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A tiny force is attempting to infiltrate past an enemy force, encamped on their line of advance. Heavily outnumbered, they must manoeuvre past
the enemy unseen, for as long as possible. .
Forward Withdrawal (Attacker Only) Attacking units fall back Victory Conditions
directly away from their deployment edge (i.e. the objective board
edge). Attackers Decisive Victory:
The attacker gains a decisive victory if all of its ten men get off the
Order of Battle opposite board edge to the one they deployed from.
You have any 10 men of your choice. They may be in unit sizes of The attacker wins if any of its unit get off the opposite board edge to
your choosing. You may not use vehicles and may not have more than the one they deployed from.
one officer.
Defenders Marginal Victory:
Defender/Patrol:
Enemy fails to reach any of its victory conditions.
Patrol force has a combat effectiveness of 16.
Defenders Decisive Victory:
The Battlefield
Enemy fails to reach any of its victory conditions and defender has
The battlefield is amongst fields and hedgerows of the bocage, or taken less than 25% casualties.
between the shattered streets of a German town, or a different theatre
amid similar terrain.
Terrain:
By jack watling
Copyright Great Escape Games 2010. Permission is granted to photocopy for personal use only.
Also available at www.greatescapegames.co.uk for as a download.