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PATHFIN DER SOCIE TY SCENARI O #8-12 TIER 37

TYRANNY OF WINDS, PART 3:


CAUGHT IN THE ECLIPSE

By Jason Evans
Author Jason Evans
Development Leads Thurston Hillman and John Compton
ContributingArtists Jorge Fares, Paul Guzenko, and
Sebastian Rodriguez
Cartographers Jason Engle and Robert Lazzaretti

Editor-in-Chief F. Wesley Schneider


Creative Director James Jacobs
Creative Design Director Sarah E. Robinson
Executive Editor James L. Sutter Table of Contents
Senior Developer Robert G. McCreary
Pathnder Society Lead Developer John Compton
Developers Adam Daigle, Crystal Frasier,
Amanda Hamon Kunz, Mark Moreland,
Owen K.C. Stephens, and Linda Zayas-Palmer
Managing Editor Judy Bauer Caught in the Eclipse.. .. .. .. 3
Senior Editor Christopher Carey
Editors Jason Keeley, Lyz Liddell, Joe Pasini, and
Josh Vogt Player Handouts . . . . . . . . . . 19
Lead Designer Jason Bulmahn
Senior Designer Stephen Radney-MacFarland
Designers Logan Bonner and Mark Seifter
Art Director Sonja Morris Appendix: Stat Blocks . . . . . . 20
Senior Graphic Designers Emily Crowell and
Adam Vick
Project Manager Jessica Price
Organized Play Coordinator Tonya Woldridge Map . . . . . . ..... ...... 22

Publisher Erik Mona


Paizo CEO Lisa Stevens
Chief Operations Ofcer Jeffrey Alvarez
Chronicle Sheet . . .. . . . . . 24
Chief Financial Ofcer John Parrish
Director of Sales Pierce Watters
Sales Associate Cosmo Eisele
Marketing Director Jenny Bendel
Director of Licensing Michael Kenway
Staff Accountant Ashley Kaprielian
Data Entry Clerk B. Scott Keim GM RESOURCES
Caught in the Eclipse makes use of thePathnder RPG Core Rulebook, Pathnder RPG Advanced
Chief Technical Ofcer Vic Wertz
Senior Software Developer Gary Teter Class Guide (ACG), Pathnder RPG Advanced Players Guide(APG), Pathnder RPG Bestiary,
Community & Digital Content Director Chris Lambertz Pathnder RPG Bestiary 2, Pathnder RPG Bestiary 4 , Pathnder RPG Ultimate Combat (UC),
Webstore Coordinator Rick Kunz and Pathnder RPG Ultimate Equipment (UE). This adventure assumes the GM has access
Customer Service Team Sharaya Copas, Katina Davis, to these sourcebooks. All rules referenced in this adventure are available in the free online
Sara Marie Teter, and Diego Valdez Pathnder Reference Document atpaizo.com/prd, and the relevant rules from the Bestiary
Warehouse Team Laura Wilkes Carey, Will Chase, volumes are reprinted at the back of the adventure for the GMs convenience.
Mika Hawkins, Heather Payne, Jeff Strand, and
Kevin Underwood
Website Team Christopher Anthony, William Ellis,
Lissa Guillet, Don Hayes, and Erik Keith

This book refers to several other Pathnder Roleplaying Game products using the following abbreviations, yet
HOW TO PLAY these additional supplements are not required to make use of this book. Readers interested in references to
Pathnder RPG hardcovers can nd the complete rules of these books available online for free at paizo.com/prd
.

This product is compliant with the Open Game License (OGL) and is suitable for use with t he Pathnder Roleplaying
Game or the 3.5 edition of the worlds oldest fantasy roleplaying game.
Pathnder Society Scenario #812: Tyranny of Product Identity : The following items are hereby identied as Product Identity, as dened in the Open Game
Winds, Part 3: Caught in the Eclipse is a Pathnder License version 1.0a, Section 1(e), and are not Open Content: All trademarks, registered trademarks, proper names
(characters, deities, etc.), dialogue, plots, storylines, locations, characters, artwork, and trade dress. (Elements
Society Scenario designed for 3rd- through 7th- that have previously been designated as Open Game Content or are in the public domain are not included in this
level characters (Tier 37; Subtiers 34 and 67). declaration.)

This scenario is designed for play in the Pathnder Open Content : Except for material designated as Product Identity (see above), the game mechanics of this Paizo
Society Roleplaying Guild campaign, but can game product are Open Game Content, as dened in the Open Game License version 1.0a Section 1(d). No portion
of this work other than the material designated as Open Game Content may be reproduced in any form without
easily be adapted for use with any world. For written permission.

more information on the Roleplaying Guild, how Pathnder Society Scenario #812: Tyranny of Winds, Part 3: Caught in the Eclipse 2017, Paizo Inc. All Rights
to read the attached Chronicle sheets, and how to Paizo Inc. Reserved. Paizo, Paizo Inc., the Paizo golem logo, Pathnder, the Pathnder logo, Pathnder Society, Starnder,
and the Starnder logo are registered trademarks of Paizo Inc.; Pathnder Accessories, Pathnder Adventure Card
nd games in your area, check out the campaigns 7120 185th Ave NE, Ste 120 Game, Pathnder Adventure Path, Pathnder Adventures, Pathnder Battles, Pathnder Campaign Setting, Path-
Redmond, WA 98052-0577 nder Cards, Pathnder Flip-Mat, Pathnder Legends, Pathnder Map Pack, Pathnder Module, Pathnder Pawns,
home page at paizo.com/pathnderSociety . Pathnder Player Companion, Pathnder Roleplaying Game, Pathnder Tales, and Starnder Adventure Path are
paizo.com trademarks of Paizo Inc.
TYRANNY OF WINDS, PART 3:
CAUGHT IN THE ECLIPSE
By Jason Evans

ntold ages ago, our pairs o powerul demigods

U one set tyrannical, one set benevolentruled


over the our elemental planes. Kelizandri, the
evil elemental lord o water, conspired with the villainous
Where on Golarion?
This scenario takes place entirely on the Plane of Air, in the
smugglers hideout of Port Eclipse. For more information
lords o air, earth, and re, to trap the our good elemental on the Plane of Air, see Pathnder Campaign Setting:
lords within arcane gems. One by one, they imprisoned Planes of Power , available in bookstores and games stores
their benevolent counterparts within these artiacts. Ever everywhere and online at paizo.com.
since, the Garnet Brand, Gasping Pearl, Moaning Diamond,
and Untouchable Opal have remained hidden throughout the
multiverse, and the residents o the elemental planes now Pathnders learned o Jamila and her attempt to rally the
accept the remaining elemental lords dominion as part o tribes against them. This is where the Society rst discovered
their existence. Even now, untold millennia later, relatively the Concordance as well as Jamilas destination: the djinni
ew know o the existence o the imprisoned demigods. city o Armun Kelisk, on the Plane o Air.
Despite his captivity, Ranginori, the benevolent Duke In Pathnder Society Scenario#810: Tyranny o Winds, Part
o Thunder, was able to make his presence known long 2: Secrets o the Endless Sky, Society agents traveled to the
enough or the Pathnder Society to intervene. Though the great djinni city. Under Venture-Captain Norden Balentiirs
lord o air remains trapped within the Untouchable Opal, advisement, the dispatched agents met with Jairo, a djinni
the Society managed to retrieve the gem rom its hiding in good standing with the Pathnder Society. Jairo set the
place on a comet, and now have it saely locked away in the adventurers on their quest through the libraries o Armun
Grand Lodge in Absalom. The rescue did not go unnoticed, Kelisk hunting or inormation on the Concordance, Jamila,
however, and a group o elementals and cultists rom the and the Untouchable Opal. While uncovering these acts,
Inner Planes known as the Concordance o Elements swifly the Pathnders clashed with Concordance agents sent to
moved against the Pathnder Society. Believing the Inner eliminate them. During the nal conrontation, Chalissier,
Planes must be kept in delicate balance, lest the entire a sylph agent o Hshurha, arrived and condemned both the
cosmos be thrown into chaos, the Concordance opposed the Pathnders and the Concordance as enemies o his goddess.
Societys eorts to ree Ranginori. Only when Hshurhas anatical ollowers were deeated did
During the events o Pathnder Society Scenario #808: the Concordance agents realize that the Duchess had grown
Tyranny o Winds, Part 1: The Sandstorm Prophecy , Jamila al- too bold. Enemies turned to allies as the Concordance
Shaah, a janni Concordance operative and ormer partner agreed that there might be a misunderstanding between the
o the late Venture-Captain Targos Min-Katheer, moved to two groups. The Pathnders were introduced to Ashasar, the
disrupt the Pathnders operations in Osirion. She stole Liaison to the Seat o Balance within the Concordance o
several valuable items rom the Osirion lodge and ed Elements. He provided the Pathnders with an overview o
into the desert, luring the Pathnder Society adventurers the Concordances role, and explained their concerns about
into the waiting arms o two warring elemental tribes. Her the Pathnders gaining possession o theUntouchable Opal.
plan backred, however, when the tribes mistook her dire He has asked the Pathnders to remain in Armun Kelisk
warnings or aspects o an ancient prophecy. As a result, while he consulted with his superiors on how to proceed.
the adventurers were greeted as potential prophets, and not
hostile invaders. They were put through a series o sacred SUMMARY
tests to determine the validity o their prophetic status, The PCs are tasked with nding Jamila al-Shaah, the
ultimately earning a meeting with a tribal elder. These Concordance agent who recently betrayed the Society.

3
PATHFINDER SOCIETY SCENARIO

Once he realized the Duchess was moving against the of Armun Kelisks less conspicuous structures. He sits atop an
Concordance, Ashasar sent Jamila to retrieve theHorn o expansive turquoise pillow, intently listening to a barely visible
the Hurricane, a powerul weapon to use against air-aligned mass of cloud dancing near his ear. Before speaking, he stands
creatures. Ashasar has been unable to reach Jamila via and delicately removes a lantern from a nearby bookcase. Ashasar
magical communication since; his most recent missives lights the lantern with a snap of his ngers. He gives a knowing
to recall her remain unanswered. He tasks the PCs with smile as he walks a slow perimeter around the open rooftop.
traveling to Port Eclipse, which is a smugglers cove not Seemingly satised, the janni takes a seat with a contented sigh.
under the djinns jurisdiction. There, they One can never be too careful when dealing with the Duchess
must rescue Jamila, i at all possible, Hshurha. With the winds themselves at her beck and call,
and recover the horn beore it can who knows what kind of agents she has hiding about? It
all into Hshurhas hands. Ashasar appears our organizations are not as at odds with one
arranges transportation or the another as we once thought. While the Concordance
PCs aboard an airship that takes was initially resistant to breaking open the
them to the harbor built inside Untouchable Opal and freeing the Duke of Thunder,
a giant oating island. the Duchess has grown too bold and forced our
Afer dealing with the ports hand. We must work together to free Ranginori
sel-appointed guardians, the PCs from his prison before Hshurha throws the
navigate the strange airship harbor Inner Planes into utter chaos. As a token
and investigate Jamilas whereabouts. of our mutual new goodwill, I ask for
They soon learn that Hshurhas agents your help in a sensitive mission that
arrived rst and tore up the settlement could prove pivotal in our ght to
looking or Jamila. Fortunately, the maintain balance.
Concordance agent is currently being When the Concordance considered
kept prisoner in a acility owned the Pathnders Society to be a
by an ereeti ice smuggler called threat, I sent one of our agents to
the Coldre King. The PCs must retrieve a powerful weapon we have
break Jamila ree o her icy prison Ashasa r hidden here on the Plane of Air. I
and escort her to the horns secret believe you are familiar with her, no?
hiding place. In a nal climactic battle, Jamilas task was to retrieve the Horn of the
the PCs retrieve the horn amid an airship Hurricane, which allows its wielder to call
junkyard as Hshurhas minions arrive in search o Jamila. forth tremendous elemental force. These energies are particularly
Once the horn is retrieved, the PCs can turn its eects devastating against creatures native to this plane. Since the accord
on the Duchesss agents to devastating ends. Whether the between our organizations was cemented, I have been unable to
powerul weapon remains with the Concordance or returns reach Jamila, and I fear that she may be incapacitated. Worse yet,
to the Grand Lodge is lef up to the PCs to decide. its possible shes been killed and the horn is now in Hshurhas
hands. Since we cannot be sure, we must take every precaution
GETTING STARTED to protect the horn and rescue Jamila, if she lives. I have already
PCs playing the Tyranny o Windtrilogy o scenarios start this arranged for your transportation to her last known destination
adventure in the djinni city o Armun Kelisk on the Plane o and ask that you leave at once.
Air, ollowing their last mission. PCs playing this scenario
out o order, are instead dispatched to the Plane o Air to Below are Ashasars answers to some likely questions
meet with Ashasar, at the command o Venture-Captain rom the PCs. In addition to these answers, eel ree to have
Norden Balentiir o Sothis. Either way, the PCs receive a Ashasar ll the PCs in on any inormation summarizing
missive rom Venture-Captain Norden Balentiir prior to the previous two scenarios in theTyranny o Winds series,
their meeting with Ashasar. Distribute Player Handout #1 especially or any PCs who havent completed the previous
and give the players a chance to read it. Distribute Player scenarios in the series.
Handout #2 to members o the Grand Lodge action, as Where was Jamila headed? Jamila lef on a vessel bound
Ambrus Valsin has additional instructions or his most or Port Eclipse, an airship harbor o ill repute. It is one o
trusted agents. Then, read or paraphrase the ollowing to the ew pieces o solid ground in the Endless Sky that is
get the adventure underway. not controlled by the djinn. The port hides within a massive
hollow rock, and its buildings cling to the inner wall. While
Ashasar, Liaison to the Seat of Balance of the Concordance Port Eclipse provides discretion rom the djinn, it does so at
of Elements, keeps a modest ofce atop the Four Winds, one a cost. Keep your wits and blades about you in there.

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