORPHANED UNKNOWN RESOURCES:
[00:02:21]: shaders/ui_yuv.ksh - 1
[00:02:21]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:02:21]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:02:21]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:02:21]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:02:21]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:02:21]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:02:21]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:02:21]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:02:21]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:02:21]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:02:21]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[00:02:21]: CurlRequestManager::ClientThread::Main() complete
[00:02:21]: HttpClient2 discarded 0 callbacks.
[00:02:21]: Shutting down

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